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Keelah

Fox's Arma Server Tool Extended Rewrite (FASTER)

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Intro

After using Arma for a long time and having my own dedicated server, I always found very hard to keep my mods up to date.
So I used Flax's tool (FAST) to make the whole thing work but there was some issues. The software tend to be quite slow sometimes, some menus are not working completely and the command output was a bit weird.

I ended up building my own version of his tool, since it is not maintained anymore, by translating the entire code into something more recent, fixed the issues I found and reworked the code behind.

 

Download

You can find the latest release below :

64 bits Version

32 bits Version

Extract the files somewhere on your computer and run FASTER.exe. I recommend creating a shortcut to avoid the hassle of having to find the program.

 

 

Features

    General Features

  • Improved UI from FAST
  • Improved stability from FAST2
  • Easy to read and share config files
  • SteamCMD Automation
  • Install and update Arma 3 Server (Stable and Dev)
  • Install, update and manage Arma 3 Workshop mods
  • Supports Steam Guard and Mobile Auth
  • Import mod presets from Arma 3 Launcher
  • Check for mod updates on app launch
  • Multiple Server Profiles
  • Save and load multiple server presets
  • Supports all server config options
  • Supports all server command line options
  • Custom mission params
  • Custom difficulty
  • Headless Client support and auto launch
  • Correctly displays mods in Server Browser
  • Local Mod Support
  • Reads local mods from server folder
  • Include additional folders to search
  • Automatic Updates
  • Server status and performance viewer

 

F.A.Q.

For any question, please contact me on Twitter @FoxliderAtom or on Discord.

  • Why ?
    FAST was already being reworked on with FAST2 but the project stopped since January 2019. I decided to create a rework myself.
  • There is something wrong when ...
    Please create a GitHub issue ! It help me keep track of what happened and when it was fixed. It might also help others who have issues as well.
  • Can you please add ...
    Uh yeah, maybe ! Create an issue on GitHub and I'll see if it's possible.

 

Feedback

Please report any issue you encounter while using FASTER on the GitHub Issue Page.

 

Screenshots

Spoiler

Main Menu :
IzCnEu1.png

 

Steam Mods

IzalCN1.png

 

Profile Menu
BUUVuF1.png

 

Profile Mods Menu
IzalCN1.png

 

 

Notes

Thanks to Flax for creating a really awesome tool for our Arma Servers.
Thanks to BI for creating that game we all spend hours on.

 

 

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Looks fantastic, I love FAST2, I'll give this a try and see what comes of it.

Tell me does FASTER automatically copy the addon keys in the servers keys folder like FAST1 did?

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I don't think so... When it comes to installing steam mods I let the SteamCMD installer run. And local mods are just here to be selected or not.

I don't believe Flax thought about it in his FAST2 rework and neither did I.

 

If you can check it out and report the issue (or not) in the GitHub Issue page I'll work on it as soon as possible.

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New release today !

Update 1.1f (20192207)

 

Changelog :

  • Added :
    • Issue template
    • Temporary new Icon
  • Fixed :
    • ServerProfile not written properly
    • Forum URL now redirecting to Bohemia forums

GitHub link

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Fantastic, its awesome to see some updates. Might I make a request request though? If you're going to support and update this.

 

Could you write it so keys are automatically copied to the servers KEYS folder when a mod is updated or installed for the fist time. This was an amazing feature in FAST that sadly never made it to FAST2. Also allowing the program to update it itself (Settings > Update Faster doesn't seem to work)

Also don't forget to update your first Post with the most recent download link.

 

 

 

*EDIT^ No links in the Github page are working as a download.

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16 hours ago, rekkless said:

keys are automatically copied to the servers KEYS folder when a mod is updated or installed for the fist time. This was an amazing feature in FAST that sadly never made it to FAST2

This will be a feature added in a future version. I will focus on fixing initial release problems first though.

 

16 hours ago, rekkless said:

Also allowing the program to update it itself (Settings > Update Faster doesn't seem to work)

As I said before and in the GitHub description, I could not set up automatic updates YET but I am trying to implement this as well.

 

16 hours ago, rekkless said:

Also don't forget to update your first Post with the most recent download link. 

The POST links are made so they don't need updates. it always redirect to the latest release files. On GitHub, don't download the latest TAG (for this is a mistake from my building tool to create so many tags) because their zip and tar.gz files are just source code files.
Download the files in the "latest release" named Release_x64.zip or Release_x86.zip

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You can also suggest features and post issues on the GitHub issue pages and selecting the presets (either "Bug Report" or "Feature Request").
This is made available and set up so I can work more efficiently on the project, knowing exactly how it happened or what you would like to be in the tool.

You can also join the discord where discussion channels are made available.

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New release today !

Update 1.1g (20190724)

 

Changelog :

Added :

 - Edited Readme

 

Fixed :

 - BugReport Template

 - StreamMods auto-update crashing

 - StreamMods auto-update setting not unchecking

 - StreamMods Initialized called twice on launch

 

GitHub link

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New release today !

Update 1.2a (20190726)

 

Changelog :

Added :

 - AutoUpdater V1 (still a bit ugly but it will be integrated into the current UI later)

 

Fixed :

 - App settings not being saved

 - App settings being loaded from older versions

 - Crash on opening mod detail webpage

 - Server modlist not always being saved

 - Server modlist not being checked/filled correctly

 

GitHub link

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Is there some way for me to use NodeJS or Python to issue commands to FASTER? You've got an absolutely brilliant tool here and I'd like our bot to be able to manage the server without us Remote Desktop connecting to the server to manage it. Many thanks on your great work so far!

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I have no idea if this is possible... Currently FASTER do not support command line arguments... This could be a nice feature to add in the future but not until all the common issues have been fixed for this is not the main priority of the tool.

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New release today !

Update 1.2e (20190820)

 

Changelog :

Added :

- Added optional additional parameters

- Added new map content options

 

Fixed :

- Optimized console output

- Fixed adminList being empty if tab was not opened

- Fixed backslash in mission names

- Fixed mission config settings not written

- Fixed profile list overflowing menus

- Fixed some minor typo

 

GitHub link

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New release today !

Update 1.2f (20190823)

 

Changelog :

Added :
 - Added logs to Event viewer

Fixed :
 - Fixed blur effect message box and folder opening crash
 - Fixed mods not being displayed if auto updates was disabled
 - Fixed app crash if steamCMD folder did not exist before install
 - SteamCMD now installs correctly on setup
 - Fixed App Reset now working
 - Fixed crash when opening Steam and Arma folders

 

GitHub link

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How do I copy profiles for easier creation? I am unable to work out how to do it

 

Thanks

 

Edit: I think I may have found a bug. I have chosen several mods but some of them are not loading and when I look through the RPT it appears as though the Dir is mixed up with some of the mods names ( like several mods details have merged together ) hence mods cannot be found / loaded. Where can we find the actual launch params to check what the mod list looks like? 

 

Edit2: Just tried FAST2 and it does exactly the same thing with mod dir getting confused, this is shown in the RPT. Somehow mixes names of different mods together. These are all pre-existing mods that have been used however launching through FASTER / FAST2 .One unlikely possibility is theses are listed as local mods not from steam?

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There is no copy function to clone profiles. It might be a good idea to add it though

 

If you have an issue as complex as this one, please use the GitHub issue tracker so I can take a look to it. Be sure to include your RPT so I can see what's wrong.

It is possible that the mods you selected for your profile are local mods or maybe there is indeed an error.

To check exactly the launch parameters, use the Windows Task Manager and display the column "Command line"

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New UI is up and running !
Download the latest version on GitHub to test it out.

Previews :

Spoiler

unknown.png

unknown.png

unknown.png


 

 

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On 9/9/2019 at 5:15 PM, Keelah said:

There is no copy function to clone profiles. It might be a good idea to add it though

 

If you have an issue as complex as this one, please use the GitHub issue tracker so I can take a look to it. Be sure to include your RPT so I can see what's wrong.

It is possible that the mods you selected for your profile are local mods or maybe there is indeed an error.

To check exactly the launch parameters, use the Windows Task Manager and display the column "Command line"

 

It seems even though the RPT shows all the mods messed up they at this stage appear to be working, all except MCC Sandbox. I am not sure what I am missing but using FASTER it is loading but I am not getting the menu to activate it however if I create a "par" file with all the same mods etc all works fine. Verty strange but I continue to find the fault. I am guessing it is a problem on my end, a setting that I am missing.

 

Is there anyway to see what launch parameters are being passed to Arma 3 server? to compare perhaps see what is different?

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You should use the Windows Task manager and display the "Command Line" column.That should do the trick

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New release today !

Update 1.3d (20190925)

 

Changelog :

Added :
 - Added brand new Metro UI
 - More Arma branches !
 

Fixed :
 - Fixed scoreTable in config
 - Fixed adding mod with link sometimes not working
 - Fixed errors in Event Tracker throwing more errors
 - Fixed Modlist Import not working
 - Fixed more config generation issues
 - Fixed mods updates being checked too often

 

GitHub link

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New release today !

Update 1.3e (20191004)

 

Changelog :

Added :
 - Duplicating Profiles on right-click
 - Import installed mods from steam
 - Launching HC as standalone
 - Exporting mod keys to keys folder

Fixed :
 - Some UI Glitches
 - Code cleanup

 

GitHub link
 

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A good rewrite of FAST2...and then some, working well and updated regularly. Can't ask much more than that. Cheers!
"much"

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Anyone else having issues with FASTER not actually providing full Admin access? When I log into the server I do not have access to MCC ( yes it is loaded ) and also am not aloud to change settings of mission on server only Client. If I run Server from a parameters file I get full access? 

 

Thanks for the continued updates @Keelah this is a very handy tool

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On certain missions If a HC is booted at the same time the server instance is, it tends to lock you out of the mission settings, maybe it's causing the issue with MCC.

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Oh yeh that could be the problem as FASTER does launch a HC for me, Will test that thanks @DPM

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New release today !

Update 1.4a (20191018)

 

Changelog :

 

Added :

- Some cleanup and debug values removal

- Added CPU Temp Gauge

- Added Console Output Visualizer (buggy though)

- Added the Status Tab

 

Fixed :

 - Fixed Crashing when converting string decimals to int in profile

- Fixed crash when importing mods from steam while not putting Steam folder

- Fixed process finding to handle 64bits and parameters

 

GitHub link

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