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@everyone Starting a "Let's Play VA 3.0" streaming series tonight

(hosted MP or VA 3.0 closed alpha server)

 

VA 3.0 - Ravage - Chernarus Redux - Survival Time!

 

@ 9.30 PM CET: https://youtu.be/US05fu2n5mg

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Spontanious dev stream up @ 9.30 PM CET!

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va2.287: (Steam Version)
- Dynamic Simulation System re-enabled
- AI skills set to 0.55, down from 1

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I am planning another VA 3.0 alpha devlog session tonight where we bury our teeth into the eat/drink/cook/hunt aspects of the survival system and try and iron out anything that may break the feature. YT link will follow later tonight, planned stream from 9.45pm - 11pm CET.

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Live in 5' Vandeanson's Apocalypse Alpha devlog # 15

 

Creating sunken shipwreck trrreeaaasuuure sites;)

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hi all!

 

its'e friiday - lets dig back into creating an ArmA 3 survival mod - Stream starts 21:15 CET:

 

 

See you there!

Cheers

VD

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@everyone  riiiiiight gentlemen.

we have detected 3 mods that seem to contain repacked versions of VA, for which we did not give permission for.

 

I have no reason to assume that this was done with bad intend and would rather like to believe that people are excited about the features of VA and want to feed these into their own projects, forgetting about some basic rules and manners.

 

DM me if you are the author of such mod and we can discuss.

 

We are a small subcommunity with the arma modding community and should keep up respectful behaviour.


Reuploading content as own work (that someone else worked on for YEARS & MONTHS) against the authors stated terms of use, and not even  giving credit to their work is not something that should not be tolerated.

It also violates the APL-ND, Steam Subscriber Agreement & any basic respect & courtesy rules of the Arma 3 modding community. 

 

I ll be filing reports on steam for the mods to be taken down, should there be no resolution of the matter.

 

cheers
vd

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On 7/23/2020 at 3:16 PM, Vandeanson said:

@everyone  riiiiiight gentlemen.

we have detected 3 mods that seem to contain repacked versions of VA, for which we did not give permission for.

 

I have no reason to assume that this was done with bad intend and would rather like to believe that people are excited about the features of VA and want to feed these into their own projects, forgetting about some basic rules and manners.

 

DM me if you are the author of such mod and we can discuss.

 

We are a small subcommunity with the arma modding community and should keep up respectful behaviour.


Reuploading content as own work (that someone else worked on for YEARS & MONTHS) against the authors stated terms of use, and not even  giving credit to their work is not something that should not be tolerated.

It also violates the APL-ND, Steam Subscriber Agreement & any basic respect & courtesy rules of the Arma 3 modding community. 

 

I ll be filing reports on steam for the mods to be taken down, should there be no resolution of the matter.

 

cheers
vd

 

VA can you link to these mods in question?

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@LSValmont

 

 

These two have no permission to use my files.

Third one we clarified:)

 

cheers

vd

Edited by Vandeanson
glad to have clarified one more;)
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Hi All,

Update pushed to fix a massive bug related to bleeding and infection.
Its probably update # 122'354'687'452 that is supposed to finally fix these features, lets hope for the best XD

Thanks to Brenner650 for making me aware of the issue!

Cheers
VD

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Hi folks! 
We plan a devstream tonight @ 8pm CET on the VA test server.
We will be testing all the medical interactions between players and other critical features. Are we ready for a closed BETA?!

 

Stream link to follow later tonight.

Cheers
VD

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hello, great stuff an amazing ambiance with novice knowledge for the player.. thanks for all of us  😉     just a small questions.... is there a way to pass some arrays from my mission init in state of using in game (copy poaste )option?? ex;  i would like to pass some customs arrays from rhs or cup like  custom rifles or custom clothes classname list.... and the last question if i let active the ravage mod for the sombies spawner how can i desactivate the spawn of some bandits from ravage? even without ai module i can found some bandits spawned?

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