gc8 977 Posted February 14, 2023 New release! What's new: Ability to map configuration to add location names to map Group's whose vehicle get destroyed continue moving and not disappear Other changes Share this post Link to post Share on other sites
Aquila (DayZ) 8 Posted February 14, 2023 6 hours ago, gc8 said: maybe they got shot by arty or something? Nope, no firefight was going on, in both cases 1 or 2 crew members were sitting in the vehicle with me, and suddenly I'm alone and squad is empty. Looks like instant disbanding of the squad. Share this post Link to post Share on other sites
gc8 977 Posted February 24, 2023 New release! What's new: New morale system for AI groups More visible map markers on small locations/towns Bug fixes and other changes if there is still problems with crew disappearing the steps to produce would be great and the .rpt file thx! 🙂 1 Share this post Link to post Share on other sites
gc8 977 Posted February 28, 2023 New release! What's new: No more unplayable vehicles in buy list Aircraft spawn further along the map borders Better group cards for support aircrafts (map on hover) Most aircraft start nearer the aircraft carrier or army center if no carrier RHS fixes Other changes Also my apologies if i have forgot to add some feature or fix or forgot to answer some question, I have lot on todo list. though its gotten smaller now. so please keep that feedback coming 🙂 thx! 1 1 Share this post Link to post Share on other sites
gc8 977 Posted March 11, 2023 New release! What's new: Fixed FOBs sometimes missing buildings bug New landinpads for helos in FOB New base entrances AI group skill multiplier parameter Ability to create own mod And more 1 Share this post Link to post Share on other sites
gc8 977 Posted March 24, 2023 Lot's changes lately! What's new: Improved admin menu (displaying of params) Lobby parameters are saved (was off) Side missions start only if players of same side are online Land vehicle discount trait Lots of other small changes and bug fixes Share this post Link to post Share on other sites
gc8 977 Posted April 15, 2023 And a lot more changes: Updated FOBs: now placed on more even terrain, base weapon gunners are optimized to increase performance, the gunners are now considered as base defenders Town civilians only spawn when player is near (reduces lag) Fixed respawn error message Aircraft loadout tooltips Optimized FOB placing Custom mod no longer depends on Apex DLC AI infantry no longer tries to enter vehicles Side mission targets no longer have weapons (Better mod compatibility) Fixed: Groups have better morale near FOB or HQ 1 Share this post Link to post Share on other sites
gc8 977 Posted June 8, 2023 New release! Added destroyer ship that allows player to buy boats Other changes If you found bugs please report And new ideas are welcome! 🙂 2 Share this post Link to post Share on other sites
bigshot 64 Posted July 6, 2023 When you post here about new releases it would be helpful if you would post the new version number of whatever was updated (mod or mission/s). I'm finding myself confused because the Goggle Drive versions seem to be older than the Steam subscription versions...yet you still have both posted as if its ok to use whatever. Is there anyway you can keep updating the Steam alternative download files so they are fully updated as your WIP continues? Thanks so much for supporting this for so long! I'm still working on DUWS Modified these days (since 2013 now!). Share this post Link to post Share on other sites
gc8 977 Posted July 6, 2023 2 minutes ago, bigshot said: When you post here about new releases it would be helpful if you would post the new version number of whatever was updated (mod or mission/s). I'm finding myself confused because the Goggle Drive versions seem to be older than the Steam subscription versions...yet you still have both posted as if its ok to use whatever. Is there anyway you can keep updating the Steam alternative download files so they are fully updated as your WIP continues? Thanks so much for supporting this for so long! I'm still working on DUWS Modified these days (since 2013 now!). thx for your reply! yeah the google drive versions are bit outdated and I wrote there that I will update it upon request. But I will update it more often now that there's actually someone using the non-steam version 🙂 and I will add the version to the posts in future, thx for the tip! I don't always post here when there is new version because sometimes I make lot of releases in short time period and don't want to spam the forums... 1 1 Share this post Link to post Share on other sites
kremator 1065 Posted July 6, 2023 I always use the non-steam version ! Share this post Link to post Share on other sites
gc8 977 Posted July 6, 2023 29 minutes ago, kremator said: I always use the non-steam version ! I know. I thought you didn't play anymore 😀 Share this post Link to post Share on other sites
kremator 1065 Posted July 6, 2023 "Always watching" 🙂 2 Share this post Link to post Share on other sites
gc8 977 Posted July 9, 2023 New version is out! (0.9.74) what's new: New commander menu that tells what the AI commander is doing Motorized and mechanized infantry now travels with the vehicle Other smaller changes 1 Share this post Link to post Share on other sites
kremator 1065 Posted July 15, 2023 Not sure if it is a mod, but when I respawned on my dedi, I lost the MENU in options. Wierd. Dedi has no mods running but FoW. Will retry later. 1 Share this post Link to post Share on other sites
gc8 977 Posted July 15, 2023 Did it start working? I haven't got that issue my self sorry I forgot got to upload the latest version to google drive (0.9.74d) Here's the link: https://drive.google.com/file/d/10kwmf92u_T0p0YzbeaFcCNDAX9oWIpeF/view?usp=sharing Share this post Link to post Share on other sites
kremator 1065 Posted July 17, 2023 Yup .. it is one of my clientside mods causing it. Wierd. The mission is running very well - I like the medic revive especially! One thing that struck me, was that there were quite a few soldiers running from one capture to the next, while empty trucks moved up the road. Are they meant to pick up the troops and deliver them to the next capture ? I'm trying to tweak the server settings, so that I don't get rubber banding of friendlies (seen on the map) when I'm far away from them. Share this post Link to post Share on other sites
gc8 977 Posted July 17, 2023 Just now, kremator said: Yup .. it is one of my clientside mods causing it. Wierd. The mission is running very well - I like the medic revive especially! Glad you figured it out. I was thinking I should keep a list of incompatible mods Just now, kremator said: One thing that struck me, was that there were quite a few soldiers running from one capture to the next, while empty trucks moved up the road. Are they meant to pick up the troops and deliver them to the next capture ? The way the AI currently works is that every squad is for them self, they don't pickup hitchhikers 😉 Share this post Link to post Share on other sites
gc8 977 Posted July 21, 2023 New version is out! v0.9.75 Added ability to build defenses using repair truck Other small changes If anyone is interested to know more of what is happening with the project take a peek in our trello page: https://trello.com/b/oATg0kjT/fow 1 Share this post Link to post Share on other sites
gc8 977 Posted August 2, 2023 Lot's of changes lately. New performance tweaks and mission rules to kick team killers, idlers and side changers version 0.9.78 1 Share this post Link to post Share on other sites
Ravenger2709 0 Posted August 7, 2023 HI all! How to change params for dedicated server on startup? I found params.h file in mod .pbo, changed it. but it`s not work for me. Thx! Share this post Link to post Share on other sites
gc8 977 Posted October 25, 2023 0.9.81b released! What's new: Three sided play mode (Mission parameter) Player can now play as resistance where resistance has active army (currently supported mod is apex 3 sides and Tanoa, Altis, Malden maps) Share this post Link to post Share on other sites
gc8 977 Posted October 30, 2023 Quick fix! version 0.9.81c Fixed: Resistance AI (In 3 sides mode) was not buying units, etc Share this post Link to post Share on other sites
Dyskord_ 0 Posted October 31, 2023 (edited) incorrectly quoted, see below Edited October 31, 2023 by Dyskord_ wrong quote Share this post Link to post Share on other sites
Dyskord_ 0 Posted October 31, 2023 On 8/7/2023 at 6:19 AM, Ravenger2709 said: HI all! How to change params for dedicated server on startup? I found params.h file in mod .pbo, changed it. but it`s not work for me. Thx! Go to gc8's website here: https://armagc.blogspot.com/p/gccti.html Open the pastebin link for the mission parameters copy and paste them into the server.cfg file under the mission class for the mission you want the params to apply to, per https://community.bistudio.com/wiki/Arma_3:_Server_Config_File Share this post Link to post Share on other sites