Oldcrow0999 13 Posted February 5, 2019 I have always wondered what is the ultimate goal or wishlist for mod given if there no time or life/other obstacles in the way? Share this post Link to post Share on other sites
Αplion 1122 Posted February 9, 2019 On 2/5/2019 at 11:50 PM, Oldcrow0999 said: I have always wondered what is the ultimate goal or wishlist for mod given if there no time or life/other obstacles in the way? Just to improve it as possible and make it bigger as possible ... what else ? Share this post Link to post Share on other sites
Oldcrow0999 13 Posted February 12, 2019 On 2/9/2019 at 6:10 AM, Αplion said: Just to improve it as possible and make it bigger as possible ... what else ? Regardless of making it larger, surely there are some ships that you would love to include. Speaking for myself (if I know how to mod and such) I would love to do the Tico and Spruance class, the Tarwara class (all drivable and destroyable) with the 3 5 inch guns and US naval aircraft units such as the S-3 Viking, E-2C Hawkeye, C-2 Greyhound, and finally the EA-6B Prowler. Share this post Link to post Share on other sites
Αplion 1122 Posted February 12, 2019 New update released today ... changelog - Added: Arleigh Burke-class destroyer. - Added: New RIM-66 and RIM-174 missiles for Arleigh Burke. - Modified: Cruise missiles control panel now shows Altitude and Distance between Waypoints, plus each ship has its own number of missiles (new config value) showing also Quantity and ETA to target (it shows the ETA at firing time and not getting updated while missile flies). - Tweaked: Colors and graphics to all GUIs. - Tweaked: Boats numbers on ships and submarines changed to reflect more real life logic ... 1 Share this post Link to post Share on other sites
Oldcrow0999 13 Posted February 12, 2019 9 hours ago, Αplion said: New update released today ... changelog - Added: Arleigh Burke-class destroyer. - Added: New RIM-66 and RIM-174 missiles for Arleigh Burke. - Modified: Cruise missiles control panel now shows Altitude and Distance between Waypoints, plus each ship has its own number of missiles (new config value) showing also Quantity and ETA to target (it shows the ETA at firing time and not getting updated while missile flies). - Tweaked: Colors and graphics to all GUIs. - Tweaked: Boats numbers on ships and submarines changed to reflect more real life logic ... I can't wait to use it!!!! Damn you (in a good way) i feel like a kid who just can't wait to get wait to home and open his presents lol! Why do you have to make these mods so addicting and us wanting more. 4 Share this post Link to post Share on other sites
ayoung 29 Posted February 12, 2019 Just want to give a HUGE thank you to the both Aplion and Devastator. 4 Share this post Link to post Share on other sites
Oldcrow0999 13 Posted February 12, 2019 Keep up the great work!!! Share this post Link to post Share on other sites
Αplion 1122 Posted February 13, 2019 Fix released changelog - Tweaked: Accuracy for high speed anti-ship missiles improved - Fixed: Wrong file for attachments replaced with new one - Tweaked: User manual updated - Added: New MK-50 Torpedo for Arleigh Burke - Tweaked: Sonar range by Arleigh Burke increased 3 Share this post Link to post Share on other sites
thebuckfastwine 1230 Posted February 17, 2019 @Αplion Thanks for all the hard work you have put into this, I've been having a great time playing around in the USS Winston S. Churchill I'm looking forward to seeing the royal navy ships you were talking about 5 Share this post Link to post Share on other sites
Sir BadNade 25 Posted February 18, 2019 I decided to get some pics as well since the one above was pretty awesome. It works amazing with the Nimitz class and other ships available. 6 1 Share this post Link to post Share on other sites
Αplion 1122 Posted February 20, 2019 Fix released today changelog - Fixed: Anti-ship missiles which are fired with GPS Guidance and Sea-Skim flyout, will now follow the correct GPS coordinates for targeting. 2 2 Share this post Link to post Share on other sites
-BAKE- 11 Posted February 22, 2019 Totally digging the update. The broke a$$ server I play on makes it so I have unlimited cruise missiles. Or rather, at least over 50, cuz that's when I stopped counting. Share this post Link to post Share on other sites
Αplion 1122 Posted February 22, 2019 Fix released today changelog - Fixed: Helicopters relative user actions now working fine on Arleigh Burke. 2 Share this post Link to post Share on other sites
Αplion 1122 Posted March 2, 2019 So ... time to do something about OPFOR side ... a small teaser for you guys ... guess what ship comes next based on this image ... https://prnt.sc/mr33xs 3 Share this post Link to post Share on other sites
john111 76 Posted March 2, 2019 Will you make the Tarawa? Share this post Link to post Share on other sites
Devastator_cm 434 Posted March 3, 2019 7 hours ago, Sir BadNade said: Is it a 052? bingo 1 Share this post Link to post Share on other sites
Αplion 1122 Posted March 3, 2019 7 hours ago, Sir BadNade said: Is it a 052? 052C or 052D ? 🙂 Share this post Link to post Share on other sites
LLM777 2 Posted March 3, 2019 On 2/20/2019 at 8:24 AM, Αplion said: Fix released today changelog - Fixed: Anti-ship missiles which are fired with GPS Guidance and Sea-Skim flyout, will now follow the correct GPS coordinates for targeting. The anti-ship missiles of the Arleigh Burke can be guided by RADAR? How do I do? Share this post Link to post Share on other sites
Devastator_cm 434 Posted March 3, 2019 34 minutes ago, LLM777 said: The anti-ship missiles of the Arleigh Burke can be guided by RADAR? How do I do? You can start by reading the user manual and watching the initial weapon system introduction video which I recorded 3 Share this post Link to post Share on other sites
LLM777 2 Posted March 3, 2019 16 minutes ago, Devastator_cm said: You can start by reading the user manual and watching the initial weapon system introduction video which I recorded Thank you!!! Share this post Link to post Share on other sites
Sir BadNade 25 Posted March 3, 2019 6 hours ago, Αplion said: 052C or 052D ? 🙂 A 052C perhaps? Share this post Link to post Share on other sites
Αplion 1122 Posted March 3, 2019 1 hour ago, Sir BadNade said: A 052C perhaps? 50% correct ... 🙂 1 Share this post Link to post Share on other sites
Sir BadNade 25 Posted March 3, 2019 So a 052D. I need to look up some videos of these. Share this post Link to post Share on other sites
Αplion 1122 Posted March 3, 2019 Just now, Sir BadNade said: So a 052D. I need to look up some videos of these. Again 50% correct 🙂 Share this post Link to post Share on other sites