SuicideCommando 333 Posted August 22, 2018 Thanks for the update Qinetix. Share this post Link to post Share on other sites
Qinetix 304 Posted August 24, 2018 In next update Titus will get new textures of camonet. Also there will be added white and black variants of camonet. Moreover I've made own model of damagewheel. 13 1 Share this post Link to post Share on other sites
SuicideCommando 333 Posted August 25, 2018 Very impressive looking. Share this post Link to post Share on other sites
Qinetix 304 Posted August 25, 2018 I've decided to make Titus with rear wheels steering (animation only) and tweak turncoef in config. Central wheels are still steering in PhysX. Just check the test version and let me know what do you think about handling and visual behaviour. It's configured for unarmed version only. Download test version HERE. 5 Share this post Link to post Share on other sites
Matth_ 68 Posted August 26, 2018 Hello ! First, thank you for you addons it is amazing. I actually have an error popup with some wehicles when using your mod. Spoiler Share this post Link to post Share on other sites
Qinetix 304 Posted August 28, 2018 On 26. 8. 2018 at 4:54 PM, Matth_ said: Hello ! First, thank you for you addons it is amazing. I actually have an error popup with some wehicles when using your mod. Reveal hidden contents Found this message in RPT: Quote Updating base class CA_Magazine->Default, by qin_titus\config.bin/cfgMagazines/VehicleMagazine/ (original a3\weapons_f\config.bin) Problem fixed. Just wait for next update. 1 Share this post Link to post Share on other sites
Qinetix 304 Posted September 2, 2018 Second update! ver. 1.02 - added own proxy model of damaged wheel - changed resolution of AAF and UN skin textures to twice smaller due to total size of the addon - added new skins with smaller resolution: CSAT, CSAT Tropical, CSAT Jungle, CSAT Grey, Camo Desert 2 (first three are made by Pennywise; for grey I've used his sample) - added better texture for camo net with alpha channel (modified vanilla) - added new color variants of cam onet for certain skins (originaly there were two variants - desert and woodland camo) - added new maps for GPS: Trava, Ruha, Vidda, Napf - fixed magazine error of some vanilla vehicles when using this mod - steering rear wheels as in real world (animation only, in physx there still steering second axle) - due to rear wheels tweaked turncoef and steering sensitivity in config because of loosing speed when steering with higher turncoef; thanks to that turning diameter is smaller - animated anntenes inspired by RHS (thanks to kllrt for providing me a sample) - added new glass materials Also updated "Special thanks" paragraph in the first post: Pennywise - for making CSAT and Camo Desert 2 textures Kllrt - for providing me a sample of animated antenne of RHS mod vehicles Moreover new license for the mod has been written: https://ofp-csec.info/titus-eula 8 5 Share this post Link to post Share on other sites
SuicideCommando 333 Posted September 2, 2018 Wow, new skins look great. Thanks for the update. Share this post Link to post Share on other sites
Qinetix 304 Posted September 5, 2018 Check this video, guys! 6 Share this post Link to post Share on other sites
SuicideCommando 333 Posted September 6, 2018 Great showcase video Qinetix. One of the best wheeled APC's created for ArmA 3 imho. 1 Share this post Link to post Share on other sites
Qinetix 304 Posted September 6, 2018 Thanks, I appreciate you all enjoy this mod. 3 Share this post Link to post Share on other sites
Flinty 454 Posted September 6, 2018 Yea the mod is of outstanding quality, really good stuff mate! 1 Share this post Link to post Share on other sites
Kushluk 21 Posted November 4, 2018 These are fantastic! Great work :) Share this post Link to post Share on other sites
Qinetix 304 Posted March 17, 2019 UPDATE! ver. 1.03 - modified some edges on the model (instruments, hatches, etc.) - improved lights of instruments - added working indicator lights (fuel, indicators before starting engine, etc.), lighting buttons - added working position lights - tweaked water temperature gauge - new PhysX LOD model - tweaked some LODs - now the vehicle doesn't tilt so much when steering - added damage texture of glass in interior; due to new materials of interior glass from last update, broken glass texture wasn't seen inside the vehicle - new bikey 8 2 Share this post Link to post Share on other sites
krycek 349 Posted July 26, 2019 After the last update BI messed things a bit again, I get this with Titus: Share this post Link to post Share on other sites
Dedmen 2714 Posted July 29, 2019 On 7/26/2019 at 11:27 PM, krycek said: After the last update BI messed things a bit again That's probably part of the effort to "fix" function return values. Previously they returned reasonable defaults, now many commands just return nil when given objNull or similar "invalid" input. Share this post Link to post Share on other sites
Qinetix 304 Posted July 29, 2019 I've just fixed the script for siren. Update is out! ver. 1.04 - fixed script error of siren after the Contact update - added map for GPS: Livonia 1 2 Share this post Link to post Share on other sites