hcpookie 3770 Posted March 29, 2018 Progress so far... Quote FIX: - Missing FAE explosion effect - Missing some script radio sounds - Wrong lights on Scud; 2S5 - Conditional loop in functions that could disable fire missions - CBU warheads not deploying submunitions - A222 muzzle effects location - 3K60 missile launch animations IMPROVED: - Damage RVMATs - 9K58 Turret elevation limit - Artillery Fire Mission supports AI-controlled artillery from both this pack and other mods (VME_PLA, CUP, RHS) NEW: - K-300P "Bastion-P" ASM/SSM - 9K57 "Urugan" (Hurricane) Rocket Artillery - Artillery reload vehicle - SRBM Fire Mission function, supporting AI-controlled missile artillery from both this pack and other mods (VME_PLA, CUP, RHS) - Artillery fire mission supports grouped artillery units 3 1 Share this post Link to post Share on other sites
hcpookie 3770 Posted March 31, 2018 v2 released! See first post. 3 1 Share this post Link to post Share on other sites
cinv 1 Posted April 4, 2018 So, how enemy AI can use Iskander and Scud? Share this post Link to post Share on other sites
hcpookie 3770 Posted April 8, 2018 Quote Version 2.1: - FIX: No Entry: 'bin/config.bin/CfgCloudlets.pook_missilesmokeshort' - FIX: Missing preview image - IMPROVED: ARTY FIRE MISSION Function now supports RHS M252 Mortar, M106 units. 1 Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted April 8, 2018 Outstanding work pook, keep it up mate. Share this post Link to post Share on other sites
nmdanny 22 Posted April 16, 2018 There seems to be an error when trying to perform a scripted launch: I used this statement('cmdr' being the player who is near the launchers) _launch = [cmdr] spawn pook_ARTY_FNC_SRBMMISSION; After the launcher is selected successfully for firing HE, it does shortly open the missile hatch but doesn't raise nor fire the missile, it says in sidechat that launcher is unable to fire at the chosen grid + gives the following error(taken from the .rpt) 17:10:49 Error in expression < = (clickPos) inRangeOfArtillery [[_L], _am]; _inRange2 = (clickPos2) inRangeOfA> 17:10:49 Error position: <_am]; _inRange2 = (clickPos2) inRangeOfA> 17:10:49 Error Undefined variable in expression: _am 17:10:49 File pook_ARTY\functions\fn_SRBMMISSION.sqf [pook_ARTY_fnc_SRBMMISSION], line 223 However, firing manually with the artillery computer does work fine. Share this post Link to post Share on other sites
hcpookie 3770 Posted April 16, 2018 Could you please let me know which arty vehicle you used to make this error happen? Share this post Link to post Share on other sites
nmdanny 22 Posted April 21, 2018 Happens with the Iskander, Iskander-K and Bastion-P. I just noticed that when I order a SRBM launch this way, it says "3K60 Launcher firing HE...", even when I have no 3K60(Bal) in the map. The Rubezh and Bal launchers do work with the command Share this post Link to post Share on other sites
hcpookie 3770 Posted April 21, 2018 Thanks for the feedback! I have company in town this weekend so it will be fixed no sooner than next weekend. Share this post Link to post Share on other sites
General Yudenich 114 Posted May 3, 2018 I'm new in Eden editor so i have a question. AI in editor battles can use artyllery or not? Share this post Link to post Share on other sites
hcpookie 3770 Posted May 20, 2018 Minor config update uploaded to onedrive and to steam - fixes some inheritance bugs so the RPT should be a bit cleaner now. Share this post Link to post Share on other sites
K.Hunter 32 Posted July 4, 2018 Hi pook, love the content and ideas behind this pack, as with all your other work :) I'm surprised it's never been mentioned here all this time, and I want to assure myself you're aware of the config problem related to truck hitpoints this mod is causing. I checked Steam a while ago and saw someone mention it in the comments, but not sure if you ever saw that. Got no other mods loaded and get this when I put down a HEMTT. No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitFuel.name'. Looking at the .rpt reveals that the problem is bigger than that and is coming from Truck_F, so it's not just Truck_01 types being affected, but pretty much all trucks and vans, and it's many other hitpoints (maybe even all of them), not just HitFuel. I guess by now you might be aware of the problem, but just wanted be sure. Here's the .rpt from putting down a HEMTT: 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitFuel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitEngine.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitBody.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitLFWheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitLBWheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitLMWheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitLF2Wheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitRFWheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitRBWheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitRMWheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitRF2Wheel.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitGlass1.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitGlass2.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitGlass3.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_01_base_F/HitPoints/HitGlass4.name'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_1_destruct - unknown animation source (defined in AnimationSources::HitLFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_2_destruct - unknown animation source (defined in AnimationSources::HitLBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_3_destruct - unknown animation source (defined in AnimationSources::HitLMWheel) 18:54:30 B_Truck_01_mover_F: wheel_1_4_destruct - unknown animation source hitlf2wheel 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_1_destruct - unknown animation source (defined in AnimationSources::HitRFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_2_destruct - unknown animation source (defined in AnimationSources::HitRBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_3_destruct - unknown animation source (defined in AnimationSources::HitRMWheel) 18:54:30 B_Truck_01_mover_F: wheel_2_4_destruct - unknown animation source hitrf2wheel 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_1_destruct_unhide - unknown animation source (defined in AnimationSources::HitLFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_2_destruct_unhide - unknown animation source (defined in AnimationSources::HitLBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_3_destruct_unhide - unknown animation source (defined in AnimationSources::HitLMWheel) 18:54:30 B_Truck_01_mover_F: wheel_1_4_destruct_unhide - unknown animation source hitlf2wheel 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_1_destruct_unhide - unknown animation source (defined in AnimationSources::HitRFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_2_destruct_unhide - unknown animation source (defined in AnimationSources::HitRBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_3_destruct_unhide - unknown animation source (defined in AnimationSources::HitRMWheel) 18:54:30 B_Truck_01_mover_F: wheel_2_4_destruct_unhide - unknown animation source hitrf2wheel 18:54:30 B_Truck_01_mover_F: glass1_destruct - unknown animation source hitglass1 18:54:30 B_Truck_01_mover_F: glass2_destruct - unknown animation source hitglass2 18:54:30 B_Truck_01_mover_F: glass3_destruct - unknown animation source hitglass3 18:54:30 B_Truck_01_mover_F: glass4_destruct - unknown animation source hitglass4 18:54:30 B_Truck_01_mover_F: glass5_destruct - unknown animation source hitglass5 18:54:30 B_Truck_01_mover_F: glass6_destruct - unknown animation source hitglass6 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_1_damage - unknown animation source (defined in AnimationSources::HitLFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_2_damage - unknown animation source (defined in AnimationSources::HitLBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_3_damage - unknown animation source (defined in AnimationSources::HitLMWheel) 18:54:30 B_Truck_01_mover_F: wheel_1_4_damage - unknown animation source hitlf2wheel 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_1_damage - unknown animation source (defined in AnimationSources::HitRFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_2_damage - unknown animation source (defined in AnimationSources::HitRBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_3_damage - unknown animation source (defined in AnimationSources::HitRMWheel) 18:54:30 B_Truck_01_mover_F: wheel_2_4_damage - unknown animation source hitrf2wheel 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_1_damper_damage_backanim - unknown animation source (defined in AnimationSources::HitLFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_2_damper_damage_backanim - unknown animation source (defined in AnimationSources::HitLBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_1_3_damper_damage_backanim - unknown animation source (defined in AnimationSources::HitLMWheel) 18:54:30 B_Truck_01_mover_F: wheel_1_4_damper_damage_backanim - unknown animation source hitlf2wheel 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_1_damper_damage_backanim - unknown animation source (defined in AnimationSources::HitRFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_2_damper_damage_backanim - unknown animation source (defined in AnimationSources::HitRBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: wheel_2_3_damper_damage_backanim - unknown animation source (defined in AnimationSources::HitRMWheel) 18:54:30 B_Truck_01_mover_F: wheel_2_4_damper_damage_backanim - unknown animation source hitrf2wheel 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: pressure_front_1 - unknown animation source (defined in AnimationSources::HitLFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRFWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: pressure_front_2 - unknown animation source (defined in AnimationSources::HitRFWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: pressure_front_3 - unknown animation source (defined in AnimationSources::HitLBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRBWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: pressure_front_4 - unknown animation source (defined in AnimationSources::HitRBWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitLMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: pressure_rear_1 - unknown animation source (defined in AnimationSources::HitLMWheel) 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 Warning Message: No entry 'bin\config.bin/CfgVehicles/Truck_F/AnimationSources/HitRMWheel.source'. 18:54:30 Warning Message: '/' is not a value 18:54:30 B_Truck_01_mover_F: pressure_rear_2 - unknown animation source (defined in AnimationSources::HitRMWheel) 18:54:30 B_Truck_01_mover_F: pressure_rear_3 - unknown animation source hitlf2wheel 18:54:30 B_Truck_01_mover_F: pressure_rear_4 - unknown animation source hitrf2wheel Share this post Link to post Share on other sites
Storm Rider 17 Posted August 2, 2018 I have one question. It was already asked by other before, but not answered conclusively. How can I make the AI fire a Scud on its own, without player input? I'm trying to create a scud hunting mission where the scud launchers come out of their hiding places during the night to fire a few scuds somewhere. What's the code to do that? Cheers Share this post Link to post Share on other sites
hcpookie 3770 Posted August 4, 2018 Have you read the readme information? Have you added this to a trigger unit yet? _launch = [SCUD1, "HE"] spawn pook_ARTY_FNC_SCUDMISSION; You have to create a trigger for this to happen in a mission. How you activate that trigger is up to you. SCUD1 would be the name of the unit, of course. 1 Share this post Link to post Share on other sites
Storm Rider 17 Posted August 7, 2018 On 8/4/2018 at 5:29 PM, hcpookie said: Have you read the readme information? Have you added this to a trigger unit yet? _launch = [SCUD1, "HE"] spawn pook_ARTY_FNC_SCUDMISSION; You have to create a trigger for this to happen in a mission. How you activate that trigger is up to you. SCUD1 would be the name of the unit, of course. Yes, I tried, but the thing is that this way, the player still needs to input the target location by clicking on the map that pops up. In this expression, wouldn't it be possible to also include the target coordinates so as to skip the player's input? Something like: [SCUD1, "HE", "096421"] ... Share this post Link to post Share on other sites
sammael 366 Posted September 4, 2018 Shooting nuclear warhead from Iskander at distance 200km...there is no explosion. Is there some distance limitation or a huge deviation warhead from the landing point? Circular error probable Share this post Link to post Share on other sites
hcpookie 3770 Posted September 5, 2018 On 9/4/2018 at 2:07 PM, sammael said: Shooting nuclear warhead from Iskander at distance 200km...there is no explosion. Is there some distance limitation or a huge deviation warhead from the landing point? Circular error probable You are correct. BIS has apparently disabled anything outside the "player bubble" :( If there is a way to make things happen beyond this apparently limitation, I'll be glad to add the fix! On 8/7/2018 at 4:13 AM, Storm Rider said: Yes, I tried, but the thing is that this way, the player still needs to input the target location by clicking on the map that pops up. In this expression, wouldn't it be possible to also include the target coordinates so as to skip the player's input? Something like: [SCUD1, "HE", "096421"] ... That's a good idea... let me do some research 1 Share this post Link to post Share on other sites
hcpookie 3770 Posted September 6, 2018 Update! NEW: Updated script functions to use OPTIONAL pre-configured coordinates for scripting purposes. NEW: 9K52 Luna-M SRBM 4 Share this post Link to post Share on other sites
sammael 366 Posted September 6, 2018 13 hours ago, hcpookie said: You are correct. BIS has apparently disabled anything outside the "player bubble" :( If there is a way to make things happen beyond this apparently limitation, I'll be glad to add the fix! And what the radius of this bubble? In your SAM mod my jet was down by SA21 at distance 21 km and that was very cool like IRL Share this post Link to post Share on other sites
hcpookie 3770 Posted October 8, 2018 The "player bubble" is that area within your view distance. It is the same thing that keeps trailer hitch mods from working well... some things simply aren't rendered or activated outside of a player's "area" or "bubble". Setting viewdistance to the max 12,000 helps but not much. If another player is on the other end of that nuke they will be able to 'activate' all the scripting because it is in their bubble... so in MP sessions in theory it will work. Still some testing to do with that in the MP arena. This mod apparently exceeds the game's abilities. Since vanilla maps are all <12km in size I doubt it will ever be addressed. Some things can only be done in TitanIM I guess... I'm working on a new update to fix the remaining RPT issues... eta "soon" 3 1 Share this post Link to post Share on other sites
matousros 0 Posted October 23, 2018 I have a Problem please help. When i spawn an artillery i cant get in as gunner there is no gunner seat. Help please Share this post Link to post Share on other sites
hcpookie 3770 Posted January 19, 2019 Update imminent! Quote v3.1 ===== FIX: Tracked arty drivers heads were visible when turned in IMPROVED: 2S5 physx settings IMPROVED: Tracked arty drivers optics model IMPROVED: AP Direct Fire Munition damage 4 Share this post Link to post Share on other sites
Mohammad Wazzan 3 Posted February 10, 2019 Hello my friend i have an issue with (9K52 Luna-M SRBM) the texture of the vehicle it look like very very bad .. the head light not real enough and the camouflage very bad pixel I’m trying to retexture it but I cant find the original .paa file .. please anybody can help thank you very much pook arty pack Share this post Link to post Share on other sites
hcpookie 3770 Posted May 17, 2019 Updating the functions. Adding support for all CUP, RHS, and vanilla BIS arty ammo types. Also adding some logic checks to ensure the functions work regardless of mission parameters (you could break the functions before with typos). So far they are working great. New ammo types will soon be supported: HE, 5kt nuclear, smoke, illumination, and CBU fire missions are now working. New reload action on the reload vehicle will now allow SRBM reloads! Reloading SCUD's will soon be possible 🙂 Revised instructions for the ARTY fire mission function... this and some fixes will be coming soon! Spoiler /********* pook_ARTY Artillery Fire Mission Function ********************************************************************* Initiates player-requested artillery fire mission for friendly AI-controlled arty units. This can be scripted for mission-driven artillery support fire missions by "real" units on the map. The use of in-mission active AI artillery units makes the counter-artillery strike mission a real possibility. Enemy guns can be eliminated; friendly artillery has the potential to be destroyed. Consider a scripted mission with enemy AI calling in artillery strikes and you and your SF squad is tasked with finding and neutralizing the artillery units! The function can be assigned to a forward observer, spotter, or other "control" unit, and enemy artillery may become active by careful use of triggers or condition scripts to dynamically change mission parameters. All these possibilities exist due to "real" units on the map making use of this function, which turns artillery into a dynamic aspect for any SP or MP mission! This function currently supports: - POOK_ARTY: 2S19, 2S1, 2S3, 2S5, A-222, 9K58, TOS-1A - POOK_AFV: Pandur M-121 Mortar carrier - CUP: M270, BM-21, M1129 mortar carrier, 2B14 mortar, D30, M119 - VME_PLA: PLZ-05, PLZ-07, PL-96 (aka Type 86 - D30 copy), PP87 mortar, PHZ-10, PHZ-81, PHL-03, PLL-05 - RHS: M119, D30, M109, 2S3, M252 mortar, 2B14 mortar, BM-21, M142 (HIMARS) - BIS vanilla artillery SRBM and SCUD fire missions are provided in their respective functions contained in the pook_Arty pack. Please comment in the BIS forum topic if other units should be considered for addition to this list. Author: hcpookie Arguments: ========== 0: The player calling the mission 1: TYPE: The artillery ammo type being requested (default = "HE") "HE", "SMOKE", "ILLUM", and "CBU" types are available. 2: OPTIONAL: Range (in km) to check for friendly launchers (default = 20km) 3: OPTIONAL: Map grid coordinates. Uses standard coordinate format (ex. [0,0,0]). USAGE: ====== 1. Place an AI artillery unit via editor, or spawn within mission. 2. Add the function to any forward observer, fire controller, recon vehicle, specops radio, etc. depending on your mission needs. The Fire Controller should be a Commander/Spotter/Radio operator, etc. or a forward observer vehicle operator. The controller could even be a scout plane, helicopter, etc. that would be in a position to request the artillery missions. The controller assignment is added either via "addAction" or via a trigger/script to assign the desired ammo type to an Artillery Fire Controller. Note that the ammo type values are CASE-SENSITIVE! Supported types are: "HE","SMOKE","ILLUM","CBU". The function will default to "HE" if no value is passed: this addAction ["Arty Mission", {[player] spawn pook_ARTY_FNC_ARTYMISSION},"",1,false,true]; - or - _arty = [this] spawn pook_ARTY_FNC_ARTYMISSION; ---- HE: ---- Using the HE value will launch a conventional high explosive arty fire mission. You may replace "player" with the object's "Variable Name" (in the editor) depending on your scripting needs: this addAction ["Arty Mission", {[player, "HE", 20] spawn pook_ARTY_FNC_ARTYMISSION},"",1,false,true]; ALTERNATIVE USAGE: You may also use a trigger/script in place of the artillery controller: _arty = [this, "HE"] spawn pook_ARTY_FNC_ARTYMISSION; ------- SMOKE: ------- Using the SMOKE value will launch a covering smoke barrage fire mission. You may replace "player" with the object's "Variable Name" (in the editor) depending on your scripting needs: this addAction ["Arty Mission", {[player, "SMOKE", 20] spawn pook_ARTY_FNC_ARTYMISSION},"",1,false,true]; ALTERNATIVE USAGE: You may also use a trigger/script in place of the artillery controller: _arty = [this, "SMOKE"] spawn pook_ARTY_FNC_ARTYMISSION; ------- ILLUM: ------- Using the ILLUM value will launch a flare illumination fire mission. You may replace "player" with the object's "Variable Name" (in the editor) depending on your scripting needs: this addAction ["Arty Mission", {[player, "ILLUM", 20] spawn pook_ARTY_FNC_ARTYMISSION},"",1,false,true]; ALTERNATIVE USAGE: You may also use a trigger/script in place of the artillery controller: _arty = [this, "ILLUM"] spawn pook_ARTY_FNC_ARTYMISSION; ----- CBU: ----- Using the CBU value will launch a cluster munition fire mission. You may replace "player" with the object's "Variable Name" (in the editor) depending on your scripting needs: this addAction ["Arty Mission", {[player, "CBU", 20] spawn pook_ARTY_FNC_ARTYMISSION},"",1,false,true]; ALTERNATIVE USAGE: You may also use a trigger/script in place of the artillery controller: _arty = [this, "CBU"] spawn pook_ARTY_FNC_ARTYMISSION; 3. OPTIONAL: The third input parameter defines the search radius to seek friendly AI artillery units. Default search is 20km. This can be adjusted to accommodate multiple forward observers in the same mission. Example - to narrow the search for friendly units to 4km, change the input as follows: this addAction ["Arty Mission", {[player, "HE", 4] spawn pook_ARTY_FNC_ARTYMISSION},"",1,false,true]; - or - _arty = [this,"HE",4] spawn pook_ARTY_FNC_ARTYMISSION; 4. OPTIONAL: Map grid Coordinates. Uses standard coordinate format (ex. [0,0,0]). May be used for scripting purposes. If no value is passed, the fire mission operator will prompted for map-click coordinates. Example - to create a fire mission for a fixed position such as an enemy camp at map grid 150256, change the input as follows: this addAction ["Arty Mission", {[player, "HE",,[150,256,0]] spawn pook_ARTY_FNC_ARTYMISSION},"",1,false,true]; - or - _arty = [this,"HE",,[150,256,0]] spawn pook_ARTY_FNC_ARTYMISSION; 5. Once the inputs are provided, the function will only select artillery units that meet the following criteria: - Only AI units are considered - Stationary - vehicles that are moving or in transit (either in a convoy or being airlifted) are ignored - Friendly AI units on the side (will not select neutral units) - Units in range of fire mission coordinates - Units with available ammo for the selected type of fire mission - Only alive units are selected; if the unit is destroyed, dead, or captured, the unit will not be tasked 6. The AI gunner will first fire a spotter smoke round, and within 45 seconds all units within the battery will begin the main artillery barrage. 7. Each AI unit will fire a random amount of artillery, anywhere between 3-8 rounds. 8. If AI is in a group, all similar units in that group will fire a salvo. Different artillery types in the same group may not participate in the fire mission. RETURN: ======= - AI will send sideRadio and sideChat notices confirming fire mission or reporting status if out of ammo, or no friendly artillery units are in the area (default 20km zone). NOTES: ====== - Cannot be used for human-controlled artillery units. - Fire Mission command cannot be aborted! - The artillery in the pook_Arty mod is calibrated to Real World values, and can launch anywhere between 1-40km depending on specific unit's capabilities. - Time on Target may vary greatly depending on distance, AI skill, and the specific arty unit's reload times (which are adjusted to Real World values in the pook_Arty pack). *************************************************************************************************************************/ 3 Share this post Link to post Share on other sites
hcpookie 3770 Posted May 18, 2019 Coming soon... Quote FIX: popup error "cannot open object pook_arty\pook_9k140\9m21_fly.p3d" FIX: Missing getin/getout memory points on 9K57 Urugan, 9K52 Luna FIX: Numerous RPT errors FIX: 2S1 model errors FIX: 3K60 Bal missile despawns before impact IMPROVED: Editor previews IMPROVED: MZKT reload vehicle model updated for easier identification IMPROVED: Fire mission functions NEW: Enhanced support for CUP, RHS, vanilla BIS mods' artillery units in fire mission functions 1 Share this post Link to post Share on other sites