AngryHerring 1 Posted December 15, 2017 When will you upload the new version? @phronk Amazing work! Share this post Link to post Share on other sites
OzCougar 0 Posted December 17, 2017 On 12/16/2017 at 1:38 AM, AngryHerring said: When will you upload the new version? @phronk Amazing work! Yes definitely looking forward to the next update .... Excellent work mate. Share this post Link to post Share on other sites
genesis92x 810 Posted January 27, 2018 Phronk. I downloaded this. I put it on the desktop, and it is not loading. Please fix this. 2 Share this post Link to post Share on other sites
aviatormoser 6 Posted January 27, 2018 @genesis92x chmod 777 *.sqf 1 Share this post Link to post Share on other sites
Cillo 1 Posted July 16, 2018 I know it's been a while since anyone posted here, but I thought I'd ask anyway. I've got (most of) these scripts working on my Exile server, but one feature that doesn't seem to work correctly is the flashbang. If you stand on it when it goes off, you do indeed get flashed, but the entire server gets flashed too. Any ideas why this might be happening? It's an awesome feature to have, but I can't really have people trolling the entire server just for the hell of it... Cheers! Share this post Link to post Share on other sites
phronk 898 Posted July 17, 2018 It is because I use remoteExec on all clients instead of only those that are within range, like a moron. I'll fix the code and update the script eventually. I'm just caught up with other things at the moment. 2 Share this post Link to post Share on other sites
Cillo 1 Posted July 17, 2018 13 hours ago, phronk said: It is because I use remoteExec on all clients instead of only those that are within range, like a moron. I'll fix the code and update the script eventually. I'm just caught up with other things at the moment. Ah, no worries - there's no rush. Thanks for the reply! 1 Share this post Link to post Share on other sites
phronk 898 Posted October 8, 2018 Just a teaser of something in the works. Not finalized & not yet released. This is a script, not a mod. Does not require placement of triggers, setting of variables, or any of that shit. It is a plug & play script; just need to init the script at beginning of mission. 10 3 Share this post Link to post Share on other sites
TonyStarkBR 10 Posted November 19, 2018 Arma crashed when opening in eden. Error: common\client\AFAR\ui\defines.hpp not found Share this post Link to post Share on other sites
barccy 53 Posted May 19, 2019 I was using this on LAN (over net with hamachi) MP, hosting, with Incon's undercover, AIS wounds revive, and NRE earplugs scripts as well as CBA and ALIVE ORBAT creator made units. One enemy group armed only with RGN grenades did manage to cause small amounts of damage to us players and continual hits eventually killed us. I wasn't recording but will if we play again. Share this post Link to post Share on other sites
phronk 898 Posted May 19, 2019 AI units will not throw RGNs as flashbangs unless the eventHandler in CRS is added to them manually, which is a pain in the ass in the current released version. I'm actually working on making it easier and fixing the bugs with the script now. 2 1 Share this post Link to post Share on other sites
johnnyboy 3789 Posted May 30, 2019 Hey my @phronkadelic friend. I forget if I explicitly asked you this or not. Is it ok for me to include your Flashbang script in my AI scripted movement script? So far I've added Beno's Breach, my own shotgun door breach, and would love to add Phronk's flashbang... You would be credited of course. Share this post Link to post Share on other sites
phronk 898 Posted May 30, 2019 Sure, although I still haven't updated the script with the ol' global flash effect (if any player flashed, all get flashed). I think I have it fixed in my unreleased version though. 1 Share this post Link to post Share on other sites
johnnyboy 3789 Posted May 30, 2019 2 minutes ago, phronk said: Sure, although I still haven't updated the script with the ol' global flash effect (if any player flashed, all get flashed). I think I have it fixed in my unreleased version though. Cool, thanks. I will implement what you've published now, and update it when you get to it. 1 Share this post Link to post Share on other sites
JoMiMi 3 Posted August 21, 2020 It's been a while. Any ETA for an update? Share this post Link to post Share on other sites
phronk 898 Posted August 22, 2020 I've been taking a break from Arma to deal with family shit but once the VON script commands hit Main Branch (Useful for my AFAR project), that'll motivate me to get back to work on this also. 1 Share this post Link to post Share on other sites