DSabre 2332 Posted October 6, 2019 2.5.04. (WIP Sneak Peak Preview) - more armaments - small improvements to BAE Hawk and PC-9 2 Share this post Link to post Share on other sites
DSabre 2332 Posted October 10, 2019 (edited) 2.5.05 - more tweaks to proxy system - fixed wing vortices (thx to Firewill) Edited October 10, 2019 by DSabre 2 Share this post Link to post Share on other sites
DSabre 2332 Posted October 13, 2019 2.5.06 - more armaments and tweaks to proxy system - more normalmap details for mb339, pc7 and g91 1 2 Share this post Link to post Share on other sites
DSabre 2332 Posted October 19, 2019 2.6.01 - added some interiors and details, - fixed E-2 Radar (thx TeTeT), - various small tweaks, - added preview version of Mirage 2000, - added preview version of Super Etendard 5 1 Share this post Link to post Share on other sites
DSabre 2332 Posted October 20, 2019 2.6.02 - added Mirage interior, - added Mirage AB, - various small tweaks, 6 Share this post Link to post Share on other sites
DSabre 2332 Posted May 28, 2020 Dev Update: Simple texture update for blu, green and opfor Simple proxy texture update Free fall ordnance now displays impact point in pilot cam 6 2 Share this post Link to post Share on other sites
DSabre 2332 Posted June 7, 2020 V.2.6.3. - All aircraft now sorted in their own military aviation sub faction, - Retired aircraft rebranded AI Only aircraft (C-160, A-12,...), - Different generic liveries for Blue, Red and Greenfor, - Ordnance texture update, - added Sepecat Jaguar (WIP), F11 (WIP), SF 260 (WIP), - various small tweaks, - new server key 4 Share this post Link to post Share on other sites
Airwolf 50 Posted June 8, 2020 Thank you for the F11, looking forward to seeing the cockpit and using this in cold war scenarios! Share this post Link to post Share on other sites
DSabre 2332 Posted June 17, 2020 - Next update will add increased airbrake and gear/flap drag, (AI autolanding does not work for most planes anyway, so I stopped supporting it altogether), - A few tweaks to armaments (increased splash damage), - Some updates to a few aircraft (mainly Jaguar), - All aircraft should be able to use FIR AWS pylon ordnance in future, (usually no restrictions = your job to make sensible loadouts) further refinements on red/opfor camo (slightly darker colors) moving the IAC liveries to the optional mil avi livery addon adding another optional mil avi navy livery addon sometime soon (intended as another template for texture/config mods) 7 Share this post Link to post Share on other sites
DSabre 2332 Posted June 20, 2020 (edited) dev blog update Some interiors updated (Non-functional) slats for the Mirage, AB for the Jaguar BAE Hawk Cockpit Downgrade/Upgrade WIP, gear update, fixed the nose, exchanged the canopy That is a bit tricky actually as my T1, T2 and T-45 share the model but have different noses / gear. I will end up with 3 different models eventually which triples workload : / v. 2.6.5. - increased airbrake and gear/flap drag, (stopped support for ai autopilot - does not work most of the time anyway), - a few tweaks to armaments (increased splash damage), - all aircraft should again be able to use FIR AWS, - IAC liveries moved to the optional milavi livery addon, - some interiors were updated (Non-functional), - some changes to BAE Hawk (gear, canopy, interior, tiny changes to UV map) - WIP Edited June 20, 2020 by DSabre 7 1 Share this post Link to post Share on other sites
DSabre 2332 Posted June 23, 2020 Dev Blog More Hawk: Fixed the canopy ram air turbine touchdown script It adds smoke + tyre squeak for all aircraft in the mod. drop tank and wingtip tank controller script It's a simple script that manages external tanks and total available fuel. Some of the aircraft will be able to use a center tank or 2 pylon mounted tanks. Additional tanks won't have any effect. The Panther and Mb339 will be able to activate/deactivate fixed proxy wing tip tanks in edit appearance - they won't benefit from pylon tanks. 7 Share this post Link to post Share on other sites
ANZACSAS Steven 395 Posted June 24, 2020 Hey bud,looking very cool.:) Just a FYI, There is a tyre screech sound entry in the f18.It needs some extra volume in the cfg though.Otherwise its pretty nice. Share this post Link to post Share on other sites
DSabre 2332 Posted June 27, 2020 From left to right: new Pylons, new crew (unarmed), Preflight Check (R Key), subtle disclaimer, Canopy Cord now casts a shadow v. 2.6.7. - BAE Hawk update -new wip interior, -new pylons, -new canopy, -canopy explosive cord is now modeled and casts a shadow, -ram air turbine, -more T2 specific details, -gear redone) - Eventhandlers added for all aircraft (touchdown effects, simple droptank controller) - WIP Crew added 5 Share this post Link to post Share on other sites
DSabre 2332 Posted July 9, 2020 Dev Update A new item can be used to lock planes down. Place them next to a plane in editor. On map start it will lock the plane in position. No more rolling all over the place. Stop and shut down engine near service cone to lock the plane after landing Use the service quad to place / remove cones Also for next update: - changed Afterburner to physX push mode - added cam shake when breaking sound barrier - added PhysX penalty if gear is extended beyond 450km/h 5 Share this post Link to post Share on other sites
pinaz93 1020 Posted July 10, 2020 18 hours ago, DSabre said: Dev Update A new item can be used to lock planes down. Place them next to a plane in editor. On map start it will lock the plane in position. No more rolling all over the place. Stop and shut down engine near service cone to lock the plane after landing Use the service quad to place / remove cones Also for next update: - changed Afterburner to physX push mode - added cam shake when breaking sound barrier - added PhysX penalty if gear is extended beyond 450km/h I love that F-104! Nice work! Which version is it? Share this post Link to post Share on other sites
DSabre 2332 Posted July 10, 2020 It's Helijah's F-104. Afaik not specified which version exactly https://sketchfab.com/3d-models/lockheed-f-104-starfighter-16375a59abdd4d7e9dc261de2823f6f2 Share this post Link to post Share on other sites
pinaz93 1020 Posted July 10, 2020 35 minutes ago, DSabre said: It's Helijah's F-104. Afaik not specified which version exactly https://sketchfab.com/3d-models/lockheed-f-104-starfighter-16375a59abdd4d7e9dc261de2823f6f2 It's at 99.9% a F-104C apparently, the USAF didn't use the F-104G (the most common variant and really common in Europe) and the F-104A didn't have the refuelling probe. I hope you are going to do some liveries representing also the F-104G and F-104S(this one had some more hardponts, a better radar and the possibility of using the sparrow missile, that's why it can be a good addition in Arma 😁) of the European countries! Really nice work by the way! 1 Share this post Link to post Share on other sites
DSabre 2332 Posted July 11, 2020 The fuel probe can be hidden in the editors modify appearance. There will be generic blufor, greenfor and redfor camo options like for all other planes in this mod if/when I release it. I may add a german livery to the texture mod template (mil avi liveries). Beyond that everyone is free to make their own textures/config mods for the planes in this mod. Share this post Link to post Share on other sites
DSabre 2332 Posted July 11, 2020 Etendard and BAE Hawk exterior updates Wheel Chock script (place mil avi lock cone, plane is locked down) 2.6.8. - added Mirage IV (preview wip) - updated Etendard (folding wings, slats, texture) - some texture tweaks (BAE Hawk, Alpha Jet, Mirage 2000, Jaguar, ...) - added wheel chock script - changed Afterburner to physX push mode - added cam shake when breaking sound barrier - added PhysX penalty if gear is extended beyond 450km/h 2 Share this post Link to post Share on other sites
Eduardo Skyly Rmos 0 Posted July 14, 2020 SABER , fantastic work, keep up the good work, really being enjoying the models, i was thinking it would be a good adition to the BAE line up to add a BAE 200 , the single seat variant could be a nice addition for the green team . love your work Share this post Link to post Share on other sites
accuracythruvolume 547 Posted July 30, 2020 These planes are really nice! Adds a great variety of aircraft and these older models would likely not get attention otherwise. Looking forward to that F-4 on the list. Thanks DSabre for your hours of hard work on this Share this post Link to post Share on other sites
knightlight 53 Posted December 16, 2020 Hey love these planes but had to ask if there's a way I can implement Radar on any of the planes? Share this post Link to post Share on other sites
DSabre 2332 Posted December 17, 2020 Don't think so. Most of the aircraft in this addon do not have radar - working as intended. 1 Share this post Link to post Share on other sites
Pilot Miller 0 Posted June 21, 2021 On 6/18/2020 at 2:27 AM, DSabre said: - Next update will add increased airbrake and gear/flap drag, (AI autolanding does not work for most planes anyway, so I stopped supporting it altogether), - A few tweaks to armaments (increased splash damage), - Some updates to a few aircraft (mainly Jaguar), - All aircraft should be able to use FIR AWS pylon ordnance in future, (usually no restrictions = your job to make sensible loadouts) further refinements on red/opfor camo (slightly darker colors) moving the IAC liveries to the optional mil avi livery addon adding another optional mil avi navy livery addon sometime soon (intended as another template for texture/config mods) Sorry to be an ass, but could I get a link to the livery addon/s? I cant seem to find them anywhere. Love the mod so far. C. Share this post Link to post Share on other sites
DSabre 2332 Posted June 22, 2021 there is a dropbox link in the first post/thread start Share this post Link to post Share on other sites