Guest Posted June 29, 2017 The Armaholic mirror has been updated with the new version: Advanced Train Simulator (ATS) v1.4.01 Share this post Link to post Share on other sites
Realthinged 44 Posted June 29, 2017 Fantastic update! At last I can build the railroad on Altis. Thank you! Can I ask you 2 about things? Is the default rail system on Chernarus working with your mod or we need to lay down new A2 rails? And is it possible to attach some tanks or cars to A2 platforms to transport its by train? Thank you for your answers! Cheers! P.S. As i noticed 10 minutes ago AI doesn't want to cross the newly built A2 rails on Altis. The units only say "cannot comply" and stay on the same place. It is like an invisible wall for them. Share this post Link to post Share on other sites
DieselJC 196 Posted June 29, 2017 (edited) On 29/06/2017 at 5:19 PM, Realthinged said: Fantastic update! At last I can build the railroad on Altis. Thank you! Can I ask you 2 about things? Is the default rail system on Chernarus working with your mod or we need to lay down new A2 rails? And is it possible to attach some tanks or cars to A2 platforms to transport its by train? Thank you for your answers! Cheers! P.S. As i noticed 10 minutes ago AI doesn't want to cross the newly built A2 rails on Altis. The units only say "cannot comply" and stay on the same place. It is like an invisible wall for them. I tried that exact same thing last night with Chernarus and for me the rails didnt work unless laying new track on the old rails..also I have tried what youre doing with vehicles as well and that didnt work or have support yet either..the train would take off but the vehicle would stay. Also tried the attach to command with no luck..train moves object/item stays in its original place. I thought Duda said they were working on that but not in this update yet as its alot to confiigure. When you get tracks around Altis care to share that? Diesel Edited July 3, 2017 by R0adki11 removed quoted images as per forum rules 2 Share this post Link to post Share on other sites
Realthinged 44 Posted June 29, 2017 14 minutes ago, DieselJC said: I tried that exact same thing last night with Chernarus and for me the rails didnt work unless laying new track on the old rails..also I have tried what youre doing with vehicles as well and that didnt work or have support yet either..the train would take off but the vehicle would stay. Also tried the attach to command with no luck..train moves object/item stays in its original place. I thought Duda said they were working on that but not in this update yet as its alot to confiigure. When you get tracks around Altis care to share that? Diesel Thank you for your post! Yes, I did the same things with attachTo also. Nothing is working. Of course i will share if someone will need the same rail system on Altis. :) 5 Share this post Link to post Share on other sites
duda123 1341 Posted July 3, 2017 ATS v1.5 Released. Find the latest release on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=891938535 - Updated all trains to support damage handling and textures - Updated all trains to support breakable glass - Added TNT car (will cause large explosion and blow up other nearby cars) - Improved damage handling for all trains Thanks to eagledude for his work updating all of the train models! 4 Share this post Link to post Share on other sites
kecharles28 197 Posted July 3, 2017 Updated mod v1.5 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Grenadier-Ghost 1 Posted July 3, 2017 Is it possible to use the train at the AI? Thanks Share this post Link to post Share on other sites
Guest Posted July 3, 2017 The Armaholic mirror has been updated with the new version: Advanced Train Simulator (ATS) v1.5 Share this post Link to post Share on other sites
duda123 1341 Posted July 3, 2017 5 hours ago, Grenadier-Ghost said: Is it possible to use the train at the AI? Thanks not yet Share this post Link to post Share on other sites
duda123 1341 Posted July 3, 2017 FYI, the TNT car is based on this American Flyer model train car: http://www.trainzauctions.com/dash/universe/catalog_item/MT-0840407/ Share this post Link to post Share on other sites
nikiforos 450 Posted July 3, 2017 Do you have any plans adding sound to the trains? Share this post Link to post Share on other sites
duda123 1341 Posted July 3, 2017 9 minutes ago, nikiforos said: Do you have any plans adding sound to the trains? That's already done. Horns and bells too. Trains not making sounds for you? Share this post Link to post Share on other sites
nikiforos 450 Posted July 3, 2017 36 minutes ago, duda123 said: That's already done. Horns and bells too. Trains not making sounds for you? I need to do some more testing. I report back ASAP Update: Ok sorry there is sound but I personally believe the engine is too quiet , you need to be very close to hear the engine. Usually you can hear a train passing by from quite far. Share this post Link to post Share on other sites
Rich_R 1087 Posted July 3, 2017 With this mod firmly in place, BI should agree to put tracks on every new map of a certain size. Malden is too small, but the next big terrain, def! Good stuff! 2 Share this post Link to post Share on other sites
duda123 1341 Posted July 3, 2017 Anyone have contacts at BI? We really need the Tanoa trains updated so they support damage materials. Just need a named section with all faces selected in the LODs and have it added to their model.cfg files. We can take care of the rest. 3 Share this post Link to post Share on other sites
bluefox92 10 Posted July 4, 2017 I don't know if I'm doing something wrong, or if my computer just doesn't like the mod. I'm trying to place the A2 tracks on Chernarus, but after awhile the game starts lagging and it becomes difficult if not impossible to place the tracks precisely over the one on the map by default, anyone have any ideas? Share this post Link to post Share on other sites
duda123 1341 Posted July 5, 2017 ATS v1.6 Released. Find the latest release on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=891938535 - Added ability for all trains to hit and destroy objects / vehicles on the track - Improved train models (additional glass windows, better damage effects) 8 Share this post Link to post Share on other sites
bluefox92 10 Posted July 9, 2017 Been using this mod a bit, trying to add tracks to maps. Ran into a few odd issues, first off the A2 switches are acting as straights, but its sporadic. Secondly, using the low A2 tracks, for some reason it will act as there is a track end, I've had it happen a couple times with switches. Anyone else have this issue? Share this post Link to post Share on other sites
duda123 1341 Posted July 9, 2017 5 hours ago, bluefox92 said: Been using this mod a bit, trying to add tracks to maps. Ran into a few odd issues, first off the A2 switches are acting as straights, but its sporadic. Secondly, using the low A2 tracks, for some reason it will act as there is a track end, I've had it happen a couple times with switches. Anyone else have this issue? These are likely issues due to the track ends. Make sure they overlap with the end of the track. Join the discord (see first post for link) and we can provide more help. Share this post Link to post Share on other sites
zsneerfulz 10 Posted July 12, 2017 I love this and had it running, but now I'm running arma3 on Linux and it doesn't seem to work. Share this post Link to post Share on other sites
duda123 1341 Posted July 12, 2017 6 hours ago, zsneerfulz said: I love this and had it running, but now I'm running arma3 on Linux and it doesn't seem to work. Do you have a copy of your server log? Share this post Link to post Share on other sites
duda123 1341 Posted July 22, 2017 ATS v1.8 released! Get it on steam. - PR0L4M3 added a LA Metro train! - Train platforms and overhead wire objects added - When players exit the train, they will now be positioned on top of the platform instead inside it 1 Share this post Link to post Share on other sites
kecharles28 197 Posted July 22, 2017 Updated mod v1.8 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites