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autigergrad

Asian Factions for CUP

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Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=880349710

 

Hey guys,

 

This mod is a config that adds fully fleshed out, playable factions set in an Asian/Pacific setting using only CUP mods as a requirement.  The current release contains 3 factions....a civilian faction, an army faction, and an Insurgent faction.  I will continue to add/expand factions as time allows.  If you're familiar with my African Factions for CUP, I plan to do a similar faction set for this one.

 

More screenshots in the Spoiler Tag.

 

Spoiler

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.eJwVw1sKwyAQAMC7eAD3pcbkMkWMmJSkim6_Su9

 

 

 

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UPDATE:

 

A 3rd faction has been added.  A fully fleshed out conventional Asian Army set to IND side.  This army contains Tanks, Trucks, APCs, Turrets, Helicopters, Turrets, as well as Special Forces and Infantry units.

 

Screens below: 

 

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.eJwVw1sKwyAQAMC7eAD3pcbkMkWMmJSkim6_Su9

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This is great news!!

I need this for VME_PLA missions I hope to make in the future

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Hey fellas,

 

Small but useful update today.  

 

- Added Su-34 Fighter Jets to Asian Army Faction.  

-Cleaned up some config errors, removed the "backpack on the ground" issue that occurred for some units that were spanwed in with ALiVE.  

 

As always, I hope you enjoy the factions.

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This seems like the perfect thread to ask,...

I want to use ONLY Asian soldiers/civilians for a mission I am trying to port. How do I allow only Asians, and how do I restrict ARMA default units/vehicles from spawning into the mission?

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31 minutes ago, pvt. partz said:

This seems like the perfect thread to ask,...

I want to use ONLY Asian soldiers/civilians for a mission I am trying to port. How do I allow only Asians, and how do I restrict ARMA default units/vehicles from spawning into the mission?

 

Here's some code I use to grab a list of Asian civilian classnames, based on them having the string "asia" in their classname. You can then randomly select a classname to spawn the civ. 

 

// List of Asian civs
asian_civs = [];
_cfg = (configFile >> "CfgVehicles");
_str = "asia";
for "_i" from 0 to ((count _cfg) -1) do 
    {
    if (isClass ((_cfg select _i) ) ) then 
        {
        _cfgName = configName (_cfg select _i);
        if ( (_cfgName isKindOf "camanbase") && {getNumber ((_cfg select _i) >> "scope") == 2} && {[_str,str _cfgname] call BIS_fnc_inString}) then 
             {
            asian_civs set [count asian_civs,_cfgname];
             };
         };
     };

Sorry if this isn't what you're after.

 

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Quote

Sorry if this isn't what you're after

It probably is. But I have no idea how to use it. Baby steps here.

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Would it be possible to make this Addon with RHS use in mind? I'm not the most talented modder but I would give a hand, at the moment I have the time. And otherwise I would have to build one from scratch for a chain of missions I'm building. Copy paste jobs are always easier.

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