autigergrad 2034 Posted March 10, 2017 Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=880349710 Hey guys, This mod is a config that adds fully fleshed out, playable factions set in an Asian/Pacific setting using only CUP mods as a requirement. The current release contains 3 factions....a civilian faction, an army faction, and an Insurgent faction. I will continue to add/expand factions as time allows. If you're familiar with my African Factions for CUP, I plan to do a similar faction set for this one. More screenshots in the Spoiler Tag. Spoiler 9 Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted March 10, 2017 Yeah! Nice photos man! They look great. Good job! Share this post Link to post Share on other sites
Guest Posted March 10, 2017 Release frontpaged on the Armaholic homepage. Asian Factions for CUP v1.0 CUP UnitsCUP VehiclesCUP WeaponsCommunity Base addons A3 Share this post Link to post Share on other sites
autigergrad 2034 Posted March 12, 2017 UPDATE: A 3rd faction has been added. A fully fleshed out conventional Asian Army set to IND side. This army contains Tanks, Trucks, APCs, Turrets, Helicopters, Turrets, as well as Special Forces and Infantry units. Screens below: 3 Share this post Link to post Share on other sites
orcinus 121 Posted March 12, 2017 Very fine, thank you for sharing! Share this post Link to post Share on other sites
Guest Posted March 12, 2017 Release frontpaged on the Armaholic homepage. Asian Factions for CUP v1.1 CUP UnitsCUP VehiclesCUP WeaponsCommunity Base addons A3 Share this post Link to post Share on other sites
Mordacai 38 Posted March 12, 2017 This is great news!! I need this for VME_PLA missions I hope to make in the future Share this post Link to post Share on other sites
autigergrad 2034 Posted August 22, 2017 Hey fellas, Small but useful update today. - Added Su-34 Fighter Jets to Asian Army Faction. -Cleaned up some config errors, removed the "backpack on the ground" issue that occurred for some units that were spanwed in with ALiVE. As always, I hope you enjoy the factions. 1 Share this post Link to post Share on other sites
Guest Posted August 22, 2017 The Armaholic mirror has been updated with the new version: Asian Factions for CUP v1.3 CUP UnitsCUP VehiclesCUP WeaponsCommunity Base addons A3 Share this post Link to post Share on other sites
tanaka52 5 Posted August 24, 2017 These are great. Any chance on RHS variants as well? Share this post Link to post Share on other sites
pvt. partz 248 Posted September 5, 2017 This seems like the perfect thread to ask,... I want to use ONLY Asian soldiers/civilians for a mission I am trying to port. How do I allow only Asians, and how do I restrict ARMA default units/vehicles from spawning into the mission? Share this post Link to post Share on other sites
tpw 2315 Posted September 5, 2017 31 minutes ago, pvt. partz said: This seems like the perfect thread to ask,... I want to use ONLY Asian soldiers/civilians for a mission I am trying to port. How do I allow only Asians, and how do I restrict ARMA default units/vehicles from spawning into the mission? Here's some code I use to grab a list of Asian civilian classnames, based on them having the string "asia" in their classname. You can then randomly select a classname to spawn the civ. // List of Asian civs asian_civs = []; _cfg = (configFile >> "CfgVehicles"); _str = "asia"; for "_i" from 0 to ((count _cfg) -1) do { if (isClass ((_cfg select _i) ) ) then { _cfgName = configName (_cfg select _i); if ( (_cfgName isKindOf "camanbase") && {getNumber ((_cfg select _i) >> "scope") == 2} && {[_str,str _cfgname] call BIS_fnc_inString}) then { asian_civs set [count asian_civs,_cfgname]; }; }; }; Sorry if this isn't what you're after. 1 Share this post Link to post Share on other sites
pvt. partz 248 Posted September 5, 2017 Quote Sorry if this isn't what you're after It probably is. But I have no idea how to use it. Baby steps here. 1 Share this post Link to post Share on other sites
paramedic 22 Posted September 23, 2017 Would it be possible to make this Addon with RHS use in mind? I'm not the most talented modder but I would give a hand, at the moment I have the time. And otherwise I would have to build one from scratch for a chain of missions I'm building. Copy paste jobs are always easier. Share this post Link to post Share on other sites