wsxcgy 1960 Posted November 6, 2016 Yeah I agree that the blue camo might not be the most practical. If I were to guess, an EU task force would be using some sort of multicam, sadly. God knows we have enough multicam floating around. Maybe some kind of greener, more "europe-y" multicam variant. Or maybe you could try to use something completely unused before or new that has the similar effect. 1 Share this post Link to post Share on other sites
M4thers 15 Posted November 6, 2016 I like the blue color scheme for EU forces, makes them look like EU forces for peace-keeping missions, like the UN blue helmets. Share this post Link to post Share on other sites
slatts 1978 Posted November 7, 2016 I like it in a weird CTRG kinda way. But if you settle on a woodland scheme. I had made a custom woodland camo for a Co-Op group I play with that would have nice tones to go with your pattern. http://images.akamai.steamusercontent.com/ugc/538508558171116315/F721BBD30782D1D301F40EE0CB034477A7CA3C85/ 1 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 12, 2016 Here's some screenshots - heavy WIP 9 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 16, 2016 I'll start doing small SITREPs to explain what's going on web I'm not posting new screenshots. I'm currently working on the Atlantic NATO units and their equipment. I wanted their armaments to be a little different compared to regular NATO forces. For example, using Mk17 SCAR assault rifles instead of the commonplace MX. The AS-50 will replace their M320 LRRs and the Warfare-50 - an L115 - will replace their MAR-10s. FV-720 Moras, CH-49 Mohawks, Prowlers, Striders, and WY-55 Hellcats will make up their vehicles. Screenshots are on their way! Share this post Link to post Share on other sites
icarus86 37 Posted November 16, 2016 Note on the shotguns: I think nato was supposed to get the kel-tec, maybe you can reanimate that one that got abandoned. Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 16, 2016 Note on the shotguns: I think nato was supposed to get the kel-tec, maybe you can reanimate that one that got abandoned. I'm purchasing a model for the Bulldog/KSG for the soon once I have money to spare. Both tubes will be simulated and it is a NATO weapon. ;) 2 Share this post Link to post Share on other sites
armyguy277 23 Posted November 17, 2016 how many sub variants are you making for each faction cause i thought Atlantic NATO units and regular NATO forces were the same thing Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 17, 2016 how many sub variants are you making for each faction cause i thought Atlantic NATO units and regular NATO forces were the same thing NATO (Atlantic) and possibly an arctic version for CSAT and NATO. Atlantic is just the region I'm giving to NATO's British forces. 1 Share this post Link to post Share on other sites
icarus86 37 Posted November 19, 2016 This might seem odd but based on the year maybe you could give the FIA/Syndikat bmp-3s and btr-90s instead of 2s and 80s. Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 20, 2016 New police faction for Altis and Stratis: Also, NATO Atlantic stuff: Wooden Mk14: More SCARs: icarus86, on 19 Nov 2016 - 16:45, said: This might seem odd but based on the year maybe you could give the FIA/Syndikat bmp-3s and btr-90s instead of 2s and 80s. No. 7 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted December 3, 2016 Little update and my first attempt at hex camo 5 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted December 14, 2016 Arma 3 Aegis's development is on hold for now... I'm extremely depressed and have lost all motivation to work on this... Share this post Link to post Share on other sites
kendar 65 Posted December 14, 2016 Hey !!! Take a pause, but please don't definitively stop working on it. It's the addon i'm waiting for Share this post Link to post Share on other sites
Vojtechsonik 34 Posted December 14, 2016 You have done a lot of work on this. It can wait, life can't.As my favorite zen story says:"Master,my meditation is terrible, I cannot focus and I still have to think and can't relax." Master:"It will pass." Next week:"Master,my meditation is great now, I can focus and I am completely relaxed." Master replies:"It will pass."I wish you easily pass this period of life :) 1 Share this post Link to post Share on other sites
slatts 1978 Posted December 16, 2016 If you need any help don't be afraid to give me a call. I appreciate when times are tough it's hard to be motivated to work on stuff like this. I've been there myself before and understand how you feel. You're part of a massive community, modding or not, and it's a special place to be. We're all here if you need us 4 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted December 18, 2016 Thank you everyone for the support. <3 My situation - though slowly - has improved and I've decided to continue working. 4 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted December 24, 2016 Boop boop bap KSG. Super WIP. 5 Share this post Link to post Share on other sites
wsxcgy 1960 Posted December 25, 2016 6 hours ago, Nightmare515 said: Boop boop bap KSG. Super WIP. I'm glad you're feeling better man. Not because that means you can resume feeding us teasers of your development, but because I know how rough it can be in the situation you were presumably going through. The shotty looks great, as usual of your screenshots. Good luck on the project and whatever had you down. Merry Christmas. 1 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted December 25, 2016 Merry Christmas everyone! Here's some teasers: 11 Share this post Link to post Share on other sites
slatts 1978 Posted December 26, 2016 Great to see you back mate. The shotty is looking savage so far! 1 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted January 8, 2017 SITREP Alright, after reevaluating my plans and what not, I've decided to cut some things as to not overwhelm myself. For example, EUROFOR. Instead of including them in Aegis, I plan on releasing them as a separate mod later on. That way I can focus on core elements, existing factions, and other content. Also, apologies for the lack of news and what not. Progress has been slow due to school, real-life, and generally just what I'm doing right now. Currently, I'm finding and neutralizing bugs, updating old textures, and refining code. 7 Share this post Link to post Share on other sites
kothen 57 Posted January 10, 2017 No worries, This mod is looking great and will definitely be worth the weight. 2 Share this post Link to post Share on other sites