Guest   Posted February 19, 2018 The Armaholic mirror has been updated with the new version:  ACE 3 Extension (Animations and Actions) v1.1.1 Share this post Link to post Share on other sites
Valken   622 Posted February 19, 2018 Would you be able to also make this mod add functionality to the other animation mods such as Cookie's or Rismarck's poses? Or do they have to code the ACE or menu config themselves? Share this post Link to post Share on other sites
KokaKolaA3   394 Posted February 19, 2018 31 minutes ago, Valken said: Would you be able to also make this mod add functionality to the other animation mods such as Cookie's or Rismarck's poses? Or do they have to code the ACE or menu config themselves? I could yea, but I want to make the overall Gameplay more immersive and not making screenshots easier to set up. Sorry, but I won't add this feature for now, I'm still working on a Standalone version and I will see what I can do afterwards. As far as I know the mods you mentioned are static poses only, right? Most of these animations wouldn't fit into what I'm aiming to archive. Share this post Link to post Share on other sites
Valken   622 Posted February 19, 2018 1 minute ago, KokaKolaA3 said: As far as I know the mods you mentioned are static poses only, right? Most of these animations wouldn't fit into what I'm aiming to archive.  Yes those are STATIC poses and I love your ACE implementation. Thought it would be easier to setup poses for picture taking via ACE like your mod than to setup each unit in the editor. Real time 3d posing looks better than editor!  Keep up the good work. Share this post Link to post Share on other sites
KokaKolaA3   394 Posted February 19, 2018 Just now, Valken said:  Yes those are STATIC poses and I love your ACE implementation. Thought it would be easier to setup poses for picture taking via ACE like your mod than to setup each unit in the editor. Real time 3d posing looks better than editor!  Keep up the good work. I understand your point and I will consider adding those in the future, but not for now. As I said this mod is mainly made to make the overall feeling while playing a mission etc more immersive and not purely to take screenshots. Share this post Link to post Share on other sites
KokaKolaA3 Â Â 394 Posted April 7, 2018 Small Teaser: Spoiler There will be more Information about all ACE 3 Extensions that I made and their future, on release of the ACE 3 Extension (Gestures). 5 Share this post Link to post Share on other sites
KokaKolaA3   394 Posted April 14, 2018 Update 15.04.2018 ACE 3 Extension (Gestures): -First Public Release  requires: KokaKolaA3's Gesture Pack (Animations)  I will post more Information about the other mods shortly.  1 Share this post Link to post Share on other sites
GEORGE FLOROS GR Â Â 4207 Posted April 15, 2018 Thanks for the update KokaKolaA3 ! Share this post Link to post Share on other sites
SnakeDocc   72 Posted May 15, 2018 Really liking these new gestures, but there are a few issues with the ace integration part of it, if you arrest someone that has surrendered with one of your gestures, they don't go into the ace arrested animation (which also means they cant move cause its the animation not the gesture) till after they cancel their gesture.  Ideally, your ace integration mod would: 1) Patch the ace arrested animation with your gesture (this would still need to support the escort option for various reasons) 2) Patch the ace surrender animation with your gestures, retaining the ace functionality of swapping the gestures over from surrendered to arrested when they get arrested. 3) The surrender option should remain in the same menu location as the normal ace one is, otherwise it's kinda confusing having 3 surrender options in 2 different places (2 like your two types they should just overwrite and add to the normal one/location) Share this post Link to post Share on other sites
KokaKolaA3   394 Posted May 15, 2018 11 hours ago, SnakeDocc said: Really liking these new gestures, but there are a few issues with the ace integration part of it, if you arrest someone that has surrendered with one of your gestures, they don't go into the ace arrested animation (which also means they cant move cause its the animation not the gesture) till after they cancel their gesture.  Ideally, your ace integration mod would: 1) Patch the ace arrested animation with your gesture (this would still need to support the escort option for various reasons) 2) Patch the ace surrender animation with your gestures, retaining the ace functionality of swapping the gestures over from surrendered to arrested when they get arrested. 3) The surrender option should remain in the same menu location as the normal ace one is, otherwise it's kinda confusing having 3 surrender options in 2 different places (2 like your two types they should just overwrite and add to the normal one/location) Thanks for your Feedback. I know about this and I already setup the basics for a patch, but I'm currently not able to finish my work due to limited time. 1 Share this post Link to post Share on other sites
leissu   10 Posted July 23, 2019 No entry 'bin/config.bin/CfgMovesMaleSdr/Actions .  Can you fix it? if you don't have time, make your project open source on GitHub. Share this post Link to post Share on other sites
KokaKolaA3   394 Posted July 23, 2019 2 hours ago, leissu said: No entry 'bin/config.bin/CfgMovesMaleSdr/Actions .  Can you fix it? if you don't have time, make your project open source on GitHub. I stated on Twitter already that I'm again working on my mods. Slowly but surely. This error doesn't affect the game, it's just ugly 😄 So it's no priority at the moment. I've considered making some of my projects open source, but it won't happen in the next few weeks. 1 Share this post Link to post Share on other sites
anfo   118 Posted November 6, 2019 @KokaKolaA3  I see you mentioned in Steam that I can add custom objects to Placeables. Can you please elaborate on how that's set up? Share this post Link to post Share on other sites
KokaKolaA3   394 Posted June 29, 2020 Update 29.06.2020 ACE 3 Extension (Gestures): -added 28 Animations -added Hotkeys to perform and cancel Animations -added CBA settings -restructured ACE menu -merged KKA3 Gesture Pack into Ace Extension (Gestures) Update available on Steam.  I will be updating the other Ace Extensions in the near future as well, I have over 25 new Animations planned for the Ace Extension (Animations and Actions), as well as some new Extensions.  Images of some new Animations:  Spoiler  3 Share this post Link to post Share on other sites
Frank921111 Â Â 0 Posted January 2, 2021 Hey guys, what about making tactical animations for arma, since the ones in ace3 are a little bit rough and you guys are experts in animations Share this post Link to post Share on other sites
KokaKolaA3 Â Â 394 Posted January 2, 2021 Like tactical hand signals? It seems like they vary between countries, someone already asked me if I could make some for his german unit since those in ACE aren't accurate to what the Germans use. I'll think about it, but as it would probably be quite a few it won't happen in the near future. Share this post Link to post Share on other sites
marki980908 Â Â 23 Posted May 11, 2022 Is it just me or ACE 3 Extension (Animations and Actions) does not work on servers? It prevents missions from loading. Share this post Link to post Share on other sites
Ulfgaar   30 Posted May 11, 2022 9 hours ago, marki980908 said: Is it just me or ACE 3 Extension (Animations and Actions) does not work on servers? It prevents missions from loading. Yupp, can confirm - getting the same issue: Server load stops with: MovesType CfgMovesMaleSdr load time 4509.0 ms As last message on my end. Server does not go live anymore. The weird thing is that we're not using that mod even, just regular ACE (unless its been merged of late).  Share this post Link to post Share on other sites