Redphoenix 1540 Posted May 28, 2016 This addon is released now:Dropbox: https://dl.dropboxusercontent.com/u/84370332/RPA_M3A1/%40RPA_M3A1.zipSteam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=695057071 CREDITS: - Thanks to the wondeful Laxemann for those wondeful sounds - Thanks to Gurdy to make me actually finish the Westwall M3A1 - Thanks to all the people who upload the mod to Armaholic, PWS eca. CLASSNAMES: Gun: rpa_weap_m3a1 Magazine: rpa_mag_30x45acp_MHP Ammo: rpa_ammo_45acp_mhp Sights: rpa_reflex_black rpa_reflex_tan rpa_reflex_camo LICENSE: The work contained in this distribution is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Please note that the above mentioned agreement gives the right to the author to waiver any of the conditions, thus feel free to contact me to obtain permission to modify this work. It is forbidden to redistribute the content of this package by itself, or as part of another distribution, using the Steam Workshop. You are only allowed to use the original link on Steam Workshop, provided by the author. You may not use the material for commercial purposes. This includes running this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems. Bohemia Interactive's approval of your monitization scheme does not grant you rights to wave this clause of the EULA. This add-on is provided for Arma 3 and is not to be used with VBS or any of its derivatives built for the purpose of military training. Old post: While I was researching reference photos for the M3A1 for Westwall-Mod, I encountered this ugly MoFo: Apparently, the Phillipines brought their old stock of M3s back into service as a Special Operations gun. So, I thought it would be fun to convert my M3A1 from it's original status into some kind of SpecOps gun, just on time for Tanoa. I'm finished with editing textures and model, as well as making a quick reflex sight. (Yes, the markings are made up). Here is the Reflex without paint (they will be included too) I'll try to prep up a release tomorrow, but I'm waiting for sounds from Laxemann.If you're interested how the M3A1 normally looks, take a peak here: https://forums.bistudio.com/topic/187768-wip-westwall-a-world-war-2-total-conversion-mod/?p=2986872 24 Share this post Link to post Share on other sites
CannonSong 688 Posted May 28, 2016 I... I didn't know I needed this in my life until now!That's gorgeous! 1 Share this post Link to post Share on other sites
ineptaphid 6413 Posted May 28, 2016 Looks really good-looking forward to using this in Tanoan jungle :) Share this post Link to post Share on other sites
miketim 20 Posted May 28, 2016 Nice work ! You should add that to RHS GREF : ))) 3 Share this post Link to post Share on other sites
bars91 956 Posted May 28, 2016 Almost as "tactical" as the uglyfied PPS: http://i561.photobucket.com/albums/ss55/reyalp70/pps.jpg~original Some major RHS GREF potential here... 1 Share this post Link to post Share on other sites
roberthammer 582 Posted May 29, 2016 http://www.armoryblog.com/firearms/philippine-marines-suppressed-m3-grease-gun/ cool idea Redphoenix :) 1 Share this post Link to post Share on other sites
Redphoenix 1540 Posted May 29, 2016 Thanks lads.But I don't think I will put it in GREF. Just has no connection to it, I think. Share this post Link to post Share on other sites
Redphoenix 1540 Posted May 29, 2016 Just waiting for new sounds. 7 Share this post Link to post Share on other sites
lumnuon 295 Posted May 29, 2016 Thanks lads. But I don't think I will put it in GREF. Just has no connection to it, I think. Would still be nice to have it available, the Phillipines could count as a Greenforce Country :P​ :rolleyes: Share this post Link to post Share on other sites
[ha]boris 49 Posted May 30, 2016 I hope to see him in the next patch RHS. 1 Share this post Link to post Share on other sites
sargken 286 Posted May 30, 2016 Thanks lads. But I don't think I will put it in GREF. Just has no connection to it, I think. I think some 3rd world country could benefit from the M3A1, maybe they have a low military budget. :P Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 1, 2016 It's released: Dropbox: https://dl.dropboxusercontent.com/u/84370332/RPA_M3A1/%40RPA_M3A1.zipSteam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=695057071 If a mod reads this, could you please move it into the appropriate section?Thanks! 5 Share this post Link to post Share on other sites
Bitesrad 481 Posted June 1, 2016 Congrats on the release :D Share this post Link to post Share on other sites
Guest Posted June 1, 2016 Release frontpaged on the Armaholic homepage. M3A1 SpecOps Tanoa-Edition v1.0.0 Share this post Link to post Share on other sites
Mauler 17 Posted June 1, 2016 Ummmm Redphoenix I seem to be having issues ... Might be me but I cannot find it anywhere in arsenal and no mission file with the DL. Ive gone to dropbox, Steam and Armaholic as sources. I might be blind. Even tried to addweapon in the editor. Hope I'm just navigationally challenged at the moment but any help? I so want to give it a try - looks awesome and Laxe's sounds = sold! Share this post Link to post Share on other sites
Bormann2 16 Posted June 1, 2016 Same issue on my end. Any ideas? Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 1, 2016 I'm working on adding it to VA and creating a soldier. I just forgot about that. Share this post Link to post Share on other sites
irving_mainway 105 Posted June 1, 2016 I mean they didn't have Pic rails (or to my knowledge optics of any kind) but during and after its inception in the late 1970s, Delta Force used suppressed M3s which were apparently very well liked. The most notable modification they made to them was a V-notch rear sight (I think they just chopped the factory fitted one, can't imagine there was much in the way of modifications floating around for the grease gun). Apparently one of their main reasons for using the M3 is that they felt the .45ACP was well suited for hostage rescue as the rounds were less likely to over-penetrate through walls compared to 5.56 or even 9mm. I can't find anything conclusive on it but apparently some of the Delta Force guys on Operation Eagle Claw (the 1980 attempt to rescue the hostages in Iran, which ended in fire at Desert One) were carrying grease guns. Thanks for making this mod I'm downloading now and will give it a look. Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 1, 2016 Version 1.0.1 + added FIA (INDEP, BLUFOR, OPFOR) Submachine Gunner + fixed visibility for Arsenal https://dl.dropboxusercontent.com/u/84370332/RPA_M3A1/%40RPA_M3A1.zip http://steamcommunity.com/sharedfiles/filedetails/?id=695057071 Share this post Link to post Share on other sites
sonsalt6 105 Posted June 1, 2016 Updated mod v0.2 available at withSIX. Download now by clicking: Hey Redphoenix , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. 1 Share this post Link to post Share on other sites
khugan 24 Posted June 1, 2016 Nice! The beloved "grease gun". Share this post Link to post Share on other sites
Mauler 17 Posted June 1, 2016 "Please Sir, can I have some more?". Works perfectly and looks superb! Thanks for releasing it to the community Redphoenix! So what's next on the release schedule? :D :ph34r: Share this post Link to post Share on other sites
Guest Posted June 1, 2016 Release frontpaged on the Armaholic homepage. M3A1 SpecOps Tanoa-Edition v1.0.1 Share this post Link to post Share on other sites
irving_mainway 105 Posted June 1, 2016 Only two tiny criticisms to make. When fitted, the sight looks like its just a little bit too far forward on the rail and it looks like it would interfere with the travel of the dust-cover (which was actually the safety on these) other than that the weight is only around 50% of its real-world weight (7.95 lbs) but you may have done that for game-play reasons. The only other thing I'll say is that ASDG compatibility might be nice so you could fit most other optics, but I kind of like NOT having that option, it kind of adds to the "crude" feeling of the gun, the same way the reload sounds (just like a "tinny" gun made out of stamped sheet metal) and the play that's in the dust-cover (it wobbles when you shoot) does. You made a good choice when you decided to convert this, and I think it will fell right at home in the jungles of Tanoa. Share this post Link to post Share on other sites