vastiny 21 Posted July 28, 2016 Yes. The expansion only unlocks the terrain and use of expansion weapons/items. Everyone who updated Arma when Apex hit has the actual files. They can see everything you see. Are you 100% sure? Ive been told by several mod devs on the armadev reddit that people who do not own Apex can of course see weapons and equipment, but they can allegedly not see Tanoa structures Share this post Link to post Share on other sites
S.Crowe 142 Posted July 28, 2016 @vastiny It's hard for me to test because I have two accounts: one with Tonoa and one without, but both accounts use the same Arma install. So I guess its possible that my account without Tonoa is seeing the items because Tonoa is technically installed (does that make sense). If I get a chance, I will load the Arma (without Tonoa) on my laptop (fresh install) and see if I can confirm it. Share this post Link to post Share on other sites
twakkie 57 Posted July 28, 2016 Also had the issue this week where we used Tonoa assets in vanilla map. Those who dont own the Apex expansion couldnt join the game. 1 Share this post Link to post Share on other sites
thetacticalcat 12 Posted August 11, 2016 Hey ISD, they work you've done so far is amazing. If you're going to add to it, I'd siggest adding medical facilities (for vanilla, if someone wants to do ACE, they can add the items to the containers). Something like a small temporary medical station, a medium Field Hospital, and then an infirmary for a main base as a large. Thanks - William Edit: Just been into the editor, you've done the medical stuff, it just needs to be ported over to Pacific stuff. I'll do that manually. Share this post Link to post Share on other sites
lsd 147 Posted August 12, 2016 Some of the non Pacific structures contain Tanoa/Apex assets. Can people without the DLC see these? Which structures are you referring to? I wanted to keep the two very distinct - Only the Pacific assets should use Tanoa, unless BIS changed some of the original assets? Edit: Just been into the editor, you've done the medical stuff, it just needs to be ported over to Pacific stuff. I'll do that manually. I think I've added a few more for the coming update, some of the areas really need some extra compositions but time isn't on my side right now. If you've converted some I'd be happy to include them in the pack if you send the mission.sqm over? Share this post Link to post Share on other sites
lsd 147 Posted August 25, 2016 V.1.0.4* More Compositions added for Apex and Vanilla.* Structure rewrite courtesy of tupolov - Many thanks! 1 Share this post Link to post Share on other sites
Guest Posted August 26, 2016 New version frontpaged on the Armaholic homepage. ZEC - Zeus and Eden Templates / Building Compositions v1.0.4 Share this post Link to post Share on other sites
zagor64bz 1225 Posted August 27, 2016 THIS IS AWESOME!!! Thank you Isd! Now, the only thing missing is a nice OIL RIG platform for some offshore naval SF ops... :P :P :P :D :D :D Share this post Link to post Share on other sites
Focisz 3 Posted August 29, 2016 Either I am blind or i can no longer find what once was "builders" category, which i used to use a loooot. :( Share this post Link to post Share on other sites
lsd 147 Posted August 29, 2016 Minor update; V 1.0.5 - Re-added faction tags to compositions for easy identification in Zeus. Either I am blind or i can no longer find what once was "builders" category, which i used to use a loooot. :( They're now found under 'Construction Supplies', within the Civ/Military menus. Now, the only thing missing is a nice OIL RIG platform for some offshore naval SF ops... I'd love to do more advanced structures, but arma/engine doesn't support disabling simulation or stacked objects. Found that out the hard way when I wanted MGs mounted in towers. :( 1 Share this post Link to post Share on other sites
zagor64bz 1225 Posted August 29, 2016 Minor update; V 1.0.5 - Re-added faction tags to compositions for easy identification in Zeus. I'd love to do more advanced structures, but arma/engine doesn't support disabling simulation or stacked objects. Found that out the hard way when I wanted MGs mounted in towers. :( I figured..or by now there would be some around... anyway...THANK YOU for the update!! Share this post Link to post Share on other sites
Guest Posted August 29, 2016 New version frontpaged on the Armaholic homepage. ZEC - Zeus and Eden Templates / Building Compositions v1.0.5 Share this post Link to post Share on other sites
R3vo 2654 Posted September 17, 2016 A must have mod for mission creators! Thanks for that master piece! It seems that some localisation strings are missing: 17:34:56 String STR_ZEC_CrashsitesLarge not found 17:34:56 String STR_ZEC_CrashsitesMedium not found 17:34:56 String STR_ZEC_CrashsitesSmall not found 17:34:56 String STR_ZEC_CrashsitesLarge not found 17:34:56 String STR_ZEC_CrashsitesMedium not found 17:34:56 String STR_ZEC_CrashsitesSmall not found 17:34:56 String STR_ZEC_CrashsitesLarge not found 17:34:56 String STR_ZEC_CrashsitesMedium not found 17:34:56 String STR_ZEC_CrashsitesSmall not found 17:34:56 String STR_ZEC_CrashsitesLarge not found 17:34:56 String STR_ZEC_CrashsitesMedium not found 17:34:56 String STR_ZEC_CrashsitesSmall not found Would be awesome if you could fix that some day. Share this post Link to post Share on other sites
lsd 147 Posted November 11, 2016 V.1.0.6* Missing string references corrected.* Camps and Field HQ Compositions added.* Synkidat icon location updated for v1.65. Problems with ZEC Objects missing in Zeus? Is BIS issue (https://feedback.bistudio.com/T120336) Share this post Link to post Share on other sites
Guest Posted November 11, 2016 New version frontpaged on the Armaholic homepage. ZEC - Zeus and Eden Templates / Building Compositions v1.0.6 Share this post Link to post Share on other sites
lsd 147 Posted February 20, 2017 Tiny Update - V.1.0.7 * Checkpoints now have consistent orientation. * Kill House Templates added (Military > Training). Share this post Link to post Share on other sites
Guest Posted February 21, 2017 New version frontpaged on the Armaholic homepage. ZEC - Zeus and Eden Templates / Building Compositions v1.0.7 Share this post Link to post Share on other sites
noilliz 38 Posted March 18, 2017 Since the 1.68 update I'm no longer able to place any of the compositions, I can still select them and see the global outline of where it is going to be placed. But it's not letting me place it down. Share this post Link to post Share on other sites
R3vo 2654 Posted March 18, 2017 1 minute ago, noilliz said: Since the 1.68 update I'm no longer able to place any of the compositions, I can still select them and see the global outline of where it is going to be placed. But it's not letting me place it down. It's a bug of the game, not caused by the mod. You can fix it by changing the interface size so far I know. Share this post Link to post Share on other sites
noilliz 38 Posted March 18, 2017 12 minutes ago, R3vo said: It's a bug of the game, not caused by the mod. You can fix it by changing the interface size so far I know. Just gave it a try, that sadly does not work, guess we are going to have to wait for an hotfix from BI then. their own compositions work fine. Share this post Link to post Share on other sites
lsd 147 Posted March 18, 2017 (edited) Logged on the tracker, https://feedback.bistudio.com/T123832 V.1.0.8 * Zeus spawning fix - Thanks to Kex for identifying the cause. Edited March 20, 2017 by lsd Problem Resolved Share this post Link to post Share on other sites
diehardfc 41 Posted June 13, 2017 I just wanted to say thank you, lsd, for creating and maintaining this collection. I've been responsible for the majority of mission making for a milsim community for the last year or so, and I wouldn't dream of doing it without your amazing mod (or its sister mod, ZECCUP) installed. These compositions work so well either alone or as the foundations for something new and different, and that is an amazing timesaver and creative jumpstarter. Kudos to you, my friend! Share this post Link to post Share on other sites
lsd 147 Posted September 22, 2017 V.1.0.9 * LOW Compositions Added * Malden Compositions Added * Compositions now have consistent orientation (North is 'Front') @diehardfc Appreciate the thanks, man. 2 Share this post Link to post Share on other sites
Guest Posted September 23, 2017 The Armaholic mirror has been updated with the new version: ZEC - Zeus and Eden Templates / Building Compositions v1.0.9 Share this post Link to post Share on other sites