duda123 1341 Posted March 27, 2016 v1.3 of Advanced Towing has been released. You can find it on Steam ( http://steamcommunity.com/sharedfiles/filedetails/?id=639837898 ) Changes: Improved towing vehicle speed simulation based on the mass of towed vehicles. Now can take all vehicles in a chain into account. Mission creator can now specify max number of vehicles in a chain. Defaults to 1. Change in your init.sqf file using the variable SA_MAX_TOWED_CARGO. (e.g. SA_MAX_TOWED_CARGO = 5;) Fixed issue causing vehicles to drive on top of trees/bushes instead of driving through them. Added networking functions to support Exile servers. Makes server-only addon work on Exile servers with no modifications to the mission pbo or CfgRemoteExec. Most important change for Exile: You no longer need to change your mission pbo / CfgRemoteExec. The server-side addon is all that's needed: You can either install this like any other addon (using -serverMod command line option), or you can drop the pbo downloaded via steam into your @ExileServer/addon directory. Either approach will work. No changes needed to your mission file / description.ext / CfgRemoteExec. This addon has been built to use Exile's built in networking code. Share this post Link to post Share on other sites
lordprimate 159 Posted March 27, 2016 hi any way you can put this on google drive or drop box steam no good Please and thank you Share this post Link to post Share on other sites
duda123 1341 Posted March 27, 2016 You can download the source + pbos from here: https://github.com/sethduda/AdvancedTowing/releases Share this post Link to post Share on other sites
miller 49 Posted March 27, 2016 Thanks duda123 :)ArmA3.de Mirror updated: Advanced Towing by duda123 (v1.4)Kind regardsMiller Share this post Link to post Share on other sites
duda123 1341 Posted April 1, 2016 v1.4 of Advanced Towing has been released. You can find it on Steam ( http://steamcommunity.com/sharedfiles/filedetails/?id=639837898 ) Changes: - Adding additional hints/alerts when trying to tow locked/safezone vehicles Share this post Link to post Share on other sites
sonsalt6 105 Posted April 1, 2016 Updated mod v0.15 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted April 1, 2016 Release frontpaged on the Armaholic homepage. Advanced Towing v1.4 Share this post Link to post Share on other sites
kecharles28 197 Posted April 13, 2016 Updated mod v0.16 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
duda123 1341 Posted April 13, 2016 v1.5 of Advanced Towing has been released. You can find it on Steam ( http://steamcommunity.com/sharedfiles/filedetails/?id=639837898) or download the source/pbos from here: https://github.com/sethduda/AdvancedTowing/releases/tag/1.5 Changes: - Reduced likelihood that a towed vehicle will clip into the ground - Improved tow rope attachment points for helicopters - Fixes security issue that would allow players to hide any object - Changed default chain size to 2 1 Share this post Link to post Share on other sites
Guest Posted April 13, 2016 Thanks for sending us the newest release :) Updated version frontpaged on the Armaholic homepage. Advanced Towing v1.5 Share this post Link to post Share on other sites
42nfl19 0 Posted April 16, 2016 Is there a way to limit who can interact with the tow? Like a Can_initiate_Tow=["player_1","engineer","etc"]; If not, can you add the functionality? I ask cause while a useful mod, we can't have everyone use it. Like in my arma group, people can get spastic sometimes and just all activate the ropes and stuff. SO it would be helpful if we can limit who can use or activate it. Share this post Link to post Share on other sites
duda123 1341 Posted April 19, 2016 Is there a way to limit who can interact with the tow? Like a Can_initiate_Tow=["player_1","engineer","etc"]; If not, can you add the functionality? I ask cause while a useful mod, we can't have everyone use it. Like in my arma group, people can get spastic sometimes and just all activate the ropes and stuff. SO it would be helpful if we can limit who can use or activate it. Currently, no, there isn't a way to limit to certain players. However, that's a great idea and I'll add it to the list of requests. Also, if you're interested, feel free to make the change yourself and create a pull request in github. Share this post Link to post Share on other sites
xjoker_ 25 Posted April 26, 2016 Currently, no, there isn't a way to limit to certain players. However, that's a great idea and I'll add it to the list of requests. Also, if you're interested, feel free to make the change yourself and create a pull request in github. Hello I added a new issue on Github if you have time to check this :) Awesome mod by the way, thanks for your work ! Share this post Link to post Share on other sites
duda123 1341 Posted April 26, 2016 Hello I added a new issue on Github if you have time to check this :) Awesome mod by the way, thanks for your work ! There was a problem with flying vehicles a while back. Is the latest version installed on your server (v1.5)? Share this post Link to post Share on other sites
xjoker_ 25 Posted April 26, 2016 There was a problem with flying vehicles a while back. Is the latest version installed on your server (v1.5)? I have the workshop version Share this post Link to post Share on other sites
duda123 1341 Posted April 27, 2016 I have the workshop version How can I reproduce it? Does it only happen when someone else is towing a vehicle another player is in? Share this post Link to post Share on other sites
slendermang 2 Posted June 11, 2016 How exactly do you use the standalone script version? I have it being executed on the server if (isServer) then { execVM "scripts\fn_advancedTowingInit.sqf"; }; However I can't seem to deploy ropes from the action menu, does it need to be run for every client? I'm using a RHS Ural and a D30 howitzer if that affects it. Share this post Link to post Share on other sites
duda123 1341 Posted June 11, 2016 How exactly do you use the standalone script version? I have it being executed on the server if (isServer) then { execVM "scripts\fn_advancedTowingInit.sqf"; }; However I can't seem to deploy ropes from the action menu, does it need to be run for every client? I'm using a RHS Ural and a D30 howitzer if that affects it. That's it. Check your client log file to make sure it's loading. You should see a message that says "Advanced Towing Loaded". Share this post Link to post Share on other sites
HarryNutz 1 Posted June 28, 2016 Does the rope break in this script? Not sure if this is the same script on the server I Admin on, but the one we use the rope is constantly breaking and very annoying when you have traveled a few KM and then notice the vehicle you were towing is no longer back there and have to go looking for it. Share this post Link to post Share on other sites
duda123 1341 Posted June 28, 2016 Does the rope break in this script? Not sure if this is the same script on the server I Admin on, but the one we use the rope is constantly breaking and very annoying when you have traveled a few KM and then notice the vehicle you were towing is no longer back there and have to go looking for it. I've seen the rope break before if you're towing a vehicle that another player is driving. If you can get a video of the problem, I can take a look. Share this post Link to post Share on other sites
xjoker_ 25 Posted June 29, 2016 I tested this mod on a server with +100 players. It's awesome but it causes desync and sometimes, the server crash. No such problems since we stopped using the mod. Share this post Link to post Share on other sites
duda123 1341 Posted June 29, 2016 I tested this mod on a server with +100 players. It's awesome but it causes desync and sometimes, the server crash. No such problems since we stopped using the mod. Sorry it didn't work for you. Haven't had reports of this crashing servers before. However, I also haven't tested this on such a large server. Do you have any server log files from when the server crashed? Share this post Link to post Share on other sites
tobinator 41 Posted July 1, 2016 I tried using this mod in A3Wasteland - with no success. I looked in the .rpt and the message that the addon was loaded apperead: "Advanced Towing Loading..." "Advanced Towing Loaded" The action also shows up but when I select the action no rope gets deployed. The same goes for your rappeling mod(but there's not even a action showing up). Btw the sling loading(script version) is working better but also not perfectly. I can deploy the ropes inside of the helicopter but not from the outside. I hope you can help me solving these issues! :) Share this post Link to post Share on other sites
duda123 1341 Posted July 1, 2016 I tried using this mod in A3Wasteland - with no success. I looked in the .rpt and the message that the addon was loaded apperead: "Advanced Towing Loading..." "Advanced Towing Loaded" The action also shows up but when I select the action no rope gets deployed. The same goes for your rappeling mod(but there's not even a action showing up). Btw the sling loading(script version) is working better but also not perfectly. I can deploy the ropes inside of the helicopter but not from the outside. I hope you can help me solving these issues! :) You likely have to configure the CfgRemoteExec rules - see the readme on github. Share this post Link to post Share on other sites
MisterOth 76 Posted July 1, 2016 Hello Is it possible to add an item for this ? A rope that once i found the item i can use it in the action menu. Not just have this option with no rope in my inventory. Thank you Share this post Link to post Share on other sites