b3lx 161 Posted October 29, 2017 (edited) Hi opterix, these look gorgeous! This is the kind of stuff that keeps arma always fresh and interesting! Remember earlier this year when in this topic you said that Avgani has not aged well? I don't think there is anything in Arma 3 that I know of that comes close to it regarding middle eastern urban terrains. If you ever redo it with updated RSO buildings it would be great, but meanwhile is there any chance that the original map's black sky problem gets fixed? If you are not into fixing this could you please point me towards a possible solution? There is a patch out there but only for arma 3 terrains. I figured it out myself!!! That should teach me not to post before trying to fix first . Cheers! Edited October 30, 2017 by b3lx Share this post Link to post Share on other sites
opteryx 1562 Posted January 30, 2018 New building 24 1 Share this post Link to post Share on other sites
Laqueesha 474 Posted January 31, 2018 Looking good! Share this post Link to post Share on other sites
opteryx 1562 Posted February 14, 2018 Any suggestions? I think I will keep the texture scheme for this variation free from ads and grafitti, but do you guys think I should dirty it up or change some texture? -edit- Blud suggested this texture arrangment instead: Better? 15 Share this post Link to post Share on other sites
Rich_R 1087 Posted February 14, 2018 Looks nice! I'm all for the 'lived-in' look! Share this post Link to post Share on other sites
Laqueesha 474 Posted February 14, 2018 Looks beautiful. How about both, like a hidden selection? Share this post Link to post Share on other sites
opteryx 1562 Posted February 15, 2018 I settled for this texture scheme. Will make variations later. 17 2 Share this post Link to post Share on other sites
gfelton 84 Posted February 20, 2018 good choice on the grey, id definitely add some unique grungy spots to it tho so you can reduce the amount of visible tiling of the concrete pattern as much as possible. great work so far cant wait to see more : ) Share this post Link to post Share on other sites
Bitesrad 481 Posted March 22, 2018 Awesome progress. Do you still plan on the buildings being accessible from the ground floor through fireescapes? Your recent building all have the ladders raised. Share this post Link to post Share on other sites
opteryx 1562 Posted March 22, 2018 Not sure yet. Depends on how much work it'll be. 2 Share this post Link to post Share on other sites
AlbertoSGM 0 Posted March 27, 2019 Hello i am interesting in your buildings . How can i get them ???? they look amazing Share this post Link to post Share on other sites
opteryx 1562 Posted March 27, 2019 They're not release. Share this post Link to post Share on other sites
AlbertoSGM 0 Posted March 27, 2019 You wont plublish the mod ? Share this post Link to post Share on other sites
LykosMactire 298 Posted March 27, 2019 45 minutes ago, AlbertoSGM said: You wont plublish the mod ? He said they arnt released, as in the mod is not out yet. @opteryx , Looks great! Share this post Link to post Share on other sites
AlbertoSGM 0 Posted March 27, 2019 When it will be published ?? Share this post Link to post Share on other sites
opteryx 1562 Posted March 27, 2019 When it's done. 2 Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted March 29, 2019 @opteryx hey bud been awhile.Nice work.Good to see you still pumping out the goods.:) Have you ported your afghan/iraq terrains? Share this post Link to post Share on other sites
Safkon 2 Posted May 20, 2020 Hi! It's nice work. Cool models and awesome textures without strange luminescence. What plans do you have? I know it's really hard work. May be you need some help? In Arma 3 we don't have pretty good US maps and buildings. Your project would be popular. Upd. If it's not private RP-life mod, of course 😉 1 Share this post Link to post Share on other sites
BeastHunter 76 Posted January 3, 2021 Hey, you are probably tired of being asked, but are you still working on this/will you release what you've already archieved? It would be sad it your work was for nothing. Share this post Link to post Share on other sites
opteryx 1562 Posted January 4, 2021 I stopped working on this because firstly I realized I was texturing this wrongly and I would have to convert it to multimaterial textures and secondly the people who was most interested in getting their hands on this was "life" community and they're so toxic and do nothing but steal and abuse content so I lost all interest in working on it. Perhaps I'll revieve it for Arma 4. 4 1 5 Share this post Link to post Share on other sites
Safkon 2 Posted January 19, 2021 I think you can post your mod as is. Just mark it like [demo] or [pre-alpha] Firstly, because your time very valuable. Secondly, real Arma community would be glad to see US buildings. Yes, may be it have problem with textures. But it still cool. A lot of people wants something like World in Conflict but in Arma. In any case, you got at least a little experience. Both "life"-community and Arma modding. Stay strong. 🤗 Share this post Link to post Share on other sites