Bitesrad 481 Posted March 14, 2017 Santa Chila is gonna be a real gem. Are you working on the map as well or is all your time devoted to creating the assets first? Share this post Link to post Share on other sites
nikiforos 450 Posted March 14, 2017 Have you ever released something earlier for Arma 3 or for Arma 2? Share this post Link to post Share on other sites
Bitesrad 481 Posted March 14, 2017 6 minutes ago, nikiforos said: Have you ever released something earlier for Arma 3 or for Arma 2? Avgani and Afghan village were some of the best Arma 1 maps ever created. http://www.armaholic.com/page.php?id=3525 Share this post Link to post Share on other sites
opteryx 1562 Posted March 14, 2017 Bleh, those maps did not age well. If RSO gets a visual upgrade I might redo Avgani. 6 Share this post Link to post Share on other sites
opteryx 1562 Posted March 14, 2017 1 hour ago, Bitesrad said: Santa Chila is gonna be a real gem. Are you working on the map as well or is all your time devoted to creating the assets first? Assets first. 1 Share this post Link to post Share on other sites
cring0 138 Posted March 20, 2017 Lookin good. Man I remember when you first started posting these, talking about it on skype, and its been a year and a half wow. Time flying for you? XD Having original assets like these is going to make for one hell of a terrain, looking forward to seeing it. I keep finding myself wanting to do the same thing, but being as I'd be learning from scratch I'd probably be working on it for a couple years and never get back around to actually using the assets myself. This is inspiring though, keep it up! Share this post Link to post Share on other sites
opteryx 1562 Posted March 21, 2017 Thanks. It is certainly a multi year project and this won't be finished anytime soon. I just hope I'll live long enough to see it completed. 6 Share this post Link to post Share on other sites
Montgomery 205 Posted March 23, 2017 This is all looking great man. I love checking out the examples when you post them. Good luck on the project! 1 Share this post Link to post Share on other sites
opteryx 1562 Posted March 26, 2017 Did a quick ingame test on the california map.pic Unfortunately it seems like the buildings have a lot darker shadows than I intended because the lighting in buldozer is different, I guess I'm gonna have to go over them and tweak the AO. Also, minor announcement, am changing the terrain name to Santa Flora. 19 Share this post Link to post Share on other sites
dnl04 76 Posted March 27, 2017 The pics you're blessing us with are mind blowing... I've probably said it a lot of times but... thank you for all the sacrifices you did and you're still doing to bring us the finest content. You're a pioneer, and i can easily say that the legendary status has been achieved. That being said, keep up the good work man, this terrain is going to be a classic. 1 Share this post Link to post Share on other sites
opteryx 1562 Posted July 20, 2017 Been away from this project for some time, but now I'm back working on it. New building: Small apartment complex 14 Share this post Link to post Share on other sites
Bitesrad 481 Posted July 20, 2017 Glad to see you're still working on this :D Share this post Link to post Share on other sites
opteryx 1562 Posted August 25, 2017 Small storage building 10 Share this post Link to post Share on other sites
Igor Nikolaev 511 Posted August 25, 2017 Looking forward to see this released ;) Share this post Link to post Share on other sites
opteryx 1562 Posted August 26, 2017 Alternate texture scheme on bldg3 11 Share this post Link to post Share on other sites
bad benson 1733 Posted August 26, 2017 man. all of those look really good. the graffiti and ads add a lot of character too. maybe too much though. are those randomised in some way? could be good, if one places several of those next to eachother or in the same street. i don't know. just a thought. might be obsolete with you making so many unique buildings. Share this post Link to post Share on other sites
opteryx 1562 Posted August 26, 2017 My plan is to make (for the more generic looking buildings) two variations with ads/graffiti and one that's just plain, that way that won't become much of an issue. 4 Share this post Link to post Share on other sites
hellfire257 3 Posted August 28, 2017 This is incredible work. You're very talented. Share this post Link to post Share on other sites
opteryx 1562 Posted August 29, 2017 New inner city building, plain version 7 Share this post Link to post Share on other sites
sabre 244 Posted August 30, 2017 Great stuff going on in here mate Share this post Link to post Share on other sites
opteryx 1562 Posted September 2, 2017 Large building 6 Share this post Link to post Share on other sites