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Hey! Thanks for the update. Finally I get to have a go at Laws of War DLC which I missed out on after ditching Windows early 2017. Downloading as we speak :)

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Hey! Thanks for the update. Finally I get to have a go at Laws of War DLC which I missed out on after ditching Windows early 2017. Downloading as we speak :)

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Thanks BI for giving us the opportunity to play with Windows users!

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Did some quick benchmarks on Windows 10 vs. Linux with Arma 3 Benchmark v0.51 Stratis. I did my best to make sure a fair comparison by eg. disabling security features on W10, but I'm not really familiar with W10. I was lazy with the benchmarks, and only did multiple runs with first run or when there were some disk activity during benchmark. There were differences in enviroments, for example linux version was run from NFS share vs. W10 from local HDD. Using the average results where multiple runs were done, all results are average FPS of said benchmark.

Graphics setting	Linux	Windows
low			109	106
standard		92	93
high			79	83
very high		70	74
ultra			55	62

This is with Intel i5-4690K and Radeon R390 on some mesa git version between 17.3 and 17.4. Version 1.76 of Arma was used on both.

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MacOS, 10.12.6.

 

3840 res still crashing, maximum allowed when in non-HiDPI display mode is 2560 wide. At least that's crisp enough and playable, unlike the blurry 1080P maximum on 4K screens previously. Tried one hour today at 2560 wide, no crashing so far.

 

Trees and foliage LODs still exhibit white dots upon LOD changing, which is distracting (FSAA off).

 

Weird pie-sized shadow artifact on 1/8th of my screen, where shadows don't get rendered at all (weird - might be card related, though other software works fine).

 

The buffer increases I mentioned previously and in the feedback tracker still show in eon.txt, and 3840 set manually crashes the game with same error message as before.

 

Otherwise, finally somewhat playable MP experience until 1.78 :)

 

No idea if the same shows in MacOS 10.13, still keeping to 10.12.6 for productivity reasons.

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Hi, 

 

Any date about the liberation of the 1.82 for port systems? I am unable to find any reference anywhere. 

 

It is known that the 1.84 is on the way (July), so this is for both "worlds" or we will have two gaps to fill to play with our Windows teams.

 

And it would be nice to know the plans and the future of these ports, because of keep investing on ARMA3.

 

Bye and thanks 

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Did a quick test few weeks ago, and I did get A3 windows version to run with wine and dxvk. The launcher didn't work, but that's the situation with the ports too. I didn't run benchmarks, try battleye or play for long, so there might be issues. Wine might be your best option to keep version parity with your windows running friends.

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On 6/23/2018 at 9:24 AM, Koylio said:

Did a quick test few weeks ago, and I did get A3 windows version to run with wine and dxvk. The launcher didn't work, but that's the situation with the ports too. I didn't run benchmarks, try battleye or play for long, so there might be issues. Wine might be your best option to keep version parity with your windows running friends.

Wow nice, can you make a tutorial? =)

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On 24.7.2018 at 8:33 PM, jonekone said:

Wow nice, can you make a tutorial? =)

 

Sorry, missed this. You can use Lutris or winetricks to install steam + dxvk and their dependencies. I used winetricks, but you need a rather recent version. Then install Arma 3, and with steam running in wine, run arma 3 from commandline. Exact steps would depend on your distro etc. You might need to install some dlls or other components if you get errors.

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Greetings to all, honestly I do not know where to write and maybe the question is off topic, will version 2.02 be released for Linux?

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