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Firewill Standalone Series Release Thread

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12 hours ago, TRSS Lost said:

i was wondering do you have any plans to add a ripple for the i-tgt or anything along the same lines? 

due to need some delay for GPS guidance(for stability), no ripple supported. for unguided bomb, just clicking rapidly for now.

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@Firewill,i seem to be having trouble with the presets not working with the AMS for the F16.Any one else have this issue?

Nvm.I got it.:)

Thanks.

 

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On 1/25/2020 at 2:41 AM, firewill said:

idea from plastic model actually.

10605619b2_m.jpg

Is this... is this COD: Ghost?... IS IT TIME TO REPEL THE VENEZUELAN MARINES?!

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Hello

 

Is there a way to use the arma 3 standard hmd instead of your hud/hmd? 

 

Greets mike

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14 hours ago, TitansWeasel said:

Hello

 

Is there a way to use the arma 3 standard hmd instead of your hud/hmd? 

 

Greets mike

change hmd code in config i guess.

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i was wonder if you could inform me on how the gbu-53 sdbs ir guidance works as i have had some interesting cases where it will fly about 1k out and hit another target all tho there is a pickup (on) full of people right bellow it

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4 hours ago, TRSS Lost said:

i was wonder if you could inform me on how the gbu-53 sdbs ir guidance works as i have had some interesting cases where it will fly about 1k out and hit another target all tho there is a pickup (on) full of people right bellow it

could you tell me more detail like what aircraft used, I-TGT used, is target locked or not, and more detail about situation.

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On 8/28/2018 at 7:04 PM, Vanish101 said:

Hello. Firewill can you please help me.

 

@FIR_AWS // renamed and added to my dedicated server

=mod @Exile;@Tomcat;@Eagle;@Fighting_Falcon;@Super_Hornet;@Warthog;@FIR_AWS; // added parameters

Added key to folder

 

I've installed the mod on my dedicated server but the "OPEN AMS" Isn't working unless I'm login as Admin/Infistar.

Whenever I attempt to open the "OPEN AMS" it closes after 2-3 seconds. I've tried using different types of Plane Hangers but it all has the same result.

 

Any idea what's causing the issue?

 

On 8/30/2018 at 10:23 PM, firewill said:

i've test in dedi with other persons and logged admin, but nothing found problem like that. so hard to tell about that problem. sorry.

 

 

 

If anyone asks you about this again the solution is simple. The person needs to go into their Infistar config file and either disable the IDD Whitelist by changing

 

/* Use IDD White-List ? */ UDW = "true";

to

/* Use IDD White-List ? */ UDW = "false";

 

or...

 

add the IDD for AMS to the IDDs Whitelist. I don't know the IDD offhand.

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Today introduce some sideshow, for entertainment.

AWS - SKY RACER

 

Sky racer is a side project of AWS, about to perform the fantastic airshow with colorful smoke.

- smoke dispenser system(done)

- Smokewinder(work in progress)

- functions for support other aircraft from vanilla and other mods.(done)

B21C4BC2EA7BB1DC793B592B720B24EBF5960F85

C95ABA06091578FDC7CFB35FE9FD376FF9A83929

smoke generator magazine for F-16,F/A-18 legacy hornet. it's basically weapon and has own ammo(harmless and for making capacity) but can make smoke at designated position like behind of engine.

 

screenshots

CD7DD7A103F3785C6C2CA74AFD13F9C0797EB359

3085C73260FFE0C7974294B687F540E7EB6080D9

E16EC5828BF6DDD0F7983048BFE93E192A427B66

4DF55F0CBE2474AF0780CA25ACE83546040AF921

2710F2D39D5FB2042A355DE5CCCCDAE8E2F75457

FDBE8E19A605CF0404F9CFFA1F8662BA24301667

90D7775467B69F7073FE95E3993AD63C87ECA2E4

D9834AB15FF52BA5E7069DB5BB86FC81A21DEF67

5A48C918428361A88C42A3E814C8382C919275E0

*Thunderbird skin is additional user skin mod.

 

 

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Hell yeah.  I always wanted to saw this in arma . And u did it.

Hooooaaaahhhhh!!

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Will the "new" F35B Cockpit get some priority soon? I know you are working on a lot of stuff but your F35B is really good and the arma 2 cockpit does not do it justice right now I think.

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2 hours ago, octop01 said:

Will the "new" F35B Cockpit get some priority soon? I know you are working on a lot of stuff but your F35B is really good and the arma 2 cockpit does not do it justice right now I think.

without functions for display, pretty soon or even right now. with functions, maybe take some times.

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1F60ACB0B2D110A1C2B784DD1CCFDB0D8FCA1E80

5CCDCF3085219CEB0A1863150D8C9873DD7E8FD9

919C705C7A3E7F130CCED1894DE50824DEFB346B

the Smokewinder for wingtip smoke generate

- simple activation(select weapon and click)

- need to use setvariable command for designated position, but default position available if not use.

- 4 colors(White,Red,Blue and Yellow)

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The SmokeWinders and smoke generators: will they operate on a timer (like a cannon with a burst mode) or just click & hold until you don't want smoke no more?

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3 hours ago, shadeops21 said:

The SmokeWinders and smoke generators: will they operate on a timer (like a cannon with a burst mode) or just click & hold until you don't want smoke no more?

3 modes provided, 10 seconds, 20 seconds and 30 seconds. can switch just like change burst mode. i was think about click&hold but i think using mode for timer is more better and easier to make.

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Hey guys, this just pooped up in my youtube feed.Havnt seen this livery before.Looks cool.:)

 

 

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here is video about Smokewinder and smoke generator

 

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11 hours ago, Ripcord1994 said:

Is this incorporated in the mod already? Or is it WIP?

if no any mention in patch notes, that means not available yet.

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LITENING targeting pod rework

 

90A8D202E2401E47C14013DF8369FBA7BDA76155

old

F2312940EA09868D704C13CD9907EC83342F2DC9

new

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1160C9271D53BF99793C45FE7C1D1EBC42604F3F

E675135BA205C0169223393C0283A395A48B9ADD

79DE7E9DEF951A9F9658D741FF5197F5CBD1D128

new airmen uniform, called "OCP"

also in upcoming update, FIR Pilot&Crew pack is will move into FIR AWS. so previous Pilot&Crew pack(workshop ver.) is will be remove after AWS update.

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Will the classnames of pilot pack items stay the same? Amy adjustment in their texture files expected?

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52 minutes ago, Devastator_cm said:

Will the classnames of pilot pack items stay the same? Amy adjustment in their texture files expected?

No any classname changes, just pbo files move into AWS mod. But some uniforms might be change texture layout for update. 

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