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Firewill Standalone Series Release Thread

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44 minutes ago, Phantom Hawk said:

Is there any chance we can get 2 and 3 round Paveway IV pylon pods for the Harrier GR7/GR9.

Wouldn't really be accurate. The UK has never had digital TER/MER racks wired for guided bombs.

 

The last TER in use was the "Carrier Bomb, Triple Ejector" (CBTE) on Phantom and Buccaneer.

Tornado GR.1 had "Twin Stores Carrier" (TSC) for carrying bombs in pairs under the fuselage. But again was only used with the 1000lb iron bombs (and possibly BL755, but I've only seen that on the Tornado prototype).

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I have a problem with F23 where all external weapons float under the wings. The pylons are missing.

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firewill, your work is excellent! i love to fly your jets in the big "pmc tactical" realworld terrains!

 

would you like to tell us, how you did the terrain following autopilot while the i-tgt display is open?

 

 

 

thanks a lot! hope you go on with your work for a long time! :)

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@firewill What license do your mods have? Our clan is planning to make bundle with mods that allow it to free up space and make things easier.

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sync with A-10 skin pack&update, AWS is also ready to update some new weapons

 

sometime, bombs make doesn't kill any infantry units in the building due to unknown reason.

BLU-109 Penetrator warhead or "bunker-buster" is perfect solution for Enemy Infantry, especially if they stuck inside of building.

inspired from World in conflict "Bunker Buster" Tactical Aid.

 

this warhead can make:

- eliminate the infantry unit in destructible building, and building destroyed

- eliminate the infantry unit in indestructible building, and building destroyed(hide object and leave small house ruin because indestructible building has no ruin model)

- eliminate the infantry and vehicle under obstacle(last part of the video.) - it's not a laggy during test but appear lag when i took video. maybe due to vehicle explosion.

 

new and remodeled for Hydra 70 and Zuni

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new and remodeled warheads on the way.

 

HYDRA 70 list

M151 HE "10-pounder"

M156 WP

M229 HE "17-pounder"

M247 HEAT

M257 Parachute Flare

M259 WP

M261 MPSM

M264 RP

M282 MPP

WDU-4/A APERS

3 warheads for APKWS(M151,M247 and M282)

 

Zuni list

Mk 24 mod 1 HE

 

 

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AWS updated

v2.75 "Over the Fulda gap" UPDATE
- new weapons : BLU-109 Penetrator Warhead(GBU-31 and GBU-24), Mk20 Rockeye II cluster, SUU-23/A 20mm Vulcan pod(for A-10A only)

C99E7713ADB7E2A9532A472BF89E2EEE65AB4FAB

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- new texture and fairing for LAU-10 Zuni launcher

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- new models for Hydra 70 rocket and Zuni rocket
new Hydra 70 warhead list
M229 HE
M247 HEAT
M257 FLARE
M259 WP
M261 MPSM
M264 RP
M282 MPP
new Zuni warhead

D93D2DE27350F8A1FFC57B07FC2D68B0EFA72D84
Mk 32 MOD 0 HEAT


- new APKWS models : M151 HE, M247 HEAT and M282 MPP


- maintenance

 

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Ace combat 7 reskin pack released in first page

as a big fan of ace combat series, I made some little reskin pack for Ace combat fans in Arma 3.

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231A6358FE1552F49C5DCFA2943327E5E73A7180

*F/A-18F is not included

 

 

 

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- MQ-81U Harpy is based on UCAV Sentinel in Arma 3 jet DLC.

- it's designed to support the manned fighter, such as CAP, CAS and mid-air refueling mission.

- mid-air refueling: MQ-81U can refueling to other aircraft with the refueling probe.*

- a player can configure the MQ-81's armament and scheme with AMS dialog.*

- I-TGT supported*

- FIR AWS is not required to play like F/A-181E. but recommended.

 

*this function only available with AWS.

-this video took from Dedicated server test.-

 

some images

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75C9D11F45638B9FF272A0C8A4F221A3A9B2AE94

 

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ace combat 7 reskin pack updated

0.2
- new skins
  F-22A - Mobius 1, IUN
  F-16C - Erusea air force (OPFOR side)

AAC74B07F9443F0A1FDF58365DA85CB9BC5606A0

DC912F6B14841F33BDD57387265A352D6188CF21

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AWS and F/A-181E updated

AWS

v2.76
- CBARS function added(for MQ-81U)
- I-TGT, AMS message type changed(sidechat -> systemchat for UAV type support)
- maintenance

 

F/A-181E

0.3
- Refueling probe added(AWS Required)
- maintenance : IDD for AMS gui has been changed 
  F/A-181E : 5173
 

 

MQ-81 released

8B31F7611775B3FB457440D6C0AB4AEC9CC70CAD

613271507E31C0129D8B881727093F0F1C3860A3

 

 

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Quick question, as far as adding aircraft to your AWS mod/adding aircraft as dependencies, how would I go about doing that? I'm fairly new to doing cfg's but I got a mig 29 mod that has the loadouts in editor but I would really like to have a way to do it mid mission.

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15 hours ago, Crookster100 said:

Quick question, as far as adding aircraft to your AWS mod/adding aircraft as dependencies, how would I go about doing that? I'm fairly new to doing cfg's but I got a mig 29 mod that has the loadouts in editor but I would really like to have a way to do it mid mission.

in mid mission? just using some weapons, use setpylonloadout command but if you want more like system integration, it's need to make compatible config.

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I'm not certain how much of an F-14 fanboy you are (I certainly am one) but it's tragic how the aircraft's life was cut short. Would you ever consider returning to that particular addon and perhaps doing an "F-14E" which would have the features planned for the "Super Tomcat 21" proposal.

 

Also the F-14D was planned to have AMRAAM capability and actually fired one in testing but these plans (and those for AIM-9X and HMS) were axed along with further F-14D production/conversions.

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7 hours ago, TheForst4 said:

hello firewill are you planning to make the Taurus KEPD 350 for your mod yet, as the Taurus is also being bought by South Korea?

 

https://en.wikipedia.org/wiki/KEPD_350

maybe in the future.

 

 

 

"FLEET DEFENDER" - DDG Liberty upgrade 

 

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right now, vanilla Mk41 VLS using "laser-guided" cruise missile only. but in real life, Mk41 VLS can equip various missile to include SM2 surface to air missile.

this video to show Intercepting Enemy aircraft with Mk41 VLS equipped SM-2 missile.

 

test condition: 4 VLS with SM-2 missile / 2 Defender Radar(invisible via Hideobject command) / 8 enemy To-199

 

- note: currently WIP so SM-2 missile model using vanilla cruise missile at this time

- note2: missile designed 32km range, but Defender radar range is 12-16km so VLS start the launch in 12km.

 

 

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G'day @firewill

 

Thank you for such wonderful aircraft.

 

Do you have any intentions of re-visiting your UH-80 mod and brininging the pylon system in line with the current pylon weapons selection system?

 

Have you considered the possibility of creating other styles of turret (eg. LAV-25, Scorpion/Scimitar, Marshal AFV's) for retrofitting to other light armoured vehicles in a similar project to your Hunter GPK mod?

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On 2018. 12. 18. at 4:18 PM, wansec_6 said:

G'day @firewill

 

Thank you for such wonderful aircraft.

 

Do you have any intentions of re-visiting your UH-80 mod and brininging the pylon system in line with the current pylon weapons selection system?

 

Have you considered the possibility of creating other styles of turret (eg. LAV-25, Scorpion/Scimitar, Marshal AFV's) for retrofitting to other light armoured vehicles in a similar project to your Hunter GPK mod?

hard to adapt pylon system into UH-80, because pylon system need some proxy but right now we can't modify the original UH-80 model in current situation.

 

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Hello firewill I do not know if the error is known but when you fly into the TGT sytem is sometimes the plane thrust set to zero

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10 hours ago, TheForst4 said:

Hello firewill I do not know if the error is known but when you fly into the TGT sytem is sometimes the plane thrust set to zero

it's not a error. some kind of maintain speed and level.

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AWS updated

v2.8
- weapon models reskinned and remodeled(AIM-9,AIM-7,GBU-12 and GBU-24)
- AN/ALQ-119 ECM pod added
- some weapon/hardpoint code for F-15 Legacy Eagle
 

and some christmas surprise 

Project Lightning - F-35B Lightning II armaverse version released

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i hope you enjoy and merry christmas.

 

 

 

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