panzergrenadier3 39 Posted October 28, 2021 What a beauty! Great job! Looking forward for the Prowler 😉 Will there be a texture template for retextures and is a standalone version (without Unsung) in planning? Share this post Link to post Share on other sites
firewill 3880 Posted October 28, 2021 2 hours ago, sfod-d_snakebite said: Damn NightIntruder, u're right. The Prowler is the Electronic Aerial Warfare version, the EF-18 Growler dad 😛 LOL sorry, I was a bit hyped ahahah 😂 Hey @firewill I see it's needed Unsung mod as requiement. So no standalone? not a standalone, it's Unsung required. 1 Share this post Link to post Share on other sites
MANANO 0 Posted October 29, 2021 Hey Firewill, I was talking with some friends about Vietnam war CAS aircraft and was wondering if you plan to do some "Slow" flying jets like the A-37 Dragonfly? Cheers BTW your aircraft mods rocks, can't wait for the Prowler. Share this post Link to post Share on other sites
NightIntruder 710 Posted October 29, 2021 22 hours ago, sfod-d_snakebite said: Damn NightIntruder, u're right. The Prowler is the Electronic Aerial Warfare version, the EF-18 Growler dad 😛 LOL sorry, I was a bit hyped ahahah 😂 Np, mate! But... don't be less hyped! EA6B Prowler is also expected from Firewill's factory, AFAIK. This time it might be a standalone mod (I don't count FIR AWS obviously), tho. Share this post Link to post Share on other sites
sfod-d_snakebite 80 Posted October 29, 2021 5 hours ago, NightIntruder said: Np, mate! But... don't be less hyped! EA6B Prowler is also expected from Firewill's factory, AFAIK. This time it might be a standalone mod (I don't count FIR AWS obviously), tho. Oh that's a very good news to hear dear @NightIntruder. I always love the A-6 EA-6B family. Really hope to see them in my addons list 😁 However dear @firewill thanks for your work as usual, and did you considert to made a "Navy" pack that can include other Unsung assets (but without dependency)? I mean plane like E-2 Hawkeye, A7 Crusader, or the S3 Viking or C2 transport. It's not a request, I know it's "bad", it's just an info. Thanks again for your work 🙂 Share this post Link to post Share on other sites
firewill 3880 Posted October 30, 2021 13 hours ago, sfod-d_snakebite said: Oh that's a very good news to hear dear @NightIntruder. I always love the A-6 EA-6B family. Really hope to see them in my addons list 😁 However dear @firewill thanks for your work as usual, and did you considert to made a "Navy" pack that can include other Unsung assets (but without dependency)? I mean plane like E-2 Hawkeye, A7 Crusader, or the S3 Viking or C2 transport. It's not a request, I know it's "bad", it's just an info. Thanks again for your work 🙂 Well, I got a plan to make navy A-7E Corsair II, but with the Unsung of course. E-2? yes but with the Unsung too. I know some of, or maybe lot of peoples doesn't want to use aircraft mod with dependency(especially if that is got a big size), but as a modder's view, it's can save a lot of times and energy to make. 1 Share this post Link to post Share on other sites
TeTeT 1523 Posted October 30, 2021 I personally wouldn't mind sharing the Unsung sources with @firewill, but the situation is complicated. All of the Unsung planes have been donated by modellers to the mod and then refined over the years by different modders. It's simply not possible to get permission from everyone involved to pass on models to a third party (in this case Firewill). So I'm afraid Unsung and/or Unsung Redux will have to stay as dependency for the time being. Cheers, TeTeT 2 Share this post Link to post Share on other sites
sfod-d_snakebite 80 Posted October 30, 2021 Thanks @firewill and @TeTeT for the info so 🙂 Have a nice weekend guys 🙂 Share this post Link to post Share on other sites
Colonel Jason 0 Posted October 30, 2021 F-4 with Firewills missile platforms and I'm done (yes I know Devas TAF has F-4 but that one is weird to fly,not that its bad) Share this post Link to post Share on other sites
islesfan186 83 Posted October 31, 2021 On 10/29/2021 at 10:09 PM, firewill said: E-2? yes but with the Unsung too. Noooooooooo. I’ve been waiting for someone to make a US E-2C or D (that is actually textured) for like….how old is Arma 3? That long. Whomp whomp Though I do get your point about it being easier on the mod maker Share this post Link to post Share on other sites
firewill 3880 Posted November 26, 2021 FIR AWS updated v3.591 Air Weapon System - ambient shadow map updated for AIM-7,AIM-54 and AGM-65. - MK 1 Walleye 1 and MK 5 Walleye 2 added. (available for A-6E and F/A-18 legacy hornet) - Walleye series renamed (AGM-62 removed and replace to Mk1,5,29 and 30) 7 Share this post Link to post Share on other sites
omri2050 197 Posted November 26, 2021 Thanks for your consistency Firewill Definitely great content! 1 1 Share this post Link to post Share on other sites
panzergrenadier3 39 Posted November 26, 2021 Sorry for asking again. Is there a texture template available for the A-6E? Share this post Link to post Share on other sites
firewill 3880 Posted November 27, 2021 14 hours ago, panzergrenadier3 said: Sorry for asking again. Is there a texture template available for the A-6E? sorry, no template. Share this post Link to post Share on other sites
panzergrenadier3 39 Posted November 27, 2021 Thanks for the reply. So I'll try it without a template. Share this post Link to post Share on other sites
Mootaz25kh 19 Posted November 28, 2021 On 6/13/2021 at 8:59 AM, firewill said: today some updates and meet the new release, C-130 Decal pack. FIR AWS v3.581 Air Weapon System - CBU-105 is now working well as sensor fuzed weapon - CBU-87 1 round bomb restored Tornado 0.11 - Tornado ADV (ITA) now using correct textures. - Textures for Tornado F3 (RAF) fixed (missing cannon texture) - Renamed : Tornado ADV (RAF) -> Tornado F3 (RAF) - Stormshadow missile is now using new I-TGT system. C-130 Decal pack released hello I would like to ask you for help in making decals for my mod C130J ( CUP) I m making Tunisian Air Force C130, when I just retexture with text on it, it looked mirrored on one side and found your decal pack and I like it and I want to know how u did it so that I do like it or help me with it this is what I m trying to recreate and this when Tunisian Air Force sent one of its 2 C130 J to UN mission So Tunisia has only 2 C130J(30) the 1st S/N is Z21121 with Code TS-MTK and 2nd is Z21122 with code TS-MTL both are under the 11th Squadron I will be in debt to you if you helped me out Share this post Link to post Share on other sites
panzergrenadier3 39 Posted November 28, 2021 The texture for the left and right side is the same, that is the reason why one side is mirrored. For text on both sides, there has to be a hidden selection texture, an additional texture field for the writings (wich probably should be a hidden selection) (I don't know if the CUP C-130 has those) or every side has to have it's own texture (not the case on the CUP C-130). I don't know if firewills C-130s have hidden selection textures or different textures for the sides. Share this post Link to post Share on other sites
firewill 3880 Posted November 28, 2021 6 hours ago, Mootaz25kh said: hello I would like to ask you for help in making decals for my mod C130J ( CUP) I m making Tunisian Air Force C130, when I just retexture with text on it, it looked mirrored on one side and found your decal pack and I like it and I want to know how u did it so that I do like it or help me with it this is what I m trying to recreate and this when Tunisian Air Force sent one of its 2 C130 J to UN mission So Tunisia has only 2 C130J(30) the 1st S/N is Z21121 with Code TS-MTK and 2nd is Z21122 with code TS-MTL both are under the 11th Squadron I will be in debt to you if you helped me out I'll post decal template in this thread when is ready so you can use it. 1 hour ago, panzergrenadier3 said: The texture for the left and right side is the same, that is the reason why one side is mirrored. For text on both sides, there has to be a hidden selection texture, an additional texture field for the writings (wich probably should be a hidden selection) (I don't know if the CUP C-130 has those) or every side has to have it's own texture (not the case on the CUP C-130). I don't know if firewills C-130s have hidden selection textures or different textures for the sides. my C-130 is basically "decal", some magic with attachto command. original c-130 without any text + decal model with text. 1 Share this post Link to post Share on other sites
firewill 3880 Posted November 29, 2021 https://drive.google.com/file/d/1LJXiYcc3IrEn7SRPEuoCipRVrgmSNUFS/view?usp=sharing Here is C-130 decal pack template. (with example config for CUP and RHS compatibility) 3 Share this post Link to post Share on other sites
Mootaz25kh 19 Posted November 29, 2021 11 hours ago, firewill said: https://drive.google.com/file/d/1LJXiYcc3IrEn7SRPEuoCipRVrgmSNUFS/view?usp=sharing Here is C-130 decal pack template. (with example config for CUP and RHS compatibility) thank you very much i will be posting how it will be looking Share this post Link to post Share on other sites
Mootaz25kh 19 Posted November 29, 2021 this is my result, thank you very much Z21121 Z21121 under UN Mission Z21122 1 Share this post Link to post Share on other sites
firewill 3880 Posted December 1, 2021 some teaser shot. 11 Share this post Link to post Share on other sites
unhappytroll 6 Posted December 19, 2021 Question. On the mission start, how can I limit armament in the AWS: a) to setup limited types of weapons only to select from (f.e. only Mk82 and AIM-9C); b) to list only predefined custom presets (and no actual selection for the pylons); c) to limit certain type of weapons to certain pylons (with or without custom presets)? Share this post Link to post Share on other sites
firewill 3880 Posted December 20, 2021 10 hours ago, unhappytroll said: Question. On the mission start, how can I limit armament in the AWS: a) to setup limited types of weapons only to select from (f.e. only Mk82 and AIM-9C); b) to list only predefined custom presets (and no actual selection for the pylons); c) to limit certain type of weapons to certain pylons (with or without custom presets)? you can use "AWS_AMS_Blacklist" parameter for limit some weapons when you using AMS, but there's no other way to limitation. AWS_AMS_Blacklist = ["some mag code","some mag code2"]; and magazine list is here : https://docs.google.com/spreadsheets/d/1ZjECtR0yy-6cUN7KEoVTIV-sMwIpq5OBwS6Fqox_E0g/edit?usp=sharing I'm currently making new AMS include some "manage munitions", I guess that is gonna be one of what you want. Share this post Link to post Share on other sites