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thedog88

Operation Trebuchet - Total conversion mod for Arma 3

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The Reach DMR was always coming in the first place. :P

Here's an updated MA5B to kick off the new mod thread. Included are improved iron sights (both on the gun and on the ammo counter), as well as much improved textures:

http://puu.sh/gNwQp.jpg (178 kB)

http://puu.sh/gNwOm.jpg (163 kB)

Looking good! :)

Slight nitpick: It looks like the MA5C instead of the MA5B. I know it's trivial. But there's a noticeable difference. Can't hurt to change it while the game is in alpha still. I think the MA5B's ammo counter is shorter but has a slightly higher profile?

Compare:

http://img2.wikia.nocookie.net/__cb20130910124801/halo/images/c/c6/Gungj8-MA5C-transparent.png

http://www.halopedia.org/File:HW-MA5-ICWS-AssaultRifle.png

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Sorry, Classified ;)

I don't see why, as devs we should be sharing our progress to keep interest.

Looking good! :)

Slight nitpick: It looks like the MA5C instead of the MA5B. I know it's trivial. But there's a noticeable difference. Can't hurt to change it while the game is in alpha still. I think the MA5B's ammo counter is shorter but has a slightly higher profile?

Compare:

http://img2.wikia.nocookie.net/__cb20130910124801/halo/images/c/c6/Gungj8-MA5C-transparent.png

http://www.halopedia.org/File:HW-MA5-ICWS-AssaultRifle.png

It won't change. It was specifically designed to look like the MA5C, since IMO it is the better looking rifle. The two guns are basically the same, just one has newer components. They didn't seem to care when they used it in Halo CEA, and I have no plans to alter it in any way other than what I've already done to it (shortening the barrel, adding a muzzle brake, improving iron sights, adding a bolt to the ejection port, etc.).

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just wanted to make a quick public post, my inbox is being flooded right now, not only on bi but every other page so if i dont answer right away dont get mad. i'm focusing on getting the mod up to speed before i get to all those messages.

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I don't see why, as devs we should be sharing our progress to keep interest.

It won't change. It was specifically designed to look like the MA5C, since IMO it is the better looking rifle. The two guns are basically the same, just one has newer components. They didn't seem to care when they used it in Halo CEA, and I have no plans to alter it in any way other than what I've already done to it (shortening the barrel, adding a muzzle brake, improving iron sights, adding a bolt to the ejection port, etc.).

mainly cause my computer has an issue turning things into PAAs so i have to send my files to someone else first xD

---------- Post added at 01:49 ---------- Previous post was at 01:45 ----------

anyways heres a small view of the remade woodland army i did, note camo and the icon commonly seen on the army in reach http://cloud-4.steamusercontent.com/ugc/44249078181972362/8262CDDB8F06400AC8E1E300A5F1F2E3912BB12C/

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I'm starting some random, testbed work on Independent (Colonial Military Authority) forces, so that should be relatively interesting.

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In case no one saw, I am allowing any content I created for the TEI mod to be used in OP:TREB.

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Hey guys I have been following the mod for a while now, however despite all the negative things that have happened recently I felt I should register now and show support for both sides in the endeavor to create a wonderful Halo mod for Arma.

Basco, I always considered the original marine armor from Halo:CE to be something designed for quick reaction. I always imagined the metal looking parts of the marines BDU were designed to magnetically connect to the armor the marines wore. Keep in mind there is no actual basis for it, but if you guys are looking for an excuse to add it, I would say that might qualify.

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I don't see why, as devs we should be sharing our progress to keep interest.

It won't change. It was specifically designed to look like the MA5C, since IMO it is the better looking rifle. The two guns are basically the same, just one has newer components. They didn't seem to care when they used it in Halo CEA, and I have no plans to alter it in any way other than what I've already done to it (shortening the barrel, adding a muzzle brake, improving iron sights, adding a bolt to the ejection port, etc.).

I agree, the MA5C looks nicer. However, taking the 60 round magazine and having that play a role in the mod somehow would be cool. Not sure what role it would take with a SAW in place, but it would certainly be cool to see. Perhaps a higher caliber round fits inside to change it up a bit, as the MA5B packed a wallop.

On the topic of ARs, very excited to see the MA37 make an appearance. Too many things to be excited about.

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In case no one saw, I am allowing any content I created for the TEI mod to be used in OP:TREB.

Saw you have a new project in the work. Aliens: Colonial Marines I'm Guessing :p

---------- Post added at 04:10 ---------- Previous post was at 03:51 ----------

So here is an Article post I posted on Halo Waypoint for people were getting the Armor versions confused during the post. Its pretty much a accumulative knowledge of 13 years of paying halo games., reading books and comics, the wiki's and the Bungie.Net and Halo Waypoint Forums. But pretty much everyone agreed with the post and what I wrote.

https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/343i-please-change-the-marines-design-for-halo-5/d742b740-1abb-4df9-8d31-986c1309073e/posts?page=2#post33

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In case no one saw, I am allowing any content I created for the TEI mod to be used in OP:TREB.

thats a very cool move spacenavy! I wish you luck on future projects

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Saw you have a new project in the work. Aliens: Colonial Marines I'm Guessing :p

---------- Post added at 04:10 ---------- Previous post was at 03:51 ----------

So here is an Article post I posted on Halo Waypoint for people were getting the Armor versions confused during the post. Its pretty much a accumulative knowledge of 13 years of paying halo games., reading books and comics, the wiki's and the Bungie.Net and Halo Waypoint Forums. But pretty much everyone agreed with the post and what I wrote.

https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/343i-please-change-the-marines-design-for-halo-5/d742b740-1abb-4df9-8d31-986c1309073e/posts?page=2#post33

I like to think of it as Bungie moving forward with their art direction rather than it all being different armors. I mean the Reach armor is a base platform that can be customized to fit any situation for any unit. I see this being the definitive armor because its easier to mass produce if all the armors are the same with just different types of protection attachments, i.e. ODST armor on top of the standard BDU. The Halo Wars and Halo 2A armor are really cool looking, but what we have to work with is the Reach incarnation of the armor set and it'll probably stay that way unless the Halo 2A/Halo Wars set is made by someone.

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Awesome! Will it be getting black, tan and White versions too?

Most definitely!

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http://puu.sh/h4ArX/c699b4bd42.jpg (180 kB)

Falcon is done. Needs some text on the hull and stuff though.

http://i.imgur.com/ujGpwmi.jpg (375 kB)

Oh man, that's looking great.

I do hope though we get a bigger gun on the front. Are missile pods still apart of it? I don't know if there exists a variant of the Falcon in the Halo universe with missile pods.

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I like to think of it as Bungie moving forward with their art direction rather than it all being different armors. I mean the Reach armor is a base platform that can be customized to fit any situation for any unit. I see this being the definitive armor because its easier to mass produce if all the armors are the same with just different types of protection attachments, i.e. ODST armor on top of the standard BDU. The Halo Wars and Halo 2A armor are really cool looking, but what we have to work with is the Reach incarnation of the armor set and it'll probably stay that way unless the Halo 2A/Halo Wars set is made by someone.

yeah, could always be added way later when you finally have time and want to have the marines have a unique look over that of the Army/Air force

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I like to think of it as Bungie moving forward with their art direction rather than it all being different armors. I mean the Reach armor is a base platform that can be customized to fit any situation for any unit. I see this being the definitive armor because its easier to mass produce if all the armors are the same with just different types of protection attachments, i.e. ODST armor on top of the standard BDU. The Halo Wars and Halo 2A armor are really cool looking, but what we have to work with is the Reach incarnation of the armor set and it'll probably stay that way unless the Halo 2A/Halo Wars set is made by someone.

but the best was to ask Grim who answers a huge Q&A about halo lore every week. Tomorrow He will be taking questions and and answering them the later that week on friday. I'll ask the question if there is a lore reason or if it is all art. All I know in the Comics like Halo escalation, 343 still puts the army in Halo Reach Armor and the Marines in Halo 3 and Wars armor.

Halo Escalation Volume #7 Showing Spartan Thorne's parents who were Officer's in the UNSC Army fighting a last stand against the covenant

https://images.search.yahoo.com/images/view;_ylt=AwrTcX6D7SNVzs4AkgaJzbkF;_ylu=X3oDMTIzbDBxMnQxBHNlYwNzcgRzbGsDaW1nBG9pZAMyOGFiMzg5ZGZiZDU2NThhYjcxM2UyM2I2Y2MwMDk0NwRncG9zAzIzBGl0A2Jpbmc-?.origin=&back=https%3A%2F%2Fimages.search.yahoo.com%2Fyhs%2Fsearch%3Fp%3Dhalo%2Bescalation%2Bthore%2527s%2Bfamily%26n%3D60%26ei%3DUTF-8%26fr%3Dyhs-mozilla-004%26fr2%3Dsb-top-images.search.yahoo.com%26hsimp%3Dyhs-004%26hspart%3Dmozilla%26tab%3Dorganic%26ri%3D23&w=800&h=1189&imgurl=s3cmsassets.blob.core.windows.net%2Fmedia%2FDefault%2Fweb%2Fnews-and-blogs%2Fscreenshots%2Ffull-size%2Fescalation7_2l-7e0a52e272684e898a3c348cf0f6bdad.jpg&rurl=https%3A%2F%2Fblogs.halowaypoint.com%2Fen-us%2Fblogs%2Fheadlines%2Fposts%2Fhalo-escalation-7-available-now&size=346.0KB&name=%3Cb%3EHalo%3C%2Fb%3E%3A+%3Cb%3EEscalation%3C%2Fb%3E+%237+Available+Now&p=halo+escalation+thorne%27s+family&oid=28ab389dfbd5658ab713e23b6cc00947&fr2=sb-top-images.search.yahoo.com&fr=yhs-mozilla-004&rw=halo+escalation+thorne%27s+family&tt=%3Cb%3EHalo%3C%2Fb%3E%3A+%3Cb%3EEscalation%3C%2Fb%3E+%237+Available+Now&b=0∋=216&no=23&ts=&tab=organic&sigr=12q569bi5&sigb=160g34t1g&sigi=14c3iim1u&sigt=11fs1dte3&sign=11fs1dte3&.crumb=l.v.jHCZkgY&fr=yhs-mozilla-004&fr2=sb-top-images.search.yahoo.com&hsimp=yhs-004&hspart=mozilla

343I using marines For Halo Spartan Strike

http://www.google.com/imgres?imgurl=http://images6.alphacoders.com/550/550519.jpg&imgrefurl=http://wall.alphacoders.com/by_sub_category.php?id%3D228877&h=2031&w=4000&tbnid=JxmbMOtbQnIUAM:&zoom=1&docid=A3JPZkuOcbR3LM&ei=0uwjVZvZAtXtoASp-YGQDA&tbm=isch&ved=0CFEQMygYMBg

But as you can see, 343I are pretty much using different armor for both. Using the Halo Reach armor of Army and Halo Wars Armor for Marines at the current moment for pretty much anything before Halo 4

---------- Post added at 15:01 ---------- Previous post was at 14:45 ----------

So 343I just stated the Anniversary Edition Graphics are now the cannon Variants. So the Original Marine Armor for Halo 1 and 2 no longer existent.

https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-clarity-grace

Edited by Theronnett

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I have some more annoying questions.

Firstly, in the New Mombasa map, will there be static assets such as kiosks and cars already placed down? Or are those assets going to be included separately?

And will the be Independent/Civilian units?

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So 343I just stated the Anniversary Edition Graphics are now the cannon Variants. So the Original Marine Armor for Halo 1 and 2 no longer existent.

https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-clarity-grace

Look at it this way and compare Halo 3 with Halo Reach:

Halo 3 Marine BDU:

http://www.halopedia.org/images/1/17/M52Bmarinearmor.png

Halo Reach BDU:

http://www.halopedia.org/images/d/dd/Reach_UNSC_Marine.png

http://www.halopedia.org/images/9/9f/ReachBDU.png

http://www.halopedia.org/images/3/32/Johnson%26marines.jpg

Look at mostly the chest piece and then the undersuits. They are nearly identical with just a few differences that would suggest art styling. The thigh and shoulder pads are the same for mounting shoulder and thigh armor/attachments, the helmets have always been very similar, just a redesign. That just leaves the shoulders and shin armor as separate entities, which is consistent within Halo Reach for the different branches. If you look at the back of the Halo 3 ODST BDU, there are som similarities, which prompted Bungie to probably make the Reach BDU to be universal.

You have to disregard comic artists because they just pick what looks cool in the existing universe. For instance, using the old charon post war and other stuff like that. The comics are not consistent in terms of using assets.

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Look at it this way and compare Halo 3 with Halo Reach:

Halo 3 Marine BDU:

http://www.halopedia.org/images/1/17/M52Bmarinearmor.png

Halo Reach BDU:

http://www.halopedia.org/images/d/dd/Reach_UNSC_Marine.png

http://www.halopedia.org/images/9/9f/ReachBDU.png

http://www.halopedia.org/images/3/32/Johnson%26marines.jpg

Look at mostly the chest piece and then the undersuits. They are nearly identical with just a few differences that would suggest art styling. The thigh and shoulder pads are the same for mounting shoulder and thigh armor/attachments, the helmets have always been very similar, just a redesign. That just leaves the shoulders and shin armor as separate entities, which is consistent within Halo Reach for the different branches. If you look at the back of the Halo 3 ODST BDU, there are som similarities, which prompted Bungie to probably make the Reach BDU to be universal.

You have to disregard comic artists because they just pick what looks cool in the existing universe. For instance, using the old charon post war and other stuff like that. The comics are not consistent in terms of using assets.

To add on to this, the idea of the UNSC using multiple, completely different sets of armor wouldnt make very much sense in terms of logistics.

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Look at it this way and compare Halo 3 with Halo Reach:

Halo 3 Marine BDU:

http://www.halopedia.org/images/1/17/M52Bmarinearmor.png

Halo Reach BDU:

http://www.halopedia.org/images/d/dd/Reach_UNSC_Marine.png

http://www.halopedia.org/images/9/9f/ReachBDU.png

http://www.halopedia.org/images/3/32/Johnson%26marines.jpg

Look at mostly the chest piece and then the undersuits. They are nearly identical with just a few differences that would suggest art styling. The thigh and shoulder pads are the same for mounting shoulder and thigh armor/attachments, the helmets have always been very similar, just a redesign. That just leaves the shoulders and shin armor as separate entities, which is consistent within Halo Reach for the different branches. If you look at the back of the Halo 3 ODST BDU, there are som similarities, which prompted Bungie to probably make the Reach BDU to be universal.

You have to disregard comic artists because they just pick what looks cool in the existing universe. For instance, using the old charon post war and other stuff like that. The comics are not consistent in terms of using assets.

That Article is stating that Halo: CE marines have been replaced by Halo: CEA and Halo 2 has been replaced by Halo 2 anniversary

Also 343 has started that the H4 Charon was not canon as started in this Article, in that they were using a strident class for the level. https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-have-s-moa

and that the traditional Charon is still in used by 343, and that that Charon and other frigates were not replaced by the strident class that they just used for Halo 4's beginning https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-clarity-grace

Believe it or not, 343I has been on top of this canon stuff and not just artistically upgrading stuff. For example Master Chief's Armor. Frank stated in a interview that It wasn't an artistic change his armor looks different. That Cortana literally changed it with Nano-Machines

---------- Post added at 21:04 ---------- Previous post was at 20:45 ----------

Also, if you literally want to get nit-picky, halo 3 and halo reach took place both in the year 2552.

Halo wars, 2531, a full 20 years before then. Using this armor. http://www.halopedia.org/File:HW_-_Marine_BDU.jpg

Yet also the marines on the pillar of autumn, also were using the H3 M52B armor http://www.halopedia.org/images/8/84/Bumblebee_pilot_-_CEA.jpg

Using both the Reach Armor and H3 M52B armor at the same time showing that the halo reach armor and the Halo 3 armor existed TOGETHER

Edited by Theronnett

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To add on to this, the idea of the UNSC using multiple, completely different sets of armor wouldnt make very much sense in terms of logistics.

It's not too unbelievable. Russian soldiers tend to have a rag-tag assortment of different uniforms, and national guardsmen in the US tend to have older equipment. Heck, the Canadian Rangers only just phased out the Lee-Enfield. Now imagine you're not dealing with the military of a major power, but a multi-system interstellar military that has multiple planetary garrisons. Some planets may design their own specific patterns for equipment (at least for camo) and could be using various patterns of the same rifle, some of which could be decades old. Some older equipment could be produced in more backwater areas just because it may be more economical for the moment.

@Theron Nett: You don't cite any sources in that post you made on waypoint, though. They may be willing to add H2A/Halo Wars armor, but I don't think they will unless someone else makes them.

@Devs: Any chance of getting some armor pieces that appeared in H:CEA, seeing as how they're very close to the Reach assets chronologically and aesthetically?

It also seems the BR55 is actually weaker in 1.3? It takes 8 shots to down arma or UNSC soldier with a BR, but 5 with a MA5. Maybe I kept hitting their weapon

Edited by ltfrankie

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To add on to this, the idea of the UNSC using multiple, completely different sets of armor wouldnt make very much sense in terms of logistics.

Assault Rifles

MA5D - Marines

MA37 - Army

Precision Rifles

BR- Marines

DMR- Army

Shotguns

M90 Close Assault Weapon System - marines

M45 Tactical Shotgun - Army

The army and marines were already using different weapon systems

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Using both the Reach Armor and H3 M52B armor at the same time showing that the halo reach armor and the Halo 3 armor existed TOGETHER

They're artistically the same, though. All the pilots in Halo CEA use the Halo 3 armor.

The original Halo CE pilot BDU:

http://www.halopedia.org/images/a/a2/UNSC-Pilot.jpg

http://www.halopedia.org/images/9/9c/Lp-pilot1.jpg

The original Halo CE marine BDU:

http://www.halopedia.org/images/b/b3/MarineFatiguesUniform.jpg

Obvious differences. I'm assuming they chose to go with the Halo 3 armor to differentiate pilots better, since they made a new model for the pilot helmet.

On the Halo 3 pilot BDU, it uses the exact same as the marine BDU just with an added breast plate and a sealed helmet:

http://www.halopedia.org/images/d/d9/H3-UNSCVTOLPilot.png

This is very similar to how Reach has the universal BDU set up. I don't understand why you think it's so far fetched for the Halo 3 BDU and the Reach BDU to be the same universal BDU. They look almost identical save the higher poly and texture resolution. I mean even the center piece on the Halo 3 BDU breast plate is even on the Halo Reach BDU breast plate:

http://www.halopedia.org/images/5/5f/Trooper_leader.jpg

As far as weapons go, it was a new game and Bungie made new weapons for their new game. If Marines are supposed to be using the MA5B/C/D/whatever, why were they using MA37 in Halo Reach and then MA5B in Halo CEA? You're saying that the marines in Reach threw their MA37s out the airlock on their way to Halo and magically got some MA5Bs? It's just that Bungie made new weapons and armor for their new game. To build on this further, the marines in Halo 4 used DMRs, yet you say they're strictly for Army. Your reasoning stems from what the units in a particular game use. I just did my own research and even though the BR55 superseded the DMR, it was still in use by all branches. The M90 shotgun is also supposed to be a law enforcement and sportsman shotgun while the M45 is for the military.

Edited by 880Zero

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