1para{god-father} 105 Posted April 29, 2015 ahhh yep all working now ! thanks Share this post Link to post Share on other sites
jonpas 293 Posted April 29, 2015 Pretty sure make_file.dll works within inside of the @XCam folder as well. With ACE3, we had a discussion about it as well, and extension do get searched inside @mod folders as well, the only reason why it wouldn't work is maybe saving to @inidb folder, but I don't really see how. Hi God-Father,u have to copy the "make_file.dll" into the Arma 3 root folder, otherwise it's not working. Please note, the download from "PlayWithSix" is not working out of the box, so try the Armaholic download. And please download the latest X-Cam update 1.05 from here: https://de.owncube.com/public.php?service=files&t=56102ec0d6d9198daddf050327a52b39 Silola Share this post Link to post Share on other sites
silola 1086 Posted April 29, 2015 I've never tried the make_file.dll somewhere else than Arma 3 root, but if it's working within @xCam ... nice. I thought he had installed no "make_file.dll", because then he gets this error message. Pretty sure make_file.dll works within inside of the @XCam folder as well. With ACE3, we had a discussion about it as well, and extension do get searched inside @mod folders as well, the only reason why it wouldn't work is maybe saving to @inidb folder, but I don't really see how. Share this post Link to post Share on other sites
maverickturner 11 Posted April 30, 2015 (edited) EDIT - Solved one problem. Found another Hey everyone. This is my first time reaching out to the threads. So i was having the "Output Error" problem when saving projects. It turns out I was using the @inidbi that Playwith Six installed. I have directed Arma to the correct @inidbi folder in my root folder and everything works fine, kinda. All of my saved projects were associated with the playwith Six @inidbi folder. Is there any way to get those save projects into the correct @inidbi folder? Really hoping I don't have to start over completely :butbut: Edited April 30, 2015 by maverickturner Note Share this post Link to post Share on other sites
silola 1086 Posted April 30, 2015 (edited) Simply replace the wrong @inidbi folder with the right one (within the Arma 3 root folder). But it's also possible to replace a single folder, for example the folder "Library_Pro". If you want to import a single project file, then watch the tutorial part 20 at this point: I've explaned the import of a favorite file, but it works in the same way with project files. Silola EDIT - Solved one problem. Found anotherHey everyone. This is my first time reaching out to the threads. So i was having the "Output Error" problem when saving projects. It turns out I was using the @inidbi that Playwith Six installed. I have directed Arma to the correct @inidbi folder in my root folder and everything works fine, kinda. All of my saved projects were associated with the playwith Six @inidbi folder. Is there any way to get those save projects into the correct @inidbi folder? Really hoping I don't have to start over completely :butbut: Edited April 30, 2015 by Silola Share this post Link to post Share on other sites
rimblock 0 Posted April 30, 2015 Hi RimBlock,atm there is no other way of selection available, after u have deleted the selected object, but maybe u can tell me why u need the "no object selected" way? Because I have no idea why this solution should be better than the current one. So for example, if u have placed a wall around a structure and then, after the last object was saved you notice, that the last 12 wall elements are missplaced. Then it's easy to delete these 12 wall elements ... Press the [End] key to select the last saved object within the current selected project, and then press the [Del] key as long as you have reached the last correct placed wall element and then u can start to create the objects again....that's easy. It's not possible to sort the object list alphabetically, but I will think about it. A simple solution could be, to create a filter, based on the different object types within your project. Do you know the easiest way to create an object selection with exactly one object type of your choice, anyway how many other object types around? First select one object and then press [Return], the big one, to start a frame selection. The selected object type then works as a filter for the frame selection and now the X-Cam selects only this object type within the frame. Silola Thanks for the reply, will try the suggestions. Yes a dropdown for filtering by class for the placed objects would also be helpful if alphabetical sorting is problematic. To give you a use case I have experienced a number of times for the no selected after deleting... I place a building in the top left of the area I am building on. I then rotate around and place a number of wall parts. Having finished in that area, I then move to another area and build a barrel, another building and lots of other stuff. I then reconsider the barrel and decide to delete it and to place something else there instead. On deleting I am moved to another section on the build area (as the previous object was the last item I placed in that area) but I cannot see anything selected so I start to move back to the area I have just been moved away from to build place the barrels replacement and then discover I am dragging a chunk of wall with me that was hidden from view by the building. The irritation is being transported to another part of the map as the item placed before the item just deleted was there and also there are some cases where you cannot see the item auto selected as it is hidden by other objects and move it out of position without it clicking that this is what is going on (usually after a few hours staring at the monitor). I appreciate there is a key to put the object back but with the option to turn off the autoselect (I can see its usefulness in the examples you have given) I can also prevent the camera being moved away from where I wanted it to be in the situation I have just mentioned. Thanks for the notes on the [END] and [HOME] keys, they will be seeing a lot of use over this long weekend I suspect. Regards RB Share this post Link to post Share on other sites
silola 1086 Posted April 30, 2015 Hi RimBlock, as I said before...if u don't want that the X-Cam selects automaticly the next object, after u have deleted any object, then u have to go this way: Make sure that no object is selected (press spacebar), then simply move the mouse cursor over the object u want to delete until u can see the bounding box of this obect. In this situation press the [Del] key to delete this object and the X-Cam will not change the position because no object was selected....that's realy simple and usefull. An other solution is to use the delete brush by pressing [L]. If u want to set an object back to the last known position press the [E] key. That's also a very helpfull function :) To better know if any object is selected, open the object info page. If this page is showing some data then any object is selected or an object selection is activ. If this object info page is empty, then no object is selected. An other hint of an selected object is, if any list entry within the object list (the lower one) is selected, then any saved object is selected. If the empty list entry (the first one) is selected, then no object or a temporary object is selected. Silola Thanks for the reply, will try the suggestions. Yes a dropdown for filtering by class for the placed objects would also be helpful if alphabetical sorting is problematic.To give you a use case I have experienced a number of times for the no selected after deleting... I place a building in the top left of the area I am building on. I then rotate around and place a number of wall parts. Having finished in that area, I then move to another area and build a barrel, another building and lots of other stuff. I then reconsider the barrel and decide to delete it and to place something else there instead. On deleting I am moved to another section on the build area (as the previous object was the last item I placed in that area) but I cannot see anything selected so I start to move back to the area I have just been moved away from to build place the barrels replacement and then discover I am dragging a chunk of wall with me that was hidden from view by the building. The irritation is being transported to another part of the map as the item placed before the item just deleted was there and also there are some cases where you cannot see the item auto selected as it is hidden by other objects and move it out of position without it clicking that this is what is going on (usually after a few hours staring at the monitor). I appreciate there is a key to put the object back but with the option to turn off the autoselect (I can see its usefulness in the examples you have given) I can also prevent the camera being moved away from where I wanted it to be in the situation I have just mentioned. Thanks for the notes on the [END] and [HOME] keys, they will be seeing a lot of use over this long weekend I suspect. Regards RB Share this post Link to post Share on other sites
jonpas 293 Posted April 30, 2015 Hey Silola! First of all, thanks for the great mod, it's really helpful! Now, I've found an issue with the 2 new updated packages and that is the bisign, apparently it wasn't resigned with the update (using xCam_Prototype key): 20:11:25 Signature D:\Steam\steamapps\common\Arma 3\usec_extras\@xCam\addons\xCam_Metal.pbo.xCam_Prototype.bisign is wrong. Err 0x20. Test FAILED!20:11:25 Warning Message: Signature D:\Steam\steamapps\common\Arma 3\usec_extras\@xCam\addons\xCam_Metal.pbo.xCam_Prototype.bisign is wrong. Err 0x20. Test FAILED! 20:12:28 Signature D:\Steam\steamapps\common\Arma 3\usec_extras\@xCam\addons\xCam_Woodworks.pbo.xCam_Prototype.bisign is wrong. Err 0x20. Test FAILED! 20:12:28 Warning Message: Signature D:\Steam\steamapps\common\Arma 3\usec_extras\@xCam\addons\xCam_Woodworks.pbo.xCam_Prototype.bisign is wrong. Err 0x20. Test FAILED! All others work, just those 2 that were upated aer not, any chance we can get updated bisings for those 2 files? Thanks! Share this post Link to post Share on other sites
silola 1086 Posted April 30, 2015 (edited) Thanks for the hint, Jonpas. I think I've missed that ... sorry. Silola EDIT: ======= Fixed missing sign files: https://de.owncube.com/public.php?service=files&t=9754cb4689fd7e32e6adfb2bd226e622 (Also updated the download link on page one) Hey Silola! First of all, thanks for the great mod, it's really helpful!Now, I've found an issue with the 2 new updated packages and that is the bisign, apparently it wasn't resigned with the update (using xCam_Prototype key): All others work, just those 2 that were upated aer not, any chance we can get updated bisings for those 2 files? Thanks! Edited April 30, 2015 by Silola Share this post Link to post Share on other sites
jonpas 293 Posted April 30, 2015 Thanks for the fast fix! :D ---------- Post added at 21:09 ---------- Previous post was at 20:57 ---------- Apparently those 2 bisigns (even with the PBOs that com ewith it) fail. I have both XCam and XCam_Prototype keys, only those 2 signs fail, like you've used a completely new bikey or something, I am not sure. Share this post Link to post Share on other sites
silola 1086 Posted April 30, 2015 Hmm...bad, I've used the original key from xcam_prototype I can try the xcam key, maybe that works. Silola Thanks for the fast fix! :D---------- Post added at 21:09 ---------- Previous post was at 20:57 ---------- Apparently those 2 bisigns (even with the PBOs that com ewith it) fail. I have both XCam and XCam_Prototype keys, only those 2 signs fail, like you've used a completely new bikey or something, I am not sure. ---------- Post added at 22:10 ---------- Previous post was at 21:59 ---------- @ Jonpas: Please try this temporary version: https://de.owncube.com/public.php?service=files&t=68052ce4e970f7d5f62e9045ad2c8ab1 Thanks, Silola Share this post Link to post Share on other sites
jonpas 293 Posted April 30, 2015 I found the issue, your fixed 2 keys work fine, sorry for the confusion! It was a problem with my ArmA3Sync trying to load from a wrong directory (due to same names, gotta love bugs). So yeah, your fixed keys for Metal and Woodworks work perfectly fine, sorry and thanks again! Share this post Link to post Share on other sites
rimblock 0 Posted May 1, 2015 Hi RimBlock,as I said before...if u don't want that the X-Cam selects automaticly the next object, after u have deleted any object, then u have to go this way: Make sure that no object is selected (press spacebar), then simply move the mouse cursor over the object u want to delete until u can see the bounding box of this obect. In this situation press the [Del] key to delete this object and the X-Cam will not change the position because no object was selected....that's realy simple and usefull. An other solution is to use the delete brush by pressing [L]. If u want to set an object back to the last known position press the [E] key. That's also a very helpfull function :) .... Silola Ahh, that is what I was missing, being able to delete without having to select. I did not realise that was possible. Cool, thanks. Share this post Link to post Share on other sites
Rspctd 10 Posted May 1, 2015 Quick question in regards to enableSimulation False/True for the sqf export. It seems like no matter what I do, object simulation is always true. For instance, I am using one of the prefab bunker complex's and on script init each time I load the mission up, the pallets freak out and go flying. Also all of the small objects that I placed on a table end up on the floor. Does enableSimulation handle this or is there some sort of syntax error in the sqf output? Thanks again for all your work Silola! Xcam is excellent! private ["_obj","_dat","_cString","_adString","_sString"]; _obj = objNull;_dat = [];_adString = "CAN_COLLIDE"; _cString = {_obj = createVehicle [(_dat select 0), call compile (_dat select 1), [], 0, _adString];if((_dat select 4) == 0) then {_obj enableSimulation false};_obj setDir (_dat select 2);if((_dat select 3) == -100) then {_obj setposATL (call compile (_dat select 1))} else {_obj setposASL [((call compile (_dat select 1)) select 0),((call compile (_dat select 1)) select 1),(_dat select 3)]};if((_dat select 5) == 0) then {_obj setVectorUp [0,0,1]} else {_obj setVectorUp (surfaceNormal (getPosATL _obj))};if(count (_dat select 6) > 0) then {{call _x} forEach (_dat select 6)}}; _dat = ["Land_BagFence_Long_F","[7363.82373,12297.803711,-2.67029e-005]",268.203,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7363.912598,12294.97168,-0.0917168]",268.203,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7364.473145,12292.238281,-0.183407]",248.203,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7365.841309,12289.785156,-0.183407]",51.259,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7367.614746,12287.575195,-2.86102e-005]",411.259,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7395.119629,12304.0849609,-0.0915825]",36.259,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7396.680664,12301.977539,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7397.62207,12299.304688,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7398.563477,12296.631836,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7399.504883,12293.958984,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7400.446289,12291.286133,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7401.387695,12288.613281,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7400.483398,12287.260742,-0.0915825]",0.593991,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7397.649902,12287.290039,-0.0915825]",0.593991,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7394.816406,12287.319336,-0.0915825]",0.593991,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7393.262207,12288.716797,-0.0915825]",85.594,-100,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7354.820801,12320.938477,0]",-200,32.4238,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7354.147461,12320.108398,1.99919]",-20,34.423,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7356.399902,12320.837891,2.00844]",-198.864,34.4322,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7353.784668,12318.449219,2.01518]",70,34.439,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7355.39209,12318.665039,0]",-470,34.7552,1,0,[]];call _cString;call _sString; _dat = ["Land_Hbarrier_Big_F","[7356.519531,12319.307617,0]",-200,32.4238,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7356.805664,12319.183594,0]",-470.631,34.7552,1,0,[]];call _cString; _dat = ["Land_BagBunker_Small_F","[7356.320313,12318.227539,2.18269]",-200,34.6065,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7358.211914,12319.851563,0]",-470,34.439,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7355.910645,12317.191406,2.33142]",-108.232,34.7552,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7357.25,12317.754883,2.33142]",71.199,34.7552,1,0,[]];call _cString; _dat = ["Land_Obstacle_Bridge_F","[7357.103027,12317.561523,0.583335]",159.609,33.0071,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7356.305176,12316.87207,0]",-200,32.4238,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7354.816406,12316.317383,1.99919]",50.707,34.423,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7356.393555,12315.682617,2.33142]",-108.232,34.7552,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7356.5,12314.983398,0]",-108.03,33.4417,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7356.724121,12314.90332,-0.103535]",-110.555,32.3203,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7355.395996,12314.456055,-0.0496302]",-108.03,32.3742,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7356.891602,12314.208008,2.33142]",-107.98,34.7552,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7358.578125,12313.961914,-0.893068]",71.97,31.5307,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7416.646973,12328.591797,0]",-175,29.4254,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7415.686035,12328.124023,1.99919]",5,31.4246,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7418.0351563,12327.833008,2.00844]",-173.864,31.4338,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7414.65625,12326.774414,2.01518]",95,31.4406,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7416.204102,12326.290039,0]",-445,31.7568,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7417.497559,12326.396484,0]",-175,29.4254,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7417.704102,12326.162109,0]",-445.631,31.7568,1,0,[]];call _cString; _dat = ["Land_BagBunker_Small_F","[7416.860352,12325.500977,2.18269]",-175,31.6081,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7419.26123,12326.172852,0]",-445,31.4406,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7416.0512695,12324.735352,2.33142]",-83.232,31.7568,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7417.50293,12324.679688,2.33142]",96.199,31.7568,1,0,[]];call _cString; _dat = ["Land_Obstacle_Bridge_F","[7417.288574,12324.566406,0.583335]",184.609,30.0087,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7416.273438,12324.27832,0]",-175,29.4254,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7414.69043,12324.405273,1.99919]",75.707,31.4246,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7415.851074,12323.164063,2.33142]",-83.232,31.7568,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7415.652344,12322.485352,0]",-83.0299,30.4433,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7415.821777,12322.317383,-0.103535]",-85.5552,29.3219,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7414.428711,12322.473633,-0.0496302]",-83.0299,29.3758,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7415.679199,12321.616211,2.33142]",-82.9796,31.7568,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7417.104004,12320.680664,-0.893068]",96.97,28.5323,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7359.385742,12255.835938,0]",95,30.9563,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7359.853516,12254.875,1.99919]",275,32.9554,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7360.144531,12257.224609,2.00844]",96.1364,32.9647,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7361.203613,12253.845703,2.01518]",365,32.9714,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7361.687988,12255.392578,0]",-175,33.2877,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7361.581543,12256.686523,0]",95,30.9563,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7361.81543,12256.892578,0]",-175.631,33.2877,1,0,[]];call _cString; _dat = ["Land_BagBunker_Small_F","[7362.476563,12256.0488281,2.18269]",95,33.1389,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7361.804199,12258.450195,0]",-175,32.9714,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7363.242188,12255.240234,2.33142]",186.768,33.2877,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7363.297363,12256.692383,2.33142]",366.199,33.2877,1,0,[]];call _cString; _dat = ["Land_Obstacle_Bridge_F","[7363.411133,12256.477539,0.583335]",454.609,31.5396,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7363.699707,12255.462891,0]",95,30.9563,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7363.571777,12253.878906,1.99919]",345.707,32.9554,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7364.813477,12255.0400391,2.33142]",186.768,33.2877,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7365.492188,12254.841797,0]",186.97,31.9742,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7365.660156,12255.0107422,-0.103535]",184.445,30.8527,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7365.503906,12253.617188,-0.0496302]",186.97,30.9066,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7366.361328,12254.868164,2.33142]",187.02,33.2877,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7367.296387,12256.292969,-0.893068]",366.97,30.0632,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7364.748535,12297.763672,-0.0199471]",88.203,-100,1,0,[]];call _cString; _dat = ["Land_CratesWooden_F","[7382.483398,12296.888672,-0.151575]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_Pallets_F","[7399.214355,12281.143555,0]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_CamoNet_open_F","[7361.504395,12255.543945,1.2313]",282.72,-100,1,0,[]];call _cString; _dat = ["Land_CamoNet_Big_F","[7416.0610352,12321.582031,0.338219]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7409.907227,12317.307617,-0.0887642]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7409.226563,12321.791992,0]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7422.959961,12321.491211,0]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_Razorwire_F","[7324.0761719,12337.500977,-0.516155]",297.72,36.3643,1,0,[]];call _cString; _dat = ["Land_Razorwire_F","[7328.012207,12344.991211,-3.43323e-005]",297.72,36.3643,1,0,[]];call _cString; _dat = ["Land_TableDesk_F","[7383.980957,12302.87793,1.17673]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_File1_F","[7383.966797,12303.551758,2.04976]",47.7202,-100,1,0,[]];call _cString; _dat = ["Land_FilePhotos_F","[7384.131348,12303.324219,2.04694]",77.7202,-100,1,0,[]];call _cString; _dat = ["Land_Map_unfolded_F","[7384.0566406,12302.307617,1.99508]",122.72,-100,1,0,[]];call _cString; _dat = ["Land_Photos_V3_F","[7383.789063,12302.294922,1.96273]",122.72,-100,1,0,[]];call _cString; _dat = ["Land_Laptop_unfolded_F","[7383.907227,12302.905273,2.02895]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_Portable_generator_F","[7374.821777,12303.43457,1.24914]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_WoodenTable_large_F","[7379.564941,12300.981445,0.793636]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_Compass_F","[7379.114746,12300.841797,1.68436]",322.72,-100,1,0,[]];call _cString; _dat = ["Land_MobilePhone_smart_F","[7380.337402,12300.862305,1.66948]",207.72,-100,1,0,[]];call _cString; _dat = ["Land_Laptop_F","[7379.539063,12300.634766,1.65775]",177.72,-100,1,0,[]];call _cString; _dat = ["Land_Rack_F","[7377.401855,12303.796875,1.12358]",87.6648,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7383.123047,12302.830078,1.21997]",297.665,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7379.313477,12301.543945,0.964188]",13.5881,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7380.797363,12301.0878906,0.987995]",57.329,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7379.396973,12300.401367,0.813313]",191.637,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7378.48291,12300.952148,0.975842]",249.03,-100,1,0,[]];call _cString; _dat = ["Land_File2_F","[7379.765625,12301.183594,1.6578]",120.784,-100,1,0,[]];call _cString; _dat = ["Land_FilePhotos_F","[7378.845215,12301.101563,1.69219]",150.784,-100,1,0,[]];call _cString; _dat = ["Land_TentA_F","[7371.805176,12297.854492,1.90735e-006]",40.7843,-100,1,0,[]];call _cString; _dat = ["Land_CratesWooden_F","[7388.634766,12299.0292969,1.60454]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_Sacks_goods_F","[7392.301758,12303.759766,1.96336]",202.72,-100,1,0,[]];call _cString; _dat = ["Land_Cages_F","[7386.95752,12303.720703,1.56046]",355,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7389.149414,12311.306641,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7386.317871,12311.194336,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7383.486328,12311.0820313,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7380.654785,12310.969727,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7377.823242,12310.857422,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7374.991699,12310.745117,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7372.160156,12310.632813,-0.0915845]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7369.328613,12310.520508,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7366.650391,12309.828125,-0.0915825]",332.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7364.131836,12308.529297,-0.0915825]",332.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7361.613281,12307.230469,-0.0915825]",332.72,-100,1,0,[]];call _cString; _dat = ["Land_Poster_02_F","[7383.27002,12298.046875,2.6912]",177.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7360.0961914,12306.421875,-0.0887642]",152.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Corner_F","[7390.834473,12311.0400391,0]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7391.214844,12310.279297,0]",92.7202,-100,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7388.641113,12303.799805,1.71067]",177.72,-100,1,0,[]];call _cString; _dat = ["Land_Bricks_V4_F","[7388.641113,12303.799805,1.87823]",177.72,-100,1,0,[]];call _cString; Share this post Link to post Share on other sites
Atom89 10 Posted May 2, 2015 please tell me the solution of this error here "Addon xCam_EU requires addon 'CAData" Share this post Link to post Share on other sites
silola 1086 Posted May 2, 2015 please tell me the solution of this error here "Addon xCam_EU requires addon 'CAData" You have no AiA Terrain pack installed. There are two versions of the "xCam_EU.pbo" available and you are using the wrong one. That's all explained within the "X-Cam Installation" video. Silola Share this post Link to post Share on other sites
froggyluv 2136 Posted May 3, 2015 Unable to get any of the objects under the Veh tab to save and export to mission file. Only the ones from object file seem to be counted and saved and trying to get a bunch of those static weapons placed around town like a 3d editor -what am I doing wrong? Share this post Link to post Share on other sites
silola 1086 Posted May 3, 2015 Hi, if u have watched the first tutorial video, then u know that this part of the X-Cam is not ready yet. So, only static objects are working, but no vehicles, units or weapons. Silola Unable to get any of the objects under the Veh tab to save and export to mission file. Only the ones from object file seem to be counted and saved and trying to get a bunch of those static weapons placed around town like a 3d editor -what am I doing wrong? ---------- Post added at 20:54 ---------- Previous post was at 20:51 ---------- Do u have installed the X-Cam update version 1.05 ? Silola Quick question in regards to enableSimulation False/True for the sqf export.It seems like no matter what I do, object simulation is always true. For instance, I am using one of the prefab bunker complex's and on script init each time I load the mission up, the pallets freak out and go flying. Also all of the small objects that I placed on a table end up on the floor. Does enableSimulation handle this or is there some sort of syntax error in the sqf output? Thanks again for all your work Silola! Xcam is excellent! private ["_obj","_dat","_cString","_adString","_sString"]; _obj = objNull;_dat = [];_adString = "CAN_COLLIDE"; _cString = {_obj = createVehicle [(_dat select 0), call compile (_dat select 1), [], 0, _adString];if((_dat select 4) == 0) then {_obj enableSimulation false};_obj setDir (_dat select 2);if((_dat select 3) == -100) then {_obj setposATL (call compile (_dat select 1))} else {_obj setposASL [((call compile (_dat select 1)) select 0),((call compile (_dat select 1)) select 1),(_dat select 3)]};if((_dat select 5) == 0) then {_obj setVectorUp [0,0,1]} else {_obj setVectorUp (surfaceNormal (getPosATL _obj))};if(count (_dat select 6) > 0) then {{call _x} forEach (_dat select 6)}}; _dat = ["Land_BagFence_Long_F","[7363.82373,12297.803711,-2.67029e-005]",268.203,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7363.912598,12294.97168,-0.0917168]",268.203,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7364.473145,12292.238281,-0.183407]",248.203,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7365.841309,12289.785156,-0.183407]",51.259,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7367.614746,12287.575195,-2.86102e-005]",411.259,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7395.119629,12304.0849609,-0.0915825]",36.259,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7396.680664,12301.977539,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7397.62207,12299.304688,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7398.563477,12296.631836,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7399.504883,12293.958984,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7400.446289,12291.286133,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7401.387695,12288.613281,-0.0915825]",250.594,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7400.483398,12287.260742,-0.0915825]",0.593991,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7397.649902,12287.290039,-0.0915825]",0.593991,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7394.816406,12287.319336,-0.0915825]",0.593991,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7393.262207,12288.716797,-0.0915825]",85.594,-100,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7354.820801,12320.938477,0]",-200,32.4238,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7354.147461,12320.108398,1.99919]",-20,34.423,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7356.399902,12320.837891,2.00844]",-198.864,34.4322,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7353.784668,12318.449219,2.01518]",70,34.439,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7355.39209,12318.665039,0]",-470,34.7552,1,0,[]];call _cString;call _sString; _dat = ["Land_Hbarrier_Big_F","[7356.519531,12319.307617,0]",-200,32.4238,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7356.805664,12319.183594,0]",-470.631,34.7552,1,0,[]];call _cString; _dat = ["Land_BagBunker_Small_F","[7356.320313,12318.227539,2.18269]",-200,34.6065,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7358.211914,12319.851563,0]",-470,34.439,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7355.910645,12317.191406,2.33142]",-108.232,34.7552,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7357.25,12317.754883,2.33142]",71.199,34.7552,1,0,[]];call _cString; _dat = ["Land_Obstacle_Bridge_F","[7357.103027,12317.561523,0.583335]",159.609,33.0071,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7356.305176,12316.87207,0]",-200,32.4238,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7354.816406,12316.317383,1.99919]",50.707,34.423,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7356.393555,12315.682617,2.33142]",-108.232,34.7552,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7356.5,12314.983398,0]",-108.03,33.4417,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7356.724121,12314.90332,-0.103535]",-110.555,32.3203,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7355.395996,12314.456055,-0.0496302]",-108.03,32.3742,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7356.891602,12314.208008,2.33142]",-107.98,34.7552,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7358.578125,12313.961914,-0.893068]",71.97,31.5307,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7416.646973,12328.591797,0]",-175,29.4254,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7415.686035,12328.124023,1.99919]",5,31.4246,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7418.0351563,12327.833008,2.00844]",-173.864,31.4338,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7414.65625,12326.774414,2.01518]",95,31.4406,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7416.204102,12326.290039,0]",-445,31.7568,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7417.497559,12326.396484,0]",-175,29.4254,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7417.704102,12326.162109,0]",-445.631,31.7568,1,0,[]];call _cString; _dat = ["Land_BagBunker_Small_F","[7416.860352,12325.500977,2.18269]",-175,31.6081,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7419.26123,12326.172852,0]",-445,31.4406,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7416.0512695,12324.735352,2.33142]",-83.232,31.7568,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7417.50293,12324.679688,2.33142]",96.199,31.7568,1,0,[]];call _cString; _dat = ["Land_Obstacle_Bridge_F","[7417.288574,12324.566406,0.583335]",184.609,30.0087,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7416.273438,12324.27832,0]",-175,29.4254,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7414.69043,12324.405273,1.99919]",75.707,31.4246,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7415.851074,12323.164063,2.33142]",-83.232,31.7568,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7415.652344,12322.485352,0]",-83.0299,30.4433,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7415.821777,12322.317383,-0.103535]",-85.5552,29.3219,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7414.428711,12322.473633,-0.0496302]",-83.0299,29.3758,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7415.679199,12321.616211,2.33142]",-82.9796,31.7568,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7417.104004,12320.680664,-0.893068]",96.97,28.5323,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7359.385742,12255.835938,0]",95,30.9563,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7359.853516,12254.875,1.99919]",275,32.9554,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7360.144531,12257.224609,2.00844]",96.1364,32.9647,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7361.203613,12253.845703,2.01518]",365,32.9714,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7361.687988,12255.392578,0]",-175,33.2877,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7361.581543,12256.686523,0]",95,30.9563,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7361.81543,12256.892578,0]",-175.631,33.2877,1,0,[]];call _cString; _dat = ["Land_BagBunker_Small_F","[7362.476563,12256.0488281,2.18269]",95,33.1389,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7361.804199,12258.450195,0]",-175,32.9714,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7363.242188,12255.240234,2.33142]",186.768,33.2877,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7363.297363,12256.692383,2.33142]",366.199,33.2877,1,0,[]];call _cString; _dat = ["Land_Obstacle_Bridge_F","[7363.411133,12256.477539,0.583335]",454.609,31.5396,1,0,[]];call _cString; _dat = ["Land_Hbarrier_Big_F","[7363.699707,12255.462891,0]",95,30.9563,1,0,[]];call _cString; _dat = ["Land_BagFence_Short_F","[7363.571777,12253.878906,1.99919]",345.707,32.9554,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7364.813477,12255.0400391,2.33142]",186.768,33.2877,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7365.492188,12254.841797,0]",186.97,31.9742,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7365.660156,12255.0107422,-0.103535]",184.445,30.8527,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7365.503906,12253.617188,-0.0496302]",186.97,30.9066,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7366.361328,12254.868164,2.33142]",187.02,33.2877,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7367.296387,12256.292969,-0.893068]",366.97,30.0632,1,0,[]];call _cString; _dat = ["Land_Hbarrier_3_F","[7364.748535,12297.763672,-0.0199471]",88.203,-100,1,0,[]];call _cString; _dat = ["Land_CratesWooden_F","[7382.483398,12296.888672,-0.151575]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_Pallets_F","[7399.214355,12281.143555,0]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_CamoNet_open_F","[7361.504395,12255.543945,1.2313]",282.72,-100,1,0,[]];call _cString; _dat = ["Land_CamoNet_Big_F","[7416.0610352,12321.582031,0.338219]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7409.907227,12317.307617,-0.0887642]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7409.226563,12321.791992,0]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7422.959961,12321.491211,0]",197.72,-100,1,0,[]];call _cString; _dat = ["Land_Razorwire_F","[7324.0761719,12337.500977,-0.516155]",297.72,36.3643,1,0,[]];call _cString; _dat = ["Land_Razorwire_F","[7328.012207,12344.991211,-3.43323e-005]",297.72,36.3643,1,0,[]];call _cString; _dat = ["Land_TableDesk_F","[7383.980957,12302.87793,1.17673]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_File1_F","[7383.966797,12303.551758,2.04976]",47.7202,-100,1,0,[]];call _cString; _dat = ["Land_FilePhotos_F","[7384.131348,12303.324219,2.04694]",77.7202,-100,1,0,[]];call _cString; _dat = ["Land_Map_unfolded_F","[7384.0566406,12302.307617,1.99508]",122.72,-100,1,0,[]];call _cString; _dat = ["Land_Photos_V3_F","[7383.789063,12302.294922,1.96273]",122.72,-100,1,0,[]];call _cString; _dat = ["Land_Laptop_unfolded_F","[7383.907227,12302.905273,2.02895]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_Portable_generator_F","[7374.821777,12303.43457,1.24914]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_WoodenTable_large_F","[7379.564941,12300.981445,0.793636]",267.72,-100,1,0,[]];call _cString; _dat = ["Land_Compass_F","[7379.114746,12300.841797,1.68436]",322.72,-100,1,0,[]];call _cString; _dat = ["Land_MobilePhone_smart_F","[7380.337402,12300.862305,1.66948]",207.72,-100,1,0,[]];call _cString; _dat = ["Land_Laptop_F","[7379.539063,12300.634766,1.65775]",177.72,-100,1,0,[]];call _cString; _dat = ["Land_Rack_F","[7377.401855,12303.796875,1.12358]",87.6648,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7383.123047,12302.830078,1.21997]",297.665,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7379.313477,12301.543945,0.964188]",13.5881,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7380.797363,12301.0878906,0.987995]",57.329,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7379.396973,12300.401367,0.813313]",191.637,-100,1,0,[]];call _cString; _dat = ["Land_ChairWood_F","[7378.48291,12300.952148,0.975842]",249.03,-100,1,0,[]];call _cString; _dat = ["Land_File2_F","[7379.765625,12301.183594,1.6578]",120.784,-100,1,0,[]];call _cString; _dat = ["Land_FilePhotos_F","[7378.845215,12301.101563,1.69219]",150.784,-100,1,0,[]];call _cString; _dat = ["Land_TentA_F","[7371.805176,12297.854492,1.90735e-006]",40.7843,-100,1,0,[]];call _cString; _dat = ["Land_CratesWooden_F","[7388.634766,12299.0292969,1.60454]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_Sacks_goods_F","[7392.301758,12303.759766,1.96336]",202.72,-100,1,0,[]];call _cString; _dat = ["Land_Cages_F","[7386.95752,12303.720703,1.56046]",355,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7389.149414,12311.306641,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7386.317871,12311.194336,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7383.486328,12311.0820313,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7380.654785,12310.969727,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7377.823242,12310.857422,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7374.991699,12310.745117,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7372.160156,12310.632813,-0.0915845]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7369.328613,12310.520508,-0.0915825]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7366.650391,12309.828125,-0.0915825]",332.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7364.131836,12308.529297,-0.0915825]",332.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Long_F","[7361.613281,12307.230469,-0.0915825]",332.72,-100,1,0,[]];call _cString; _dat = ["Land_Poster_02_F","[7383.27002,12298.046875,2.6912]",177.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7360.0961914,12306.421875,-0.0887642]",152.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_Corner_F","[7390.834473,12311.0400391,0]",357.72,-100,1,0,[]];call _cString; _dat = ["Land_BagFence_End_F","[7391.214844,12310.279297,0]",92.7202,-100,1,0,[]];call _cString; _dat = ["Land_Pallet_F","[7388.641113,12303.799805,1.71067]",177.72,-100,1,0,[]];call _cString; _dat = ["Land_Bricks_V4_F","[7388.641113,12303.799805,1.87823]",177.72,-100,1,0,[]];call _cString; Share this post Link to post Share on other sites
froggyluv 2136 Posted May 3, 2015 Man I had that video# 1 on today thinking maybe it was explained.... sadly I had no volume so must have missed it :p Ok, well glad I'm not going crazy and if I ever get a lengthy prison sentence, plan to watch your tutorial in entirety. Share this post Link to post Share on other sites
flymaker 15 Posted May 4, 2015 Hi guys. I need a little help. I'm trying to put ARCO over a table, but i want to rotate the object. XCam have the way to manual adjust pitch and bank? Share this post Link to post Share on other sites
t-800a 151 Posted May 4, 2015 Hi guys.I need a little help. I'm trying to put ARCO over a table, but i want to rotate the object. XCam have the way to manual adjust pitch and bank? for pitch and bank: ...This is not implemented because there is no working import of pitch/bank to terrainbuilder at the moment, it always ran into problems/misplacement. Maybe pitch/bank will come in a future version at least for mission builders(, but only one man knows :D). Share this post Link to post Share on other sites
flymaker 15 Posted May 4, 2015 Thx t-800a Be able to edit an object of biseditor already help. That way I would use the init setVectorUp and would edit only the position in XCAM. Share this post Link to post Share on other sites
Rspctd 10 Posted May 5, 2015 Do u have installed the X-Cam update version 1.05 ? Silola Yes, I had 1.05 installed and for some reason it still didn't work. Went and completely reinstalled and its all good now. Thanks for the help Silola! Share this post Link to post Share on other sites
Vargen 10 Posted May 6, 2015 Is it possible to use xCam on a dedi server for several "players" to edit the same map at the same time? Share this post Link to post Share on other sites