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About jonpas

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    Master Sergeant
  1. I pasted some links above, just going in there and changing how it works is not the solution and we would not be happy with it. It must support different uses, including how it currently works.
  2. Yeah, wish PhysX in Arma 3 would come with proper documentation and good sample configuration... No need man, but thanks!
  3. Sure, but that falls into the water as soon as you use any launcher where you can't edit that. It's generally bad practice, but I do understand the reason behind it, don't get me wrong.
  4. Only aircraft with "airplaneX" simulation actually work properly with Arma 3's VTOL, so eg. CUP's Harrier (or F35 and whatever else VTOL there is) won't work properly. There is an issue on BI and CUP Feedback Trackers. I am not sure really, I remember they added some MFD related commands recently.
  5. There is an official one from us (ACE3 Team), which is on our GitHub.
  6. Do you use push-to-talk or voice activation? Try disabling voice activation, this is often the case of TS not picking it up correctly. Not at the moment, it is a planned feature. OE-303 is currently just a model, no functionality yet.
  7. Only with 152s? I assume this is you: https://github.com/IDI-Systems/acre2/issues/486 Increase Anti-Flood settings on your TS3 server.
  8. First launches Arma with file patching enabled, second is a server property for allowing file patching on connecting clients (disallowed, allowed for headless clients only, allowed for all).
  9. Use collections, way simpler and easier.
  10. That is a way, but there are other things we have to take into account for when we get around to enhancing Zeus compatibility, more information here: https://github.com/IDI-Systems/acre2/issues/376 Needless to say, it is planned, but unknown when.
  11. Hotkey "Default Radio Key" switches active radio as well, that is by design. If you don't want that, simply don't use that key and only use "Alt Radio Key X" hotkeys, which don't switch the active radio. :) Alt Radio Key 1 is the radio first put into inventory, 2 second, 3 third, so if you want to reorder them just drop and pick them up for example.
  12. That won't change and is by design, unless people want their AI mods broken. ¯\_(ツ)_/¯ Wide is not full-screen though. And isn't one type enough for those people? What sort of differences can you even make at that point. Either way, everyone will never agree to the same thing, you can only go to the extent of majority, further is pointless, after-all, no one is forced to use it.
  13. What @Strike_NOR said, additionally there are settings to tweak it (as has been said MANY MANY times before), with which you can basically make it look like old NVGs by dropping them all completely.
  14. Read the "Mission Makers" section, it explains exactly that. Eventually you might have to switch for your missions (sooner the better), there is a converter linked in the post as well.