Imperator[TFD] 444 Posted March 1, 2015 @Snippers not in our current plans, sorry. But maybe in the future.@Imperator_Pete yeah I know ;) Here are some future plans: //0.9.5 //Ural (Repair) //Ural (Ammo) //Ural (ZU-23) //UAZ (AGS-30) //UAZ (DShKM) //BRDM-2 //BRDM-2 (ATGM) //Military Offroad (M2) //Military Offroad (SPG-9) //UH-1H //SUV //1.0 //9P117 Scud-B //Motorcycle //V3S //V3S Open //BTR-40 //An-2 //M113 Ah fantastic! Now that I know how to make missions in Arma 3 I'll finally be able to whip up scenarios that I had only dreamed of in Arma 2 and Arrowhead. Share this post Link to post Share on other sites
evromalarkey 150 Posted March 7, 2015 (edited) With this release, the Takistani Army will get some new vehicles, all ported with A3 standarts. That means everything you are used to from RHS UAZs and Urals. And here I want to thank RHS team and Reyhard for sharing some of theirs A2 ports with CUP. Besides UAZs and Urals, there are also new Military Offroads / Landrovers and BRDM-2s and M113. Be aware that RHS USAF is now required, due to the M113. Anyway, no more updates in the near future. All vehicles will be replaced with CUP vehicles in version 1.0, that means that the vehicles that are missing will be there. After that the faction will be maybe integrated also directly into CUP. My focus is now mainly towards CUP and ACR_A3. Download: GITHUB (167 MB) Dependencies: (be aware, some of these mods have also dependencies) @RHS_AFRF, @RHS_USAF, @RDS_Tank, @CUP Changelog: Added: BRDM-2, BRDM-2 (ATGM), BRDM-2 (HQ) Added: UAZ (DShKM), UAZ (AGS-30), UAZ (SPG-9) Added: Ural (ZU-23), Ural (Repair), Ural (Ammo), Ural (Empty) Added: Military Offroad (M2), Military Offroad (SPG-9) Added: M113 Added: Head and name for Plk. Aziz Added: Groups with new vehicles IMAGES - using All In Arma Terrain Pack [table=width: 1200] [tr] [td][/td] [td][/td] [/tr] [tr] [td][/td] [td][/td] [/tr] [/table] Edited March 7, 2015 by EvroMalarkey Share this post Link to post Share on other sites
Guest Posted March 7, 2015 Release frontpaged on the Armaholic homepage. Takistani Army A3 v0.9.5- RHS: Armed Forces Of The Russian Federation- RHS: United States Armed Forces- Community Upgrade Project - Weapon Pack- RDS Tank Pack- RDS Static Weapons Pack- ASDG Joint Rails ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
sonsalt6 105 Posted March 7, 2015 Updated mod v0.9.5 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
zukov 489 Posted March 7, 2015 i'm wondering the possibility to add the Taki camo to ACR special forces offroad by hiddenselection Share this post Link to post Share on other sites
evromalarkey 150 Posted March 8, 2015 Well, it's possible. But there is no texture that would fit on the special. So I will propably don't do it. Share this post Link to post Share on other sites
pawelkpl 29 Posted March 9, 2015 Thank you for your hard and great work. I enjoy this mod very much. I got some error placing m113 on the map: " No entry 'bin\config.bin/cfgvehicles/rhsusf_m113tank_base.scope" and this vehicle can't be placed on the map. thank you. Share this post Link to post Share on other sites
evromalarkey 150 Posted March 9, 2015 @PawelKPL M113 is dependent on RHS USAF, do you have it loaded with TKA_A3? Share this post Link to post Share on other sites
pawelkpl 29 Posted March 9, 2015 @PawelKPL M113 is dependent on RHS USAF, do you have it loaded with TKA_A3? thank you, I checked it before and realized it is my fault loading not to date RHS USAF mod. Anyway thank you for quick reply. I have a question about Takistan map. We use that map as part of allinarmastandalone mod but errors still occour - eg. big rocks can be shot through. Will your team be working on that map ? Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted March 10, 2015 Evro do you have any plans of pushing the 0.95 update to the Workshop? I'm subscribed to the first version however there doesn't appear to be any change notes relating to the recent update. Thanks. Share this post Link to post Share on other sites
evromalarkey 150 Posted March 21, 2015 @Imperator_Pete Sorry, I totally forgot about it! I will push the upgrade to the steam workshop tomorrow. ;) Share this post Link to post Share on other sites
orcmaster 283 Posted May 14, 2015 Any plans for compatibility with ALIVE? Same for the CDF. I would love to incorporate these awesome mods into my larger missions... Share this post Link to post Share on other sites
Przemro 18 Posted May 14, 2015 Any plans for compatibility with ALIVE? Same for the CDF. I would love to incorporate these awesome mods into my larger missions... Read first page, this mod work with alive. Share this post Link to post Share on other sites
orcmaster 283 Posted May 14, 2015 Read first page, this mod work with alive. My bad, it was not listed on the ALiVE wiki. Awesome that it works though... Share this post Link to post Share on other sites
groveroy 10 Posted May 14, 2015 Does anyone know how to remove the CUP's takistani army? Because I installed this takistani army mod but it doesnt replace the CUP's version(it's there before I installed this addon), I believe the CUP's version comes from Community Upgrade Project addon. Share this post Link to post Share on other sites
orcmaster 283 Posted May 15, 2015 Having issues with ALiVE, it spawns the groups and vehicles fine, but every soldier is wearing CSAT uniform. It also spawns the correct weapons, odd. ---------- Post added at 21:33 ---------- Previous post was at 21:26 ---------- Does anyone know how to remove the CUP's takistani army? Because I installed this takistani army mod but it doesnt replace the CUP's version(it's there before I installed this addon), I believe the CUP's version comes from Community Upgrade Project addon. This mod is dependent on CUP weapons. The factions are included in CUP, so they cannot be removed. Share this post Link to post Share on other sites
evromalarkey 150 Posted May 15, 2015 I got the feeling that this is problem with the CUP factions, since both factions got same name ALiVE / Arma mess is together. Try to delete cup_creatures_people_military_dummyinfantryset.pbo from CUP, maybe that help Share this post Link to post Share on other sites
orcmaster 283 Posted May 16, 2015 I got the feeling that this is problem with the CUP factions, since both factions got same name ALiVE / Arma mess is together. Try to delete cup_creatures_people_military_dummyinfantryset.pbo from CUP, maybe that help Worked like a charm, thanks. Share this post Link to post Share on other sites
groveroy 10 Posted May 16, 2015 Thanks EvroMalarkey, it works :) Share this post Link to post Share on other sites
echoj7 11 Posted May 16, 2015 Is there a possibility of having a version that only requires RHS? Server space is a premium :P Share this post Link to post Share on other sites
Przemro 18 Posted May 16, 2015 Is there a possibility of having a version that only requires RHS? Server space is a premium :P You can change/add your cfg that will remove CUP weapons. I did it, and now TK units use FAL from HLC etc. Share this post Link to post Share on other sites
serjames 357 Posted September 18, 2015 Is THIS one being rolled into CUP ? Cheers SJ Share this post Link to post Share on other sites
pognivet 151 Posted October 16, 2015 I got the feeling that this is problem with the CUP factions, since both factions got same name ALiVE / Arma mess is together. Try to delete cup_creatures_people_military_dummyinfantryset.pbo from CUP, maybe that help i tried doing this and now whenever i try to run the mission it says "bad vehicle type cup_b_alicepack_khaki_explosives" and refuses to start. if i leave that file in and run the mission it works but all the takistani army units are CSAT aliens. Share this post Link to post Share on other sites
pognivet 151 Posted October 27, 2015 now with latest update to cup the other day all infantry are csat no matter whether you use alive or not. mod is broken. Share this post Link to post Share on other sites