firewill 3881 Posted April 6, 2017 6 hours ago, OnceIWasKovic said: Hi, anyone else having this problem with the F-16D in EDEN? F-16C vs F-16D Spawning two F-16D results in: F-16D vs F-16D with CFT On the latest, V1.6 because in eden, normal F-16D doesn't have cft skin but CFT is not hide in that situation. its will fix when next update. 5 hours ago, ss9 said: At the altitudes we're flying at, and with a bunch of external stores, the speed is probably close to accurate. Mach 2 is probably clean at 40,000'. Seriously. Firewill, I think I read that the laser guided rockets can be used on the F-16. Other aircraft, too, but you don't do a Harrier or Apache, so it's moot. Sure would be swell! APKWS is will available for my F-16,AV-8B.(A-10 is already use) 2 Share this post Link to post Share on other sites
firewill 3881 Posted May 6, 2017 SMS/MAP/TGP Screen test video SMS(Store Management System) is display the current loadout on Left Display. each pylon magazine have own SMS Code/Texture, and place the texture each hardpoint location. when you use the weapon, system is automatically check the left ammo on each pylons. if no ammo on pylon, will display the "empty"(3 lines) MAP and TGP is same function from A-10C, so only overlay texture has changed. i'll adapt each functions(SMS/MAP/TGP) for other aircraft soon. and plus, F-16 MFD texture also changed, based on Block 5x series. SMS overhaul BEFORE SMS overhaul AFTER MAP Display (from A-10C feature / fictional feature not real.) TGP Screen 9 Share this post Link to post Share on other sites
Devastator_cm 434 Posted May 6, 2017 looks reallllyyy good . I am looking forward for the release Share this post Link to post Share on other sites
RiverX_PL 33 Posted May 11, 2017 Would u consider making textures around instruments darker? For example like in BMS Falcon. Share this post Link to post Share on other sites
firewill 3881 Posted May 14, 2017 On 2017. 5. 12. at 6:21 AM, czechu777 said: Would u consider making textures around instruments darker? For example like in BMS Falcon. cockpit overhaul is planned for future development(include darker cockpit for some falcon variation). Radio Frequency Display Function is display the radio frequency from TFAR on display like F-16's DED(Data Entry Display) when player press channel select button, DED shows radio frequency. if TFAR installed, RFD(Radio Frequency Display) function will execute automatically. if TFAR is not installed, not execute of course. and new RVMAT applied - prevent the shiny shiny aircraft F-16C : New RVMAT F-16D : Old RVMAT 9 Share this post Link to post Share on other sites
Devastator_cm 434 Posted May 14, 2017 Getting better and better. Good work Firewill Share this post Link to post Share on other sites
firewill 3881 Posted May 15, 2017 8 hours ago, ss9 said: Any plans on updating the cockpit to the newer 3 MFD design, or is that a ridiculous amount to near impossible? The lower mfd could have the FLIR image from the Targeting pod (like your F-15E or Chairborne's Harrier) and then, ya know, weapons and systems and shit. You could probably just start with the F-2 cockpit, no? EDIT: actually, doesn't look like there have been many orders for it (F-16V new built or upgrade). At least not YET. you underestimate my development plan... 4 Share this post Link to post Share on other sites
[VW]Wrath 63 Posted May 15, 2017 Every time I fly your jets I look at the little radio pannel and wondwred if if would ever actually work, and now it does! the fact that you have gone out of your way to add such tiny, immersive details (which I am sure was a ballache to inplement) really is a testament to you, Firewill. I honestly can't wait to fly your birds with all these new features, and before we even get to touch them I would like to thank you not only for the incredible amount of effort that you put in to your creations, but also for taking the time to keep the community updated on the evolution of your mods. Share this post Link to post Share on other sites
firewill 3881 Posted May 15, 2017 3 hours ago, [VW]Wrath said: Every time I fly your jets I look at the little radio pannel and wondwred if if would ever actually work, and now it does! the fact that you have gone out of your way to add such tiny, immersive details (which I am sure was a ballache to inplement) really is a testament to you, Firewill. I honestly can't wait to fly your birds with all these new features, and before we even get to touch them I would like to thank you not only for the incredible amount of effort that you put in to your creations, but also for taking the time to keep the community updated on the evolution of your mods. dreams can come true :-) Share this post Link to post Share on other sites
Colince411 38 Posted May 15, 2017 8 hours ago, firewill said: you underestimate my development plan... Lol Share this post Link to post Share on other sites
CPT J. Shaw 32 Posted May 17, 2017 Is this mod good to go with the Jets DLC update? Or are you planning on releasing something to be compatible? Share this post Link to post Share on other sites
Hvymtal 1251 Posted May 17, 2017 Unless a mod has been updated for jets compatibility, then assume nothing is compatible with the current live server version. Firewill's been busy working on his mods over the past couple months, though, so we'll have to see... Share this post Link to post Share on other sites
D-man9000 6 Posted May 17, 2017 Give it a shot, I think it's compatible. I played with the RC, and already had the radar and analog throttle support working. Share this post Link to post Share on other sites
ski2060 167 Posted May 17, 2017 It's compatible in certain areas. There are default settings associated with airframes that are defaulted with vanilla stats. You can fly and the weapons are generally compatible with the new DLC stuff. Share this post Link to post Share on other sites
Hvymtal 1251 Posted May 18, 2017 7 hours ago, ski2060 said: It's compatible in certain areas. There are default settings associated with airframes that are defaulted with vanilla stats. You can fly and the weapons are generally compatible with the new DLC stuff. Yeah but it's still way too powerful. Guns do way too much damage, planes maneuver far better than they ever could in real life (F-15 is downright supermaneuverable), Radar defaults to 8km, weapons lock too fast for BIS standards, etc etc. Broken is a harsh word but that's kind of the thing... Of course, that doesn't mean it isn't fun.... hehehe.... :) Share this post Link to post Share on other sites
firewill 3881 Posted May 18, 2017 4 hours ago, ss9 said: Is there a way to make the i-tgt system actually use the targeting pod? It's kinda weird that it just creates a laser spot on the map. Not very realistic. 1. use the laser marker when targeting pod equiped. most people using that for laser targeting. 2. GPS targeting is not a laser spot 46 minutes ago, Hvymtal said: Yeah but it's still way too powerful. Guns do way too much damage, planes maneuver far better than they ever could in real life (F-15 is downright supermaneuverable), Radar defaults to 8km, weapons lock too fast for BIS standards, etc etc. Broken is a harsh word but that's kind of the thing... Of course, that doesn't mean it isn't fun.... hehehe.... :) fun >>>>>>>>>> realism for me. 2 Share this post Link to post Share on other sites
firewill 3881 Posted May 18, 2017 F-16 has been updated on first page 1.7 Common - Jet DLC Compatible Update : Sensors / Dynamic Loadout and more - SMS(Stores Management System) - Map Display System - TGP Screen System - RFD(Radio Frequency Display) System - TFAR(Task force arrowhead radio) Required* - Super bright anti-collision light Fixed Caution : both map display and TGP screen is disable when one display(TGP or MAP) is off. * TFAR is not require for just play the Aircraft. only need for RFD. HUD is need to fix. some Notification : - user action key binding has been changed, need to check&redefine your custom key bind. other aircrafts will be follow this key bind order. UserAction 1 - Afterburner ON/OFF UserAction 2 - ECM JAMMER ON/OFF UserAction 3 - Open Dialog UserAction 4 - Open I-TGT System UserAction 5 - Jettision Fueltank UserAction 6 - TGP Screen ON/OFF UserAction 7 - TGP Screen Zoom Toggle UserAction 8 - TGP ScreenMode Toggle UserAction 9 - MAP Screen ON/OFF - default sensor range is 2km, but don't panic! press the Right Ctrl + ]( left is [ ) when sensor panel, you can change sensor range 2 to 30km 3 Share this post Link to post Share on other sites
ab_luca 24 Posted May 18, 2017 UserAction 1 - Afterburner ON/OFFUserAction 2 - ECM JAMMER ON/OFF noo!!!this will make conflict with my setting of another mod:((( AH-64D Apache Longbow by Nodunit & Franze Share this post Link to post Share on other sites
firewill 3881 Posted May 18, 2017 9 minutes ago, ab_luca said: UserAction 1 - Afterburner ON/OFFUserAction 2 - ECM JAMMER ON/OFF noo!!!this will make conflict with my setting of another mod:((( AH-64D Apache Longbow by Nodunit & Franze i'm sorry its can't consider any addon/everyone. (and i don't use that addon) and i think custom key is doesn't matter the conflict because you can't pilot the F-16 and AH-64 at same time. 1 Share this post Link to post Share on other sites
ab_luca 24 Posted May 18, 2017 No problem I will find a solution...I can't renounce both of this Great mods Share this post Link to post Share on other sites
[VW]Wrath 63 Posted May 18, 2017 Hey Firewill, congratulations on the release, the F-16 is even better with all of your hard work built into it. The only bugs I've found so far is that the map screen is slightly off and the plane position is a couple of kilometres or so North of the actual jets position and that Lesh's Tow mod doesn't work, though I am not sure on which end that is sorted on. But otherwise, great work, man! Share this post Link to post Share on other sites
ski2060 167 Posted May 18, 2017 Welllll... I wonder if that will cause issues with Enhanced Movement? User Action 1 seems to be their custom keybind also. I'm guess it won't make you climb out of the cockpit at 5000 M is you hit it? Share this post Link to post Share on other sites
Devastator_cm 434 Posted May 18, 2017 Thanks for your precious efforts Firewill!!! I need to run from work to home to see the new version asap! Share this post Link to post Share on other sites
Guest Posted May 18, 2017 New version frontpaged on the Armaholic homepage. F-16C Fighting Falcon Standalone v1.7 FIR AWS US - AirWeaponSystem US/NATO Share this post Link to post Share on other sites