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RiverX_PL

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About RiverX_PL

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  1. Yeah I've just started to understand how bending anim work in ARMA using weighted vertex painting. It will be adjusted at later date for sure 🙂 That has also been acknowledged earlier and will be changed in the model among few other things. Now we are focusing on systems and scripting, but art part will not be forgotten. Also HQ blur rotor has been added
  2. As Yax Said, big thanks for the info. When I was updating external model I wasnt that picky and 1:1 to Mike model(and now I feel bad about it) but with that info I will try to redo what's possible(withouth redoing everything from scratch as it would require new UVmaps etc). Again, thank you 🙂
  3. You based your models on A2, correct?
  4. RiverX_PL

    RHS Escalation (AFRF and USAF)

    I just want to say great work with the AH64D. I love flying it with big, PMC maps. It handles very good, systems are amazing and I love it. But could you reduce gun recoil a bit? Now it shoots with artillery accuracy.
  5. This mod is super awesome. The only thing I would like to see now is CCRP and SOI cycle key :)
  6. The TGP in this aircraft, you made it to show LOD 1.000 or View-Gunner?
  7. RiverX_PL

    RHS Escalation (AFRF and USAF)

    Just tested it. This is probably best thing they have updated in Arma in a while :O
  8. RiverX_PL

    RHS Escalation (AFRF and USAF)

    It extends only the terrain view distance, am I correct?
  9. Would it be possible to increase also the object view distance? Asking becouse that would be cool for pilots as they could see the tanks with pip
  10. RiverX_PL

    RHS Escalation (AFRF and USAF)

    Thank you :) This feature is realy awesome.
  11. RiverX_PL

    RHS Escalation (AFRF and USAF)

    This GPS system is amazing. Could that be integrated in other aircraft? I am thinking for example integrate it into MFD and add rotating map, kinda like in DCS A10C
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