Chairborne 2594 Posted November 14, 2014 After being bombed with messages from the community i decided to make this happen.So here it is, the Mi-24 Hind from Arma 2 in all its glory!As usual it has all the BIS textures (CDF/Taki/Ru) and variants (D/P/V).I didn't have much time to test this but there shouldn't be any major issue.It flies, lands, shoots and blows up just fine.You can consider this an alpha release for now, as there are a few things that deserve some improvements.Addon is signed, inside the folder you can find the bikey too.Have a nice day!Known Problems:- All weapons for the Mi24P are moved to the gunner because of an issue with missiles locking, pilot can still operate the cannon and rockets by switching to manual fire.- One of the two navigation balls inside the cockpit is reversed for some reason i couldn't figure out.CreditsBIS - Models and original texturesChairborne - Textures, config, port, etc...DISCLAIMERFor personal use only. Do not edit without permission. I claim no responsibility for any damages this addon may cause, use at your own risk.DL: https://www.dropbox.com/s/h04aq8jwqpxxcte/%40cha_mi24.rar?dl=0 Share this post Link to post Share on other sites
acta13 10 Posted November 14, 2014 god, this is beautiful ---------- Post added at 11:25 ---------- Previous post was at 11:24 ---------- and whats the next plan? Share this post Link to post Share on other sites
roberthammer 582 Posted November 14, 2014 As a Hind lover i must say it is great to see these Hinds again in arma :) btw if you do a advanced flying model for this beast , it would be even better Share this post Link to post Share on other sites
petek 62 Posted November 14, 2014 Lovely stuff! Thank you Share this post Link to post Share on other sites
Chairborne 2594 Posted November 14, 2014 I guess some of the stuff i already released deserve some polishing and tweaks to materials. Share this post Link to post Share on other sites
Guest Posted November 14, 2014 Release frontpaged on the Armaholic homepage. Mil Mi-24 Hind v0.1 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
serjames 357 Posted November 14, 2014 Nice one CB !! Share this post Link to post Share on other sites
joker006 462 Posted November 14, 2014 Nice work you can make a version Mi-35 Super Hind :) http://www.moddb.com/members/amddred/images/mi-35-super-hind Share this post Link to post Share on other sites
Cigs4 18 Posted November 14, 2014 Wonderful, thanks a lot !!! How about now a Westland Puma, please?? It will be great to have one of this. Share this post Link to post Share on other sites
bagpiperguy 74 Posted November 14, 2014 Nice work man! Love the ports. Keep em up. Share this post Link to post Share on other sites
gunny24 46 Posted November 14, 2014 hey there, i would like to use your hinds in conjunction with the RHS ones, but there is a "small" problem looks like a similar problem as with your Mi8 /Mi17 Share this post Link to post Share on other sites
Chairborne 2594 Posted November 14, 2014 RHS manages rocket pods in a different way and causes this glitch to vehicles that don't use their method i assume. Share this post Link to post Share on other sites
eggbeast 3673 Posted November 14, 2014 Gunny's pic: looks to me like someone tried to rearm a chopper and stripped off the proxies but didnt replace them, so they have default proxy weapons spamming the empty proxies. maybe you used a rearming interface not meant for the chopper? I'm still devving A2 stuff so not looked at these in detail. Share this post Link to post Share on other sites
Chairborne 2594 Posted November 14, 2014 I think the problem lies somewhere else. Rocket pod proxies should not be replaced by anything else in my Hind (as in, they're just there like the landing gear or whatever), i assume they have defined the rocket pod proxies in CfgNonAiVehicles as well in order to replace them with something else. Problem is, neither of us had the idea of changing names to their models and proxies so they are conflicting. Just when i thought everything was fine. :mad: :mad: :mad: :mad: :mad: Share this post Link to post Share on other sites
eggbeast 3673 Posted November 14, 2014 yeah it's no biggie. should be easy to sort that out. i've been looking at varanons CUP apache this week - and how the rockets work like missile proxies in A3 - nice idea but tough on the eyes to implement, esp. if you have up to 6x 19 or 20 round hydras /S8s to do (on harrier /hind etc). Share this post Link to post Share on other sites
sonsalt6 105 Posted November 14, 2014 New mod 0.1 available at withSIX. Download now by clicking: @Chairborne; You are now able to manage your own promo pages of your content on our web platform and soon also publish new content yourself. To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work. For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com. Share this post Link to post Share on other sites
Outlawz7 1 Posted November 21, 2014 Where's the ACR Mi-24D? (or did I miss it) :) Share this post Link to post Share on other sites
Chairborne 2594 Posted November 23, 2014 Will be added with the next release. There's still the problem textures are nowhere to be found and i can't open the DLC PBOs so i might have to ask a developer for them. Maybe i'll throw in a desert texture for the ruski hinds too if i have some more spare time. Share this post Link to post Share on other sites
evromalarkey 150 Posted November 23, 2014 @Chairborne If you want ACR textures for Mi24 you can find it here - https://github.com/evromalarkey/ACR-Mod/tree/master/Source/opt/acr_a3_mi24_replacement/data I got them from AIA SA ;) Share this post Link to post Share on other sites
gunny24 46 Posted November 23, 2014 chairborne will we see a fix for the proxy issue for the rocketpods etc. ? Share this post Link to post Share on other sites
Chairborne 2594 Posted November 23, 2014 chairborne will we see a fix for the proxy issue for the rocketpods etc. ? Yes. @ChairborneIf you want ACR textures for Mi24 you can find it here - https://github.com/evromalarkey/ACR-Mod/tree/master/Source/opt/acr_a3_mi24_replacement/data I got them from AIA SA ;) Wow thanks! When i have the time i'll throw them in. Share this post Link to post Share on other sites
blackpixxel 53 Posted November 24, 2014 Wouldn't it be possible to take the Advanced flight model cnofiguration from the Hinds-DLC from Take on Helicopters? Or even the SuperHind from the DLC? Or will this cause some conflicts with the licenses? Share this post Link to post Share on other sites
Chairborne 2594 Posted November 24, 2014 I have no clue. I don't even own TOH or any of the DLCs. Who knows, maybe BIS will come around soon. :rolleyes: ;) I wanted to take a look at sling loading too but i can't seem to find any documentation whatsoever. :confused: Share this post Link to post Share on other sites
gunny24 46 Posted November 24, 2014 even with the hind dlc it is not possible to unpack the files unfortunatly. Share this post Link to post Share on other sites
andy1 71 Posted November 25, 2014 Hi chairborne, I was show your thread by SerJames as we have recently been adding slingloading to Deltagamers Chinook pack for him. If you want some help just jump on our TS over at 3CB ts3server://voice.3commandobrigade.com/?port=9987 Share this post Link to post Share on other sites