Matth_ 68 Posted August 2, 2016 Hi ! Thanks for the fix. Is there a way to disable the medical system ? To use ACE instead. Share this post Link to post Share on other sites
Vasily.B 529 Posted August 3, 2016 Polish Translation..... If you will be somewhere in Poland, in Małopolskie region, give me a sign, you got best local beer in my fridge :) 1 Share this post Link to post Share on other sites
yanot 183 Posted August 3, 2016 ...Is there a way to disable the medical system ? To use ACE instead. I don't think so. Share this post Link to post Share on other sites
Matth_ 68 Posted August 3, 2016 Do you plan to add this feature in futur ? Share this post Link to post Share on other sites
yanot 183 Posted August 3, 2016 Do you plan to add this feature in futur ? No. Share this post Link to post Share on other sites
DAP 619 Posted August 4, 2016 No. Why not, Yanot? :D 1 Share this post Link to post Share on other sites
R0adki11 3949 Posted August 4, 2016 Why not, Yanot? :D Well its the addon/mod makers choice if they want to add or not add features. Share this post Link to post Share on other sites
yanot 183 Posted August 4, 2016 Well its the addon/mod makers choice if they want to add or not add features. Don't bother answering to this retard :D He's the one who made VTN's first aid system (and pretty much the whole script part of the mod :D) and just messing around here, on forum, instead of fixing it and making VTN great again :angry: 1 Share this post Link to post Share on other sites
Guest Posted August 4, 2016 Updated version frontpaged on the Armaholic homepage. VeteranMod demo v0.4.2 build 1905 Share this post Link to post Share on other sites
DAP 619 Posted August 5, 2016 Thank you, Foxhound :) Share this post Link to post Share on other sites
alexgardien5 6 Posted August 7, 2016 Hi, would it be possible to use VTN with ACE ? Thanks ! Share this post Link to post Share on other sites
Vasily.B 529 Posted August 7, 2016 Hi, would it be possible to use VTN with ACE ? Thanks ! You can, but without medical system Share this post Link to post Share on other sites
yanot 183 Posted August 7, 2016 Hi, would it be possible to use VTN with ACE ? Thanks ! Hey. No. ACEs medical and VTNs first aid systems aren't compatible. And as I've already mentioned here before - we're not planning to disable our first aid system. We're constantly improving it and see no reason to adapt VTN for ACE. Share this post Link to post Share on other sites
alexgardien5 6 Posted August 7, 2016 Hey. No. ACEs medical and VTNs first aid systems aren't compatible. And as I've already mentioned here before - we're not planning to disable our first aid system. We're constantly improving it and see no reason to adapt VTN for ACE. Roger that. I would like to use the other ACE functions but with your medical system that's why ! :P Share this post Link to post Share on other sites
yanot 183 Posted August 8, 2016 Roger that. I would like to use the other ACE functions but with your medical system that's why ! :P I guess if you'll somehow manage to disable medical ACE system - possibly, maybe, somehow magically, I'm not sure how, but it'll just may work out :D No guarantees tho. DAP (VTN's scripter) says that VTN's scripts are having some kind of a conflicts with CBA. 1 Share this post Link to post Share on other sites
Vasily.B 529 Posted August 10, 2016 So i played this today with RHS (to my amazement it worked) but noticed issues when opening virtual arsenal :19:26:14 Warning Message: Picture \vtn_wpne_svd_cf\ico\vtn_svd92_ca.paa not found19:26:14 String STR_DN_VTN_RPK74_84 not found19:26:14 String STR_DN_VTN_RPK74N_84 not found19:26:14 Warning Message: Picture \vtn_wpne_svd_cf\ico\vtn_svd63_ca.paa not found19:26:14 Warning Message: Picture \vtn_wpne_svd_cf\ico\vtn_svd86_ca.paa not found^^This may be related to RHS conflict but....I get SVD and want to snipe 500M target - and i barelly see him (crouching man in clouddy day). Then i get RHS SVD with their version of PSO 1M2 and i can clearly see the target, and scope itself have bigger magnification. So did your PSO have wrong magnification or is it some other version of PSO?From other questions - what about bolt action animations for rifles? Do you know how or have some troubles to apply them?^^This can be usefull : https://forums.bistudio.com/topic/182380-weapon-eventhandler-framework/Also i watched your UAZ again..... Man, its really masterpiece, RVMATs, textures, interior, hell good job! Share this post Link to post Share on other sites
disab 12 Posted August 11, 2016 If you use the mod VTN with RHS, then stop working all RHS grenades. They can be seen in the virtual arsenal, they come to unload, but they can not be used. Grenades can not throw. And please tell me how to use earplugs. Thanks for the help Share this post Link to post Share on other sites
yanot 183 Posted August 12, 2016 I get SVD and want to snipe 500M target - and i barelly see him (crouching man in clouddy day). Then i get RHS SVD with their version of PSO 1M2 and i can clearly see the target, and scope itself have bigger magnification. So did your PSO have wrong magnification or is it some other version of PSO? VTN uses realistic magnification. The real magnification of PSO-1 is 4x and FOV is 6°. I'm not sure, but perhaps RHS uses the standard BI's PSO-1 magnification from Arma 2 which is waaaaaay above the realistic specifications. VTN isn't about comfort. It's about realism :) From other questions - what about bolt action animations for rifles? Do you know how or have some troubles to apply them? ^^This can be usefull : https://forums.bistudio.com/topic/182380-weapon-eventhandler-framework/ We'll consider that. Thank you :) 2 Share this post Link to post Share on other sites
Vasily.B 529 Posted August 12, 2016 VTN uses realistic magnification. The real magnification of PSO-1 is 4x and FOV is 6°. I'm not sure, but perhaps RHS uses the standard BI's PSO-1 magnification from Arma 2 which is waaaaaay above the realistic specifications. VTN isn't about comfort. It's about realism :) We'll consider that. Thank you :) So you deleted my confusion now :) Is there PSO-3 in your pipeline? I know there is some modified scope on "tuning" SVD. Share this post Link to post Share on other sites
DAP 619 Posted August 16, 2016 UPDATE VERSION: 0.4.2 BUILD 1950 CHANGELOG: Fixed: Missed turret on wrecked HMMWV with M2HB/M240/PKM Improved: UAZ 3151 and UAZ 469 Improved: HMMWV M1151 Improved: KamAZ 5350 Improved: MK23 MTVR Improved: Inventory system Improved: Damage system and first aid system Improved: Supression effects Improved: Polish translation Arma3Sync autoconfig url: ftp://193.19.118.182/Updater_WOG/ArmA3Sync/VTN_A3//.a3s/autoconfig 5 Share this post Link to post Share on other sites
Guest Posted August 17, 2016 Thanks for informing us about the new version :) Updated version frontpaged on the Armaholic homepage. VeteranMod demo v0.4.2 build 1950 Share this post Link to post Share on other sites
WarhammerZeus 4 Posted August 23, 2016 Is there a way to adjust a.i. skill level? Its brutal trying to fight the ai in this mod currently. Share this post Link to post Share on other sites
DAP 619 Posted August 30, 2016 Is there a way to adjust a.i. skill level? Its brutal trying to fight the ai in this mod currently. You can use AI difficulty settings in options menu, or this command, for custom scenarios, created in editor. Share this post Link to post Share on other sites
kecharles28 197 Posted August 31, 2016 Updated mod v0.4.2005 available at withSIX. Download now by clicking: 2 Share this post Link to post Share on other sites
alesh 107 Posted September 1, 2016 Hello everyony;-) Some old renders of our M1A1(USMC): P.S.: What we do now? Making retopology of this cool tank for A3:)) And more... more... other things for mod... Best regards! 10 Share this post Link to post Share on other sites