blazenchamber 261 Posted February 4, 2015 Glad you like the optics but our Osom sights will stay a part of our Osom weapons pack along with our showcase and firing range. :bye: Share this post Link to post Share on other sites
da12thMonkey 1943 Posted February 4, 2015 it doesn't work with ctrl+rmb to change states - need to press ctrl+num/ (is it MRT?). The CBA keybinding system doesn't support binding to mouse buttons. I think they mentioned why that is in the CBA thread at some point, but it's basically a scripting limitation that the game has. Share this post Link to post Share on other sites
paramedic 22 Posted February 4, 2015 Is it just me or are these weapons to strong compared to ArmA 3 vanilla weapons? The 5.56 from this pack seems even more powerfull than the 6.5 rifles. Otherwise great work. Share this post Link to post Share on other sites
johnny-o-rama 34 Posted February 5, 2015 awesome update. really great stuff!!! I have a recommendation though. pleeeeeeeease add the some of the BARRET firearms to your future plans. especially the REC7 :) Share this post Link to post Share on other sites
rimap-p90 15 Posted February 11, 2015 Hi! What's the difference between the M855A1, the MK318 and MK262 rounds in arma3? Share this post Link to post Share on other sites
speedygonzales 15 Posted February 11, 2015 When they use the spartan values the same like in real or trying to be because of the bad body armor system in arma. M855A1-enhanced performance rounds Mk262-precision and long range round ( i think 600-700m it can be deadly) mk318 0 Mod SOST- for higher penetreation and more stopping power Thats an short overview when you want more details google it ;). Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted February 12, 2015 Question, is the rail area and barrel supposed to look so... Short? http://i.cubeupload.com/ze1vJs.jpg I mean, it could just be the Carbine, which than brings up my min question, will you guys plan on doing a standard version? http://i629.photobucket.com/albums/uu15/alexyss_2009/MagpulACR.jpg Share this post Link to post Share on other sites
Spartan0536 189 Posted February 12, 2015 As for the 5.56mm ammunition, realistically if the target is wearing body armor you would want to use the M855A1 to punch the armor more effectively however ArmA III depicts body armor as a flat damage negation with no material penetration, its quite rudimentary to say the least. basically in ArmA III this is how it works.... Hollow Points are king in CQC/MR, they generate more damage per shot which causes more damage. Penetrative rounds are king for, well..... penetration, if targets are behind cover or you are shooting at light armored vehicles they are the go to round. Hybrid rounds like the SOST are the best general purpose round as they give decent penetration with good damage across a wide range of distances. ---------- Post added at 09:50 PM ---------- Previous post was at 09:42 PM ---------- Is it just me or are these weapons to strong compared to ArmA 3 vanilla weapons? The 5.56 from this pack seems even more powerfull than the 6.5 rifles.Otherwise great work. The default 5.56x45mm rounds are a freaking joke, and the default 6.5 Grendel is not even on par, in fact I wonder why the hell they decided to use 6.5 Grendel over 6.8 SPC. The freaking necking on the 6.5 Grendel would cause so many feeding issues its not even worth considering for use in automatic mil-spec rifles. My 5.56x45mm values are much more realistic as far as the default engine will allow, which I have to say is not too terribly bad. Share this post Link to post Share on other sites
blazenchamber 261 Posted February 12, 2015 @Spartan thanks for posting this should help to clarify for people. @Darkside hey mate that WIP pic is not a good representation of what we will deliver. The ACR will be the standard magpul rifle and we will try to do other variations of the ACR . I will keep you all up to date as soon as we got something polished to show you. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted February 13, 2015 @Darkside hey mate that WIP pic is not a good representation of what we will deliver. The ACR will be the standard magpul rifle and we will try to do other variations of the ACR . I will keep you all up to date as soon as we got something polished to show you. Awesome, can't wait. But take your time, you and your team's work is great! Share this post Link to post Share on other sites
blazenchamber 261 Posted February 13, 2015 (edited) Hey everyone progress is good so far on V2 weapons. We are finishing off the ARs at the moment and the ACR is nearly done. Thanks Edited February 14, 2015 by blazenchamber Share this post Link to post Share on other sites
Spartan0536 189 Posted February 14, 2015 hey everyone progress is good so far on v2 weapons. But we have some exciting news that iansky will be working with us on the mod to update and add some amazing new content as well as replacing our elcan specter dr. We will separate the weapons mod and make this a stand alone optics mod that includes all our new eotech optics and our vortex optics we have. It will be quite an extensive list of available optics. We will try to replicate the full functionality of each optic as we have already with our recent work. We will keep you updated on how everything goes. Thanks woot! Share this post Link to post Share on other sites
pd3 25 Posted February 14, 2015 nevermind, wrong thread. Share this post Link to post Share on other sites
rimap-p90 15 Posted February 14, 2015 I really love this mod. Weapons are awesome, Optics are excellent and you keep us update... Share this post Link to post Share on other sites
tobinator 41 Posted February 14, 2015 Nice update! I love the new optics and the new textures! But what do I have to write in the init of an weapon case to open it at the mission start? Share this post Link to post Share on other sites
Spartan0536 189 Posted February 14, 2015 (edited) Just an update, I spoke with BlazenChamber last night about thew ACR project, the weapon is being changed from the Magpul ACR which was the Masada to the Remington Defense ACR which was the entry weapon to the US Army's adaptive carbine program. He told me last night many changes will be needed, he did not specify to me if he will be including all 3 barrel lengths that are currently available from the Remington Defense 2014 Catalog or if he is even going to make it available in all 3 calibers. What I am posting below is the REAL SPECS from the Remington ACR according to the data which I have researched and yes its all publicly available, this is NOT a representation of SMA's rendition at the time of this posting. 2014 Remington Defense ACR Designed by Magpul Industries Manufactured by Remington Defense Accepts both STANAG and Magpul magazines Ambidextrous Safety and bolt catch CLOSED BOLT SYSTEM Left side charging handle (non-reciprocating) Heavy Chrome Hammer Forged Barrel Barrel lengths of 10.5, 14.5, and 16.5 (SBR, CAR, AR) Compatible with 5.56x45mm NATO, .300 AAC Blackout (Using NOVESKE CHF LRLP barrel), and 6.8x43mm SPC Rate of twist for 5.56x45mm NATO and .300 Blackout is 1:7 RH (This includes the NOVESKE CHF LRLP Barrel) Rate of twist for 6.8x43mm SPC is 1:11 RH Short Stroke Gas Piston System with buffering to reduce barrel harmonics Adjustable Gas System allows for rates of fire between 700 - 800 rounds per minute Uses an AAC Blackout 51T Flash Hider as standard Averaged accuracy rating between most high performance rounds is 1.5 MOA (website claims SUB 2 MOA, this is ammunition dependent) Recommended suppressor for 5.56x45mm NATO is the AAC M4-2000 Recommended suppressor for 7.62x35mm Blackout is the AAC 762-SDN-6 Recommended suppressor for 6.8x43mm SPC is the AAC M4-2000 (yes this fits/works even though its a 5.56x45mm NATO suppressor), in fact Remington's ACRSD is made by AAC and its an M4-2000 clone. Pictures for reference: 2014 Remington Defense ACR Breakdown 2014 Remington Defense ACR Assembled AAC M4-2000 Suppressor AAC 762-SDN-6 Suppressor Edited February 14, 2015 by Spartan0536 fixed picture link Share this post Link to post Share on other sites
blazenchamber 261 Posted February 15, 2015 Hey mate. Yea so we are probably going to do all of the above. It will be the remington ACR but will have different options and variants to choose from including different calibers and (SBR, CAR, AR). ;) Share this post Link to post Share on other sites
Flipper 1 Posted February 15, 2015 Thanks for your great work, guys! Any new WiP pics of the MM 23 EK? Share this post Link to post Share on other sites
garverick 1 Posted February 15, 2015 Thanks for your great work, guys!Any new WiP pics of the MM 23 EK? Aye would love to see some new stuff on that one Share this post Link to post Share on other sites
Flipper 1 Posted February 15, 2015 Few question to the MM23 EK Will it be compatible with AGM - especially the barrel-change option? Are the "mags" compatible with the ones of your HK416 (assuming that you use the 5.56×45mm NATO ver. of the MM23)? That leads to the last question: which rounds capacity are you planing? Share this post Link to post Share on other sites
blazenchamber 261 Posted February 15, 2015 Few question to the MM23 EKWill it be compatible with AGM - especially the barrel-change option? Are the "mags" compatible with the ones of your HK416 (assuming that you use the 5.56×45mm NATO ver. of the MM23)? That leads to the last question: which rounds capacity are you planing? Maybe ill look into it when we are getting this one in game. I was going to do the box mag on this . might be able to do the same mags as the HK not 100% sure just yet. Share this post Link to post Share on other sites
Flipper 1 Posted February 18, 2015 Maybe ill look into it when we are getting this one in game.I was going to do the box mag on this . might be able to do the same mags as the HK not 100% sure just yet. Thanks! Share this post Link to post Share on other sites
garverick 1 Posted February 18, 2015 I would love to see it in box mag form 100 round +, belts and such. this is by gonna be my favorite gun by far you guys release. Share this post Link to post Share on other sites
Flipper 1 Posted February 18, 2015 ...my favorite gun by far you guys release. Yes, Sir! Me too! Share this post Link to post Share on other sites
rockdpm 10 Posted February 24, 2015 I have a question concerning the spectre DR. Could it be possible to change the reticle to be more like http://media.midwayusa.com/productimages/880x660/alt1/388/elcan_ballisticcrosshairreticle.jpg http://swfa.com/images/elcan_crosshair_popup.jpg Share this post Link to post Share on other sites