laxemann 1673 Posted June 14, 2014 (edited) LAxemann's "Mount" What it does? Simple thing, it adds animations when attaching (mounting) or detaching (dismounting) rifle items such as scopes and silencers in order to make gameplay a little bit more realistic. Also, it prevents people from swapping around stuff in no time. What can you show us? W... known issues • The feature only works for rifles/primary weapons since there are no animations for pistols Where can we download it? CLICK TO DOWNLOAD FROM DROPBOX (V 2.00) or LAxemann's "Mount" v2.0.0 Credits: Janus for the previous help with stuff and stuff Tajin and the other guys from my Thread in the editing section Changelog: 2.0 • Completely rewritten from scratch • MOUNT now has to run on the server as well! • MOUNT is now compatible with any item addOn that swaps attachments on the fly • Animations will play in full length • All actions got sounds • Items that are picked up with the action menu won't be automatically attached to your rifle • All issues regarding duplicating items should be solved 1.3.3 • Virtual Arsenal Compatibility 1.3.2 • BW Mod optics attachments compatibility 1.3.1 • BW Mod LLM01 compatibility 1.3 • You now have to dismount an attachment before you're able to mount another one on the same slot • The mod is now using appropriate animations for mounting/ dismounting silencers • ASDG Attachments compatibility - You no longer mount an ASDG bipod again when deploying it • Minor tweaks 1.2 - Prone Fix • Players won't get stuck in prone position anymore (auto-crouching) 1.1 - First Fix • Disabled serialization 1.0 - Initial Release Requirements: CBA_A3 Edited April 8, 2015 by LAxemann 5 Share this post Link to post Share on other sites
sanguinius51 11 Posted June 14, 2014 Nice, really smooth and fluid animations. Small, but bound to make a difference in the pacing of combat. Great mod to see, I've wanted something like this for a while. Share this post Link to post Share on other sites
znooptokkie 14 Posted June 14, 2014 Very nice, i wonder why bis didnt put this feature in by themselves! Share this post Link to post Share on other sites
13islucky 10 Posted June 14, 2014 Very nice, i wonder why bis didnt put this feature in by themselves! Well, judging by the presence of animations for this in Arma 3 I assume they wanted to at one point, but as with most things 'something happened' and they weren't used. Share this post Link to post Share on other sites
sonsalt6 105 Posted June 14, 2014 New mod v1.0 available at withSIX. Download now by clicking: @ LAxemann ; Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself. To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work. For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com. Share this post Link to post Share on other sites
raspu86 92 Posted June 14, 2014 Very nice of you to bring this into the game finally! There are also some nice grenade throw animations present (hint! hint! hint!) Share this post Link to post Share on other sites
Guest Posted June 14, 2014 Release frontpaged on the Armaholic homepage. LAxemann's "Mount" v1.0 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
twisted 127 Posted June 14, 2014 this looks real nice, something bis could look at for added immersion Share this post Link to post Share on other sites
PTV-Jobo 820 Posted June 14, 2014 Not sure if I am the only one, however when using this I experience the following pop-up error when either mounting or removing any optics: On the upside, once you hit OK it doesn't keep popping up, and it keeps working. I tried it with both vanilla and my usual setup, and it happens both times for me. But other than that, it's friggen awesome! Definitely a keeper in my book. :D Share this post Link to post Share on other sites
laxemann 1673 Posted June 14, 2014 Not sure if I am the only one, however when using this I experience the following pop-up error when either mounting or removing any optics:http://i.imgur.com/BYK6dSE.jpg On the upside, once you hit OK it doesn't keep popping up, and it keeps working. I tried it with both vanilla and my usual setup, and it happens both times for me. But other than that, it's friggen awesome! Definitely a keeper in my book. :D Whoops, as good as fixed I guess, just having dinner, updating then :) ---------- Post added at 04:10 PM ---------- Previous post was at 03:37 PM ---------- There we go: Fixed Version 1.1 The error shouldn't occur anymore. :) Oh, also, since I'm short on time, I totally forgot if other people can see the animations in MP, just tell me in case you find it out before I do. :) Share this post Link to post Share on other sites
Guest Posted June 14, 2014 New version frontpaged on the Armaholic homepage. LAxemann's "Mount" v1.1 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
sonsalt6 105 Posted June 14, 2014 New update v1.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
serjames 357 Posted June 14, 2014 I get a bug whereby if I'm prone and try and change a scope it locks me in the "in-Gear" animation and i cannot seem to get out or re-enter the Inventory ? Had to DC and re-load. SJ Share this post Link to post Share on other sites
laxemann 1673 Posted June 14, 2014 (edited) I get a bug whereby if I'm prone and try and change a scope it locks me in the "in-Gear" animation and i cannot seem to get out or re-enter the Inventory ?Had to DC and re-load. SJ While I'm reading this my ArmA is loading a hopefully fixed version :) This means another update (2 in one day)... dammit. This is why I'm not rushing ES. :) // EDIT: There we go, new update to version 1.2 1.2 - Prone Fix • players won't get stuck in prone position anymore (auto-crouching) Edited June 14, 2014 by LAxemann Share this post Link to post Share on other sites
Alex72 1 Posted June 15, 2014 Good job on this. Needed. ;) Share this post Link to post Share on other sites
serjames 357 Posted June 15, 2014 Thanks LAxemann, almost there... ;P I noticed that prone works great now. However it does force you into a crouching position ? Can this be adjusted to remain prone ? One last little detail, I spotted that when you change scopes in prone, the new scope "appears" for a second before the animation starts to replace it ? Not a killer bug, but if it can be adjusted out would make this perfect. I don't know about anyone else, But I think the "animation" or at least the time delay should be longer for scopers... to simulate the correct fitting and alignment, which must take a bit longer than 3 seconds or so ? Any other POV ? Nothing worse than getting caught in an animation when a taki walks around the corner but I think the level of detail this has brought deserves respect ? SJ Share this post Link to post Share on other sites
enex 11 Posted June 15, 2014 I'm glad you put this animation to work :D Share this post Link to post Share on other sites
TomSawyer 10 Posted June 15, 2014 Hey LAxemann, do you think about implementing this into AGM? Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted June 15, 2014 Just a headsup: it seems that a reloaded mission - even with Moduload - breaks the animation, making it a infinite loop with a pause of 3 seconds (in which you can try to toggle or toss your primary weapon to stop the loop)... it seems that the acessory doesn´t attach/dettach so the mod keeps replaying the animation... it happened while playing whole lotta Altis (SP version) so it may be caused by some of his lotsa scripts, I´ll investigate more, but be aware that maybe there´s an issue with reloaded missions =P On a first tried mission, it worked flawlessly ;) Share this post Link to post Share on other sites
Guest Posted June 15, 2014 New version frontpaged on the Armaholic homepage. LAxemann's "Mount" v1.2 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
laxemann 1673 Posted June 15, 2014 Hey LAxemann,do you think about implementing this into AGM? Nope, but CSE ;2710585']Just a headsup: it seems that a reloaded mission - even with Moduload - breaks the animation' date=' making it a infinite loop with a pause of 3 seconds (in which you can try to toggle or toss your primary weapon to stop the loop)... it seems that the acessory doesn´t attach/dettach so the mod keeps replaying the animation... it happened while playing whole lotta Altis (SP version) so it may be caused by some of his lotsa scripts, I´ll investigate more, but be aware that maybe there´s an issue with reloaded missions =POn a first tried mission, it worked flawlessly ;)[/quote'] Hmm, I usually don't play SP and are still busy with ES, but I'll look into that as soon as I've got some time :) Share this post Link to post Share on other sites
13islucky 10 Posted June 15, 2014 CSE, as in ACSE? Or am I out of my element, Donny? I am the walrus​ Share this post Link to post Share on other sites
sonsalt6 105 Posted June 15, 2014 New update v1.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites