FrostyWheats 10 Posted September 12, 2014 Possible replacer for a demo charge? http://halo.wikia.com/wiki/M168_Demolition_Charge Share this post Link to post Share on other sites
LykosMactire 298 Posted September 12, 2014 (edited) Oh ok.I understands, that must be all the same complicated to run all this. I thought nevertheless that there would be the small turrets on sides, and big magnetic cannon of functional on the frigate. (look like this : http://www.3dartistonline.com/users/96/thm1024/frigatetex_2.jpg) But that would not be of the game notice ^^ Good luck for your mod ! (editing tip) i do know how to make them seemingly patrol in missions but it would only be for one floor of the frigate. works also with nimitz (you set the unit and the waypoint height to the height to the floor you want) Edited September 12, 2014 by AngelWingGamingJacob Share this post Link to post Share on other sites
frost995 13 Posted September 14, 2014 Any hope to see some new 'screen of update' soon? Share this post Link to post Share on other sites
TessaVolkanvir 1 Posted September 17, 2014 Been a while since there was any signs of life here. a whole 3 days O_O mod must be dead. Lol, No So whats the word? How is progress coming along with the textures and the pelican? Particularly the pelican, as a bit of a fan girl of it may I request that you guys do a short explainer on the Pelican in the EI mod? Share this post Link to post Share on other sites
Stirls 11 Posted September 17, 2014 A lot of us are working away at our respective things. Sorry! More things to come. Share this post Link to post Share on other sites
scorch_052 127 Posted September 17, 2014 Been a while since there was any signs of life here. a whole 3 days O_O mod must be dead. Lol, No So whats the word? How is progress coming along with the textures and the pelican? Particularly the pelican, as a bit of a fan girl of it may I request that you guys do a short explainer on the Pelican in the EI mod? The pelican is currently on hold as we work out the more essential aspects of the Alpha release. However, it will be the Halo 3 Pelican and will feature multiple different variants. Any hope to see some new 'screen of update' soon? Shotgun screenshots incoming. Share this post Link to post Share on other sites
LykosMactire 298 Posted September 18, 2014 due to computer problems and personal life i am sorry to say i am leaving the Eridanus Insurrection team, i leave all the files given to them as theirs to use. wish y'all luck as i challenge the BSOD gods to a war Share this post Link to post Share on other sites
scorch_052 127 Posted September 18, 2014 Shotgun is coming along very nicely. Martynball's models are amazing and transfer into the game really well. Pics below. As you can see, we're still working out rvmats, but the models and textures look really good so far. Also, besides some issues with the reloading animation, the weapon functions perfectly with full support for attachments, buckshot and slug rounds, and its own custom flashlight. Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted September 18, 2014 Tasty. Share this post Link to post Share on other sites
Stirls 11 Posted September 18, 2014 And Stirls' really sick textures too! ;) They really look a lot better without glossy rvmats. Daymn, son. Share this post Link to post Share on other sites
indoorbradster 13 Posted September 21, 2014 (edited) Hello again, My P drive is having trouble, so my development is kinda slow the past few weeks. I'm still working on stuff including large multistory buildings, small gadgets used for missions, and overall ambient objects. But until I can fix my issue I won't be moving things in engine. :( Radio Box, should be good for mission makers. http://i.imgur.com/3Nm1BYZ.jpg (224 kB) Edited September 21, 2014 by IndoorBradster Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted September 21, 2014 nice looking radio Share this post Link to post Share on other sites
indoorbradster 13 Posted September 21, 2014 nice looking radio Thanks, I'll try to post more stuff like this. Share this post Link to post Share on other sites
Stirls 11 Posted September 21, 2014 Very nice work, Bradster. Here's my recon helmet. Had to remodel the low poly, so I think this is my first actual model. Regardless, going to touch this up tomorrow. Fix the seams and stuff. Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted September 21, 2014 The amount of awesome on that helmet is too dayum high. Share this post Link to post Share on other sites
SteveJA 12 Posted September 21, 2014 Plz cAn 1 has Recon1!! 1! 11 Looking great guys. Share this post Link to post Share on other sites
miketim 20 Posted September 21, 2014 Woah that looks great, really nice work. Share this post Link to post Share on other sites
Gruntini 40 Posted September 21, 2014 Hello again,Radio Box, should be good for mission makers. http://i.imgur.com/XtOT5jO.jpg http://i.imgur.com/3Nm1BYZ.jpg (224 kB) Would you ever consider making this a backpack radio for use with Task Force Radio? I am extremely excited for this mod, but worried that the TFAR radios will look out of place. Maybe add a little antenna? :p Only a suggestion. Like I said, very excited for this either way. The pictures of the infantry units you guys have shown recently on ModDB are absolutely superb. Share this post Link to post Share on other sites
SpaceNavy 16 Posted September 21, 2014 Would you ever consider making this a backpack radio for use with Task Force Radio? I am extremely excited for this mod, but worried that the TFAR radios will look out of place. Maybe add a little antenna? :pOnly a suggestion. Like I said, very excited for this either way. The pictures of the infantry units you guys have shown recently on ModDB are absolutely superb. We do have a radio backpack in game currently. We can make some more if the need arises. Especially if we make the mod compatible with TFRadio or ACRE (which we are strongly considering). Share this post Link to post Share on other sites
Gruntini 40 Posted September 21, 2014 We do have a radio backpack in game currently.We can make some more if the need arises. Especially if we make the mod compatible with TFRadio or ACRE (which we are strongly considering). Awesome! Can't wait for release. Share this post Link to post Share on other sites
indoorbradster 13 Posted September 25, 2014 Possible replacer for a demo charge?http://halo.wikia.com/wiki/M168_Demolition_Charge Yeah, planning on it. Let me know what you all think. I may just start over. :confused: Share this post Link to post Share on other sites
connorwarman 60 Posted September 26, 2014 Yeah, planning on it. Let me know what you all think. I may just start over. :confused:http://i.imgur.com/Iev1CDF.jpg Demo charge model looks epic Bradster! Looking forward to using that in the future. Share this post Link to post Share on other sites
trooper226 15 Posted September 26, 2014 I know this is a ways off, but I'm curious as to how you'll handle the M808B MBT. It's completely functional with one user, but in ArmA I don't know if we've seen a vehicle perform this way at all. How do you think you guys will handle it? Share this post Link to post Share on other sites
SpaceNavy 16 Posted September 26, 2014 I know this is a ways off, but I'm curious as to how you'll handle the M808B MBT. It's completely functional with one user, but in ArmA I don't know if we've seen a vehicle perform this way at all. How do you think you guys will handle it? Excellent question, because you are correct. The driver of a tank cannot also control the gun. So what I had in mind is just making the M808 a two man crewed tank, one driver one gunner/loader. The gunner will be "hidden" inside the turret of the tank and the driver will remain in the normal position. News from the front! We are generously having some of our weapon models re-done AND textured in the Halo Reach style. Here is the final model (un-textured) of the M6G magnum. http://www.majhost.com/gallery/ZERO880/Games/Textures/mag1.jpg Here is the version without attachments (scope on top and flashlight on bottom): http://www.majhost.com/gallery/ZERO880/Games/Textures/mag2.jpg Share this post Link to post Share on other sites