captainfatback 10 Posted August 28, 2014 on a sidenote, development on the marines is moving forward. neckbrace and full face helmet are ready for texturing but i still need to make the 2 shoulder pads and knee pads as they seem to use different ones. textures are used from the army model we have so its just a placeholder until we get marine textures. enjoyhttp://i.imgur.com/ple4siM.jpg Damn! That's looking soooo good! Share this post Link to post Share on other sites
LykosMactire 298 Posted August 28, 2014 ....now my underpants are gone Share this post Link to post Share on other sites
connorwarman 60 Posted August 28, 2014 Just so we are clear, it is NOT Reach.The map name is "Eridanus II". But this is what it will look like for the most part. Oh thats good to hear, I was worried there for a second. ;) Share this post Link to post Share on other sites
miketim 20 Posted August 28, 2014 Wait are,you guys both team members conflicting? Lol wot so it's not reach but why did the guy post it and thought it was... Le confuse :confused: Share this post Link to post Share on other sites
SpaceNavy 16 Posted August 28, 2014 Wait are,you guys both team members conflicting?Lol wot so it's not reach but why did the guy post it and thought it was... Le confuse :confused: Does it really matter? Share this post Link to post Share on other sites
miketim 20 Posted August 28, 2014 Lol no I don't mean it like that, :) I mean it's like funny and confusing it happened. Share this post Link to post Share on other sites
SpaceNavy 16 Posted August 28, 2014 Currently looking for members to add to the development team. If you are experienced with modelling, texturing, terrain building or Oxygen 2 please PM me. Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted August 28, 2014 Still learning terrain building and I'm about as good as a pine tree with blender, I Wish I had more to offer. Share this post Link to post Share on other sites
thedog88 4 Posted August 28, 2014 well, we are lacking in the terrain department, should consider as some of us are learning along the way as well. our current terrain maker is running into issues and who knows, 2 minds might solve problems easier ;) Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted August 28, 2014 The current stuff I'm stuck on is roads, I am trying to create 1960s Saigon and I can't get the roads to show up in bulldozer, So I can use them as a template for building up the city. Terrain builder needs some real wizardry to get it working sometimes. Share this post Link to post Share on other sites
thedog88 4 Posted August 28, 2014 hm i wish i knew more about map making, would love to get into it sometime. if you dont mind ill add ya on steam and point you to our map maker, slight chance he might know whats wrong. Share this post Link to post Share on other sites
wilaysee51 10 Posted August 28, 2014 The current stuff I'm stuck on is roads, I am trying to create 1960s Saigon and I can't get the roads to show up in bulldozer, So I can use them as a template for building up the city. Terrain builder needs some real wizardry to get it working sometimes. So after pulling a all nighter and working nonstop on it for something like 11 hours and seeing how much I could soak up, i think I cracked a significant amount of problems. Honestly at this point penguin even a little help goes along way, like dog said add me on steam if your interested in helping us out [steam ID Will or just look up our steam group]. I don't have too much time in the build up to school and my sports season so having someone chipping away at it would be a huge help as well. Share this post Link to post Share on other sites
typhoontiger 36 Posted August 28, 2014 (edited) *Classified* Edited August 30, 2014 by TYPHOONTIGER Share this post Link to post Share on other sites
LykosMactire 298 Posted August 29, 2014 Sneak peak on the UNSC Army armorhttp://i1054.photobucket.com/albums/s486/TYPHOONTIGER2/2014-08-28_00001_zps26420a50.jpg My underpants have been shredded Share this post Link to post Share on other sites
miketim 20 Posted August 29, 2014 u wot m8 i swer on me mum, im gonna find out who made this model and give them a cookie true story Amazing model wow, goes well with the sunglasses Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted August 29, 2014 Looks good but you should use splendid cam to take pics like this so you can move freely and won't have that bit of hud. Share this post Link to post Share on other sites
PolyG 69 Posted August 29, 2014 I'm not to crazy about that camouflage pattern.. Share this post Link to post Share on other sites
SpaceNavy 16 Posted August 29, 2014 I'm not to crazy about that camouflage pattern.. I'm not sure where it came from. It will not be used. Share this post Link to post Share on other sites
typhoontiger 36 Posted August 29, 2014 Just a random camo that was used for the pic. Didn't have much time to pick one or anything. It isn't going to be used in the mod Share this post Link to post Share on other sites
Stirls 11 Posted August 30, 2014 Here's the final UNSC soldier. Working on some camouflage pattern variants really quickly I reckon. http://puu.sh/bdtdc/afb3d7bbae.jpg (111 kB) And without a vest or helmet: Share this post Link to post Share on other sites
LykosMactire 298 Posted August 30, 2014 pants and underpants, who needs them, goin commando Share this post Link to post Share on other sites
connorwarman 60 Posted August 30, 2014 Here's the final UNSC soldier. Working on some camouflage pattern variants really quickly I reckon.http://puu.sh/bdtdc/afb3d7bbae.jpg (111 kB) And without a vest or helmet: http://puu.sh/bdtnf/9e2c19a50c.jpg :cool: That...looks amazing. My first born is now yours. Share this post Link to post Share on other sites
Stirls 11 Posted August 30, 2014 (edited) Fuck yeah, I shall sacrifice the newborn to my texturing overlords. Desert pattern (thanks to Burgess for the pattern itself): http://puu.sh/bdzci/c6c7ee7f73.jpg (276 kB) Edited August 30, 2014 by Stirls Share this post Link to post Share on other sites
sanguinius51 11 Posted August 30, 2014 Holy hell, that's an amazing uniform! Looks like something straight out of Halo Reach. Share this post Link to post Share on other sites
TessaVolkanvir 1 Posted August 30, 2014 I just had an idea for the Zeus guy to play with!! Would it be possible to write in the ability for zeus to call down ODST drop pods in the same manner as he/she summons airstrikes and ordinance? Example, Zeus spawns an ODST Dropzone > ODST pod spawns + Drops > Pod crashes down > ODST of random type is spawned infront of Pod Just thought of that whilst watching some of the ModDB vids. It would be a really awesome feature for Zeus to be able to call down ODST's as re-enforcements for the UNCS or if players are the innies, as obstacles. Share this post Link to post Share on other sites