scrumpyjacks 10 Posted February 7, 2015 Nice work on the mission ive had it running on my server for couple of days now and has had lots of fun playing it I just would like to know what a few settings from define.sqf do btc_city_radius = 300; btc_patrol_max = 10; < btc_patrol_area = 2500; Share this post Link to post Share on other sites
giallustio 770 Posted February 7, 2015 btc_city_radius = 300; Distance in meters of the city's activation. btc_patrol_max = 10; < Max number of active patrols in map btc_patrol_area = 2500; If no players are in this radius the group will be de-spawned Share this post Link to post Share on other sites
scrumpyjacks 10 Posted February 7, 2015 (edited) Thanks Giallustio i seem to have an issue when geting the fob container out of the logistics point i keep geting "out of placement zone" spamming the chat this happens when taking the container out and placing it down out of the way ready for transport the messege spam also only seems to happen when im moving around after placing the container down the messege will stop once in standing still Edited February 7, 2015 by ScrumpyJacks Share this post Link to post Share on other sites
lordhughes 10 Posted February 9, 2015 I attempted to load the mission onto my server (linux) and it throws back to the mission select screen, the logs are showing this error 'bin\config.bin/CfgVehicles/APC_Wheeled_01_base_F/Turrets/MainTurret/ViewGunner/' is not defined ('initAngleY' accessed) not sure if its something you can fix for your next release. But thought I would let you know. Share this post Link to post Share on other sites
giallustio 770 Posted February 9, 2015 @Scrumpy I'll look into it as soon as i can. I'm pretty busy, but i'd like to recover the project and upgrade it. Few features to make the mission persistent for example. @lord It doesn't seem a mission problem but a cfg problem Share this post Link to post Share on other sites
lordhughes 10 Posted February 10, 2015 Doh thank you Giallusio, bit of googling and turns out its a known issue http://feedback.arma3.com/view.php?id=22323 running server with 2gb maxMem and mission has loaded just fine. Share this post Link to post Share on other sites
Friedrich_Werner 10 Posted February 13, 2015 Question for the group... when Conducting a Side Mission, "Clear _townname_" what is required to be successful? I assumed clearing the town of all hostiles is a necessity, but does this mean IEDs as well? Last week my team and I conducted just such a mission, eliminated the hostiles building by building, but after 5 hours it still said the task was active. I know for a fact that we cleared every building as it was a smaller town and we have our TTPs for clearing. We kept an eye out for a cache (ammobox) figuring that might be the trick. So... Was one lucky hostile hiding? Were we supposed to clear every IED as well? Was there something we were supposed to destroy? Any help appreciated. Share this post Link to post Share on other sites
giallustio 770 Posted February 13, 2015 Was one lucky hostile hiding? Yep Were we supposed to clear every IED as well? Nope Was there something we were supposed to destroy? Nope. Or it could be bugged ;) Share this post Link to post Share on other sites
scrumpyjacks 10 Posted February 14, 2015 i have experienced the same problem on my server after 4 hours of serching every buliding we still had no luck i eventualy ran tiresome and opened up zeus and bombed the town im thinking that it may well be buged Share this post Link to post Share on other sites
Friedrich_Werner 10 Posted February 14, 2015 haha rude insurgents! So much for winning hearts and minds if I have to go with ScrumpyJacks' plan. Share this post Link to post Share on other sites
christian2526 68 Posted February 16, 2015 Hey there, For AGM Support you might wanna have a look into their wiki: https://github.com/KoffeinFlummi/AGM/wiki/Functions#agm_interaction_fnc_addinteraction Chris Share this post Link to post Share on other sites
serialtasted 10 Posted February 26, 2015 (edited) Has any one had success in making this mission work with AGM? I've been trying to figure it out with the scripts and disabling the params. I was hoping to be able to use zip ties on enemy ai and civilians and work with the interactions with them. Yes. I did :) Also, I'm now porting the mission to Gorgona and trying to use RHS, but I can't manage to switch sides. I want the player to be using the russian forces and the AI the NATO forces. Screens of AGM and mission working together: steamcommunity.com/id/rodrigolevy/screenshots/?appid=107410 Edited February 26, 2015 by serialtasted Share this post Link to post Share on other sites
giallustio 770 Posted February 26, 2015 Good work! For the side could be a bit tricky. It's on my to-do list but i'm running out of time. Just few tips. You should define the btc_enemy_side and change a bit the fnc inside the civ folder. It won't be that hard. I'm happy that the mission is still played! Share this post Link to post Share on other sites
serialtasted 10 Posted February 26, 2015 Good work! For the side could be a bit tricky. It's on my to-do list but i'm running out of time.Just few tips. You should define the btc_enemy_side and change a bit the fnc inside the civ folder. It won't be that hard. I'm happy that the mission is still played! I haven't looked inside that folder yet ;) Thx! The mission is absolutly amazing! Awesome work you did there Me and my friends have been playing it quite a lot in the past weeks. I've been doing some heavy modifications to the mission. I hope you don't mind :) I'm also porting the mission to Tilos, seems like a nice map now that's on beta. But this one is going to be only with AGM. Share this post Link to post Share on other sites
giallustio 770 Posted February 26, 2015 If you want I could add your edit version in the first post. An AGM version is more than welcome ;) Share this post Link to post Share on other sites
serialtasted 10 Posted February 26, 2015 I would be honored to show you the mission before you publish it. I've added a few more mechanics to it. Add me on steam, use the link from the screenshots ;) Share this post Link to post Share on other sites
azrink 14 Posted March 1, 2015 Hi Giallustio We from ArmA Malaysia been playing your mission for past 1 week. We did little mod to the mission to suit our need. Hope you wouldn't mind. 1. We add in Alive all logistic+CAS+OPCOM+Intel. 2. We also add in Alive Ai Respawn system and tweak it to balance ai spawn through your script and through Alive, to get more verity/randomness. 3. We add in RHS and Maxxpro for vehicle and 4. AGM Interaction, Medic & Fatigue. We did get better framerate (or isit just a placebo effect). What we really love about your mission is how dynamic the mission progress. the way to get intel/task/ied/suicide bombers/interaction with civilian that your mission generates give satisfaction in patrolling. it increase the immersion of playing insurgency mission. On behalf of our group, we want thank you for the mission. We hope in future to see persistence implement in your mission. below is missions that we did last friday night using your mission. Forgive us coz it in our local language. Cheers Share this post Link to post Share on other sites
giallustio 770 Posted March 1, 2015 Thank you for your kind words! I'm really happy that you guys enjoy my work! All the edited version are more than welcome as long as the tag and the credits will be given! Have fun! Share this post Link to post Share on other sites
echoj7 11 Posted March 2, 2015 (edited) Sometimes when I host this missions nothing spawns, the prompt for configure buttons and info in the map screen dosent appear. Just with CBA enabled. Server log: Original output filename: Arma3Retail_Server Exe timestamp: 2015/02/02 14:00:33 Current time: 2015/03/02 21:21:49 Type: Public Branch: Stable Version: 1.38.129105 Allocator: X:\arma3\dll\tbb4malloc_bi.dll ===================================================================== 21:21:49 ManagerConfig() 21:22:01 Item str_disp_hintc_continue listed twice 21:22:01 Item str_lib_info_author listed twice 21:22:04 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ 21:22:04 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ 21:22:04 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 21:22:04 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 21:22:04 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 21:22:04 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 21:22:04 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 21:22:04 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 21:22:04 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 21:22:04 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 21:22:04 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 21:22:04 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 21:22:04 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 21:22:04 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 21:22:04 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 21:22:04 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 21:22:04 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 21:22:04 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 21:22:04 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 21:22:04 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 21:22:04 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 21:22:04 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 21:22:04 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 21:22:04 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 21:22:04 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 21:22:04 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 21:22:04 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 21:22:04 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 21:22:04 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 21:22:04 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 21:22:04 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 21:22:04 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 21:22:04 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 21:22:04 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 21:22:04 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 21:22:04 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 21:22:04 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 21:22:04 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 21:22:04 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 21:22:04 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 21:22:04 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 21:22:04 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 21:22:04 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 21:22:04 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 21:22:04 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 21:22:04 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 21:22:04 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ 21:22:04 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 21:22:04 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 21:22:04 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 21:22:05 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 21:22:05 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 21:22:05 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 21:22:05 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 21:22:05 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 21:22:05 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 21:22:05 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 21:22:05 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 21:22:05 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 21:22:05 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 21:22:05 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 21:22:05 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 21:22:05 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 21:22:07 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min. 21:22:07 Initializing Steam Manager 21:22:07 ManagerConfig() 21:22:07 unable to load subscribed content list. list will be updated from steam 21:22:07 unable to load published content list. list will be updated from steam 21:22:07 unable to load cached items meta info. save and update functionality will be broken 21:22:07 Steam Manager initialized. 21:22:07 21:22:07 ==== Loaded addons ==== 21:22:07 21:22:07 dta\core.pbo - 72362 21:22:07 dta\languagecore_f.pbo - 78060 21:22:07 dta\bin.pbo - unknown 21:22:07 X:\arma3\heli\addons\sounds_f_heli.ebo - 75591 21:22:07 X:\arma3\heli\addons\missions_f_heli.ebo - 77084 21:22:07 X:\arma3\heli\addons\cargoposes_f_heli.ebo - 77820 21:22:07 X:\arma3\heli\addons\music_f_heli.ebo - 76012 21:22:07 X:\arma3\heli\addons\languagemissions_f_heli.ebo - 76893 21:22:07 X:\arma3\heli\addons\air_f_heli.ebo - 77618 21:22:07 X:\arma3\heli\addons\data_f_heli.ebo - 77772 21:22:07 X:\arma3\heli\addons\structures_f_heli.ebo - 76870 21:22:07 X:\arma3\heli\addons\boat_f_heli.ebo - 74189 21:22:07 X:\arma3\heli\addons\dubbing_f_heli.ebo - 75138 21:22:07 X:\arma3\heli\addons\modules_f_heli.ebo - 77084 21:22:07 X:\arma3\heli\addons\language_f_heli.ebo - 77931 21:22:07 X:\arma3\heli\addons\anims_f_heli.ebo - 72362 21:22:07 X:\arma3\heli\addons\missions_f_heli_data.ebo - 75977 21:22:07 X:\arma3\heli\addons\functions_f_heli.ebo - 77667 21:22:07 X:\arma3\heli\addons\music_f_heli_music.ebo - 76012 21:22:07 X:\arma3\heli\addons\ui_f_heli.ebo - 76986 21:22:07 X:\arma3\heli\addons\supplies_f_heli.ebo - 77611 21:22:07 X:\arma3\heli\addons\missions_f_heli_video.ebo - 75065 21:22:07 X:\arma3\heli\addons\soft_f_heli.ebo - 74189 21:22:07 X:\arma3\kart\addons\data_f_kart.pbo - 77772 21:22:07 X:\arma3\kart\addons\structures_f_kart.pbo - 76870 21:22:07 X:\arma3\kart\addons\missions_f_kart_data.pbo - 75687 21:22:07 X:\arma3\kart\addons\anims_f_kart.pbo - 72362 21:22:07 X:\arma3\kart\addons\characters_f_kart.pbo - 73106 21:22:07 X:\arma3\kart\addons\missions_f_kart.pbo - 76770 21:22:07 X:\arma3\kart\addons\languagemissions_f_kart.pbo - 76770 21:22:07 X:\arma3\kart\addons\sounds_f_kart.pbo - 73106 21:22:07 X:\arma3\kart\addons\weapons_f_kart.pbo - 77629 21:22:07 X:\arma3\kart\addons\ui_f_kart.pbo - 73106 21:22:07 X:\arma3\kart\addons\language_f_kart.pbo - 77867 21:22:07 X:\arma3\kart\addons\soft_f_kart.pbo - 78106 21:22:07 X:\arma3\kart\addons\modules_f_kart_data.pbo - 74588 21:22:07 X:\arma3\kart\addons\modules_f_kart.pbo - 78076 21:22:07 X:\arma3\curator\addons\modules_f_curator.pbo - 76863 21:22:07 X:\arma3\curator\addons\functions_f_curator.pbo - 77480 21:22:07 X:\arma3\curator\addons\language_f_curator.pbo - 76769 21:22:07 X:\arma3\curator\addons\ui_f_curator.pbo - 77070 21:22:07 X:\arma3\curator\addons\missions_f_curator.pbo - 75167 21:22:07 X:\arma3\curator\addons\data_f_curator.pbo - 77460 21:22:07 addons\language_f_bootcamp.pbo - 77492 21:22:07 addons\structures_f_households.pbo - 77220 21:22:07 addons\ui_f.pbo - 78277 21:22:07 addons\sounds_f_epb.pbo - 77077 21:22:07 addons\missions_f_epa_data.pbo - 73106 21:22:07 addons\map_altis_data_layers_00_01.pbo - 73106 21:22:07 addons\missions_f_gamma.pbo - 77663 21:22:07 addons\dubbing_f_bootcamp.pbo - 73106 21:22:07 addons\sounds_f_vehicles.pbo - 75994 21:22:07 addons\missions_f_epb_video.pbo - 73106 21:22:07 addons\missions_f_video.pbo - 73106 21:22:07 addons\languagemissions_f_bootcamp.pbo - 76770 21:22:07 addons\cargoposes_f.pbo - 77794 21:22:07 addons\characters_f_bootcamp.pbo - 77556 21:22:07 addons\missions_f_beta.pbo - 76770 21:22:07 addons\soft_f_gamma.pbo - 77581 21:22:07 addons\language_f_gamma.pbo - 77365 21:22:07 addons\missions_f_beta_data.pbo - 75473 21:22:07 addons\sounds_f_epc.pbo - 73106 21:22:07 addons\languagemissions_f.pbo - 76893 21:22:07 addons\uifonts_f.pbo - 73106 21:22:07 addons\languagemissions.pbo - unknown 21:22:07 addons\structures_f_bootcamp.pbo - 76870 21:22:07 addons\armor_f_epb.pbo - 77574 21:22:07 addons\missions_f_epb_data.pbo - 73106 21:22:07 addons\static_f_gamma.pbo - 77773 21:22:07 addons\animals_f_beta.pbo - 72362 21:22:07 addons\functions_f.pbo - 77933 21:22:07 addons\baseconfig_f.pbo - 73106 21:22:07 addons\map_stratis_data_layers.pbo - 73106 21:22:07 addons\missions_f_gamma_data.pbo - 76877 21:22:07 addons\dubbing_radio_f.pbo - 76962 21:22:07 addons\missions_f_epa_video.pbo - 73106 21:22:07 addons\missions_f_data.pbo - 73106 21:22:07 addons\missions_f_gamma_video.pbo - 73106 21:22:07 addons\languagemissions_f_beta.pbo - 77325 21:22:07 addons\modules_f.pbo - 76893 21:22:07 addons\modules_f_bootcamp.pbo - 76897 21:22:07 addons\languagemissions_f_epb.pbo - 77044 21:22:07 addons\missions_f_epc.pbo - 77038 21:22:07 addons\weapons_f_beta.pbo - 77996 21:22:07 addons\soft_f_beta.pbo - 77884 21:22:07 addons\rocks_f.pbo - 73767 21:22:07 addons\ui_f_data.pbo - 78272 21:22:07 addons\characters_f_beta.pbo - 74412 21:22:07 addons\anims_f_epc.pbo - 72362 21:22:07 addons\armor_f_beta.pbo - 77560 21:22:07 addons\language_f_epb.pbo - 77476 21:22:07 addons\data_f_bootcamp.pbo - 76960 21:22:07 addons\music_f_epc.pbo - 73106 21:22:07 addons\air_f_epc.pbo - 77155 21:22:07 addons\weapons_f_epa.pbo - 73106 21:22:07 addons\characters_f_epc.pbo - 73106 21:22:07 addons\music_f_bootcamp_music.pbo - 73106 21:22:07 addons\anims_f_epa.pbo - 72362 21:22:07 addons\functions_f_bootcamp.pbo - 78252 21:22:07 addons\structures_f_epa.pbo - 76870 21:22:07 addons\soft_f.pbo - 78069 21:22:07 addons\weapons_f_epb.pbo - 73106 21:22:07 addons\music_f_epa_music.pbo - 73106 21:22:07 addons\map_altis_data.pbo - 73106 21:22:07 addons\characters_f_gamma.pbo - 76245 21:22:07 addons\map_altis_data_layers.pbo - 73106 21:22:07 addons\armor_f_epc.pbo - 74356 21:22:07 addons\music_f_epa.pbo - 73106 21:22:07 addons\structures_f.pbo - 77785 21:22:07 addons\map_stratis_data.pbo - 73106 21:22:07 addons\plants_f.pbo - 73106 21:22:07 addons\modules_f_beta.pbo - 76909 21:22:07 addons\ui_f_bootcamp.pbo - 76325 21:22:07 addons\characters_f_epa.pbo - 75270 21:22:07 addons\boat_f.pbo - 78100 21:22:07 addons\data_f.pbo - 78148 21:22:07 addons\map_vr.pbo - 77601 21:22:07 addons\dubbing_radio_f_data.pbo - 76953 21:22:07 addons\language_f_epa.pbo - 76769 21:22:07 addons\music_f_epc_music.pbo - 73106 21:22:07 addons\soft_f_bootcamp.pbo - 74362 21:22:07 addons\map_altis_scenes_f.pbo - 73106 21:22:07 addons\weapons_f_epc.pbo - 73106 21:22:07 addons\dubbing_f_epa.pbo - 73106 21:22:07 addons\static_f_beta.pbo - 73106 21:22:07 addons\drones_f.pbo - 76444 21:22:07 addons\animals_f.pbo - 72362 21:22:07 addons\map_altis.pbo - 73767 21:22:07 addons\map_altis_data_layers_00_00.pbo - 73106 21:22:07 addons\roads_f.pbo - 73001 21:22:07 addons\air_f.pbo - 77581 21:22:07 addons\armor_f.pbo - 72362 21:22:07 addons\missions_f_epb.pbo - 77055 21:22:07 addons\static_f.pbo - 77773 21:22:07 addons\missions_f_beta_video.pbo - 73106 21:22:07 addons\sounds_f_weapons.pbo - 77482 21:22:07 addons\language_f.pbo - 77325 21:22:07 addons\characters_f.pbo - 77567 21:22:07 addons\boat_f_gamma.pbo - 76739 21:22:07 addons\missions_f_bootcamp_data.pbo - 72362 21:22:07 addons\dubbing_f.pbo - 73106 21:22:07 addons\air_f_gamma.pbo - 77155 21:22:07 addons\map_stratis.pbo - 72244 21:22:07 addons\music_f.pbo - 73106 21:22:07 addons\map_vr_scenes_f.pbo - 73106 21:22:07 addons\anims_f_bootcamp.pbo - 72362 21:22:07 addons\languagemissions_f_epa.pbo - 76770 21:22:07 addons\functions_f_epa.pbo - 73434 21:22:07 addons\structures_f_epc.pbo - 76870 21:22:07 addons\missions_f.pbo - 77197 21:22:07 addons\functions_f_epc.pbo - 73106 21:22:07 addons\music_f_epb.pbo - 73106 21:22:07 addons\structures_f_mil.pbo - 77220 21:22:07 addons\soft_f_epc.pbo - 77259 21:22:07 addons\boat_f_epc.pbo - 74356 21:22:07 addons\language_f_epc.pbo - 77476 21:22:07 addons\modules_f_data.pbo - 73106 21:22:07 addons\structures_f_epb.pbo - 76870 21:22:07 addons\armor_f_gamma.pbo - 77560 21:22:07 addons\missions_f_epc_data.pbo - 73106 21:22:07 addons\weapons_f.pbo - 78090 21:22:07 addons\uifonts_f_data.pbo - 73106 21:22:07 addons\air_f_beta.pbo - 77579 21:22:07 addons\music_f_music.pbo - 73106 21:22:07 addons\anims_f.pbo - 78079 21:22:07 addons\structures_f_ind.pbo - 77220 21:22:07 addons\air_f_epb.pbo - 77579 21:22:07 addons\modules_f_beta_data.pbo - 73635 21:22:07 addons\map_stratis_scenes_f.pbo - 73106 21:22:07 addons\languagemissions_f_gamma.pbo - 77098 21:22:07 addons\dubbing_f_beta.pbo - 73106 21:22:07 addons\characters_f_epb.pbo - 73106 21:22:07 addons\structures_f_wrecks.pbo - 75500 21:22:07 addons\map_altis_data_layers_01_01.pbo - 73106 21:22:07 addons\misc_f.pbo - 74445 21:22:07 addons\music_f_bootcamp.pbo - 73106 21:22:07 addons\missions_f_bootcamp.pbo - 78275 21:22:07 addons\dubbing_f_gamma.pbo - 73106 21:22:07 addons\dubbing_f_epb.pbo - 76110 21:22:07 addons\air_f_rtd.pbo - 76933 21:22:07 addons\map_altis_data_layers_01_00.pbo - 73106 21:22:07 addons\weapons_f_bootcamp.pbo - 76248 21:22:07 addons\editor_f.pbo - 74164 21:22:07 addons\sounds_f_bootcamp.pbo - 73106 21:22:07 addons\anims_f_data.pbo - 76942 21:22:07 addons\modules_f_epb.pbo - 73106 21:22:07 addons\missions_f_epc_video.pbo - 73106 21:22:07 addons\map_data.pbo - 73001 21:22:07 addons\dubbing_f_epc.pbo - 73106 21:22:07 addons\music_f_epb_music.pbo - 73106 21:22:07 addons\structures_f_data.pbo - 75500 21:22:07 addons\a3.pbo - unknown 21:22:07 addons\boat_f_beta.pbo - 74356 21:22:07 addons\signs_f.pbo - 72273 21:22:07 addons\sounds_f.pbo - 77447 21:22:07 addons\language_f_beta.pbo - 77325 21:22:07 addons\weapons_f_gamma.pbo - 73106 21:22:07 addons\missions_f_bootcamp_video.pbo - 75065 21:22:07 addons\languagemissions_f_epc.pbo - 76770 21:22:07 addons\missions_f_epa.pbo - 77038 21:22:07 21:22:07 ======================= 21:22:07 21:22:07 ============================================================================================= List of mods =============================================================================================== 21:22:07 modsReadOnly = true 21:22:07 safeModsActivated = false 21:22:07 customMods = false 21:22:07 hash = '62F3219788C49E38C075469BF75D29BE33542096' 21:22:07 name | modDir | default | origin | hash | fullPath 21:22:07 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 21:22:07 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | 21:22:07 Arma 3 Helicopters | heli | true | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | X:\arma3\heli 21:22:07 Arma 3 Karts | kart | true | GAME DIR | 4da0718ca3022069a71bc17a510099b1e65ff97b | X:\arma3\kart 21:22:07 Arma 3 Zeus | curator | true | GAME DIR | e77e063da6fae90d1a76d68a876f875832649d08 | X:\arma3\curator 21:22:07 Arma 3 | A3 | true | NOT FOUND | | 21:22:07 ========================================================================================================================================================================================================== 21:22:08 InitSound ... 21:22:08 InitSound - complete 21:22:09 PhysX3 SDK Init started ... 21:22:09 PhysX3 SDK Init ended. 21:22:11 Attempt to override final function - rscminimap_script 21:22:11 Attempt to override final function - rscdisplayloading_script 21:22:11 Attempt to override final function - rscdisplayloading_script 21:22:11 Attempt to override final function - rscdisplayloading_script 21:22:11 Attempt to override final function - rscdiary_script 21:22:11 Attempt to override final function - rscdisplaysinglemission_script 21:22:11 Attempt to override final function - rscdiary_script 21:22:12 Attempt to override final function - rscdisplayremotemissions_script 21:22:12 Attempt to override final function - rscdisplayloading_script 21:22:12 Attempt to override final function - rscdiary_script 21:22:12 Attempt to override final function - rscdiary_script 21:22:12 Attempt to override final function - rscdisplaystrategicmap_script 21:22:12 Attempt to override final function - rscdisplaycommon_script 21:22:12 Attempt to override final function - rscdisplayloading_script 21:22:12 Attempt to override final function - rscdisplaycommon_script 21:22:12 Attempt to override final function - rscdisplaydebriefing_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:12 Attempt to override final function - rscunitinfo_script 21:22:14 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 21:22:15 Connected to Steam servers 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:18 Server error: Player without identity Jambo (id 1754832855) 21:23:19 Server error: Player without identity Jambo (id 1754832855) 21:23:19 Server error: Player without identity Jambo (id 1754832855) 21:23:19 Server error: Player without identity Jambo (id 1754832855) 21:23:35 Unsupported language English in stringtable 21:23:35 Unsupported language English in stringtable 21:23:35 Unsupported language English in stringtable 21:23:56 Starting mission: 21:23:56 Mission file: co22_btc-hearts-and-minds (__cur_mp) 21:23:56 Mission world: altis 21:23:56 Mission directory: mpmissions\__cur_mp.altis\ 21:24:10 Strange convex component08 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView 21:24:10 Strange convex component10 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView 21:24:11 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 21:24:11 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 21:24:13 Strange convex component01 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 21:24:13 Strange convex component02 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 21:24:13 Strange convex component03 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 21:24:13 Strange convex component04 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 21:24:23 Attempt to override final function - bis_functions_list 21:24:23 Attempt to override final function - bis_functions_listpreinit 21:24:23 Attempt to override final function - bis_functions_listpostinit 21:24:23 Attempt to override final function - bis_functions_listrecompile 21:24:23 Attempt to override final function - bis_fnc_missiontaskslocal 21:24:23 Attempt to override final function - bis_fnc_missionconversationslocal 21:24:23 Attempt to override final function - bis_fnc_missionflow 21:24:34 Error a1 reading file 'config\\squads\fox\b538b3db6f22170b858ca37cfca5d7af.paa' 21:24:35 B_Heli_Light_01_armed_F: AddDoors - unknown animation source AddDoors 21:24:35 B_Heli_Light_01_armed_F: AddBenches - unknown animation source AddBenches 21:24:35 B_Heli_Light_01_armed_F: BenchL_Up - unknown animation source BenchL_Up 21:24:35 B_Heli_Light_01_armed_F: BenchR_Up - unknown animation source BenchR_Up 21:24:35 B_Heli_Light_01_armed_F: BenchL_Up_instant - unknown animation source BenchL_Up_instant 21:24:35 B_Heli_Light_01_armed_F: BenchR_Up_instant - unknown animation source BenchR_Up_instant 21:24:35 B_Heli_Light_01_armed_F: AddBackseats - unknown animation source AddBackseats 21:24:35 B_Heli_Light_01_armed_F: AddFLIR - unknown animation source AddFLIR 21:24:35 B_Heli_Light_01_armed_F: AddHoldingFrame - unknown animation source AddHoldingFrame 21:24:35 c:\w\profile\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 21:24:36 Strange convex component53 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryFire 21:24:36 Strange convex component27 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryView 21:24:39 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire 21:24:39 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire 21:24:43 "btc_fnc_mil_create_hideout: _this = [] ; POS [10713.9,10814.7] ID 0" 21:24:43 "btc_fnc_mil_create_hideout: _this = [] ; POS [3562.86,13702.9] ID 1" 21:24:43 "btc_fnc_mil_create_hideout: _this = [] ; POS [19333.6,17778.8] ID 2" 21:24:43 Error in expression < btc_marker_debug_cond = true; [] spawn btc_fnc_marker_debug; }; > 21:24:43 Error position: <btc_fnc_marker_debug; }; > 21:24:43 Error Undefined variable in expression: btc_fnc_marker_debug 21:24:43 File mpmissions\__cur_mp.altis\init.sqf, line 86 21:24:43 "CACHE SPAWNED: ID 0 POS [14125,18700,0.57328]" 21:26:44 Unsupported language English in stringtable 21:26:44 Unsupported language English in stringtable 21:26:44 Unsupported language English in stringtable 21:28:45 Starting mission: 21:28:45 Mission file: co22_btc-hearts-and-minds (__cur_mp) 21:28:45 Mission world: altis 21:28:45 Mission directory: mpmissions\__cur_mp.altis\ 21:28:46 Attempt to override final function - bis_functions_list 21:28:46 Attempt to override final function - bis_functions_listpreinit 21:28:46 Attempt to override final function - bis_functions_listpostinit 21:28:46 Attempt to override final function - bis_functions_listrecompile 21:28:46 Attempt to override final function - bis_fnc_missiontaskslocal 21:28:46 Attempt to override final function - bis_fnc_missionconversationslocal 21:28:46 Attempt to override final function - bis_fnc_missionflow 21:28:47 c:\w\profile\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 21:29:31 Unsupported language English in stringtable 21:29:31 Unsupported language English in stringtable 21:29:31 Unsupported language English in stringtable 21:29:48 Unsupported language English in stringtable 21:29:48 Unsupported language English in stringtable 21:30:21 Starting mission: 21:30:21 Mission file: co12_incoming-mission (__cur_mp) 21:30:21 Mission world: altis 21:30:21 Mission directory: mpmissions\__cur_mp.altis\ 21:30:22 Attempt to override final function - bis_functions_list 21:30:22 Attempt to override final function - bis_functions_listpreinit 21:30:22 Attempt to override final function - bis_functions_listpostinit 21:30:22 Attempt to override final function - bis_functions_listrecompile 21:30:22 Attempt to override final function - bis_fnc_missiontaskslocal 21:30:22 Attempt to override final function - bis_fnc_missionconversationslocal 21:30:22 Attempt to override final function - bis_fnc_missionflow 21:30:23 Edited March 2, 2015 by Echoj7 Share this post Link to post Share on other sites
giallustio 770 Posted March 2, 2015 It's an edited version, I don't know what you modified Share this post Link to post Share on other sites
serialtasted 10 Posted March 3, 2015 azrink, pls add me on steam. i would like to talk to you about your version of the mission ;) (http://steamcommunity.com/id/rodrigolevy) Share this post Link to post Share on other sites
echoj7 11 Posted March 3, 2015 It's an edited version, I don't know what you modified It's from the download link on the first page. I've even tried it without mods and it's a 50/50 chance the mission will start correctly. Share this post Link to post Share on other sites
jandrews 116 Posted March 8, 2015 hello, I would like to have all guerrilla units spawn with flashlights in case of night ops option with time skip feature I added. What is the best way to implement this?? This is what I have added, not sure if I need to change _units to btc_type_units //Mil btc_player_side = west; btc_enemy_side = east; switch (true) do { case (_p_en == 0) : { btc_type_units = ["O_G_Soldier_F","O_G_Soldier_TL_F","O_G_Soldier_AR_F","O_G_engineer_F","O_G_Soldier_exp_F","O_G_Soldier_GL_F","O_G_Soldier_LAT_F","O_G_Soldier_M_F","O_G_officer_F","O_G_medic_F","O_G_Soldier_lite_F","O_G_Soldier_SL_F"]; btc_type_crewmen = "O_G_Soldier_F"; btc_type_vehicles = ["I_G_Offroad_01_F","I_G_Offroad_01_armed_F"]; btc_type_motorized = ["I_G_Offroad_01_F","I_G_Offroad_01_armed_F","I_Truck_02_transport_F","I_G_Offroad_01_armed_F","I_Truck_02_covered_F"]; btc_type_mg = ["O_HMG_01_F","O_HMG_01_high_F"]; btc_type_gl = ["O_GMG_01_F","O_GMG_01_high_F"]; }; case (_p_en == 1 && isClass(configFile >> "cfgVehicles" >> "CAF_AG_ME_T_AK47")) : { btc_type_units = ["CAF_AG_ME_AK47","CAF_AG_ME_T_AK74","CAF_AG_ME_T_PKM","CAF_AG_ME_T_RPK74","CAF_AG_ME_T_RPG","CAF_AG_ME_T_GL"]; btc_type_crewmen = "CAF_AG_ME_T_AK47"; btc_type_vehicles = ["CAF_AG_ME_T_Offroad_armed_01"]; btc_type_motorized = ["CAF_AG_ME_T_Offroad","I_Truck_02_transport_F","CAF_AG_ME_T_Offroad_armed_01","CAF_AG_ME_T_van_01"]; btc_type_mg = ["O_HMG_01_F","O_HMG_01_high_F"]; btc_type_gl = ["O_GMG_01_F","O_GMG_01_high_F"]; btc_civ_type_units = ["CAF_AG_ME_CIV","CAF_AG_ME_CIV_02","CAF_AG_ME_CIV_03","CAF_AG_ME_CIV_04"]; }; default { btc_type_units = ["O_G_Soldier_F","O_G_Soldier_TL_F","O_G_Soldier_AR_F","O_G_engineer_F","O_G_Soldier_exp_F","O_G_Soldier_GL_F","O_G_Soldier_LAT_F","O_G_Soldier_M_F","O_G_officer_F","O_G_medic_F","O_G_Soldier_lite_F","O_G_Soldier_SL_F"]; btc_type_crewmen = "O_G_Soldier_F"; btc_type_vehicles = ["I_G_Offroad_01_F","I_G_Offroad_01_armed_F"]; btc_type_motorized = ["I_G_Offroad_01_F","I_G_Offroad_01_armed_F","I_Truck_02_transport_F","I_G_Offroad_01_armed_F","I_Truck_02_covered_F"]; btc_type_mg = ["O_HMG_01_F","O_HMG_01_high_F"]; btc_type_gl = ["O_GMG_01_F","O_GMG_01_high_F"]; } }; { private "_unit"; _unit = _x; if (side _unit != east) then { _unit addPrimaryWeaponItem "acc_flashlight"; _unit assignItem "acc_flashlight"; _unit enableGunLights "AUTO"; }; } foreach allunits; Share this post Link to post Share on other sites
giallustio 770 Posted March 8, 2015 Nope, you need to edit the spawn units function. Look inside the mil's folder. I can't remember if i added an init event handler function. Share this post Link to post Share on other sites
jandrews 116 Posted March 8, 2015 Nope, you need to edit the spawn units function. Look inside the mil's folder. I can't remember if i added an init event handler function. Ok, well I am looking and the only sqf that makes sense is the create_group.sqf. Can anyone tell me if this is correct and how I could use this code? { private "_unit"; _unit = _x; if (side _unit != east) then { _unit addPrimaryWeaponItem "acc_flashlight"; _unit assignItem "acc_flashlight"; _unit enableGunLights "AUTO"; }; } foreach allunits; _city = _this select 0; _area = _this select 1; _n = _this select 2; _wp = _this select 3; _pos = []; switch (typeName _city) do { case "ARRAY" :{_pos = _city;}; case "STRING":{_pos = getMarkerPos _city;}; case "OBJECT":{_pos = position _city;}; }; _rpos = [_pos, _area] call btc_fnc_randomize_pos; _unit_type = btc_type_units select (floor random count btc_type_units); _group = createGroup btc_enemy_side; _group createUnit [_unit_type, _rpos, [], 0, "NONE"]; (leader _group) setpos _rpos; _in_house = false; switch (true) do { case (_wp < 0.3) : { private ["_houses","_house","_n_pos","_max_pos","_unit"]; _houses = [_rpos,50] call btc_fnc_getHouses; if (count _houses > 0) then { _in_house = true; _house = _houses select (floor random count _houses); [_group,_house] spawn btc_fnc_house_addWP; _group setVariable ["inHouse",_house]; } else {[_group,_rpos,_area,"SAFE"] spawn btc_fnc_task_patrol;}; }; case (_wp > 0.3 && _wp < 0.75) : { [_group,_rpos,(_area*2),"AWARE"] spawn btc_fnc_task_patrol; }; case (_wp > 0.75) : { private ["_wpa"]; _wpa = _group addWaypoint [_rpos, 0]; _wpa setWaypointType "SENTRY"; _wpa setWaypointCombatMode "RED"; _wpa setWaypointBehaviour "AWARE"; }; }; if (!_in_house) then { for "_i" from 0 to _n do { _unit_type = btc_type_units select (floor random count btc_type_units); _group createUnit [_unit_type, _rpos, [], 0, "NONE"]; sleep 0.5; }; //_group createUnit [btc_type_medic, _pos, [], 0, "NONE"]; }; if ((position leader _group) distance [0,0,0] < 50) then { {_x setpos _rpos;} foreach units _group; }; {_x spawn btc_fnc_mil_unit_killed} foreach units _group; if (btc_debug_log) then { diag_log format ["btc_fnc_mil_create_group: _this = %1 ; POS %2 UNITS N %3",_this,_rpos,count units _group]; }; _group Share this post Link to post Share on other sites