giallustio 770 Posted September 23, 2015 In the next update will be possible to save the status of the mission on the server and load it in another moment without mods. I think i'm gonna add the save option to the admin only, the load option will be set by param. What do you think? Share this post Link to post Share on other sites
ice_age0815 37 Posted September 25, 2015 I think that is a good idea. The only admin option go for it Share this post Link to post Share on other sites
giallustio 770 Posted September 25, 2015 I'm finishing to make the mission compatible with ace and its interaction system. I think i'm gonna replace its logistic for mine, since few things can't be loaded. I've added a custom lift to fill the gap of the BI's one, so containers and some heavy objects can be lifted. As soon as I'll finish these implementations i'll focus on the save/load system. If you want to contribute or help testing, feel free to use github! Share this post Link to post Share on other sites
sarakgaming 15 Posted September 26, 2015 Hello Giallustio ! Really good idea ! I start playing with now ! Share this post Link to post Share on other sites
giallustio 770 Posted September 26, 2015 Dev version available on my site:http://www.giallustio.altervista.org/hearts-and-minds.html# Use githun for bug reporting, thank you! Share this post Link to post Share on other sites
ice_age0815 37 Posted September 27, 2015 thanks for doing all this Share this post Link to post Share on other sites
giallustio 770 Posted September 28, 2015 Basic database functionality pushed to github! Share this post Link to post Share on other sites
giallustio 770 Posted October 2, 2015 Version 1.1 is up!Added: - ACE3 is now a requirement - RHS is now a requirement - Interaction coverted to ACE 3 - Database functionality - Several fixes - Code improvements http://www.giallustio.altervista.org/hearts-and-minds.html Share this post Link to post Share on other sites
DaddehGhost 6 Posted October 9, 2015 So yea.. Getting this issue. http://images.akamai.steamusercontent.com/ugc/388791571497957442/045F6A71C89D0C0D0E2656E11098F1C26E57C9A0/ Updated ace on the server and updated it on my end (as well as cba had an issue so I reinstalled it) and I can't seem to get this going.. Any thoughts? Share this post Link to post Share on other sites
ghosteez 3 Posted October 9, 2015 So for those of us who would rather not use ACE where can we find the old download? Share this post Link to post Share on other sites
giallustio 770 Posted October 9, 2015 @ghosteez You can find the old version not supported on github (back up zip): https://github.com/Giallustio/HeartsAndMinds @DaddehGhost It seems an ace problem rather than a mission problem Share this post Link to post Share on other sites
alexsegen 17 Posted October 9, 2015 So yea.. Getting this issue. http://images.akamai.steamusercontent.com/ugc/388791571497957442/045F6A71C89D0C0D0E2656E11098F1C26E57C9A0/ Updated ace on the server and updated it on my end (as well as cba had an issue so I reinstalled it) and I can't seem to get this going.. Any thoughts? Well, the message says it all. You have an additional PBO that the server doesn't. Are you using Play withSix to update your mods? I've noticed that sometimes PWS doesn't delete deprecated PBOS when you update some mods. Share this post Link to post Share on other sites
ghosteez 3 Posted October 11, 2015 How are we supposed to be able to repair wrecks? I see the repair wreck and such but how am I supposed to get like a chopper crash to that area Share this post Link to post Share on other sites
giallustio 770 Posted October 11, 2015 You can lift wrecks with the ch47. The ch47 is the only behicled that respawns. You can also tow wrecks. It should be on the documentations, if it's missing i will fix it Share this post Link to post Share on other sites
ghosteez 3 Posted October 11, 2015 You can lift wrecks with the ch47. The ch47 is the only behicled that respawns. You can also tow wrecks. It should be on the documentations, if it's missing i will fix it Hm odd we tried towing a wreck but got no option to do so. Will look into it more. Share this post Link to post Share on other sites
aztec_ghost 17 Posted October 12, 2015 We are currently hosting this mission if anyone is interested in trying it out. Server details below Server name: SonsOfWarGaming =BTC= hearts and Mind Mission Server Server IP: 198.154.117.8 Server Port: 8802 Remember you need the following mods in order to connect: Ace Version 3.3.2 CBA_A3 (latest version) RHS Mod ( Both Russion and USA versions 0.3.9.1) Enjoy Aztec Share this post Link to post Share on other sites
ghosteez 3 Posted October 19, 2015 May I ask, what is the point of FOB's besides respawn points? I don't mean this to sound rude but do we have to drive vehicles all the way to the FOB? it'd be nice to have a deployment of some sort to request supplies at the FOB.. Share this post Link to post Share on other sites
giallustio 770 Posted October 19, 2015 Logistic exists for a reason, if you need supplies just transport them from the base! @aztec_ghost Thank you! Have fun! Share this post Link to post Share on other sites
ghosteez 3 Posted October 20, 2015 Logistic exists for a reason, if you need supplies just transport them from the base! @aztec_ghost Thank you! Have fun! True true, small thing, are the humvees supposed to float when towed via a HEMTT? Doesn't cause any damage or anything when it falls back to the ground, I was just curious :) We also can't seem to use the "abort" button to abort the Minefield mission. May be a one off thing. Absolutely love this mission though, our buddy whos been to Iraq says it reminds him of deployment. Share this post Link to post Share on other sites
giallustio 770 Posted October 20, 2015 The humvee floats because of the model. I think it's still wip because it's acting weird in our session, you can't replace wheels too, probably i'm gonna replace it. I'll take a look at the side mission. Thank you for the kind words :)There are few improvements in the github version, i'm gonna release an update soon! Share this post Link to post Share on other sites
ghosteez 3 Posted October 20, 2015 The humvee floats because of the model. I think it's still wip because it's acting weird in our session, you can't replace wheels too, probably i'm gonna replace it. I'll take a look at the side mission. Thank you for the kind words :) There are few improvements in the github version, i'm gonna release an update soon! Gahh! I wish there was a way around removing or replacing it, driving the Humvees is one of my favorite features, gives us that "Real" feel, but I totally understand! I look forward to the update!! Share this post Link to post Share on other sites
sargken 286 Posted October 20, 2015 Version 1.1 is up! Added: - ACE3 is now a requirement - RHS is now a requirement - Interaction coverted to ACE 3 - Database functionality - Several fixes - Code improvements http://www.giallustio.altervista.org/hearts-and-minds.html Do you think you could update the main post page for the forum with your version. Great update. Share this post Link to post Share on other sites
ghosteez 3 Posted October 21, 2015 For some reason we cannot abort ANY side missions.. and we got one for taking Gravia back from terrorists and the city is TOTALLY empty. Also you should make Sagonisi [a tiny island] exempt from side missions.. all the people spawned IN the island lmfao Share this post Link to post Share on other sites
giallustio 770 Posted October 21, 2015 1.11 is out! http://www.giallustio.altervista.org/hearts-and-minds.html Changelog: - addCuratorEditableObjects - Added multi-side support - Added version number - lift improved - civ traffic fixed - database improved - AAF and RHS insurgents added - log place fixed - Improved suiciders - few more Share this post Link to post Share on other sites
ghosteez 3 Posted October 21, 2015 1.11 is out! http://www.giallustio.altervista.org/hearts-and-minds.html Changelog: - addCuratorEditableObjects - Added multi-side support - Added version number - lift improved - civ traffic fixed - database improved - AAF and RHS insurgents added - log place fixed - Improved suiciders - few more May I ask what multi-side support is? Also the mega link is asking for a decryption key. Share this post Link to post Share on other sites