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Feint

[SP] Submarine and SDV Demonstration Mission

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SP mission
=================
Mission name: SUBMARINE AND SDV DEMONSTRATION MISSION
Version: 1.0
Author(s): FEINT


Release date: 3/30/2014


Contacts:
=================
Web: http://www.jonhillenbrand.com
Email: http://www.jonhillenbrand.com/contact/

Required game:
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Arma 3

Required addons:
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None - official only

Installation:
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Move the mission folder into the Arma 3 "missions" folder in "My Documents" under your profile name.
Typically - C:\Users\WINDOWS USER NAME\Documents\Arma 3 - Other Profiles\ARMA PROFILE NAME\missions.
Then open Arma 3, open the editor and open the mission.
In case of any problems try to contact author(s).
You may also try to find a solution on official forums - http://forums.bistudio.com/index.php

Description:
=================
In this mission, I demonstrate how to generate the static submarine object in Arma3. I also demonstrate how to attach it to an SDV so that it can be submerged. I further show how to attach ANOTHER SDV to the hull of the submarine and attach a simple action to that SDV so that it can be detached.

Features:
=================
-Generate the submarine
-Submerge the submarine (workaround)
-Control the position and movement of the submarine (workaround)
-Use attachTo to attach an SDV to a submarine
-Create an action to detach the SDV from the submarine

Changelog/known bugs:
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VER 1.0 - Initial Release

Credits:
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Thanks to The SwissMAVERICK from allerting me to the existence of the new submarine.

Also, special thanks to Arma3 for providing a neverending set of commands and toys to play with.

Disclaimer:
=================
Any unauthorized modification of the released files is not allowed without any written permission by the author(s).
You are using those files at your own risk.
Author(s) of those files are not liable for any damage or loss of data caused by using of those files.
Usage of those files is also prohibited for any commercial purposes.

SCREENIES:
​=================
SDV-1_LR.jpg SDV-2_LR.jpg
SDV-3_LR.jpg SDV-4_LR.jpg
SDV-5_LR.jpg

DOWNLOAD HERE

Edited by Feint

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Can you actualy move big submarine or not, and are you planing to ad reall hangar for svd?

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@duzdano, impossible.

@Feint, nice job!

however, the "detach sdv" command still stays after I detached it.

and can you smthg (addaction too) to attach the sdv to the submarine?

Plus, is it possible to use this template in a mission?

thanks

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Very nice work. If you look at it out of the water its looks like HMS Astute. Fits with the campaign how else would British special forces get to Stratis undetected.

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Fun, you can drive the Submarine, there is a SDV inside.

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Very nice work. If you look at it out of the water its looks like HMS Astute. Fits with the campaign how else would British special forces get to Stratis undetected.

Wow, your right! Also reading the Wiki, that boat is cursed already. Change of CO's within first 6 months, fatal shooting next year. Oh man.

Gonna go try this mission now and hope its not 'cursed' too :P

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Wow, your right! Also reading the Wiki, that boat is cursed already. Change of CO's within first 6 months, fatal shooting next year. Oh man.

Gonna go try this mission now and hope its not 'cursed' too :P

Its only a shell and you can go though most of it, kinda like the ships in arma 2, hopefully they will expand on it. Technically is can be any of the Astutue class subs.

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Can you actualy move big submarine or not, and are you planing to ad reall hangar for svd?

Yes, there's an SDV inside of the submarine which is how it is submerged. To move it, just put an AI in there, or get in there yourself and you can move it to wherever you like.

@duzdano, impossible.

@Feint, nice job!

however, the "detach sdv" command still stays after I detached it.

and can you smthg (addaction too) to attach the sdv to the submarine?

Plus, is it possible to use this template in a mission?

thanks

This is just an example mission so that you can see what's possible. It's just meant to point you in the right direction for making your own missions.

To get rid of the addAction, you can change the code in the init to the following:


this addAction ["Detach SDV",{sdv_attached removeAction (_this select 2); detach sdv_attached;}];

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