Gunter Severloh 4070 Posted September 9, 2014 Have no idea, suggest asking on the release thread itself, where you can get a confirmed answer from the author, and possibly some feedback from other users. Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted September 21, 2014 Update Added threads to the list: AI to stalk player group http://forums.bistudio.com/showthread.php?183416-AI-to-stalk-player-group AI hunting player http://www.armaholic.com/forums.php?...&n=last#bottom Making enemy units chase player http://forums.bistudio.com/showthrea...ighlight=chase All remaining enemy Chase player/team http://forums.bistudio.com/showthrea...ighlight=chase Trying do make enemy hunt player script http://forums.bistudio.com/showthrea...-player-script Enemies follow players? http://forums.bistudio.com/showthrea...light=paradrop Group chasing/hunting the player http://forums.bistudio.com/showthrea...light=paradrop Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted September 27, 2014 Update added to scripts Automedic SP/MP-? by bardosy http://www.armaholic.com/page.php?id=25534 This script adds a medic which does his job without the order of a squad leader. Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted September 28, 2014 Update added script Editor based AI script by trigger SP/MP by Murklor http://www.armaholic.com/page.php?id=26909 This script caches the units placed on the map and spawns them when needed. Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted September 30, 2014 Update added script [TOG] Garrison Script SP/MP by bp.sushi http://www.armaholic.com/page.php?id=26930 building garrison script you can use to populate area by placing one group in editor Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted October 15, 2014 Update Added addon Chessmaster's Wounding System SP/MP by chessmaster42 http://www.armaholic.com/page.php?id=25074 Injured players and AI can call for help and get medical attention from friendly AI Share this post Link to post Share on other sites
PlacidPaul 11 Posted October 17, 2014 Wow, great thread, never seen it until now, this should be stickyed in the editing section. I remember finding gunters Arma2 thread and discovering how amazing and deep arma can be, thanks for continuing with A3 gunter. :ok: Share this post Link to post Share on other sites
Revichev 10 Posted October 18, 2014 Thank you very much Günter! Very usefull Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted October 18, 2014 Welcome fellas, I did the chasing so you dont have too. If anyone runs into a script or addon not on the list post your reply here or send me a pm, I'll update the list with it accordingly. List is also on Armaholic too btw: http://www.armaholic.com/forums.php?m=posts&p=168526#168526 Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted October 26, 2014 Update added the following threads to the list General So, AI can still see through completely obscuring grass and shoot at the player. http://forums.bistudio.com/showthread.php?183844-So-AI-can-still-see-through-completely-obscuring-grass-and-shoot-at-the-player Questions and Answers How do you order an AI to arm/rearm at dead soldiers? http://forums.bistudio.com/showthread.php?181968-How-do-you-order-an-AI-to-arm-rearm-at-dead-soldiers AI controlling zeus possible ? http://forums.bistudio.com/showthread.php?182123-AI-controlling-zeus-possible Want to find proper A.I. mod for multiplay http://forums.bistudio.com/showthread.php?182434-Wnat-to-find-proper-A-I-mod-for-multiplay Is there a way to turn off AI auto engage? http://forums.bistudio.com/showthread.php?182493-Is-there-a-way-to-turn-off-AI-auto-engage Please recommend a noob friendly gameplay AI mod http://forums.bistudio.com/showthread.php?181137-Please-recommend-a-noob-friendly-gameplay-AI-mod Does AI air transport not work by AI?? http://forums.bistudio.com/showthread.php?183751-Does-AI-air-transport-not-work-by-AI Is there any mod that makes your unitl stay in formation? http://forums.bistudio.com/showthread.php?183795-Is-there-any-mod-that-makes-your-unitl-stay-in-formaton Order AI to use specific weapon? http://forums.bistudio.com/showthread.php?178392-Order-AI-to-use-specific-weapon When to use AI mods? http://forums.bistudio.com/showthread.php?178551-When-to-use-AI-mods is it the AI that effects the FPS the most? http://forums.bistudio.com/showthread.php?180483-is-it-the-AI-that-effects-the-FPS-the-most Force AI slots in editor http://forums.bistudio.com/showthread.php?180793-Force-AI-slots-in-editor Mission Editing & Scripting Individual AI hold fire command http://forums.bistudio.com/showthread.php?162111-Individual-AI-hold-fire-command How to order a Squad to Get in multiple vehicles several times. http://forums.bistudio.com/showthread.php?184628-How-to-order-a-Squad-to-Get-in-multiple-vehicles-several-times Max numbers of units per group http://forums.bistudio.com/showthread.php?184654-Max-numbers-of-units-per-group Force Ai to attack if player is in trigger http://forums.bistudio.com/showthread.php?184529-Force-Ai-to-aatck-if-player-is-in-trigger Make AI stay stood up http://forums.bistudio.com/showthread.php?184559-Make-AI-stay-stood-up Infantry sitting on armor? http://forums.bistudio.com/showthread.php?184425-Infantry-sitting-on-armour Manipulating AI subordinates gear in MP http://forums.bistudio.com/showthread.php?184394-Manipulating-AI-subordinates-gear-in-MP Editor based AI spawn by trigger http://forums.bistudio.com/showthread.php?167588-Editor-based-AI-spawn-by-trigger AI Squad respawn problem. http://forums.bistudio.com/showthread.php?184251-AI-Squad-respawn-problem Disable AI from fighting back in Init line? http://forums.bistudio.com/showthread.php?184293-Disable-AI-from-fighting-back-in-Init-line ======================== Went back 10 pages for the general, troubleshooting, questions and answers, and editing and scripting forum sections, if I missed any threads let me know, all threads listed have answers to them. Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted October 27, 2014 Update Added addon R3F AiComTarget SP/MP by ~R3F~ Mapoule http://www.armaholic.com/page.php?id=26005 Improve AI's behavior, fighting skill and player detection. BIS Forums Release thread - http://forums.bistudio.com/showthread.php?179224-R3F_AiComTarget Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted November 6, 2014 (edited) Update added addon DR Skill SP/MP by Drongo69 http://www.armaholic.com/page.php?id=25554 This is a very simple addon/script that sets AI units to more reasonable skill levels (less first-round 200 meter headshots over iron sights). added threads ai auto engaging how do you stop them? http://forums.bistudio.com/showthread.php?185082-ai-auto-engaging-how-do-you-stop-them How to make AI squad members use burst fire ? http://forums.bistudio.com/showthread.php?185201-How-to-make-AI-squad-members-use-burst-fire Edited November 6, 2014 by Günter Severloh Share this post Link to post Share on other sites
aziz4ever95 10 Posted November 7, 2014 guys how can i fix this http://www8.0zz0.com/2014/11/08/02/446985965.jpg (123 kB) http://www8.0zz0.com/2014/11/08/02/443422671.jpg (116 kB) Share this post Link to post Share on other sites
cosmic10r 2331 Posted November 8, 2014 (edited) _edit [solved]; Edited November 8, 2014 by CosmiC10R Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted November 8, 2014 Your guy's posts have nothing to do with AI or this list, aziz4ever95 you got your answer on another thread, why spam threads just to get an answer? The threads is specifically AI only, not really meant for a discussion, but if theres questions about an addon in the list that someone else can/will answer on then thats fine. Share this post Link to post Share on other sites
aziz4ever95 10 Posted November 9, 2014 how can i fix this http://www6.0zz0.com/2014/11/09/14/981989417.jpg (121 kB) Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted November 9, 2014 Are you using any AI addons, mods, or scripts? need to see an rpt, your rpt can be found here C:\Users\username\AppData\Local\Arma 3 its a text document, its titled rpt, can be opened with notepad, open it copy everything then post it here http://pastebin.jonasscholz.de/1478 paste it in the white box, set for 1 day and then press send, then post the link here you see at the top left. Share this post Link to post Share on other sites
aziz4ever95 10 Posted November 9, 2014 http://pastebin.jonasscholz.de/986246 btw what does AI mean ?? sorry cuz im new player in arma3 Share this post Link to post Share on other sites
havatan19 10 Posted November 9, 2014 1. if i play zeus (i assume the problem is there without zeus too) and place few blufor and few opfor tanks/cars/vehicles and send them into a village, the AI reacts only if they are very near each other. i mean they shoot each other if they are very near even when they are in sight each other. 2. for some reason, the AI in gunners seat in vehicles are looking in the wrong direction when i send them somewhere. they do not look forward even when enemie is standing in front of them (enemie AI gunners looks in wrong direction too) and then it takes few times for the AI to see each other and react. 3. i never saw the AI using the M5 sandstorm MLRS, sometimes they started to target but only a few times and even then, they dont shoot. 4. when i am zeus and i want to send units (infantry or vehicles) somewhere, they sometimes walk/drive in the complete opposite direction of where i send them. 5. sometimes AI ignore enemie vehicles (cars) and does not shoot them or after about 1 minute. now my question: does one of the AI mods you posted, fix the problems ? for example faster reaction time, reaction from far distance etc ? Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted November 9, 2014 @ aziz4ever95 Your problem is with this mod, ask on that thread they can better help you then me here http://forums.bistudio.com/showthread.php?184842-RHS-Escalation-%28AFRF-and-USAF%29-Release-0-3-0 btw what does AI mean ?? AI stands for Artificial Intelligence, its basically if your not playing againsted players in the game through mp, your playing againsted the AI. This thread is compiles all the AI addons and mods, scripts ect,. that enhance the AI and make them smarter, or do different things, that make sense? now my question: does one of the AI mods you posted, fix the problems ? for example faster reaction time, reaction from far distance etc ? Hi, being Zeus related which i really no nothing about as I never have used it, i feel that it may be some bug or issues with it, i dont think any Ai mod in particular will fix that issue but i could be wrong, so it may be worth a try, I cant specifically tell you which mod may fit the description that will fix your issue as said it could be a zeus bug or problem, but as far as faster reaction time there are a few that I could suggest you try, those are the following: ASR AI 3 by Robalo http://www.armaholic.com/page.php?id=24080 AI enhancement mod for Arma3 Artificial Intelligence Support System 2 (AISS2) by Mikey74 http://www.armaholic.com/page.php?id=22892 Waypoints play a role, Infantry, Mech units, Armor, and CAS, Radio calls for support by AI bCombat infantry AI Mod by fabrizio_T http://www.armaholic.com/page.php?id=23969 bCombat aims to achieve both a more aware and human-alike infantry AI. It features an unique ecosystem, including an event-driven AI morale / skill system as well as many optional AI enhancements. There could be more then this, suggest reviewing the list and reading the descriptions and following the links for those listings that catch your interest, this is why the thread was put together. Hope that helps. Share this post Link to post Share on other sites
aziz4ever95 10 Posted November 9, 2014 (edited) @ aziz4ever95Your problem is with this mod, ask on that thread they can better help you then me here http://forums.bistudio.com/showthread.php?184842-RHS-Escalation-%28AFRF-and-USAF%29-Release-0-3-0 AI stands for Artificial Intelligence, its basically if your not playing againsted players in the game through mp, your playing againsted the AI. This thread is compiles all the AI addons and mods, scripts ect,. that enhance the AI and make them smarter, or do different things, that make sense? thnx mate ---------- Post added at 22:39 ---------- Previous post was at 22:37 ---------- guys how can i install this http://www.armaholic.com/page.php?id=11812 Edited November 9, 2014 by aziz4ever95 wrong word Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted November 9, 2014 Welcome, that script you linked has a demo mission included, just download put the demo mission/s in your missions folder C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\Missions choose the mission and you can see it working, then if you decide you want to use it, then build a mission and put the script in the mission, read the directions on that page, for questions concerning it theres a thread linked there you can ask your questions on. Share this post Link to post Share on other sites
aziz4ever95 10 Posted November 10, 2014 thnx when im gonna play online i got this problem so i should delete the mods from the game profile or how can i fix it http://www3.0zz0.com/2014/11/10/03/807265889.jpg (124 kB) Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted November 10, 2014 Make sure you put the keys from CBA_A3 into the keys folder, make sure CBA_A3 you have is latest. Lastly please dont use this thread for asking non AI related questions, search through the forums for issue dealing with your error, I'd like to help if i can but this is the wrong thread for your issues. Share this post Link to post Share on other sites
ChrisB76 10 Posted November 13, 2014 Hey there, thank you for this great sticky! We, a small group (3-8) of coop players, discovered Arma 3 a few weeks ago and be still amazed... We want to play a roleplay style game with an active gamemaster in zeus, controlling units etc. on a dedicated linux arma 3 server. Is there any good combination of AI mods to make the AI behave more realisitic and, more important, less accurate for us beginners? I already tried this combination: * VTS_duckhunt, FFIS (doesn't work with actual patch?!) and ASR AI And for me it seems that the AI is moving quiet stupid, standing around a lot, dont react to firefights etc. while the aiming and the aiming speed still is god like... Other mods I know of: ALIVE - Good AI but very hard for small scale coop? MCC - ? bCombat - I just saw some videos where the AI is not reacting very well to firefights. TPW - SP mod only or some parts good for MP? TMR - any AI related at all? So what would you guys recommend for us? Thank you very much! Cheers, Chris Share this post Link to post Share on other sites