theevancat 277 Posted March 26, 2014 Check out here...http://strikingpanthers.webs.com/sppack.htm Is this a source for stuff or just a mod's website? Share this post Link to post Share on other sites
R0adki11 3949 Posted March 26, 2014 Is this a source for stuff or just a mod's website? I think he means this mod: http://www.armaholic.com/page.php?id=24099 Personally if you make it standard-alone and not require lots of mods/addons that is a better approach. Share this post Link to post Share on other sites
theevancat 277 Posted March 26, 2014 I think he means this mod: http://www.armaholic.com/page.php?id=24099Personally if you make it standard-alone and not require lots of mods/addons that is a better approach. Yeah. Anything I want to end up putting in is going to be in the one addon without other dependencies. Share this post Link to post Share on other sites
theevancat 277 Posted March 26, 2014 http://media.tumblr.com/tumblr_loe4p6w9Gn1qb23f0.gif (179 kB) My config woes are solved, thanks to surphur down in Editing. Now I can start going beyond setobjecttexture. Share this post Link to post Share on other sites
mistyronin 1181 Posted March 26, 2014 http://media.tumblr.com/tumblr_loe4p6w9Gn1qb23f0.gif (179 kB) My config woes are solved, thanks to surphur down in Editing. Now I can start going beyond setobjecttexture. Awesome! Share this post Link to post Share on other sites
theevancat 277 Posted March 26, 2014 I've been thinking about asking for the new helmet from Sudden's Russians. I might go ahead and ask for permission to use it later today. Share this post Link to post Share on other sites
surpher 1 Posted March 26, 2014 In content news, I'm mimicking urban (since I don't have a sample) by completely desaturating arid camo. I feel lazy doing it but it works Did this a while ago, it maybe of some use to you. CSAT hexcam sample. Share this post Link to post Share on other sites
theevancat 277 Posted March 26, 2014 Did this a while ago, it maybe of some use to you. CSAT hexcam sample. I've been using the one Antoine posted. Yours looks like the naval variant that's on the diving suits, so I could try and do some sort of Iranian Marine unit and crew boats with them. Share this post Link to post Share on other sites
theevancat 277 Posted March 27, 2014 So today's progress has been learning how to make factions and implementing them. So far, when selecting OPFOR you now will access my units through the "CSAT (Alternative)" faction instead of having them lumped into "CSAT" proper. Share this post Link to post Share on other sites
mistyronin 1181 Posted March 27, 2014 So today's progress has been learning how to make factions and implementing them. So far, when selecting OPFOR you now will access my units through the "CSAT (Alternative)" faction instead of having them lumped into "CSAT" proper. That's cool! Share this post Link to post Share on other sites
theevancat 277 Posted March 27, 2014 Say, how do you guys like the idea of using the MATV (like in 2011) instead of the Ifrit? AFAIK the textures are still in the game. http://roninsquad.com/wp-content/gallery/arma-3-07-06-11/43902.jpg Share this post Link to post Share on other sites
mistyronin 1181 Posted March 27, 2014 Say, how do you guys like the idea of using the MATV (like in 2011) instead of the Ifrit? AFAIK the textures are still in the game.http://roninsquad.com/wp-content/gallery/arma-3-07-06-11/43902.jpg Better than the ifrit is IMO, maybe the Strider would give a bit more of variety, but if you don't want to retexture the strider, just go with the MTAV. Share this post Link to post Share on other sites
theevancat 277 Posted March 27, 2014 I can probably do some tests with both: I don't want CSAT to look too much like AAF. If I could, I'd try to find some sort of other vehicle (maybe a tricked-out Tigr), but once again I cannot model for the life of me. Even now I'm just asking permission for assets I want to use. Share this post Link to post Share on other sites
disco.modder 116 Posted March 28, 2014 I think the M-ATV looks too American for a Middle Eastern coalition. The Ifrit fits quite fine with CSAT but I still reckon they need something more lighter or soft skin. Something like the UAZ, or that would probably be a bit too old. Along those lines anyway... Share this post Link to post Share on other sites
lone.wolf 80 Posted March 28, 2014 I can probably do some tests with both: I don't want CSAT to look too much like AAF. If I could, I'd try to find some sort of other vehicle (maybe a tricked-out Tigr), but once again I cannot model for the life of me. Even now I'm just asking permission for assets I want to use. It looks way better than the Ifrit, or else maybe speak with the Swedish Mod to see if you are allowed to use some of their vehicles... Share this post Link to post Share on other sites
theevancat 277 Posted March 28, 2014 It looks way better than the Ifrit, or else maybe speak with the Swedish Mod to see if you are allowed to use some of their vehicles... I'll see what I can do then. With any luck, I could have both a light vehicle and an MRAP (mirroring the KAMAZ and Tempest light and heavy trucks.) Share this post Link to post Share on other sites
lone.wolf 80 Posted March 28, 2014 Good luck will be looking forward to what you end up with... Share this post Link to post Share on other sites
theevancat 277 Posted March 28, 2014 Good news is that I managed to port the BAF helmet from A2 over with a minor change (put a battery pack on the back in case I want to power some bling-bling gizmos like GoPros) and it's working. Ish. Anyways, I named it the Penah Mk. I which means "shield" (or something close) in Farsi. I was going to name it Guardian but it sounded kind of weird when transliterated. Pics of its not-working-ness: And the rationale for using the BAF helmet was that A: It looks cool and B: Artistic license. Please don't try to complain that it isn't realistic. I am not in that sort of mood. Share this post Link to post Share on other sites
mistyronin 1181 Posted March 28, 2014 And the rationale for using the BAF helmet was that A: It looks cool and B: Artistic license. Please don't try to complain that it isn't realistic. I am not in that sort of mood. It's a good idea. You could even thinking of porting the Land Rovers as light vehicles for CSAT. In fact the iranian army uses this jeep, so it's not even that far... Share this post Link to post Share on other sites
CameronMcDonald 146 Posted March 29, 2014 Pics of its not-working-ness: Was it ported with any selections, e.g. "head"? Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 29, 2014 (edited) Good news is that I managed to port the BAF helmet from A2 over with a minor change (put a battery pack on the back in case I want to power some bling-bling gizmos like GoPros) and it's working. Ish. Anyways, I named it the Penah Mk. I which means "shield" (or something close) in Farsi. I was going to name it Guardian but it sounded kind of weird when transliterated.Pics of its not-working-ness: http://cloud-3.steampowered.com/ugc/3280051887580375784/DB39E9038075899C4627852CB9934225B524D79C/ And the rationale for using the BAF helmet was that A: It looks cool and B: Artistic license. Please don't try to complain that it isn't realistic. I am not in that sort of mood. When It does start working could we discuss a version for my mod? :) Edited March 29, 2014 by Nightmare515 Share this post Link to post Share on other sites
theevancat 277 Posted March 29, 2014 Was it ported with any selections, e.g. "head"? I was going to roll back and do a head and camo selection because in hindsight I realized that I hadn't done that. ---------- Post added at 15:47 ---------- Previous post was at 15:46 ---------- When It does start working could we discuss a version for my mod? :) Oh, certainly. I'd be happy to. Share this post Link to post Share on other sites
theevancat 277 Posted March 30, 2014 Today's update! Enjoy. - Penah is working with the head thanks to surpher (<3): all I need to do is unscrew the positioning and I'm all set for texturing. - I made some hats instead of doing my English paper. Boonies: http://cloud-4.steampowered.com/ugc/3280051887639292082/AA8214E851A4CF1C89A0E756ECE68E9706E09001/ Patrol caps: http://cloud-2.steampowered.com/ugc/3280051887639295946/45B471A1AD2EA9AB9D84866809FF4413F1D2705C/ - Still awaiting response about new MRAPs (thinking about granQ's RG32 from his Swedish pack.) Share this post Link to post Share on other sites
mistyronin 1181 Posted March 30, 2014 Today's update! Enjoy.- Penah is working with the head thanks to surpher (<3): all I need to do is unscrew the positioning and I'm all set for texturing. - I made some hats instead of doing my English paper. - Still awaiting response about new MRAPs (thinking about granQ's RG32 from his Swedish pack.) Is is only me or it really looks awesome the camo pattern with the new uniform cut? You're doing an awesome work. BTW would be nice to have the svenska 4x4, but if its not possible maybe porting the UAZ from A2 would give also good results. Share this post Link to post Share on other sites
theevancat 277 Posted March 30, 2014 Got a gizmo working: tiny little helmet flashlight on the right side. http://steamcommunity.com/sharedfiles/filedetails/?id=244132779 Share this post Link to post Share on other sites