-JgRgt22- Iceman 10 Posted June 21, 2014 Hello, i have the same probleme with my mic. It only appeared after i installed 0.9.2. what informations can i provide to help? Share this post Link to post Share on other sites
nkey 35 Posted June 21, 2014 I have tried changing audio settings, but there aren't a lot of things to change. I reinstalled my audio driver and the mod, but no luck.The problem starts occuring when I spawn into an Arma 3 mission. I can hear it in the sound test in Teamspeak. I am using an internal sound card btw. Does players without TFAR plugin enabled hears you normal? ---------- Post added at 23:49 ---------- Previous post was at 23:48 ---------- Iceman;2714486']Hello' date='i have the same probleme with my mic. It only appeared after i installed 0.9.2. what informations can i provide to help?[/quote'] Are use 1 channel mic? Share this post Link to post Share on other sites
-JgRgt22- Iceman 10 Posted June 22, 2014 Are use 1 channel mic? Well i don`t know how to find out, but i am using the Razer Black Shark Headset which is connect via an ASUS Xonar. I tested my other mic which uses USB, but it got cracked as well. Also in the meantime it stopped, because i played without problems this evening. I did an reinstall for Teamspeak and the plugins, but not sure if it was that what fixed it. Share this post Link to post Share on other sites
Variable 322 Posted June 22, 2014 Will do, will do... It is because some version number were changed.. Thanks! Most appreciated. This and the different underwater radio frequencies are the main difficulties we have with TFAR since last update. Looking forward to it! Share this post Link to post Share on other sites
are@klykken.no 10 Posted June 22, 2014 Does players without TFAR plugin enabled hears you normal? It sounds fine to people not using the plugin in teamspeak. I tried reinstalling teamspeak like the other guy here, but it didn't help. Share this post Link to post Share on other sites
nkey 35 Posted June 22, 2014 It sounds fine to people not using the plugin in teamspeak.I tried reinstalling teamspeak like the other guy here, but it didn't help. Is it possible to meet your in TS somewhere? Share this post Link to post Share on other sites
are@klykken.no 10 Posted June 22, 2014 Is it possible to meet your in TS somewhere? Ok, I sent you a PM. Share this post Link to post Share on other sites
d_pfrommer 10 Posted June 22, 2014 Hello.2) You can add script to init.sqf to set automatic radio flag to false only for one player. Hi nKey, Thanks for the reply. I thought that tf_no_auto_long_range_radio was global and applied to all group leaders? What would be the preferred way of setting this to exclude a player named "somePlayerName" in init.sqf below? a) if (player == then somePlayerName) then { tf_no_auto_long_range_radio = false; }; - OR - b) somePlayerName setVariable ["tf_no_auto_long_range_radio", false]; Thanks! Share this post Link to post Share on other sites
jones140 10 Posted June 22, 2014 Since latest update my group has had issue of sw radios not being given to players u recive message reciving radios from server but no luck we also even with moduals down no longer get same side freq mods we are using llatest cba latest TFAR sthud-stigi vehicle mods vts weapon resting tss nametag tao foldmap lifter mag repack Share this post Link to post Share on other sites
nkey 35 Posted June 22, 2014 Hi nKey,Thanks for the reply. I thought that tf_no_auto_long_range_radio was global and applied to all group leaders? What would be the preferred way of setting this to exclude a player named "somePlayerName" in init.sqf below? a) if (player == then somePlayerName) then { tf_no_auto_long_range_radio = false; }; - OR - b) somePlayerName setVariable ["tf_no_auto_long_range_radio", false]; Thanks! set name to player in editor to "bob". and if (player == bob) ---------- Post added at 16:12 ---------- Previous post was at 16:11 ---------- Since latest update my group has had issue of sw radios not being given to players u recive message reciving radios from server but no luck we also even with moduals down no longer get same side freq mods we are using llatest cba latest TFAR sthud-stigi vehicle mods vts weapon resting tss nametag tao foldmap lifter mag repack Have you cheched RPT? Maybe inventory is fully loaded? Share this post Link to post Share on other sites
ReZiNsky 10 Posted June 22, 2014 Task Force Radio Arrowhead error radio_ids.hpp not found I installed this mod correctly extracting the appropriate folders to their appropriate places, Upon start-up, the error Include file task_force_radio_items\radio_ids.hpp not found. is prompted. I have scoured through my hard drive and the archive(s) downloaded and there is no radio_ids.hpp to be found. This is very problematic because I use the In game Expansion menu and therefore I cannot even boot into game to disable the problem mod. Was this file left out of the latest .RAR? Is there an alternative location to acquire radio_ids.hpp? Share this post Link to post Share on other sites
nkey 35 Posted June 22, 2014 Task Force Radio Arrowhead error radio_ids.hpp not foundI installed this mod correctly extracting the appropriate folders to their appropriate places, Upon start-up, the error Include file task_force_radio_items\radio_ids.hpp not found. is prompted. I have scoured through my hard drive and the archive(s) downloaded and there is no radio_ids.hpp to be found. This is very problematic because I use the In game Expansion menu and therefore I cannot even boot into game to disable the problem mod. Was this file left out of the latest .RAR? Is there an alternative location to acquire radio_ids.hpp? Is it about A2 version? Share this post Link to post Share on other sites
jones140 10 Posted June 22, 2014 set name to player in editor to "bob".and if (player == bob) ---------- Post added at 16:12 ---------- Previous post was at 16:11 ---------- Have you cheched RPT? Maybe inventory is fully loaded? I Have manually added radios to to units and allowed them to pull them out of Boxes they cannot access the interface LR radios work fine also interface works in editor Eg singleplayer Share this post Link to post Share on other sites
ReZiNsky 10 Posted June 22, 2014 Is it about A2 version? No. No it's not. This is an Arma 3 thread correct? I'm almost certain that the required radio_ids.hpp was not included in the 0.9.2 Archive that i downloaded last night, or earlier today from http://www.armaholic.com/page.php?id=23615. Share this post Link to post Share on other sites
d_pfrommer 10 Posted June 22, 2014 set name to player in editor to "bob".and if (player == bob) Unfortunately, the LR radio is being provided to the unit I named "smith". Just to confirm, in init.sqf, I have: if (player == smith) then { tf_no_auto_long_range_radio = true; }; Any thoughts? Thanks Share this post Link to post Share on other sites
levrex 10 Posted June 23, 2014 if (player == smith) then { tf_no_auto_long_range_radio = true; }; You should use (vehicleVarName player == "smith"), otherwise you'll get an error if that player is not present. Share this post Link to post Share on other sites
nkey 35 Posted June 23, 2014 I Have manually added radios to to units and allowed them to pull them out of Boxes they cannot access the interface LR radios work fine also interface works in editor Eg singleplayer Probably something with installation... Could you check your server RPT files? ---------- Post added at 08:13 ---------- Previous post was at 08:12 ---------- No. No it's not. This is an Arma 3 thread correct? I'm almost certain that the required radio_ids.hpp was not included in the 0.9.2 Archive that i downloaded last night, or earlier today from http://www.armaholic.com/page.php?id=23615. Recheck your installation. Maybe you have C-L-F backpacks installed also? Share this post Link to post Share on other sites
addicted 1 Posted June 23, 2014 (edited) Hello Last time I was forced to play with this radio and I was totally surprised... Fantastic mod. I'm oldschool player (playing on arrows ;) ) but you gave me possibility to modify radio keys except one - "ESC". Can you add possibility to change key "exit radio" (default "ESC")? Also in file radio_keys.hpp there is key "]" - undefined , but I think it's defined as number 27 Regards Edited June 23, 2014 by addIcted Share this post Link to post Share on other sites
nkey 35 Posted June 23, 2014 HelloLast time I was forced to play with this radio and I was totally surprised... Fantastic mod. I'm oldschool player (playing on arrows ;) ) but you gave me possibility to modify radio keys except one - "ESC". Can you add possibility to change key "exit radio" (default "ESC")? Also in file radio_keys.hpp there is key "]" - undefined , but I think it's defined as number 27 Regards Currently ESC is handled by Arma engine, not by addon. Will fix ] description in user config. Share this post Link to post Share on other sites
jones140 10 Posted June 23, 2014 (edited) Probably something with installation... Could you check your server RPT files?---------- Post added at 08:13 ---------- Previous post was at 08:12 ---------- Recheck your installation. Maybe you have C-L-F backpacks installed also? i have found problem was Fixed thank you for help Edited June 24, 2014 by jones140 Share this post Link to post Share on other sites
levrex 10 Posted June 24, 2014 TFAR_CO RC2 released (0.9.2). From now on please discuss ArmA-2 related problems in the corresponding thread: http://forums.bistudio.com/showthread.php?179521-Task-Force-Arrowhead-Radio-for-ArmA-II-CO Share this post Link to post Share on other sites
Variable 322 Posted June 24, 2014 Is it safe to update TS? Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted June 25, 2014 Is it safe to update TS? I never update TS, The TS people always manage to break something whether it's an arma plugin or something in TS. Share this post Link to post Share on other sites
sonsalt6 105 Posted June 25, 2014 New update v2.0 alpha available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
checkzz 10 Posted June 25, 2014 Been having a problem with TFR past few days, whenever TFR and Arma 3 are active and I'm in a server, my microphone output goes all static and messed up, anyone know how to fix this? Share this post Link to post Share on other sites