Guest Posted January 2, 2017 New version frontpaged on the Armaholic homepage. Head Range Plus: Improved TrackIR Movement v2.2 Share this post Link to post Share on other sites
Devastator_cm 434 Posted January 2, 2017 Can I use this mod by servers which doesn't have it? Share this post Link to post Share on other sites
afevis 26 Posted January 3, 2017 3 hours ago, Devastator_cm said: Can I use this mod by servers which doesn't have it? If the server has mod verification turned on, they'll need to whitelist the mod on the server. If it's disabled, you can use it without issue. Share this post Link to post Share on other sites
-ben- 499 Posted January 3, 2017 Latest Armaholic download doesn't have a key included? Share this post Link to post Share on other sites
Feint 137 Posted January 4, 2017 13 hours ago, -ben- said: Latest Armaholic download doesn't have a key included? If you're looking for the Feint.bikey, you can download that here: https://drive.google.com/file/d/0ByQshG747KqKWUNEMjRLMVRFTjg/view?usp=sharing Share this post Link to post Share on other sites
-ben- 499 Posted January 4, 2017 10 hours ago, feint said: If you're looking for the Feint.bikey, you can download that here: https://drive.google.com/file/d/0ByQshG747KqKWUNEMjRLMVRFTjg/view?usp=sharing Thank you kindly. Share this post Link to post Share on other sites
Neviothr 102 Posted January 21, 2017 Would someone without TrackIR benefit from this? Share this post Link to post Share on other sites
ampersand38 344 Posted January 21, 2017 2 hours ago, Neviothr said: Would someone without TrackIR benefit from this? On 1/2/2017 at 3:29 AM, feint said: I believe you can still use this with the freelook system, but it's a bit squanchy. You have to set a key to activate freelook, and then set keys or mouse inputs to the head movements. If you have rudder pedals, perhaps you could set the toe brakes to the left/right head movements. I use those for lean, but in an aircraft, you don't lean. Let me know if you try this and it works. I don't see why it wouldn't. 1 Share this post Link to post Share on other sites
Feint 137 Posted February 4, 2017 Version 2.5 RELEASED! I've added support for the Mission Enhanced Little Birds including the versions that RHS uses. 2 Share this post Link to post Share on other sites
Guest Posted February 4, 2017 New version frontpaged on the Armaholic homepage. Head Range Plus: Improved TrackIR Movement v2.5 Share this post Link to post Share on other sites
Guest Posted February 21, 2017 New version frontpaged on the Armaholic homepage. Head Range Plus: Improved TrackIR Movement v2.6 Share this post Link to post Share on other sites
Jnr4817 215 Posted February 21, 2017 Fient, This is a weird question, but how can I test if this mod is working properly. I have Opentrack for TrackIR and it works great. When I am flying the Pawnee or driving a Prowler, I see no difference with this mod enabled. Is there an easy test to see if it is working as needed? Thanks Share this post Link to post Share on other sites
Devastator_cm 434 Posted February 21, 2017 On 3.1.2017 at 1:47 AM, afevis said: If the server has mod verification turned on, they'll need to whitelist the mod on the server. If it's disabled, you can use it without issue. one more question in case mod is installed to server, does every client need to install it as well or can they just join without it? Share this post Link to post Share on other sites
Feint 137 Posted February 21, 2017 (edited) Wooooo, almost the two year anniversary from when I first released this. Check out the newest version, 2.6 that now supports planes and helicopters from the Community Upgrade Project!! I started down the path of redoing all of the inheritances to make them more "correct" and avoid any future potential errors. But I couldn't get some things to work. So I held down UNDO and erased about a days worth of work. If it aint broke yet, don't fit it yet. :) Either way, I tested everything and didn't find any errors. If anyone finds anything wrong, please let me know. FYI, I know that on the little birds, the FOV and range of motion for the y axis (panning view left and right) is still limited for the ViewCopilot turret. Same with on the AH-64 / AH-1 and...another helicopter that I can't remember. I'll fix this up in a future update once I get it working correctly. I didn't want to wait to release this. Edited February 21, 2017 by feint VERSION 2.6 RELEASED!! 2 Share this post Link to post Share on other sites
Feint 137 Posted February 21, 2017 7 hours ago, Jnr4817 said: Fient, This is a weird question, but how can I test if this mod is working properly. I have Opentrack for TrackIR and it works great. When I am flying the Pawnee or driving a Prowler, I see no difference with this mod enabled. Is there an easy test to see if it is working as needed? Thanks The rule is, "I before E except after C, or sounds like "A" as in neighbor or Feint." ;) To see what the ViewPilot or ViewCoPilot or ViewCargo values are for a vehicle, best thing to do is to put the vehicle down in the editor, right click on it and choose, "Find in Config Viewer". Then you can navigate that specific vehicle and see what the minMove and maxMove values are set to. Mainly, I've modified the X, Y and Z min and max values which allows one the "6 degrees of freedom" that TrackIR advertises. I've also often modified the min and max values for turning your head, but not always. This is to avoid hitting an invisible wall when turning your head. Having said that, it's probably best to keep the Head Range Plus addon above other addons you are running to ensure that the values set by HRP are the ones adopted. However, an addon maker obviously has the right to overide default settings or even my settings by setting their own inheritance structure for their vehicles. It gets complicated once everyone starts modifying everything. So what you end up with depends on several factors, many of which I have no control over. i hope this helps. Share this post Link to post Share on other sites
Jnr4817 215 Posted February 22, 2017 Feint, Most definitely. Thanks for the explanation. Share this post Link to post Share on other sites
bullet purveyor 85 Posted February 22, 2017 Thanks for keeping this mod up to date Feint. Really appreciate your work! :) 3 Share this post Link to post Share on other sites
Feint 137 Posted February 22, 2017 My pleasure. It makes such a big difference when it's not there that now it really bothers me when you can't move your head. LOL. 3 Share this post Link to post Share on other sites
kecharles28 197 Posted June 3, 2017 Updated mod v2.7.0.3 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Feint 137 Posted June 3, 2017 Version 2.9 is now available. Fixes the FOV bug again and adds support for Jets DLC (which is now required). Check it out on Steam here: 1 Share this post Link to post Share on other sites
Guest Posted June 3, 2017 New version frontpaged on the Armaholic homepage. Head Range Plus: Improved TrackIR Movement v2.9 Share this post Link to post Share on other sites
Belbo 462 Posted June 3, 2017 Would it be possible to divide this into two pbos, one without the requirement to own the dlc and one specifically for the dlc planes? That way people owning the dlc can add the 'optional' dlc-pbo and people who don't own it could just use the 'main' pbo. Share this post Link to post Share on other sites
kecharles28 197 Posted June 3, 2017 Updated mod v2.7.0.4 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Feint 137 Posted June 3, 2017 1 minute ago, belbo said: Would it be possible to divide this into two pbos, one without the requirement to own the dlc and one specifically for the dlc planes? That way people owning the dlc can add the 'optional' dlc-pbo and people who don't own it could just use the 'main' pbo. I thought about this for a while. Unfortunately, for various reasons, I'm sticking with making the Jets DLC required. Some of my reasons are: Two versions would create a lot of compatibility issues with Multiplayer Two versions would just confuse people, I'm afraid. Two versions could create a lot of questions from users that would require me to answer taking time away from working on mods and addons I wish there was a way of doing this with one download or one subscription, but it's not possible. Sorry. Share this post Link to post Share on other sites
Belbo 462 Posted June 3, 2017 20 minutes ago, feint said: I wish there was a way of doing this with one download or one subscription, but it's not possible. Sorry. I was more thinking along the line of one download wit the main pbo in the addons-folder and the dlc-pbo in an 'optional' folder. But well, maybe one day. :) Share this post Link to post Share on other sites