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ei8ght

[Template] Make your own fob by Ei8ght V 1.0

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Hello all,

And now it's finally time to release my first template for arma3.

I called it "makes your own fob"

You tell me why?

I saw a lot of people on arma 2 use certain parts of my various templates.

So why not go faster for arma3 and make a multitude of compositions that each can create a base or simply use it in Mission.

Description:

Bastion wall:

*Very small with sandbag

*Small bastion wall 1 with barbewire

*Medium bastion wall 2 meters high with barbewire

*Heavy bastion wall 3 meters high with barbewire

Bunker:

*Very Small Bunker for 5-6 people

*Small Bunker for 10 people

*Big Bunker for 20 people

*2x Small Bunker for 2x 10

*Aircraft Shelter with bastion wall

*Mortar sandbag site

*Arty bastion wall site

*Heavy Tower

*Small military office

*HQ office

Screen:

1382681615-arma3-2013-10-25-07-59-15-40.png

1382681644-arma3-2013-10-25-07-58-04-89.png

1382681664-arma3-2013-10-25-08-00-04-46.png

1382681688-arma3-2013-10-25-08-00-15-51.png

1382681725-arma3-2013-10-25-07-59-43-76.png

V 1.2

1382870205-arma3-2013-10-27-11-32-14-17.png

1382870279-arma3-2013-10-27-11-32-53-40.png

1382870303-arma3-2013-10-27-11-35-48-53.png

Changelog V1.2

*added Heavy Tower with sandbag

*added Heavy Tower with sandbag and 2 MG

*added Mirador with MG

*added Checkpoint

*added Bastion wall for helicopter

*added concrete wall for helicopter 1

*added concrete wall for helicopter 2

*added earth wall for aircraft

Donwload:

Armaholic V1.2 : http://www.armaholic.com/page.php?id=23223

Mega V1.2 : https://mega.co.nz/#!FdxVASaA!d_7OJEXGjC69-Fv3Tri3_FAfe9BE0khsxh72L1DNWdY

I hope you will be happy =)

Edited by Ei8ght
added version 1.2,added armaholic v1.2 link

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The templates you've been making are awesome mate, nice job. Have you thought of creating a full-on multi-national airbase on Altis's main airport to be used as a center of operations on the island - command, supply and staging base?

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Thank you Modder I appreciate,And yes I think to make a airbase as you describe it, the only problem is that there is a very long fence around the base and in many places it is open.

I have two other templates which one I will liberate the day.

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I'm not really sure how this works. Do I used your template to make my own fortifications then move them to my own mission file? Is there a way to copy and paste these into my current mission?

thanks

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I'm not really sure how this works. Do I used your template to make my own fortifications then move them to my own mission file? Is there a way to copy and paste these into my current mission?

thanks

if you just want to take my mission compositions open in your editor select parts of buildings and make Ctrl+c and ctrl+v in your mission.

@ Iokhanân thx dude =)

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Release frontpaged on the Armaholic homepage.

==================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Awesome thanks for releasing these... great idea!!

Does anyone else have trouble with the 3 x hesco with plank ramp in this pic?

http://www.noelshack.com/2013-43-1382681615-arma3-2013-10-25-07-59-15-40.jpg

It seems hit or miss whether or not my guy can climb the ramp and stand on the lower hesco (I know it's not the template causing this just curious if others experience it).

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Awesome thanks for releasing these... great idea!!

Does anyone else have trouble with the 3 x hesco with plank ramp in this pic?

http://www.noelshack.com/2013-43-1382681615-arma3-2013-10-25-07-59-15-40.jpg

It seems hit or miss whether or not my guy can climb the ramp and stand on the lower hesco (I know it's not the template causing this just curious if others experience it).

Agree, this particular hesco is a challenge to move on and off of. Since I'm not to keen on how it looks in-game, I've been making my own taller hescos with the height set code. With this template, hats not needed of course :)

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Awesome thanks for releasing these... great idea!!

Does anyone else have trouble with the 3 x hesco with plank ramp in this pic?

http://www.noelshack.com/2013-43-1382681615-arma3-2013-10-25-07-59-15-40.jpg

It seems hit or miss whether or not my guy can climb the ramp and stand on the lower hesco (I know it's not the template causing this just curious if others experience it).

Yes the same time it's tough enough to take the ramp, it must be WIP models arma3

This is great! Thank you.

I really enjoyed your ArmaII templates.

Thx you, I hope you will love it, and love coming other templates ^ ^

@Foxhound: Big thanks for the Link

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Great stuff, I always like to see the different fortifications players make.

Thx =)

Probably an update tomorrow with the addition of a checkpoint and bastion walls for helicopters.

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Gnat;2543797']Great stuff' date=' thanks heaps![/quote']

a big thank you especially coming from you:D

check first page V1.2 is out

Changelog V1.2

*added Heavy Tower with sandbag

*added Heavy Tower with sandbag and 2 MG

*added Mirador with MG

*added Checkpoint

*added Bastion wall for helicopter

*added concrete wall for helicopter 1

*added concrete wall for helicopter 2

*added earth wall for aircraft

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Thanks for informing us of the updated version :)

Release frontpaged on the Armaholic homepage.

==================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

** just curious, did I miss v1.1 or did you skip that for the public?

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Ok that great thx Foxhound,you miss nothing^^

in v1.1 I tested a few configurations and I add new building in it to give the V1.2

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error "Land_PaperBox_open_full_F" no found for me.

Maybe you use "DEV build" ?

Thank's and good job Ei8ght

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yep i use dev build ,wait the 31 Octobre for the official MAJ with the campaign and the message is deleted =)

Et merci l'ami

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yep i use dev build ,wait the 31 Octobre for the official MAJ with the campaign and the message is deleted =)

Et merci l'ami

does this mean i need to roll back to the previous version to make it work again on Main Branch?

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Nope, if you are on an official release you will definitely have an error message, but you will be able to open the mission.

For the error message disappears just wait 31 October.

If you are in DEV version you have any problems.

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