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So is it possible that after a while your tracer ends because there's no more 'Red Tracer element' inside your bullet?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DarkLight @ Aug. 22 2002,13:14)</td></tr><tr><td id="QUOTE">So is it possible that after a while your tracer ends because there's no more 'Red Tracer element' inside your bullet?<span id='postcolor'>

Yes, it burns out after a while.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LauryThorn @ Aug. 22 2002,13:12)</td></tr><tr><td id="QUOTE">Oh, I thought that there is a little flashlight in that bullet! biggrin.gif<span id='postcolor'>

I thought that was a lipstick applicator.

exhibits_tabpic.jpg

exhibits_gain_a.gif

This KGB lipstick pistol was found on an operative at the east German border during the Cold War. It had to be fired at close range, when its user had no other option for escape.

From The Spy Museum, Washington DC (I recommend visiting this place - informative and fun! )

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Aug. 22 2002,13:28)</td></tr><tr><td id="QUOTE">From The Spy Museum, Washington DC (I recommend visiting this place - informative and fun! )<span id='postcolor'>

Thanks! Bookmarking it now. smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Aug. 21 2002,18:58)</td></tr><tr><td id="QUOTE">wow.gif2--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @ Aug. 22 2002,00wow.gif2)</td></tr><tr><td id="QUOTE">Well, i dont know how realistic the tracers in DFLW were, but thats ALL i had to look for to acquire my target and take it out.<span id='postcolor'>

I swear, tracers in DFLW were awful. They were like a purple color, ultra thick, and drew a big old line that practically screamed "SHOOT ME!!!!!!"<span id='postcolor'>

Best tracers ever are in IL-2. Bullets smoke and have a nice tracer path behind them. Would love to see this effect in more games.

COLINMAN

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I HATED the tracers in DFLW. They told EVERYONE EXACTLY WHERE YOU WERE. tounge.gif

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Okay... call me "freak", but... DFLW... what's that?

Dairy Farmers Loot Washington?

Dutch Frogs Love Water?

... help me out here.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Demagor @ Aug. 22 2002,20:13)</td></tr><tr><td id="QUOTE">Okay... call me "freak", but... DFLW... what's that?

Dairy Farmers Loot Washington?

Dutch Frogs Love Water?

... help me out here.<span id='postcolor'>

Delta Force - Land Warrior, by No(va)Logic.

HTH, freak. tounge.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DarkLight @ Aug. 22 2002,12:14)</td></tr><tr><td id="QUOTE">So is it possible that after a while your tracer ends because there's no more 'Red Tracer element' inside your bullet?<span id='postcolor'>

Maximum effective range of the M240G (7.62mm) is 1800m, while max effective range for the M2 (.50 cal; obviously a much more powerful round) is only 1830m. According to machinegunners that I've worked with, this is because tracers tend to burn out at this range -- by definition, if you can't tell where you're hitting, you're not going to be effective. Just FYI.

Semper Fi

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ran @ Aug. 22 2002,03:09)</td></tr><tr><td id="QUOTE">specs.gif<span id='postcolor'>

Anyone notice something strange about this? It talks about rimfire priming, but all of the cartridges we are talking about are centerfire.

The same principles still apply, however, but the illustration is wrong for all of the weapons with tracers that are in OFP.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Aug. 22 2002,06:28)</td></tr><tr><td id="QUOTE">This KGB lipstick pistol was found on an operative at the east German border during the Cold War. It had to be fired at close range, when its user had no other option for escape.<span id='postcolor'>

Interesting... a lipstick pistol.

Hmm... I bet you a MAN developed that! Originally intended to bring an end to women who try to put their make-up on, while driving, in rush-hour, ALWAYS in front of me!

Ugh.

"I-say, I-say that boy'll need a slide rule to find ME in here..."

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Demagor @ Aug. 22 2002,20:57)</td></tr><tr><td id="QUOTE">Interesting... a lipstick pistol.

Hmm... I bet you a MAN developed that! Originally intended to bring an end to women who try to put their make-up on, while driving, in rush-hour, ALWAYS in front of me!

Ugh.<span id='postcolor'>

As a result, you would most probably wind up slamming into the back of her car. Back to the drawing board!

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DayGlow @ Aug. 21 2002,20:23)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hovmand @ Aug. 21 2002,15:49)</td></tr><tr><td id="QUOTE">I dont get why every bullet in OFP has to be a tracer, sometimes it looks like your shooting with a laser gun or something, wouldnt it be possible to make it so only every fifth bullet is a tracer?<span id='postcolor'>

Actually the laser effect is used by the mini-guns on helicopters as a phycological effect. It's a steady line that just licks the ground and looks amazing.

Tracers are optional in OFP. Just go to the difficulty settings and tracers can be turned on/off

COLINMAN<span id='postcolor'>

That's true, but even with tracers turned off machine guns still have each bullet as a tracer.  Do real life M60 and M2 machine guns have each bullet as a tracer ? I doubt it.

It's also pretty crappy that you're allowed to see tracers no matter which direction they're coming from. From what I know about tracers and how they work, then they should only be visible from 90* side angle and back behind.

Not to mention how crappy tracers look in Flashpoint.  Couldn't they do something about that ?

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Sorry, I hate to revive an old post, but what the hell.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Maximum effective range of the M240G (7.62mm) is 1800m<span id='postcolor'>

1800m is the max range in the 'sustained fire' role (ie: mounted on a tri-pod) The max range in the light role (using the bi-pod on the gun) is 800m.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">According to machinegunners that I've worked with, this is because tracers tend to burn out at this range (1800m) <span id='postcolor'>

7.62 NATO tracer rounds burn out at about 800m, which varies slightly from round to round. As for the .50, I'm not sure, I've never used it. (yet) smile.gif

The M2 .50 cal's effective range is obviously greater than 1830m. I think the max range for both weapons is set at 1800m because it is unlikely that people can see clearly beyond that range without optics. I have shot car-sized targets at 950m with the FN MAG (M240) and the object appears to be smaller than the front sight post. So it is really hard to get on target, as you were saying.

When shooting at armoured targets past tracer burn-out range, I listen for the "tink-tink-tink" sound of the rounds impacting the metal to confirm a hit. The gun controller will have binoculars anyway, so he can look for the 'splash' of the rounds hitting the dirt around the target.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">That's true, but even with tracers turned off machine guns still have each bullet as a tracer. Do real life M60 and M2 machine guns have each bullet as a tracer ? I doubt it.

<span id='postcolor'>

You are right. Linked 7.62 NATO, 5.56 NATO, and even most .50 cal ammo belts come from the factory with a 4 ball to 1 trace ratio. The only way to remove it is to do it by hand, which is a long process and is hard on your hands. I wouldn't worry about tracers giving away my MG position, the enemy can still hear the sound and see the muzzle flash and the smoke pouring off the red-hot gun.

I agree the tracers in OFP suck.

Tyler

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Aug. 28 2002,10:49)</td></tr><tr><td id="QUOTE">now gimme 5 for reviving an old thread! mad.gif  biggrin.gif  smile.gif<span id='postcolor'>

summer18.jpg

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summer18.jpg

OUCH!!!

Sorry to revive, but hey, I couldn't help myself.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">welcome back Assault.<span id='postcolor'>

Nice to be back.  biggrin.gif

[EDIT]: the $5 cheque is in the mail, unfortunately for you, it's $5 Canadian dollars. biggrin.gif

I really have to stop spamming.

Anyways, a new 'dim-tracer' is being developed, it can only be seen with NVG's.

Dim Tracers

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Aug. 27 2002,10:54)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Aug. 28 2002,10:49)</td></tr><tr><td id="QUOTE">now gimme 5 for reviving an old thread! mad.gif  biggrin.gif  smile.gif<span id='postcolor'>

summer18.jpg<span id='postcolor'>

Damn the one on the right her face is hilarious.....

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