celery 8 Posted September 9, 2013 In Arma 2, the screenshot would show a single-colored sky. In Arma 3, we have a dark vignette effect at the edge of the screen unrelated to any fatigue or health effect on the player. It's not readily apparent in all situations but it seems we're stuck with this kind of effect in Arma 3 with no way to change it. Personally I feel it creates an uncomfortable subconscious feeling of tunnel vision even if it doesn't conceal anything, and the non-smooth gradient looks really bad in some cases. I'm not really sure what the effect's purpose is. Does anyone else have a problem with this? I think one should have the option to disable it. Share this post Link to post Share on other sites
Smurf 12 Posted September 9, 2013 Didn't knew it existed but was under the impression that something wasn't "right". I don't mind it. Share this post Link to post Share on other sites
dezkit 28 Posted September 9, 2013 It makes it look like you are looking through the eyes of a soldier! so immersion arma 3 wow bis reality virtuality realism wow Share this post Link to post Share on other sites
Hatchet_AS 201 Posted September 9, 2013 Does anyone else have a problem with this? I think one should have the option to disable it. Absolutely. And I would indeed turn it off in an instant if it was an option. I don't really have an issue with it in general, but the gradient just makes it non-pleasing. If the gradient was actually smooth and didn't produce the noticeable oval/bubble/thing, I'd be fine with it. As is, it's just ugly and honestly doesn't make much sense to me. I'd be curious to know what the intended "effect" here is supposed to be. Share this post Link to post Share on other sites
Smurf 12 Posted September 9, 2013 I'd be curious to know what the intended "effect" here is supposed to be. Maybe "fight" the peripheral indicators? Share this post Link to post Share on other sites
celery 8 Posted September 9, 2013 It makes it look like you are looking through the eyes of a soldier! so immersion arma 3 wow bis reality virtuality realism wow Not gonna lie, I lol'd. :D I'd be curious to know what the intended "effect" here is supposed to be. When I asked about it last year, the answer I got was along the lines of "Mass Effect and other games do it these days". Share this post Link to post Share on other sites
celery 8 Posted September 10, 2013 Issue is up, vote away! http://feedback.arma3.com/view.php?id=14274 Share this post Link to post Share on other sites
EDcase 87 Posted September 10, 2013 Isn't that part of the fatigue effect? Gets stronger the more tired and out of breath you are... Share this post Link to post Share on other sites
celery 8 Posted September 10, 2013 Isn't that part of the fatigue effect?Gets stronger the more tired and out of breath you are... The vignette is there even with 0 fatigue. Share this post Link to post Share on other sites
.kju 3245 Posted September 10, 2013 Try to find the script code causing it. Once located one can determine the ways to disable it by addon/in a mission. If there should be a game option or it removed altogether are different questions. Share this post Link to post Share on other sites
Ezcoo 47 Posted September 10, 2013 I agree that the vignette should be optional at least. The very noticeable banding makes it look bad. Share this post Link to post Share on other sites
Hatchet_AS 201 Posted September 10, 2013 (edited) Issue is up, vote away!http://feedback.arma3.com/view.php?id=14274 +1 - Thanks for the leg work Celery. Try to find the script code causing it. Once located one can determine the ways to disable it by addon/in a mission.If there should be a game option or it removed altogether are different questions. My overriding thought process here has been this should be relatively easy to deal with in house. I would argue that perhaps the question, "Should there be an option, or should it be removed?", is indeed the appropriate question to be asking. As both are specific options to the core issue, and are reasonably logical directions to go with it. Outside of that, we're really just left with ... "it stays as is". And the option of community fix becomes the only relevant option. Now whether or not that matches up with some backend function of dealing with things, is beyond me. I'm trying to understand the comment though. :) *edit* Meh, I'll go hunt it down and see if I can make a fix for it. Should be relatively trivial. There are many other things I'd rather see the devs dealing with right now. Edited September 10, 2013 by Hatchet_AS Share this post Link to post Share on other sites
Dwarden 1125 Posted September 27, 2013 yep, i noticed that color banding on sky day / night too Share this post Link to post Share on other sites
clydefrog 3 Posted September 27, 2013 yep, i noticed that color banding on sky day / night too How come there is so much of that banding in Arma 2/3 Dwarden? It's really noticable at night, I always just see loads of stripes/hoops when I look at the sky. I take it there is nothing that can be done about that? Share this post Link to post Share on other sites
Greenfist 1863 Posted September 27, 2013 Pressing Pause key removes the vignette. Share this post Link to post Share on other sites