Jester983 0 Posted August 12, 2002 I was just wondering if someone had heard some news or was making Nogov into a desert terrain like everywhere. Im talking about having Desert terrain at Lipany (largest city with Victor's office) So any Help would be appreciated. Share this post Link to post Share on other sites
ralphwiggum 6 Posted August 12, 2002 i haven't heard anything about it, but isn't a desert city pretty much same as LA? I think it's matter of time someone actually makes it i guess. Share this post Link to post Share on other sites
red oct 2 Posted August 12, 2002 i think a winter Nogova would be much better than a desert one. Share this post Link to post Share on other sites
kegetys 2 Posted August 12, 2002 Both would propably make bis(and codemasters?) angry, because you would have to include Nogova wrp file and models in the addon, and nothing would stop people from using those with old non-resistance ofp. Share this post Link to post Share on other sites
ralphwiggum 6 Posted August 12, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Aug. 12 2002,06:04)</td></tr><tr><td id="QUOTE">Both would propably make bis(and codemasters?) angry, because you would have to include Nogova wrp file and models in the addon, and nothing would stop people from using those with old non-resistance ofp.<span id='postcolor'> ouch..forgot about that.... thanx for pointing it out Keg. Share this post Link to post Share on other sites
Jester983 0 Posted August 12, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Aug. 12 2002,06:04)</td></tr><tr><td id="QUOTE">Both would propably make bis(and codemasters?) angry, because you would have to include Nogova wrp file and models in the addon, and nothing would stop people from using those with old non-resistance ofp.<span id='postcolor'> BIS maybe. Codemasters i really doubt. I hope someone makes it if you can. Cause Lipany is the best town for a BHD mission. Yea i know you can use desert malden but the towns just arent big enough and if you try to make it like the movie itll lag to hell. hmm i guess time will only tell. Share this post Link to post Share on other sites
MDRZulu 0 Posted August 12, 2002 Or you could download Delta Force: Black Hawk Down demo....... bhahahaha just kidding. Why would you have to include the models in the addon thats not making sense to me? Share this post Link to post Share on other sites
ralphwiggum 6 Posted August 12, 2002 well, when ppl want winter/desert nogova, they pretty much expect something close to nogova we have. so towns are located near and tall buildings are present. so you have to have those models there. but then if that happens, you are getting something similar to nogova, which is part of expansion pack's price and revenue which goes to BIS, without paying for it. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted August 12, 2002 Are you sure original ofp can handle nogova (size and textures, animations etc) Share this post Link to post Share on other sites
quakergamer 0 Posted August 12, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Espectro @ Aug. 12 2002,12:00)</td></tr><tr><td id="QUOTE">Are you sure original ofp can handle nogova (size and textures, animations etc)<span id='postcolor'> Yea you are right. OFp dont supprot higher than 256x256 textures OFP:R does .. Share this post Link to post Share on other sites
N.o.R.S.u 0 Posted August 12, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Yea you are right. OFp dont supprot higher than 256x256 textures<span id='postcolor'> Wrong, atleast for land textures, I've tried and they can go up to 4096x4096 . Share this post Link to post Share on other sites
CrunchyFrog 0 Posted August 12, 2002 Read Quakergamers post again N.o.R.S.u </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Yea you are right. OFp dont supprot higher than 256x256 textures OFP:R does ..<span id='postcolor'> OFP 1.46 only supports up to 256x256 but 1.75 supports up to 4096x4096 Share this post Link to post Share on other sites
kegetys 2 Posted August 12, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (quakergamer @ Aug. 12 2002,14:52)</td></tr><tr><td id="QUOTE">0--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Espectro @ Aug. 12 2002,120)</td></tr><tr><td id="QUOTE">Are you sure original ofp can handle nogova (size and textures, animations etc)<span id='postcolor'> Yea you are right. OFp dont supprot higher than 256x256 textures<span id='postcolor'> All ofp version have supported textures to unlimited sizes as far as I know. The preferences program of the old ofp just doesnt allow you to set it any higher than 256x256 as that is the highest size in that version, but you can get past that if you are smart And the islands would work fine even with 256x256 texture limit set, the textures would just get resized to that size. Share this post Link to post Share on other sites
gore 0 Posted August 12, 2002 Personally i think anyone who would go to the trouble of downloading a 30mb+ island and get it to work like the original nogova likes ofp enough to definatly already have ofp:r. also have you talked to bis about it Kegetys? I cant see them being that annoyed and winter nogova looks soooo class and finally any thoughts on winter Noegujev Kegetys? Share this post Link to post Share on other sites
blackdog~ 0 Posted August 12, 2002 Well, you could figure out how to encrypt the config.cpp so people can't edit it, if anyone wants to take up making the island, I can IM you some encrypting and security ideas. Share this post Link to post Share on other sites
kegetys 2 Posted August 13, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @ Aug. 13 2002,00:10)</td></tr><tr><td id="QUOTE">Well, you could figure out how to encrypt the config.cpp so people can't edit it, if anyone wants to take up making the island, I can IM you some encrypting and security ideas.<span id='postcolor'> encryping the config would do much good because: a) the whole addon wouldnt then work, as ofp couldnt read that crypted config b) its not the config that matters, but you would need to include the wrp files, models, textures etc. from ofp resistance to those addons, which would make them freely downloadable from the net. Share this post Link to post Share on other sites
PFC_Mike 2 Posted August 13, 2002 Free OFP:R textures are not going to sabotage sales of Resistance. What about handguns, doppable weapons, better AI, netcode, etc? I doubt anyone would choose not to buy Resistance because they could get a *modded* Nogova for free because they'd miss so many great new features. I love you BIS! Share this post Link to post Share on other sites
Antichrist 0 Posted August 13, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (gore @ Aug. 12 2002,16:49)</td></tr><tr><td id="QUOTE">Personally i think anyone who would go to the trouble of downloading a 30mb+ island and get it to work like the original nogova likes ofp enough to definatly already have ofp:r. also have you talked to bis about it Kegetys?<span id='postcolor'> The only problem with that is because of some fuked up idiots at Codemasters and in NZ Rating board we still don't have it here!!!!! Share this post Link to post Share on other sites
ralphwiggum 6 Posted August 13, 2002 well, as i see OFPR is charging for following items. 1.new island 2.new netcode 3.more weapons 4.better graphics engine if this winter/desert nogovo is given out, then #1 is achieved, while if that person also uses MP test 1.60, then so is #2 to certain extent. so basically by having winter/desert nogovo, we are giving half of OFPR... Share this post Link to post Share on other sites
N.o.R.S.u 0 Posted August 13, 2002 Indeed. But hey Kegetys you can always give us the new snow textures and other new things that are in winter Nogova and then give us very clear instructions how to make our own winter Nogova . Oh well, nice idea but there's always one fool who would release the completed island . Share this post Link to post Share on other sites
peeps 0 Posted August 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1.new island 2.new netcode 3.more weapons 4.better graphics engine<span id='postcolor'> 5.new vehicles 6.new textures 7.dropable weapons (which is a pretty big thing when u think about it) 8.a 20mission campaign 9.5 single player missions 10.9 multiplayer missions 11.improved mission editor 12.the ability to land choppers on buildings 13.improved ai 14.new buildings theres alot of things ur neglecting Share this post Link to post Share on other sites
Scorpio 0 Posted August 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (quakergamer @ Aug. 12 2002,13:52)</td></tr><tr><td id="QUOTE">0--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Espectro @ Aug. 12 2002,120)</td></tr><tr><td id="QUOTE">Are you sure original ofp can handle nogova (size and textures, animations etc)<span id='postcolor'> Yea you are right. OFp dont supprot higher than 256x256 textures OFP:R does ..<span id='postcolor'> only on islands. On models you can go as far as 1024x1024, but you'll probably get something like over a megabyte on the texture file size. Share this post Link to post Share on other sites
Scorpio 0 Posted August 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (peeps @ Aug. 15 2002,15:44)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1.new island 2.new netcode 3.more weapons 4.better graphics engine<span id='postcolor'> 5.new vehicles 6.new textures 7.dropable weapons (which is a pretty big thing when u think about it) 8.a 20mission campaign 9.5 single player missions 10.9 multiplayer missions 11.improved mission editor 12.the ability to land choppers on buildings 13.improved ai 14.new buildings theres alot of things ur neglecting<span id='postcolor'> how could you forget women? http://rh13179.rh-tec.com/pics/B&C.jpg Share this post Link to post Share on other sites
ralphwiggum 6 Posted August 15, 2002 thanx to peep and vixer for clarifying more stuffs yes, that's why we haven't seen much of winter/desert or anyother variations of Nogovo. Share this post Link to post Share on other sites