sqb-sma 66 Posted September 13, 2013 Sounds like great progress, I'm very excited to see the release of this mod and the end of the action menu. Share this post Link to post Share on other sites
raven_jj 1 Posted September 13, 2013 Awesome! Would it be possible to add a key that holsters all your weapons? I miss that for many reasons, for example you can't approach civilians without having weapon drawn. I don't know what Bohemia was thinking. Share this post Link to post Share on other sites
legolasindar 3 Posted September 13, 2013 Very nice addon, only two suggestions, please not automatic ladders, this is not CoD, "is not psychedelic game where i have no time to think because a 10 year old boy killing me with a sniper rifle at 10 meters" ;) And you see the menu always in the car, just who does not want to use the menu you do not use it, but do not remove the option. Especially considering Rift Oculus future where we can not see your keyboard, and therefore will be indispensable in the simulator visual referencies. Sorry for my english. Share this post Link to post Share on other sites
Zorg_DK 10 Posted September 13, 2013 Great work you're doing, looking forward to try it out. I thought your video where you made objects physx enabled was interesting - Is this something you still want to work on, and share? Automatic ladder climbing sounds good to me actually. Share this post Link to post Share on other sites
enex 11 Posted September 13, 2013 Very nice addon, only two suggestions, please not automatic ladders, this is not CoD, "is not psychedelic game where i have no time to think because a 10 year old boy killing me with a sniper rifle at 10 meters" ;)And you see the menu always in the car, just who does not want to use the menu you do not use it, but do not remove the option. Especially considering Rift Oculus future where we can not see your keyboard, and therefore will be indispensable in the simulator visual referencies. Sorry for my english. I see no correlation with Cod sniper rifle kid and automatic get up the ladder system. If you'll be getting Oculus rift you will simply have to remember this mod is about ditching action menu not about leaving out few keys because of visual references because that would defeat whole purpose of it. : ) (at least that how it seems from my standpoint, author can correct me) --------------------------------------------------------------------- Sakura great work men, you are like my number top 1 addon maker right now ^^ Share this post Link to post Share on other sites
sakura_chan 9 Posted September 13, 2013 Does the Oculus rift even work with A3? Share this post Link to post Share on other sites
enex 11 Posted September 13, 2013 No idea.My guess would that later on might be coded in by BI guys once Rift is well in use. Share this post Link to post Share on other sites
chortles 263 Posted September 13, 2013 The Arma 3 devs have an OR dev kit and were looking to get at least one more, but OR support wasn't a "September 12th launch" priority. Share this post Link to post Share on other sites
DJankovic 401 Posted September 13, 2013 Cant wait to this be relesed..and i am not spaming or anything but you shoud definetly try to merge your job with this guy and you will have like cool script for NOaction menu and AVI(Advanced itc...) when u two guys finish your job..and we get a ACE,ACRE and all other stuf...we will get ARMA 2 only 1000 times better :) http://forums.bistudio.com/showthread.php?162022-Advanced-Cockpit-Interaction Share this post Link to post Share on other sites
13islucky 10 Posted September 14, 2013 Does the Oculus rift even work with A3? IIRC I read somewhere that the Oculus Rift is already compatible with RV3. Share this post Link to post Share on other sites
kremator 1065 Posted September 14, 2013 Will be buying OR when it comes out in high def mode :) Share this post Link to post Share on other sites
enex 11 Posted September 17, 2013 17-09-2013 EXE rev. 110133 Size: ~696 MB Action menu priorities have been tweaked (WIP) http://forums.bistudio.com/showthread.php?149636-Development-branch-changelog/page13 There seems to be some improvement and work in progress but still seem like getting rid off something that's been with a us from 2006 would be better off provided is replaced by keys and your sort of interaction. Share this post Link to post Share on other sites
roshnak 41 Posted September 17, 2013 If you are referring to the action menu it has actually been with us since 2001. Share this post Link to post Share on other sites
enex 11 Posted September 18, 2013 If you are referring to the action menu it has actually been with us since 2001. there we go thanks. Share this post Link to post Share on other sites
EDcase 87 Posted September 18, 2013 Great addon Sakura_Chan!!! BIS should take note... How does it work for placing explosives and detonating them? Share this post Link to post Share on other sites
enex 11 Posted September 18, 2013 Putting this here for you to know when you start working on explosive devices I just checked his channel and I noticed that he "Liked" your video no keys. ^^ http://www.armaholic.com/page.php?id=22059&highlight=3D%2BINTERFACE Share this post Link to post Share on other sites
sakura_chan 9 Posted September 19, 2013 Yeah his stuff looks very advanced. I am still working on the action menu, and I would like to do some multiplayer testing / release an alpha before I started getting permission to integrating other people's excellent work into my addon. I am pretty far along in terms of scripting and deleting action menu items, so some sort of demo/alpha would be releasable soon. Keep in mind that I am the #1 unreliable modder on here when it comes to releases tho :) Share this post Link to post Share on other sites
bad benson 1733 Posted September 19, 2013 I am the #1 unreliable modder on here when it comes to releases tho don't worry, you're not alone :o Share this post Link to post Share on other sites
enex 11 Posted September 19, 2013 I wouldn't take any offense because of that I'm sure that lots of other people are similar. We are just grateful that you are working on this in a first place. Share this post Link to post Share on other sites
sakura_chan 9 Posted September 19, 2013 One thing that has really helped with the action/command menu is a little addition to the layout editor. It allows you to set the size of the action menu independent of the "interface size". I found that on high res displays the action menu was too small to see perfectly clear. On low res displays the text was so small that it would be unreadable due to aliasing issues. I am also including the ability to change the colors of the menu individually, so you can have a different color for background, selected background and text. Currently it uses the same color for the selected background as it does the text so it really creates an annoying low contrast situation It really helps to move the action menu to the center left or right of the screen because it should be within the unit's +-10º of view. It is just moved with the layout editor, I would like to add a new layout that players would be able to select ingame Share this post Link to post Share on other sites
St. Jimmy 272 Posted September 19, 2013 Great news! Little OT but I noticed that you can resize GPS by holding right mouse button on it and dragging. Just tested that by accident because you were talking about ^ that little addition. Share this post Link to post Share on other sites
pliskin124 4 Posted September 20, 2013 Would it be possible to release the back up parachute mod solo, assuming it is complete, it would make for a great addition to the paratrooper unit we're currently building. I would love to test it out. - Mod is looking great so far. Share this post Link to post Share on other sites
tremanarch 6 Posted September 20, 2013 great stuff - cant bis just use your system? i mean if its a mod - then public server wont have it i guess. Share this post Link to post Share on other sites
Polygon 11 Posted September 21, 2013 Sakura, will you add sounds to door opening action / anim? This heavily affects immersion for lots of people. Please do. Great work on the improvements, overall! Share this post Link to post Share on other sites
CalamityUSSOCOM 11 Posted September 23, 2013 Can't wait for this to come out! Share this post Link to post Share on other sites