antoineflemming 14 Posted July 29, 2013 The greenside or Altian Armed Forces are based on the Armed Forces of Malta. Unless the armed force of Malta have tanks, AAF won't have one either.https://en.wikipedia.org/wiki/Armed_Forces_of_Malta And where did you find this info that they are based on the Armed Forces of Malta? Share this post Link to post Share on other sites
runekn 3 Posted July 29, 2013 And where did you find this info that they are based on the Armed Forces of Malta? A DEV said it ones if I remember correctly. Share this post Link to post Share on other sites
antoineflemming 14 Posted July 29, 2013 I think not , they created normal cannon variant too but one of devs said that this Coilgun variant will be like a Scud in previous arma titlesin other hand who knows - maybe changed their minds It'll be an OPFOR Scud. The original story said that the Iranians were doing R & D on Limnos, working on some secret tech or something like that. Share this post Link to post Share on other sites
Steakslim 1 Posted July 29, 2013 And where did you find this info that they are based on the Armed Forces of Malta? http://forums.bistudio.com/showthread.php?159007-Discussion-on-quot-Axed-quot-Features&p=2446505&viewfull=1#post2446505 Share this post Link to post Share on other sites
BigBoss 10 Posted July 29, 2013 I don't know why people think the coilgun version of the OPFOR tank was cut from the game. Did a dev explicitly state that, or it's just a wild assumption? Some people say it was cut, to guilt-trip milsimmers who want more down to earth stuff. Just because you haven't seen it on recent screenshots that doesn't mean it won't be in the game. AFAIK, the Vermin (Kriss Super-V), was only shown on a single screenshot, which is fairly old, but now it is in the game. Same applies to the KSG and Benelli M4 shotguns, the UGV, that UAV, the V-22 and the F-35, do you think every single one of these units were cut? What about the Ghost Hawk? It was never shown before the Beta. I doubt BiS cut units and weapons out of the game, they just don't want to spoil them. Share this post Link to post Share on other sites
kylania 568 Posted July 29, 2013 I don't know why people think the coilgun version of the OPFOR tank was cut from the game. Did a dev explicitly state that, or it's just a wild assumption? Some people say it was cut, to guilt-trip milsimmers who want more down to earth stuff. Supposedly this interview says it was cut. Can't understand any of that though, so I'll just trust wild rumors. :) Share this post Link to post Share on other sites
runekn 3 Posted July 29, 2013 I don't know why people think the coilgun version of the OPFOR tank was cut from the game. Did a dev explicitly state that, or it's just a wild assumption? Some people say it was cut, to guilt-trip milsimmers who want more down to earth stuff.Just because you haven't seen it on recent screenshots that doesn't mean it won't be in the game. AFAIK, the Vermin (Kriss Super-V), was only shown on a single screenshot, which is fairly old, but now it is in the game. Same applies to the KSG and Benelli M4 shotguns, the UGV, that UAV, the V-22 and the F-35, do you think every single one of these units were cut? What about the Ghost Hawk? It was never shown before the Beta. I doubt BiS cut units and weapons out of the game, they just don't want to spoil them. Beacuse after the public outcry that they didn't want coilguns, BI posted a screenshot of the OPFOR tank (can't find it) with a normal gun. EDIT: found it: https://pbs.twimg.com/media/BDFB06DCQAAh08C.jpg:large Share this post Link to post Share on other sites
instagoat 133 Posted July 29, 2013 I want my coilgun. :I Coilguns plz. Seriously, that kinda gun would be fun. And the destruction effects you could realize! Think about how amazing that´d be. Share this post Link to post Share on other sites
nodunit 397 Posted July 29, 2013 First you guys hate it and now you want it. Share this post Link to post Share on other sites
Maio 293 Posted July 29, 2013 First you guys hate it and now you want it.http://i1.kym-cdn.com/entries/icons/original/000/004/592/my-brain-is-full-of-fuck.jpg Well it's not like the entire forum hated the coil-tank. It's one hell of a force multiplier/deterrent if used right by mission designers. Share this post Link to post Share on other sites
antoineflemming 14 Posted July 29, 2013 First you guys hate it and now you want it.http://i1.kym-cdn.com/entries/icons/original/000/004/592/my-brain-is-full-of-fuck.jpg Yeah, gotta love the purists. I've never had a problem with near-future settings, so I was looking forward to the coilgun. Oh well. It's not surprising that BIS caved in though. This and the whole AAF/CSAT thing annoys me. Hopefully through some mod it finds its way back in. :) Share this post Link to post Share on other sites
instagoat 133 Posted July 29, 2013 Well it's not like the entire forum hated the coil-tank. It's one hell of a force multiplier/deterrent if used right by mission designers. I was for it the entire time! Well, not when it was a railgun because railguns are silly, Coilguns can actually work on such a scale as far as energy levels. I hope it´ll make it in, still, along with new and nice effects and everything. It´d be a rad toy. Share this post Link to post Share on other sites
antoineflemming 14 Posted July 29, 2013 I don't know why people think the coilgun version of the OPFOR tank was cut from the game. Did a dev explicitly state that, or it's just a wild assumption? Some people say it was cut, to guilt-trip milsimmers who want more down to earth stuff.Just because you haven't seen it on recent screenshots that doesn't mean it won't be in the game. AFAIK, the Vermin (Kriss Super-V), was only shown on a single screenshot, which is fairly old, but now it is in the game. Same applies to the KSG and Benelli M4 shotguns, the UGV, that UAV, the V-22 and the F-35, do you think every single one of these units were cut? What about the Ghost Hawk? It was never shown before the Beta. I doubt BiS cut units and weapons out of the game, they just don't want to spoil them. I'm not expecting to see the UGV or V-22. Not without some more aircraft or ground UGVs for OPFOR and Greenfor. Could be wrong though. Hope I'm wrong. Share this post Link to post Share on other sites
BigBoss 10 Posted July 29, 2013 I'm not expecting to see the UGV or V-22. Not without some more aircraft or ground UGVs for OPFOR and Greenfor. Could be wrong though. Hope I'm wrong. You think the current units are all there is? Just because something isn't in the Beta, that doesn't mean it won't be in the full release. By this logic there will be no fixed-wing aircraft in the game, cause I don't know when was the last time I saw a screenshot of an F-35, and we can't have an F-35 anyway, because we haven't seen any OPFOR or GREENFOR jet, right? Don't worry, I'm pretty sure everything will be there in the end. As for that tank. I don't understand what they say in the video. What if, BiS posted a screenshot of the tank with a normal gun? Maybe there are two versions of it. If I recall correctly it was implied it is a prototype in the Armaverse, the very first teaser shows SF guys do some recon on the tank. Maybe it is available in a story mission. Could you please stop bickering, this whole 'purist vs. whatever' and thinking everything was cut from the game is getting old. Share this post Link to post Share on other sites
progamer 14 Posted July 30, 2013 Greenfor or " AAF" Altian Armed forces will have a very tiny airforce. Share this post Link to post Share on other sites
doln 10 Posted July 30, 2013 Jay Crowe said in an E3 interview that "we have no railguns or lasers" which is so far the only thing I can think of that semi-confirms it? That being said they could be holding back from releasing media about it to stop purists whinging (notice how the BTR-K and the ghost hawk was completely unseen until almost right before they came out, because they are 'too futuristic' (even though they exist in real life. people are dumb)) which I'm keeping my fingers crossed for. The potential for fun missions using the railgun tank is just too much to pass up. And plot points for campaigns, things like that. Another thing, they don't really lose anything from including it. Just copy paste the config from the existing T-100, tweak it a bit to make the railgun a railgun, get some stock sound effects and you're good to go. Obviously I'm oversimplifying it, but if they have the model already (which they do) and the people who don't like it simply won't put it in their missions, I simply don't see the issue. Share this post Link to post Share on other sites
EDcase 87 Posted July 30, 2013 (edited) I'm not against rail guns in the game as long as they don't overpower the battlefield Just a little technical point: Even though rail-guns have been tested in the lab there is one slight problem that would still exist in 2035. The tank would need to be towing a power station... From Wiki: (to be taken with a 'pinch of salt' ie. not official information) "For single loop railguns, these mission requirements require launch currents of a few million amperes" (Just as a quick comparison, what comes out of a wall plug is about 13Amps max) Edited July 30, 2013 by EDcase Share this post Link to post Share on other sites
doln 10 Posted July 30, 2013 I'm not against rail guns in the game as long as they don't overpower the battlefieldJust a little technical point: Even though rail-guns have been tested in the lab there is one slight problem that would still exist in 2035. The tank would need to be towing a power station... With the rate technology and battery technology is going it's not unlikely with a bit of optimism for defense development in the armaverse that in 20 years you could pack a tank with enough capacitors to fire a miniaturized railgun. I mean they brought the commanche back, and that was cancelled for a reason. This isn't as far a step. There is a railgun tank topic on the feedback tracker that has a number of well written comments addressing almost every issue regarding the feasibility of railguns, tl;dr It's a bit optimistic but not by any stretch of the imagination impossible. Share this post Link to post Share on other sites
liquidpinky 11 Posted July 30, 2013 With the rate technology and battery technology is going it's not unlikely with a bit of optimism for defense development in the armaverse that in 20 years you could pack a tank with enough capacitors to fire a miniaturized railgun.I mean they brought the commanche back, and that was cancelled for a reason. This isn't as far a step. There is a railgun tank topic on the feedback tracker that has a number of well written comments addressing almost every issue regarding the feasibility of railguns, tl;dr It's a bit optimistic but not by any stretch of the imagination impossible. Great, but what is going to charge the capacitors to the level required? Even disconnecting the tanks engine temporarily and switching it to powering a generator of considerable size still wont do it. The tank would have to be larger than a house to have a generator and engine large enough, making it everyone on the battlefields target. And an easy one to hit at that. Share this post Link to post Share on other sites
doln 10 Posted July 30, 2013 Great, but what is going to charge the capacitors to the level required?Even disconnecting the tanks engine temporarily and switching it to powering a generator of considerable size still wont do it. The tank would have to be larger than a house to have a generator and engine large enough, making it everyone on the battlefields target. And an easy one to hit at that. You realise anything that generates energy can be hooked up to be used as a generator? Even your lawnmowers motor could be. Tank engines have a ludicrous amount of power output. A T-90's engine can put out 930kw of power when going full tit (that's almost a megawatt, I mean goddamn). Share this post Link to post Share on other sites
EDcase 87 Posted July 30, 2013 (edited) ...I mean they brought the commanche back, and that was cancelled for a reason. This isn't as far a step... Your information is very wrong here. The Commanche EXISTED and was cancelled for political and financial reasons. A railgun has an inherent technical problem that scientists have been working on since the first battery by Alessandro Volta in 1800. How to get more power out... BTW: Another comparison to get an idea of the energy needed. Remembering the "few million amperes" required... An average bolt of lightning carries an electric current of 30,000 amperes. No engine will ever get close to generate that. "Nothing is impossible by any stretch of the imagination" me Edited July 30, 2013 by EDcase Share this post Link to post Share on other sites
liquidpinky 11 Posted July 30, 2013 You realise anything that generates energy can be hooked up to be used as a generator? Even your lawnmowers motor could be. Tank engines have a ludicrous amount of power output. A T-90's engine can put out 930kw of power when going full tit (that's almost a megawatt, I mean goddamn). I work in the power industry, teaching granny to suck eggs. 930kW is FA BTW. ;) By the time it is hooked up to a generator(probably 80% efficient if your lucky) and further mechanical drive losses of around 5 to ten percent. you are looking at about 700kW produced. Meanwhile tank is sat still getting pummeled while it charges, slowly. Would make a lovely explosion too when all those capacitors go up. Share this post Link to post Share on other sites
EDcase 87 Posted July 30, 2013 Would make a lovely explosion too when all those capacitors go up. Nice EMP too ;) LOL, a capacitor that can store a few million amps would be the size of an appartment block :D Share this post Link to post Share on other sites
doln 10 Posted July 30, 2013 (edited) From Wiki: (to be taken with a 'pinch of salt' ie. not official information) "For single loop railguns, these mission requirements require launch currents of a few million amperes" (Just as a quick comparison, what comes out of a wall plug is about 13Amps max) That is for the huge naval mounted ones, a tank mounted one would be many orders of magnitude smaller Stealing this from the feedback tracker: "I´ve used a calculator to see what kind of energy requirements a coilgun would have that´d fire a 5.5 kg projectile with a muzzle velocity of 1800 m/sec (about the velocity of a soviet made KE penetrator) and an energy efficiency of 66,6 %. Av. Power output is 668,250 Megawatts Av. Power input is 0,045 Megawatts Muzzle Energy is 9 megajoules. This weapon has roughly 2 megajoules of muzzle energy over the best chemically propelled KE penetrators today (~ 7 megajoules, roundabout.). This means you need a power source that can generate the above stated power. We can build capacitators of that size today, and we can fit them into an average sized room. I am making an assumption here, but if they are subject to moore's law like most other electronic devices, these will be small enough to be fitted into a tank. A Railgun can theoretically produce much higher muzzle energies (the naval gun the US is testing now apparently has 39 MJ of energy on target, and roughly twice that at the muzzle, but it also has humongous energy requirements. These things are not impossible in the 2035 timeframe. If you don´t like them, don´t use them. As far as tactics go, they are only different in the sense that they cannot fire non-magnetic projectiles. IE, these guns will likely not be able to fire HE rounds. Destroying such a tank is also much different. It would be like a massive electric explosion in a powerplant, going on for minutes until the capacitators are discharged. [^]These would be super fun for the effects people. Also getting zapped by lightning from exploding tanks would be amazing. Not putting these in is missing out on a great chance of putting in some unique Units." Edited July 30, 2013 by Doln Share this post Link to post Share on other sites
liquidpinky 11 Posted July 30, 2013 I am not against them, I am against people thinking it would fit in a T90 sized tank. For it to work the tank would be huge, probably woefully underpowered in the engine dept to shift the Mammoth size. Think a modern day equivalent of the Panther G. Share this post Link to post Share on other sites