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ZoneTrooper

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About ZoneTrooper

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    Lance Corporal
  1. Hey whats up A3 com...atm i am looking for 2-4 Players wo are intersted to play Arma 3 Wasteland on the Map Chernarus. The server offers completly remodeled weapons from Arma 2 and new uniforms plus vehicles from Arma 2 also reworked with opening doors and so on. Atm we are just 2 but we are still looking for interested people who speak proper german or englisch. So if you are 20+ and have teamspeak,you can ad me on Steam Majestic or just let me know when you are intersted.
  2. Yeah the system isn´t final yet,it´s still in development.There tons of things that Frezzer has to fix and change.Guess it will be final round about september 20 then you can expect a fully running version of it,with spawn´s for squad members and much more.
  3. ZoneTrooper

    Lagg on a HD 7970

    Has nothing to do with your graphic card or CPU,have a GTX 680 with 4-GB Ram 8GB 1600 MHZ ram and Core i7-860 3.2GHZ in Singleplayer 60-70 Constant FPS On Ultra cant rise anything higher,and Viewdistance Overall 4000 and Object is 2187 shadow is 50 cause useless.In singleplayer allways Smoothe FPS,in Multiplayer on most servers you only can change the Viewdistance with the Player menu that you can choose with the mousewheel,there the option is Medium,cause everything about it will kill every CPU max FPS then 20. To play on Insane Viewdistance on Multiplayer with 50-60 FPS i guess you would need 4-8 NASA Super Computers with there own AI It is just absolutly unbalance in the performance section.
  4. Has nothing to do with the graphics card,the problem in Multiplayer is the Viewdistance,in most cases you only can change that viewdistance in the player menu when you scrool your mouse wheel.If you change it in the grafik option menu it will have no effect on the FPS.Arma 3 isn´t optimized yet,it will take months until the MP part will run smoothe like the Singleplayer. Like i say the main problem in ARMA 3 is the Visibility and Object overall these both settings make the difference if you have high FPS or low FPS. Other settings like Shadows,Terrain,Grass/Trees,Cloudes,Water etc have nearly no effect on the FPS. It doesnt matter if you play on Low,Medium,High,Very-High,or Ultra the FPS nearly are the same. If you choose the settings from bohemia like medium settings he will change the visibility to,wich means you will get LOW FPS adjust the visibility and then it should work normal. But like i say in multiplayer it only makes difference on the FPS if you change the viewdistance in the player menu with the mouse wheel.
  5. ZoneTrooper

    divers are useless in most scenarios

    Dont know in my Eyes divers are pretty cool in arma 3.Also i think that most people dose not play the scenarios or the campaigne if it comes out,guess 90 percent will jump right in to the Mulitplayer action. And yes you are right,the underwater weapons are only made for underwater engagement against other divers,and maybe you allready notice that you can get a diver bag,wich is actually pretty big. In this diver bag you can put in another weapon,or you can jump in the water with your regular weapon,but then you cant shoot underwater. I cant wait until they release the full version,then it will be amazing to dive with the small sub and mark targets from up to 2000 kilometers away and then get it bombed from a Jet or something like that. And in the meantyme the rest of the squad lands on the coast and is getting deeper behind enemy lines.This is going to be so amazing :)
  6. ZoneTrooper

    Scopes with implemented rangefinder

    First rule in the Army you always fight and die with your Brothers.I have never seen a army,that is sending out 1 man army soldiers who are capable to destroy everything alone on there path. In every normal army unit on the planet,you operate as a team,and everyone has his special abilities and equipment,like the medic,group-leader,Heavy-Weapon support,anti-tank,snipers etc. And it will never change like you wanna have it,1 sniper who can kill everyone alone with sniper scopes wich includes rangefinders,balistic-computers,thermal/infrared vision,anti reflection scope protection etc. You always need some one who is fighting with you,because alone i guess only a Speznas,KSK/Navy-Seal,or Green Bereat soldier would survive in such a situation cause of there extrem mental and physical training. But i guess that we gonna see some sniper scopes wich include atleast thermal vision or infrared.
  7. ZoneTrooper

    Green Army Strider/Fennek bugs

    Yes for the APC it works now,but the Strider is still firing his smoke canisters all around the vehicle.Also it would be pretty cool to see the other features that i post in thread.
  8. ZoneTrooper

    ARMA 3 Main Battletanks

    I just wanted to ask,what you guys think the green army is getting for a tank? Right now we know that Bluefor (I gues) will get the Israel-Merkava Tank,and Opfor will get the T90/T95/T100? So far i could not find anykind of screenshots for the Mainbattle Tank of the green army,guess they will get Leopard 2A7+? Here on these screenshots we can see the Merkava and i guess a modernized version of a T90 or T90 MS https://www.facebook.com/photo.php?fbid=500775503302518&set=a.200058936707511.47414.192181357495269&type=1&theater But on this screenshot we also can see a T90 with a totally different cannon,and the cannon kinda looks pretty scary,more like a rail gun. But i doubt that in 2035 tanks would be ready to fit with railguns,or it could be a canno of the caliber 130MM? or ist that just a fake screenshot? http://media.desura.com/images/groups/1/3/2074/arma3_screenshot_1107_009.jpg
  9. ZoneTrooper

    Green Army Strider/Fennek bugs

    And why do you think that this is a troll post?
  10. ZoneTrooper

    No Brightness or Gamma adjust in Multiplayer

    Yep thats right,also raising up the the Gamma/Brightness makes flares fired from GL useless,also glowsticks. I mean in real its the same like it is in arma,when you are out somewhere in the forest you also dont have anykind of light except the one from the vehicles or flashlights. In my eyes it just takes the tension the heat out of the game when people use this kind of feature,like adjust there brightness and gamma to maximum while i´m hunting. I mean at night you still see pretty good,just not when you are in a forest and it is 1:00 AM of course you dont see something then,except you have flashlights or GL´s with flares. Also in most cases a Special Force troop have Nightvisions,but it would be cool if people could play normal without adjust there gamma and stuff like that.
  11. So i noticed today that the Strider real Name Fennek can swim in ARMA 3 oO i couldn´t find anykind of documents about it,but as far as i know it was planned but then they delete it again to Optimize it into a more efficient observing vehicle. Also the tires of the strider have runflat materials in it,so that means if you shoot the tires,they dont rip apart or explode after some shots they only get out of air.And under the rubber you will see the runflat tires,but right now you shoot them and they explode until you see the rim,but on the rim there is no element of runflat tires in the ARMA version.Also the Strider has a Commander seat where you can observe the enemy,but you also can raise this observation device into a high of 3,29 Meters in arma thats also not possible. Also the smoke screen that can be fired from the commander seat is wrong,in real the smoke screen cannister is in the back of the vehicle as you can see it in game,but they only fire round about 20 meters infront of the vehicle and not like it is in ARMA 3 to all sides of the vehicle. So is that because of the ARMA 3 BETA ?
  12. Great idea? you dont know how it is to be a soldier behind enemy lines right? i mean Exoskelets are EXTREMLY expensive,and even in the year 2035 i guess only Sergeant Major or Captain in the ARMY of the different countrys would get there hands on this kind of equipment. *snip* Also only a few regiments would get this kind of a equipment like Mountain Division of the US army,cause there you could need Exoskelets or a mule to bring the gear up the mountain.But behind enemy lines equipment like the one in the video would be way to dangerous to use.
  13. ZoneTrooper

    No Brightness or Gamma adjust in Multiplayer

    I dont think its because of medical conditions,most of them i guess 95 percent just changing it to see better then the others.And that gives them a huge advantage against other players,so in multiplayer there should be a locked number for Gamma and brightness. So that all people have the same chance to make a kill or play on the same lvl like others,and not just set the settings on maximum and play like it is daylight.You can try it out in a mission,you will see the difference is EXTREM when playing gamma 1.1 and brightness 1.1 vs both on 1.5 or 2.5
  14. Hi what you guys think about deactivating Brightness or Gamma settings in Multiplayer,so that all players have the same chance to make a kill? Right now when you play on a server of ARMA 3 and it is night,most people just adjust there Brightness and Gamma lvl in ARMA 3,that makes Nightvision googles kinda useless.If they put the brightness and gamma on maximum,they nearly can see as good as they see when its daylight. In Multiplayer this is a HUGE advantage when people are using maximum brightness and gamma in multiplayer,without using nightvision googles. Or if thats to much,decreasing the brightness and gamme lvl in MP to brigthness 1.2 and gamma 1.5. Right now you can put the brightness on 1.5 and gamma on 2.5 with these settings,you can even snipe people like it is daylight without nightvisions or thermal vision/infrared.
  15. ZoneTrooper

    Instant Nightvision

    Hi i just wanted to know if its possible to add a animation for the nightvision in ARMA 3. Right now its is like you equip the night vision,then you press N and he instant activates the NV googles in my eyes thats pretty unrealistic,because when you play in Third person,you will see that the NG googles are on his head but when you Press N they are instant on his eyes,that just looks silly. It would be cool if it would have a delay with a animation,like he is pulling it down on his eyes and activates it,so that it looks realistic.
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