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ZoneTrooper

ARMA 3 Main Battletanks

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I have to add that the calculator used in that only used rough inputs, like muzzle velocity, barrel length, etc, and no detailed requirements you`d see in an irl application.

For a more detailed view on coilguns in real life, this paper seems to give a rough Idea, from reading through it quickly. It also explains how coilguns work in theoretical detail: http://www.physics.utu.fi/projects/kurssit/UFYS3032/SandiaCoilguns.pdf

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From the latest sitrep:

to include the second content package (sporting various aerial and ground-based drones

See, the UGV wasn't cut after all, and it is implied there are multiple aerial drones, so the big drone we have seen one screenshots might be in there.

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From the latest sitrep:

See, the UGV wasn't cut after all, and it is implied there are multiple aerial drones, so the big drone we have seen one screenshots might be in there.

Later on in a DLC or something hopefully we can get a UUV and a USV.

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