pokertour 30 Posted June 27, 2013 (edited) =ATM= AIRDROP Hi everyone !Today i release the first version of the atm_airdrop Script.Special thanksAeroson for my first version of loadoutLynx75 for is helpHajimoto [ECWC] for the translate and beta testSc0rc3d and KevsnoTrev for the "chemlight on Soldier" script.Version 6.5In this atm_airdrop.Stratis you found one folder ATM_Airdrop in this folder you found the scriptWith this script you can make a HALO jump where you want, just open the addaction "HALO Jump" and click where you want on map. You are paradrop at your selected altitude, You don't need to take a Steerable parachute before. The script Give you one.Installation :Just put the folder ATM_airdrop and the file Stringtable.xml in your mission folder.In the description.ext file of your mission add this line : #include "ATM_airdrop\dialog.hpp" class CfgSounds { sounds[] = {Vent,Vent2,Para}; class Vent {name="Vent";sound[]={ATM_airdrop\data\Vent.ogg,db-11,1.0};titles[] = {};}; class Vent2 {name="Vent2";sound[]={ATM_airdrop\data\Vent2.ogg,db-11,1.0};titles[] = {};}; class Para {name="Para";sound[]={ATM_airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};}; }; In your mission editorexample :Put a flag pole on map and add this line in the Init : this addAction["<t color='#ff9900'>HALO jump</t>", "ATM_airdrop\atm_airdrop.sqf"] To Cut the Rope : Press your selected key when you open your parachute Changelog v6.5 : -Fixed some errors -Remove the automatically open Parachute at 150m -Updated the stringtables.xml Changelog v6.0 :-Fixed some error in script-automatically deploy your parachute at 150mChangelog v5.5 :-You can put a IR strobe on your shoulder Changelog v5 :-I Remove the 3D sounds, you need to put this lines in your description.ext : class CfgSounds { sounds[] = {Vent,Para}; class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};}; class Para {name="Para";sound[]={ATM_Airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};}; }; Changelog v4.5 : -You can remove this lines in your description.ext : [code] class CfgSounds { sounds[] = {Vent,Para}; class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};}; class Para {name="Para";sound[]={ATM_Airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};}; }; [/CODE] - Your backpack come front of you now (more immersive) - New sounds - No default key to cut-away - When you die in the air your loadout comeback (normally) Changelog v4.0 : - Work on the game release ! - The Higher Altitude is now 20000m - You have a special helmet only if you jump higher 8000m. Changelog v3.5 : - You can remove this lines in the init.sqf : [code] getLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_get_loadout.sqf'; setLoadout = compile preprocessFileLineNumbers 'ATM_airdrop\fnc_set_loadout.sqf'; [/code] - New sound when you cut-Away - Code improvement - In the description.ext file of your mission add this line : [code] #include "ATM_airdrop\dialog.hpp" class CfgSounds { sounds[] = {Vent,Para}; class Vent {name="Vent";sound[]={ATM_Airdrop\data\vent.ogg,db-11,1.0};titles[] = {};}; class Para {name="Para";sound[]={ATM_Airdrop\data\parachute.ogg,db-11,1.0};titles[] = {};}; }; Changelog v3.0 :- Your can select your Key for cut Away. FR keyboard ans US keyboard- A sound of wind when you jump.- I fix the issue with ACRE.- I make my own loadout script.- All of the text are now in Stringtable file.- The Cut Away action has been limited to a single use.- The minimum Altitude is now 500m.- You have a special helmet only if you jump higher 5000m.Changelog v2.5 :-Your can select your AltitudeChangelog v2.1 :-Your backpack don't stay on the ground when you jump.Changelog v2.0 :-Now you can Cut the rope with the key "C" when you open your parachute and go in free fall with new parachute and your chemlight.Changelog v1.7 :-I fix this problem : Since the July 25th ARMA3 BETA Patch, I receive the below error as soon as my boots touch ground. Any Fix? http://i.imgur.com/6hQnbj3.jpg Thx to Hajimoto for reportChangelog v1.5 :-Now you can add a Chemlight on you. (thx to : Sc0rc3d and KevsnoTrev for the "chemlight on Soldier" script)Changelog v1.0 :-I fix the problem "this doesn't appear to work correctly in multiplayer for anyone other than the host. " report by Doln thx to him. Now it's fully workChangelog v0.5 :-Now when you landing your loadout come back exactly as before the jump known issues :- When you cut-away you lost your front pack Download v6.5 : https://mega.nz/#!w9JUBZAI!sNxeyEJMl1vRGHhrEytU9XusAlpggMQa6fRR-BlgyOEThank you for your support!My clan :http://atmarma.fr/forum/ Edited December 28, 2015 by pokertour 1 Share this post Link to post Share on other sites
Guest Posted June 27, 2013 (edited) Release frontpaged on the Armaholic homepage. =ATM= Airdrop [bETA] v1.0 =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Edited June 29, 2013 by Guest updated mirror to newest version Share this post Link to post Share on other sites
pokertour 30 Posted June 27, 2013 Any people can help me for get backpack before jump and set backpack after the jump ? Just need the code to get backpack and allitemCargo and the set code. Share this post Link to post Share on other sites
holo89 10 Posted June 28, 2013 look at this script, it may help you out: http://forums.bistudio.com/showthread.php?148577-GET-SET-Loadout-%28saves-and-loads-pretty-much-everything%29 good work Share this post Link to post Share on other sites
pokertour 30 Posted June 28, 2013 Thx guys I work to fix the backpack lost ---------- Post added at 23:10 ---------- Previous post was at 22:42 ---------- New version is here ! v0.5 Changelog v0.5 : -Now when you landing your loadout come back exactly as before the jump Share this post Link to post Share on other sites
doln 10 Posted June 29, 2013 Heya, this doesn't appear to work correctly in multiplayer for anyone other than the host. Share this post Link to post Share on other sites
pokertour 30 Posted June 29, 2013 Doln : the loadout or the jump ? ---------- Post added at 12:01 ---------- Previous post was at 11:08 ---------- Okay guys i fix this problem i post the new version. I test this on a dedicated server and fully work Share this post Link to post Share on other sites
doln 10 Posted June 29, 2013 Oh wow, didn't expect a fix this quickly - thanks man :D Share this post Link to post Share on other sites
pokertour 30 Posted June 29, 2013 (edited) no problem ;). if you see another problem say me a message. But now the script should work fully. Edited July 8, 2013 by pokertour Share this post Link to post Share on other sites
Brandstifter 10 Posted July 18, 2013 hi there, i´ve tested this script and it works good but in MP on a dedicatet server when someone halo jumps and do not open the parachut and die the server will crash!!!! weird is; in editor i can steer the parachut perfekt but in MP on a dedicatet server every time i open it, it drags me full hard to left. i dont know what this problem is but it isnt so hard like the server crash. hopefully it can be fixed. greets from germany vJK74_Brandstifter aka Chris Share this post Link to post Share on other sites
pokertour 30 Posted July 28, 2013 the server crash is not my script. I tested it on my server and he doesn't crash. is that it has been fixed with the beta? ---------- Post added at 17:11 ---------- Previous post was at 16:56 ---------- Changelog v1.5 : -Now you can add a Chemlight on you. (thx to : Sc0rc3d and KevsnoTrev for the "chemlight on Soldier" script) Share this post Link to post Share on other sites
bangabob 42 Posted July 28, 2013 My HALO jump script caused servers to crash. Apparently the crash is related to the arma physics engine breaking. Although this was before the latest update so hopefully you won't get the same problems Share this post Link to post Share on other sites
pokertour 30 Posted July 28, 2013 Do not touch the vehicle or house with we parachute this is the cause of crash. This is not my script but this is the game engine Sorry guys =/ New version on front page : v1.5 Changelog v1.5 : -Now you can add a Chemlight on you. (thx to : Sc0rc3d and KevsnoTrev for the "chemlight on Soldier" script) Share this post Link to post Share on other sites
hajimoto 10 Posted July 28, 2013 Since the July 25th ARMA3 BETA Patch, I receive the below error as soon as my boots touch ground. Any Fix? http://i.imgur.com/6hQnbj3.jpg (127 kB) Share this post Link to post Share on other sites
pokertour 30 Posted July 28, 2013 Oh yeah sorry i fix it and it upload new version ;) Share this post Link to post Share on other sites
KevsNoTrev 44 Posted July 28, 2013 Hey pokertour, I thought you might like to know I am working on a new chemlights on Soldier script.- I have learned a lot since the chemlights was done. I am working on a couple of issues with AI not having a light in (if you have AI in group leader can turn theirs on/off when the player does) Also the light can be turned on by looking at another player, but this can't be turned off. Will update here when I get time to fix. Share this post Link to post Share on other sites
pokertour 30 Posted July 28, 2013 Oh thx KevsnoTrev ! ---------- Post added at 21:20 ---------- Previous post was at 20:13 ---------- New version v1.7 ! known issues : - none Changelog v1.7 : -I fix this problem : Since the July 25th ARMA3 BETA Patch, I receive the below error as soon as my boots touch ground. Any Fix? http://i.imgur.com/6hQnbj3.jpg Thx to Hajimoto for report New Link : http://atmarma.fr/mod/atm_airdrop.Stratis.rar Share this post Link to post Share on other sites
hajimoto 10 Posted July 28, 2013 Thank you for a great script and the quick fix :) Share this post Link to post Share on other sites
Guest Posted July 28, 2013 Updated version frontpaged on the Armaholic homepage. =ATM= Airdrop [bETA] v1.7 =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
daskunk 1 Posted July 29, 2013 This works great pokertour ty vm for releasing it. Share this post Link to post Share on other sites
pokertour 30 Posted July 30, 2013 I now work to add : "Cut rope" when parachute is open If you know the ACE mod, you know what I want to talk. Share this post Link to post Share on other sites
pokertour 30 Posted July 30, 2013 (edited) Changelog v2.0 : -Now you can Cut the rope with the key "C" when your parachute is open and go in free fall with new parachute and your chemlight. To Cut the Rope : Press "C" when your parachute is open New Link ! http://atmarma.fr/mod/atm_airdrop.Stratis.rar Edited July 30, 2013 by pokertour Share this post Link to post Share on other sites
hajimoto 10 Posted July 30, 2013 Excellent work Pokertour! Request, how hard would it be to completely delete the jumpers backpack rather than have it on the ground by the jump pole? Is there a way to set up a ZONE or area that has an accelerated decay timer so the backpacks instantly sink into the ground? Thank again! Share this post Link to post Share on other sites